Minimum

Minimum

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 46 60
1440p QHD 54 70 81 112
1080p Full HD 82 107 132 172

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 46
3840x2160 High 39
3840x2160 Ultra 27
2560x1440 Low 112
2560x1440 Medium 81
2560x1440 High 70
2560x1440 Ultra 54
1920x1080 Low 172
1920x1080 Medium 132
1920x1080 High 107
1920x1080 Ultra 82

Minimum with AMD Ryzen 5 7500F + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the AMD Radeon RX 6600 XT produces a clear performance hierarchy in Minimum, with the graphics card emerging as the dominant constraint at higher resolutions. Moving from 1920x1080 to 2560x1440 at High settings, the average frame rate drops from 107.3 FPS to 70.3 FPS, a reduction of 37.0 FPS. The scaling continues to 3840x2160, where the High preset yields just 39.2 FPS, representing a 63.5% decrease from the 1080p figure. This pattern strongly indicates that the RX 6600 XT’s 8 GB GDDR6 memory and 256.0 GB/s bandwidth are being saturated as pixel count rises, while the CPU’s six Zen 4 cores remain underutilized.

The Low settings row confirms this interpretation. At 1920x1080 Low, the combo reaches 171.7 FPS, which drops to 111.9 FPS at 2560x1440 and 59.7 FPS at 3840x2160. The 4K Low result is still higher than the 1080p Ultra result of 82.4 FPS, showing that the graphics workload, not the processor, dictates the ceiling. Even at 1080p, the gap between Low and Ultra is substantial — 89.3 FPS — which points to the GPU’s shading units (2048) and texture units (128) being the limiting factor rather than the CPU’s 32 MB of L3 cache or 5.00 GHz boost clock.

Resolution Scaling

The frame rate degradation from 1080p to 4K follows a steep curve across all four settings presets. At Ultra, the drop is from 82.4 FPS at 1920x1080 to 53.9 FPS at 2560x1440, then to 26.8 FPS at 3840x2160. That final 4K Ultra result falls below the 30 FPS playability threshold, making it unsuitable for smooth gameplay. The Medium preset shows a similar trajectory: 132.0 FPS at 1080p, 81.4 FPS at 1440p, and 46.0 FPS at 4K. The High preset, which is the most balanced for this title, delivers 107.3 FPS at 1080p, 70.3 FPS at 1440p, and 39.2 FPS at 4K.

The resolution scaling data reveals that the RX 6600 XT’s 128-bit memory bus is the primary bottleneck at 4K. The GPU’s pixel rate of 165.7 GPixel/s and texture rate of 331.4 GTexel/s are adequate for 1080p, but the 16 Gbps effective memory speed cannot sustain the bandwidth demands of 3840x2160. The CPU, by contrast, shows no signs of constraint: the Ryzen 5 7500F’s single-thread score of 974 in 3dmark and 3218 in Cinebench R23 are more than sufficient for this 2014 title, which does not scale heavily with the processor’s 12 threads.

How This Combo Ranks

Within the benchmark database, this particular CPU-GPU combination ranks 1240th out of 1733 tested combos for Minimum, placing it in the 28.4th percentile of all configurations. This ranking reflects the GPU’s mid-range positioning — the RX 6600 XT sits at the 71st percentile among all GPUs, while the Ryzen 5 7500F ranks at the 82nd percentile among all CPUs. The disparity between the two components’ percentile standings explains why the combo does not crack the top half of the database: the processor is capable of feeding more frames, but the graphics card cannot translate that headroom into higher average FPS.

The nearest GPU rivals underscore this dynamic. The RX 6600 XT’s average benchmark score of 27985 is nearly identical to the NVIDIA GeForce GTX 980 Ti (27956, deltaPct 0.1) and the AMD Radeon R9 M395X (27883, deltaPct 0.4). The NVIDIA GeForce RTX 3070 scores 28238, a deltaPct of -0.9, meaning it outperforms the RX 6600 XT by less than 1% in synthetic tests. These close margins suggest that in Minimum, the RX 6600 XT’s real-world results are consistent with its synthetic standing — it trades blows with older high-end cards but cannot match modern upper-midrange GPUs.

On the CPU side, the Ryzen 5 7500F’s average benchmark score of 24993 places it 0.1% ahead of the Intel Core i7-11850H (24974) and 0.4% ahead of the AMD Ryzen 9 6900HX (24897). The AMD Ryzen 7 2700X (25057, deltaPct -0.3) and AMD Ryzen 5 8400F (25064, deltaPct -0.3) are marginally faster in aggregate. For Minimum, this means the CPU is never the limiting factor — even the 0.3% deficit to the Ryzen 7 2700X is irrelevant when the GPU caps frame rates at 171.7 FPS maximum.

FAQ

*Q: What is the best resolution for this combo in Minimum?*

A: The data shows 1920x1080 as the optimal resolution, where the High preset achieves 107.3 FPS and Low reaches 171.7 FPS. At 2560x1440, High drops to 70.3 FPS, and at 3840x2160, High falls to 39.2 FPS, so 1080p is the only resolution where all presets remain comfortably above 60 FPS.

*Q: Can this combo handle 4K gaming in Minimum?*

A: Yes, but only at lower settings. At 3840x2160, the Low preset produces 59.7 FPS and Medium produces 46.0 FPS. The High preset yields 39.2 FPS, while Ultra drops to 26.8 FPS, which is below the typical playability threshold.

Q: How does the RX 6600 XT compare to its nearest rival, the GTX 980 Ti?

