Minimum

Minimum

AVERAGE FPS
116
good

This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 54 64 84
1440p QHD 76 100 119 155
1080p Full HD 118 155 184 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 64
3840x2160 High 54
3840x2160 Ultra 41
2560x1440 Low 155
2560x1440 Medium 119
2560x1440 High 100
2560x1440 Ultra 76
1920x1080 Low 240
1920x1080 Medium 184
1920x1080 High 155
1920x1080 Ultra 118

Minimum with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The data places the AMD Ryzen 5 7600X and NVIDIA GeForce RTX 3070 Ti combination in the 1328th position out of 3712 tested configurations for Minimum, a third-person shooter released in 2014. This pairing sits in the upper-middle tier of the database, with the CPU ranking in the 79th percentile and the GPU in the 75th percentile. The measured frame rates reveal a system that is strongly capable at 1080p and 1440p, but which begins to show its limitations when pushed to 4K, particularly with higher graphical presets.

Resolution Scaling

The frame rate drop from 1080p to 4K is substantial and clearly identifies the GPU as the primary performance limiter. At High settings, the average frame rate falls from 155 FPS at 1920x1080 to 100 FPS at 2560x1440, a reduction of 35%. Moving to 3840x2160, the average drops further to 54 FPS, which is a 65% decrease from the 1080p figure. This steep decline is characteristic of a system where the graphics card is saturated by the increasing pixel count, while the CPU still has headroom to spare.

The scaling behavior is consistent across all settings presets. At Low settings, the system delivers 240 FPS at 1080p, 155 FPS at 1440p, and 84 FPS at 4K. The transition from 1440p to 4K at Low settings results in a 46% performance loss, from 155 FPS to 84 FPS. This pattern indicates that even at the lowest graphical load, the RTX 3070 Ti cannot maintain high frame rates at 4K, whereas the CPU is likely not the bottleneck given the high absolute numbers at lower resolutions.

At Medium settings, the measured average FPS is 184 at 1080p, 119 at 1440p, and 64 at 4K. The Ultra preset shows the most dramatic scaling, with 118 FPS at 1080p dropping to 76 FPS at 1440p and finally 41 FPS at 4K. The Ultra 4K result of 41 FPS is the lowest measured average in the entire dataset, demonstrating that this combination is not suited for maximum fidelity at the highest resolution.

The data suggests that the RTX 3070 Ti, with its 8 GB of GDDR6X memory and 608.3 GB/s bandwidth, is the limiting component at 4K. The CPU’s strong single-threaded performance, evidenced by a 3DMark single-thread score of 1060 and Geekbench single-core score of 2603, ensures it can feed frames quickly at lower resolutions, but the GPU’s compute capacity is exhausted when rendering four times the pixels of 1080p.

FAQ

*Q: What is the best resolution to play Minimum with this hardware?*

A: The data shows that 2560x1440 provides an excellent balance, with average frame rates ranging from 76 FPS at Ultra to 155 FPS at Low settings. At 1920x1080, the system can exceed 118 FPS on all presets, including Ultra, making it ideal for high-refresh-rate displays, while 3840x2160 dips below 60 FPS on High and Ultra presets.

Q: How does the Ryzen 5 7600X compare to its nearest rivals in synthetic benchmarks?

A: The processor’s average benchmark score is 27636, which is nearly identical to the AMD Ryzen 7 5700X and Intel Core i5-12600K, both scoring 27578 with a delta of 0.2%. The AMD Ryzen 5 8500GE is slightly faster at 27712, showing a -0.3% delta, while the AMD Ryzen 7 5800 is slightly slower at 27535, a 0.4% delta.

Q: Is the RTX 3070 Ti significantly faster than previous generation flagships?

A: The GPU’s average benchmark score is 29945. Its closest rival, the NVIDIA GeForce RTX 2080 Ti, scores 29783, which is a 0.5% delta. The AMD Radeon RX 6800 scores 30095, putting it 0.5% ahead. This indicates the RTX 3070 Ti performs on par with the previous generation’s top-tier cards.

*Q: Can this system handle 4K gaming in Minimum?*

A: Yes, but with caveats. At 4K with Low settings, the average frame rate is 84 FPS, which is playable. Medium settings yield 64 FPS, but High and Ultra presets drop to 54 FPS and 41 FPS respectively, which may not be smooth enough for fast-paced third-person shooter gameplay.

