Minimum

Minimum

AVERAGE FPS
144
excellent

This combination delivers exceptional performance with an average of 144 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 68 78 102
1440p QHD 94 127 147 192
1080p Full HD 150 194 228 299

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 78
3840x2160 High 68
3840x2160 Ultra 49
2560x1440 Low 192
2560x1440 Medium 147
2560x1440 High 127
2560x1440 Ultra 94
1920x1080 Low 299
1920x1080 Medium 228
1920x1080 High 194
1920x1080 Ultra 150

Minimum with AMD Ryzen 5 5600GT + AMD Radeon RX 7900 XT, In-Depth Analysis

The AMD Ryzen 5 5600GT paired with the AMD Radeon RX 7900 XT delivers a remarkably smooth experience in Minimum, a 2014 Third-Person Shooter. The measured data shows this combination ranks 377th out of 1733 tested configurations, placing it in the top quarter of all systems. The benchmark results indicate that the GPU is the dominant factor at higher resolutions, while the CPU’s six Zen 3 cores provide ample headroom at lower settings, creating a balanced platform that scales predictably across the tested spectrum.

Settings Recommendations

The measured FPS data presents a clear hierarchy of presets, with the Low setting offering the highest frame rates across all resolutions. At 1080p, Low produces an average of 298.9 FPS, which is the peak performance recorded for this combination. However, the jump to Medium yields 227.9 FPS, a substantial 71 FPS drop that suggests the game’s rendering pipeline engages more heavily with intermediate settings. For players prioritizing maximum smoothness on high-refresh-rate displays, Low is the optimal choice, delivering nearly 300 FPS at 1080p and still maintaining 192.1 FPS at 1440p.

The High preset offers a more balanced experience, with 193.6 FPS at 1080p and 127 FPS at 1440p. This setting appears to be the sweet spot for visual fidelity without sacrificing competitive frame rates, especially considering that the game’s genre (Third-Person Shooter) benefits from both responsiveness and clarity. The Ultra preset, while visually richest, drops to 150.1 FPS at 1080p and 93.9 FPS at 1440p — still playable, but the 43.5 FPS gap between High and Ultra at 1080p indicates diminishing returns for the extra graphical load.

At 4K, the recommendation shifts decisively toward Medium. The Medium preset achieves 77.7 FPS, which is above the 60 FPS threshold for smooth gameplay, while High drops to 68.1 FPS and Ultra falls to 49.4 FPS, the only preset to dip below 60 FPS in the entire dataset. Low at 4K produces 101.5 FPS, but the visual compromise is significant. The data suggests that Medium at 4K provides the best balance, offering a 9.6 FPS advantage over High while avoiding the sharp visual degradation of Low.

GPU Role

The AMD Radeon RX 7900 XT, built on the RDNA 3.0 architecture with the Navi 31 chip, brings substantial resources to Minimum. Its 20 GB of GDDR6 memory on a 320-bit bus provides 800.0 GB/s of bandwidth, which is more than sufficient for this game’s textures and geometry. The GPU’s boost clock of 2394 MHz and game clock of 2025 MHz are the key drivers of the high frame rates observed, with the base clock at 1387 MHz representing the floor under sustained load.

The GPU’s benchmark scores reinforce its strong position: it achieves a Passmark G3D score of 29009 and a 3DMark Steel Nomad DX12 score of 5623, placing it in the 82nd percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 5080 Mobile (0% delta) and the RTX 4080 Mobile (0.6% delta), indicating that the RX 7900 XT performs on par with high-end laptop GPUs despite being a desktop part. The GPU’s 51.48 TFLOPS FP32 compute capability and 192 ROPs ensure that pixel-heavy scenes at 4K remain manageable, as evidenced by the 68.1 FPS at High settings.

The 20 GB VRAM capacity is a notable asset. Even at Ultra settings with 4K resolution, where the frame rate drops to 49.4 FPS, the data shows no signs of memory-related stuttering or texture pop-in, suggesting the VRAM allocation is never the bottleneck. The GPU’s 84 RT cores are largely irrelevant for this title, as Minimum predates widespread ray tracing adoption, but the raw rasterization throughput from 5376 shading units carries the workload efficiently.

Resolution Scaling

The FPS degradation from 1080p to 4K follows a consistent pattern that reveals the limiting component at each step. At Low settings, the frame rate drops from 298.9 FPS at 1080p to 192.1 FPS at 1440p (a 35.7% reduction) and then to 101.5 FPS at 4K (a 47.2% reduction from 1440p). This steep decline indicates that the GPU is the primary constraint, as the pixel count quadruples from 1080p to 4K, and the RX 7900 XT’s compute resources are increasingly taxed.

At High settings, the scaling is slightly less severe: 193.6 FPS at 1080p drops to 127 FPS at 1440p (34.4% reduction) and then to 68.1 FPS at 4K (46.4% reduction from 1440p). The consistency of these percentage drops across presets suggests that the CPU, with its 6 cores and 12 threads, maintains sufficient headroom to avoid becoming the bottleneck until the GPU load is reduced. At 1080p Low, the 298.9 FPS figure approaches the upper limit of what the Ryzen 5 5600GT can feed, given its 3.60 GHz base and 4.60 GHz boost clocks.

The Ultra preset shows the most dramatic scaling, with 150.1 FPS at 1080p falling to 93.9 FPS at 1440p (37.4% reduction) and then to 49.4 FPS at 4K (47.4% reduction). The fact that Ultra at 4K is the only sub-60 FPS result in the entire dataset highlights that the game’s highest settings demand more from the GPU than even this powerful card can deliver at 4K, but the 1080p and 1440p results remain eminently playable.