A: The RX 6600 XT has an average benchmark score of 27985, which is 0.1% higher than the GTX 980 Ti’s 27956. In Minimum, this translates to nearly identical performance, with the RX 6600 XT having a slight edge in synthetic tests.

Q: Is the Ryzen 5 7500F a bottleneck for the RX 6600 XT in this game?

A: No. The CPU’s 6 cores and 12 threads, with a boost clock of 5.00 GHz, are far ahead of the game’s requirements. The GPU is the limiting component, as evidenced by the large FPS differences between Low and Ultra settings at the same resolution.

Q: What is the frame rate difference between 1080p and 1440p at Ultra settings?

A: At 1920x1080 Ultra, the combo achieves 82.4 FPS. At 2560x1440 Ultra, it drops to 53.9 FPS, a reduction of 28.5 FPS. This 34.6% decrease indicates the GPU’s memory bandwidth is strained at the higher resolution.

Q: Does the game prefer single-thread or multi-thread CPU performance?

A: Given that the GPU caps performance, the CPU’s single-thread score of 974 in 3dmark and 3218 in Cinebench R23 are more relevant than its multi-thread score of 22799 in Cinebench R23. The game’s 2014 release date suggests it relies on fewer threads, which the Ryzen 5 7500F handles with ease.

Settings Recommendations

For a 60 FPS target at 1920x1080, the Ultra preset delivers 82.4 FPS, making it the best choice for visual fidelity without sacrificing smoothness. The High preset at 107.3 FPS offers a larger margin for demanding scenes, but the data shows no reason to drop below High, as even Ultra exceeds 60 FPS comfortably. At 2560x1440, the High preset’s 70.3 FPS is the recommended balance — Medium drops to 81.4 FPS but sacrifices visual quality, while Ultra falls to 53.9 FPS, missing the 60 FPS target. For 3840x2160, the Low preset’s 59.7 FPS is the only option that maintains near-60 FPS performance; Medium at 46.0 FPS and High at 39.2 FPS are playable but noticeably less smooth.

The measured data indicates that the Medium preset offers the worst value proposition across resolutions: at 1080p it produces 132.0 FPS (only 24.7 FPS more than High), at 1440p it yields 81.4 FPS (11.1 FPS more than High), and at 4K it gives 46.0 FPS (6.8 FPS more than High). The visual uplift from Medium to High appears minimal relative to the frame rate cost, so users should either choose Low for maximum FPS or High for balanced quality. Ultra should be reserved for 1080p only, where the 26.8 FPS penalty compared to High is acceptable for the highest settings.

Measured FPS Breakdown

At 1920x1080, the full settings range is available. The Low preset averages 171.7 FPS, followed by Medium at 132.0 FPS, High at 107.3 FPS, and Ultra at 82.4 FPS. The spread from Low to Ultra is 89.3 FPS, indicating that the GPU has significant headroom at this resolution. Moving to 2560x1440, the averages are 111.9 FPS (Low), 81.4 FPS (Medium), 70.3 FPS (High), and 53.9 FPS (Ultra). The gap between Low and Ultra narrows to 58.0 FPS, showing the GPU becoming more strained. At 3840x2160, the results compress further: 59.7 FPS (Low), 46.0 FPS (Medium), 39.2 FPS (High), and 26.8 FPS (Ultra). The Low-to-Ultra spread is 32.9 FPS, confirming that the GPU is the limiting factor at 4K.

The data shows a consistent pattern: each resolution step upward halves the available performance headroom. The 1080p Low result of 171.7 FPS is 2.9 times higher than the 4K Low result of 59.7 FPS. Similarly, the 1080p Ultra result of 82.4 FPS is 3.1 times higher than the 4K Ultra result of 26.8 FPS. This scaling is typical for a GPU-bound scenario, where the RX 6600 XT’s 10.60 TFLOPS FP32 performance and 8 GB memory are insufficient for 4K workloads at higher presets.

CPU Role

The AMD Ryzen 5 7500F provides six cores and twelve threads based on the Zen 4 architecture, fabricated on TSMC’s 5 nm process. Its base clock of 3.70 GHz boosts to 5.00 GHz, and it features 32 MB of shared L3 cache. In Minimum, this processor is never the bottleneck — the measured FPS figures are entirely consistent with GPU limitations. The CPU’s 3dmark single-thread score of 974 and Cinebench R23 single-core score of 3218 indicate strong per-core performance, which is sufficient for a 2014 third-person shooter that does not require extensive multi-threading.

The CPU’s 12 threads, while available, are unlikely to be fully utilized by Minimum, given its release date. The processor’s multi-thread scores — 6379 in 3dmark max threads and 22799 in Cinebench R23 multicore — are far above what this game demands. The data confirms that even at 1080p Low with 171.7 FPS, the CPU does not constrain the frame rate; if it did, we would expect to see diminishing returns as settings increase, but the FPS scaling tracks the GPU’s workload precisely. The Ryzen 5 7500F’s 65 W TDP and DDR5 memory support (83.2 GB/s bandwidth) provide ample headroom, but the RX 6600 XT’s 160 W TDP and 256.0 GB/s memory bandwidth are the operative constraints in this combination.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6600 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 59.7
3840x2160 Medium 46.0
3840x2160 High 39.2
3840x2160 Ultra 26.8
2560x1440 Low 111.9
2560x1440 Medium 81.4
2560x1440 High 70.3
2560x1440 Ultra 53.9
1920x1080 Low 171.7
1920x1080 Medium 132.0
1920x1080 High 107.3
1920x1080 Ultra 82.4

Minimum with Ryzen 5 7500F + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6600 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.