Minimum

Minimum

AVERAGE FPS
199
excellent

This combination delivers exceptional performance with an average of 199 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 73 96 114 149
1440p QHD 136 178 212 277
1080p Full HD 210 276 315 347

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 149
3840x2160 Medium 114
3840x2160 High 96
3840x2160 Ultra 73
2560x1440 Low 277
2560x1440 Medium 212
2560x1440 High 178
2560x1440 Ultra 136
1920x1080 Low 347
1920x1080 Medium 315
1920x1080 High 276
1920x1080 Ultra 210

Minimum with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

The pairing of an AMD Ryzen 5 5600 with an NVIDIA GeForce RTX 5090 D in Minimum presents a stark contrast in raw capability. The data shows a processor designed for mainstream efficiency working alongside a flagship-class graphics card, and the frame rate results across resolutions reveal exactly where that imbalance surfaces. This analysis examines the measured FPS rows to interpret how the game engine, the CPU, and the GPU interact under different loads.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The most direct way to read the data is by tracking the average FPS at each resolution with identical settings. At High settings, the progression is telling: 276 FPS at 1920x1080, 178 FPS at 2560x1440, and 96 FPS at 3840x2160. That represents a drop of approximately 35% from 1080p to 1440p, and a further 46% from 1440p to 4K. The scaling is not linear; the penalty for each additional pixel becomes more severe as resolution climbs.

At Low settings, the same pattern holds but with higher absolute numbers: 347 FPS at 1080p, 277 FPS at 1440p, and 149 FPS at 4K. The 1080p to 1440p drop here is about 20%, and the 1440p to 4K drop is about 46%. The consistency of that final 4K penalty across settings suggests a hard limit is being approached.

What this implies is that at 1080p, the frame rate is likely constrained by something other than the GPU. The RTX 5090 D is capable of far more than 347 FPS at low settings in a 2014 title, yet the data stops there. The Ryzen 5 5600, with its 6 cores and 12 threads, becomes the bottleneck at that resolution. The CPU has to feed the GPU with draw calls and game logic, and once the GPU can render frames faster than the CPU can issue them, the measured FPS plateaus.

At 4K, the situation reverses. The GPU is now working much harder to fill 8.3 million pixels, and the average FPS falls to 96 at High and 73 at Ultra. The gap between Low and Ultra at 4K is 76 FPS (from 149 to 73), which shows the GPU is the limiting factor here. The CPU is no longer the constraint because the GPU’s render time per frame is much longer. The data suggests a classic crossover point: somewhere between 1440p and 4K, the system shifts from CPU-bound to GPU-bound.

GPU Role — VRAM, clocks, and how they relate to this game's results

The RTX 5090 D brings an enormous amount of hardware to the table: 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. The base clock is 2017 MHz with a boost of 2407 MHz. For a game released in 2014, these specifications are massively over-provisioned. The 32 GB VRAM is far beyond what Minimum could ever consume, even at 4K Ultra. This means memory capacity is not a factor in the measured FPS differences.

The GPU’s raw compute is equally extreme. The 104.8 TFLOPS of FP32 performance and the 1,636.8 GTexel/s texture rate mean the card can process geometry and textures at speeds that dwarf the game’s requirements. The pixel rate of 423.6 GPixel/s is the spec that matters most for 4K rendering, and it explains why the card can still produce 96 FPS at High settings in a title that is not visually demanding by modern standards.

However, the benchmark results for the GPU itself show it is not universally dominant. The GPU’s percentile versus all GPUs is 92, and its average benchmark score is 77712. Its nearest rivals in that average score include the AMD Radeon RX 6850M XT with a delta of -1.6% and the NVIDIA Tesla P100 PCIe 16 GB with a delta of -2.4%. This suggests that despite the massive VRAM and clock speeds, the RTX 5090 D’s synthetic test performance is not far ahead of some older or mobile parts. In Minimum, the GPU’s role is to provide headroom that the CPU cannot use. The measured FPS at 1080p Low (347 FPS) is likely close to the CPU’s maximum output, meaning the GPU is sitting idle waiting for work.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Ryzen 5 5600 and RTX 5090 D ranks 46th out of 2939 tested combinations in this game. That places it in the top 1.5% of all combos in the database. This is a strong showing, but it raises a question: why is it not higher? The GPU alone is in the 92nd percentile of all GPUs, and the CPU is in the 74th percentile of all CPUs.