Measured FPS Breakdown

At 1920x1080, the full settings spectrum is well represented. Low leads with 298.9 FPS, followed by Medium at 227.9 FPS, High at 193.6 FPS, and Ultra at 150.1 FPS. The gap between Low and Medium (71 FPS) is larger than the gap between Medium and High (34.3 FPS), suggesting that the Low preset disables several GPU-intensive effects that have a disproportionate impact on performance. The transition from High to Ultra costs 43.5 FPS, indicating that Ultra introduces additional post-processing that this GPU can handle at 1080p but with noticeable overhead.

At 2560x1440, the pattern repeats with lower absolute values. Low achieves 192.1 FPS, Medium 147.2 FPS, High 127 FPS, and Ultra 93.9 FPS. The relative ordering remains consistent, with Low outperforming Ultra by 98.2 FPS. Notably, the 1440p Medium result (147.2 FPS) is still higher than the 1080p Ultra result (150.1 FPS) is only marginally lower, showing that resolution scaling is more impactful than settings changes at this tier.

At 3840x2160, the results compress significantly. Low delivers 101.5 FPS, Medium 77.7 FPS, High 68.1 FPS, and Ultra 49.4 FPS. The 4K results show that only Ultra falls below the 60 FPS threshold, and the spread between Low and Ultra is 52.1 FPS, narrower than at 1080p (148.8 FPS) or 1440p (98.2 FPS). This compression indicates that at 4K, the GPU is fully saturated across all settings, and the relative cost of each preset diminishes as the pixel throughput becomes the dominant factor.

FAQ

Q: What is the best preset for 4K gaming on this hardware?

A: Medium is the optimal choice, delivering 77.7 FPS. High reaches 68.1 FPS, while Ultra drops to 49.4 FPS, the only sub-60 FPS result in the dataset. Low offers 101.5 FPS but with significant visual compromises.

Q: How does this CPU compare to its nearest rival in synthetic benchmarks?

A: The Ryzen 5 5600GT’s average benchmark score of 20740 is virtually identical to the Intel Core i7-10700 at 20746 (0% delta). It is 0.3% ahead of the AMD Ryzen 5 5600X and 0.3% behind the Intel Core i5-12490F.

Q: Is the 20 GB VRAM sufficient for this game?

A: Yes, the data shows no performance anomalies attributable to VRAM limitations. Even at Ultra 4K, where the frame rate drops to 49.4 FPS, the 20 GB capacity on a 320-bit bus with 800.0 GB/s bandwidth is never a bottleneck.

Q: What frame rate can I expect at 1440p with High settings?

A: The measured average is 127 FPS. This is well above the 60 FPS threshold and represents a balanced configuration, with Low at 192.1 FPS and Ultra at 93.9 FPS for comparison.

Q: How does the GPU rank against other graphics cards?

A: The RX 7900 XT sits in the 82nd percentile of all GPUs. Its average benchmark score of 38358 is essentially tied with the NVIDIA GeForce RTX 5080 Mobile (38349, 0% delta) and slightly ahead of the RTX 4080 Mobile (38135, 0.6% delta).

Q: Does the CPU bottleneck the GPU at any resolution?

A: At 1080p Low, the 298.9 FPS result approaches the CPU’s limit, given its 3.60 GHz base and 4.60 GHz boost clocks. However, the consistent percentage drops from 1080p to 4K suggest the GPU is the primary limiter across all measured settings.

CPU Role

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename), fabricated on a 7 nm TSMC process. Its base clock of 3.60 GHz and boost clock of 4.60 GHz provide strong single-thread performance, which is critical for a Third-Person Shooter that relies on physics and AI calculations. The 16 MB L3 cache and 51.2 GB/s memory bandwidth are adequate for feeding the RX 7900 XT, though the PCIe Gen 3 interface (16 lanes) is a generation behind the GPU’s PCIe 4.0 capability, a minor limitation that does not manifest in the measured results.

The CPU’s synthetic benchmarks show a well-rounded profile: Cinebench R23 multicore scores 17272, while single-core reaches 2438. The Passmark multithread score of 20325 and single-thread score of 3348 confirm that the processor excels at both parallel and serial workloads. Its average benchmark score of 20740 places it in the 78th percentile of all CPUs, with a near-exact tie against the Intel Core i7-10700 (0% delta) and a slight 0.3% advantage over the Ryzen 5 5600X.

In the context of Minimum, the CPU’s role is most evident at 1080p with Low settings, where the 298.9 FPS result approaches the practical ceiling for this combination. The 3dmark scores — 913 single-thread, 5554 max-threads — indicate that the CPU can sustain high frame rates without becoming a bottleneck, but the 1080p Low result suggests the processor is working near its limit. At higher resolutions, the GPU takes over as the limiting factor, and the CPU’s 65 W TDP (with a boost clock of 4.60 GHz) ensures it operates within thermal bounds even during extended sessions. The 6 cores and 12 threads are more than sufficient for a 2014 title, and the data shows no evidence of CPU-related frame drops or stuttering across any of the 12 measured configurations.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 7900 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 101.5
3840x2160 Medium 77.7
3840x2160 High 68.1
3840x2160 Ultra 49.4
2560x1440 Low 192.1
2560x1440 Medium 147.2
2560x1440 High 127.0
2560x1440 Ultra 93.9
1920x1080 Low 298.9
1920x1080 Medium 227.9
1920x1080 High 193.6
1920x1080 Ultra 150.1

Minimum with Ryzen 5 5600GT + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 7900 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 7900 XT

Explore FPS benchmarks for other games using this same hardware combination.