Q: What is the frame time consistency like at different settings?

A: The dataset includes minimum and maximum FPS values for the Medium preset at each resolution. At 1080p, the range is 156 to 212 FPS (average 184). At 1440p, the range is 101 to 137 FPS (average 119). At 4K, the range is 54 to 74 FPS (average 64). These ranges suggest acceptable frame pacing, with the largest relative variance at 4K.

Q: How does the CPU’s multi-threaded performance compare to its single-threaded performance?

A: The CPU shows strong scaling. In Cinebench R23, the multicore score is 15236 versus a single-core score of 1965, indicating roughly 7.75 times the performance when using all cores. The 3DMark scores show a similar trend, with max-thread score of 6845 compared to a single-thread score of 1060.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is the decisive factor in this game’s performance envelope, particularly at higher resolutions. The GPU’s specifications include 8 GB of GDDR6X memory on a 256-bit bus, delivering a bandwidth of 608.3 GB/s. The base clock runs at 1575 MHz with a boost clock of 1770 MHz. Memory is rated at 1188 MHz, translating to 19 Gbps effective.

These specifications directly correlate with the measured frame rates. The 8 GB VRAM capacity is sufficient for Minimum at 1080p and 1440p, where the average FPS stays well above 76 FPS even at Ultra settings. However, at 4K, the combination of higher resolution textures and increased pixel count likely stresses the memory subsystem. The 54 FPS average at High 4K suggests the GPU is hitting its compute limit, not necessarily a VRAM cap, as the Low preset at 4K achieves 84 FPS.

The GPU’s architectural features also play a role. With 6144 shading units, 192 texture mapping units, and 96 ROPs, the card has substantial raw throughput. The pixel rate is 169.9 GPixel/s and the texture rate is 339.8 GTexel/s. The FP32 performance is 21.75 TFLOPS, which is identical to the FP16 performance (1:1). These figures explain why the card can handle 240 FPS at 1080p Low but falls to 41 FPS at 4K Ultra—the pixel fill rate requirements at 4K are four times higher.

The GPU’s benchmark percentile of 75 places it above average, but its nearest rivals show it is not a class leader. The RTX 5070 Mobile is essentially tied with a 0.1% delta, while the RTX 2080 Ti is just 0.5% slower. This indicates the 3070 Ti is a mature, well-balanced card that performs as expected for its generation.

Measured FPS Breakdown

The measured data provides a complete picture of performance across all combinations of resolution and settings. At 1920x1080, the system is exceptionally fast. Low settings deliver an average of 240 FPS, which is the highest recorded figure in the dataset. Medium settings average 184 FPS, with a minimum of 156 and maximum of 212. High settings average 155 FPS, and Ultra settings still maintain a robust 118 FPS average. All 1080p presets are highly playable, with even the most demanding Ultra preset staying well above the 60 FPS threshold.

At 2560x1440, performance remains strong but shows the expected decline. Low settings average 155 FPS, which is a 35% drop from the 1080p Low figure. Medium settings average 119 FPS, with a range of 101 to 137 FPS. High settings average 100 FPS, and Ultra settings drop to 76 FPS. The 1440p results indicate a sweet spot for this hardware, as all presets except Ultra are above 100 FPS, and Ultra remains comfortably above 60 FPS.

At 3840x2160, the GPU becomes the bottleneck. Low settings produce an average of 84 FPS, which is playable. Medium settings average 64 FPS, with a minimum of 54 and maximum of 74 FPS. High settings fall to 54 FPS, and Ultra settings drop to 41 FPS. The step from 1440p to 4K is punishing, with average FPS dropping by 46% at Low, 46% at Medium, 46% at High, and 46% at Ultra. This consistent percentage drop across all presets confirms that the GPU’s rendering pipeline is the limiting factor at 4K.

The Medium preset is the only one with full min/max data. At 1080p, the 156 FPS minimum still provides a smooth experience. At 1440p, the 101 FPS minimum is acceptable. At 4K, the 54 FPS minimum is borderline for a third-person shooter, where quick camera movements can make frame drops noticeable.

Settings Recommendations

For the best experience, the data suggests prioritizing 1440p over 4K. At 2560x1440 with High settings, the average frame rate is 100 FPS, offering a good balance between visual quality and smoothness. If a higher frame rate is desired, Medium settings at 1440p yield 119 FPS with a minimum of 101 FPS, ensuring consistent performance. The Ultra preset at 1440p, with 76 FPS, is still playable but may not be optimal for competitive play.

At 1920x1080, all settings are viable. Ultra settings at 118 FPS provide the best visuals without sacrificing playability. For users with a 144 Hz or 165 Hz monitor, Medium settings at 184 FPS or Low settings at 240 FPS will fully utilize the display’s refresh rate. The High preset at 155 FPS is also an excellent choice, offering near-Ultra visuals with a significant frame rate advantage.

At 3840x2160, the recommendations are more constrained. Low settings at 84 FPS are the only preset that consistently stays above 60 FPS. Medium settings at 64 FPS are playable but may experience noticeable drops to 54 FPS. High and Ultra settings, at 54 FPS and 41 FPS respectively, are not recommended for a smooth experience in a fast-paced shooter. Users with a 4K display should either accept Low settings or reduce the resolution to 1440p for a better experience.

The overall recommendation for this hardware in Minimum is to play at 2560x1440 with High settings, as this configuration offers the largest margin above 60 FPS while preserving visual fidelity. The 100 FPS average provides headroom for demanding scenes, and the CPU’s strong single-threaded performance ensures minimal bottlenecking.

CPU Role

The AMD Ryzen 5 7600X plays a supporting but crucial role in this game’s performance. This 6-core, 12-thread processor is based on the Zen 4 architecture and codenamed Raphael. It runs at a base clock of 4.70 GHz and boosts up to 5.30 GHz. These high clock speeds are directly relevant to gaming performance, as Minimum is a third-person shooter that likely benefits from strong single-threaded performance.

The CPU’s single-threaded capabilities are well documented in the benchmark data. The 3DMark single-thread score is 1060, and the Geekbench single-core score is 2603. In Cinebench R23, the single-core score is 1965. These scores place the 7600X in the 79th percentile of all CPUs, indicating it is significantly faster than the majority of processors in the database.

The multi-threaded performance is equally strong, with a Cinebench R23 multicore score of 15236 and a Geekbench multicore score of 13858. The 3DMark 16-thread score is 6879, and the max-thread score is 6845, showing that the CPU scales well with additional threads. This is relevant for Minimum, as modern games often utilize multiple threads for physics, AI, and streaming.

The CPU’s architecture includes 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. This cache hierarchy is designed to reduce memory latency, which is critical for maintaining high frame rates. The memory support is DDR5 with a dual-channel bus, providing a bandwidth of 83.2 GB/s. This memory bandwidth is sufficient to feed the GPU without becoming a bottleneck at 1080p or 1440p.

The CPU’s nearest rivals in terms of average benchmark score are the AMD Ryzen 7 5700X and Intel Core i5-12600K, both with a delta of 0.2%. This means the 7600X performs almost identically to these alternatives in synthetic tests. The AMD Ryzen 5 8500GE is 0.3% faster, and the AMD Ryzen 7 5800 is 0.4% slower. This grouping indicates that the CPU is not a differentiator in this system; the GPU is the primary driver of the measured FPS differences.

In the context of Minimum, the CPU’s role is to ensure that frame times are consistent and that the GPU is fed with enough data. At 1080p, where the GPU can push 240 FPS at Low settings, the CPU must keep up with the draw calls and game logic. The high boost clock of 5.30 GHz and strong single-thread score suggest it does so effectively, as the measured FPS at 1080p is exceptionally high. At 4K, the CPU is less stressed because the GPU is the limiting factor, as evidenced by the steep FPS drops regardless of CPU load.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 3070 Ti in Minimum

Resolution Settings Avg FPS
3840x2160 Low 84.0
3840x2160 Medium 64.0
3840x2160 High 54.0
3840x2160 Ultra 41.0
2560x1440 Low 155.0
2560x1440 Medium 119.0
2560x1440 High 100.0
2560x1440 Ultra 76.0
1920x1080 Low 240.0
1920x1080 Medium 184.0
1920x1080 High 155.0
1920x1080 Ultra 118.0

Minimum with Ryzen 5 7600X + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 3070 Ti + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.