The rank of 46 suggests that the combination is held back by the CPU. Many of the 45 combos ahead of it likely pair the RTX 5090 D with a higher-end processor, such as a Ryzen 7 or 9 series with more cores and higher boost clocks. The data supports this interpretation. At 1080p, the frame rates are high but not exceptional for a flagship GPU. At 4K, the frame rates are good but not class-leading. The combo rank of 46 is a reflection of the CPU bottleneck at lower resolutions, which drags down the overall average performance relative to other high-end pairings.

It is also worth remembering the CPU’s nearest rivals in synthetic benchmarks are close. The Intel Core Ultra 7 258V has an average score of 20454, a delta of 0.1% from the Ryzen 5 5600’s 20468. The AMD Ryzen 5 8500G is also within 0.2%. This means the CPU is not uniquely fast or slow; it is simply in a crowded mid-range performance tier. The GPU, in contrast, has a larger delta to its nearest rival (1.1% to the RX 6650M XT), but that rival is a mobile part, indicating the desktop RTX 5090 D is in a class of its own.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

*Q: What is the highest average FPS recorded for this combo in Minimum?*

A: The highest measured average FPS is 347 FPS, achieved at 1920x1080 with Low settings.

Q: How does the frame rate drop from 1440p to 4K at Medium settings?

A: At Medium settings, the average FPS is 212 at 2560x1440 and 114 at 3840x2160. That is a drop of 98 FPS, or approximately 46%.

Q: Is the CPU or GPU more likely to be the bottleneck at 1080p?

A: The data indicates the CPU is the limiting factor at 1080p. The RTX 5090 D has a pixel rate of 423.6 GPixel/s and a boost clock of 2407 MHz, yet the frame rate at Low settings is only 347 FPS, which is more consistent with the Ryzen 5 5600’s single-thread score of 882 in 3dMark.

Q: What is the lowest average FPS recorded at 4K?

A: The lowest average FPS at 3840x2160 is 73 FPS, recorded at Ultra settings.

Q: How many total combinations does this combo rank above?

A: The combo ranks 46th out of 2939 combinations, meaning it ranks above 2893 other tested combinations.

Q: What is the difference in average FPS between Low and Ultra at 1440p?

A: At 2560x1440, Low settings produce 277 FPS and Ultra produces 136 FPS, a difference of 141 FPS.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured average frame rates are as follows. Low settings yield 347 FPS. Medium settings yield 315 FPS, with a minimum of 268 FPS and a maximum of 363 FPS. High settings yield 276 FPS. Ultra settings yield 210 FPS. The progression from Low to Ultra is a drop of 137 FPS, which is a 39% reduction.

At 2560x1440, the results are lower across the board. Low settings produce 277 FPS. Medium settings produce 212 FPS, with a minimum of 180 FPS and a maximum of 244 FPS. High settings produce 178 FPS. Ultra settings produce 136 FPS. The delta from Low to Ultra here is 141 FPS, which is a 51% reduction.

At 3840x2160, the frame rates fall into a more moderate range. Low settings produce 149 FPS. Medium settings produce 114 FPS, with a minimum of 97 FPS and a maximum of 131 FPS. High settings produce 96 FPS. Ultra settings produce 73 FPS. The difference between Low and Ultra at 4K is 76 FPS, a 51% reduction.

The only settings that include min and max data are Medium at each resolution. At 1080p Medium, the range is 268 to 363 FPS. At 1440p Medium, the range is 180 to 244 FPS. At 4K Medium, the range is 97 to 131 FPS. This data shows that the frame pacing is consistent, with no severe dips below the minimum values recorded.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture. It has a base clock of 3.50 GHz and a boost clock of 4.40 GHz. The L3 cache is 32 MB shared, and the memory bandwidth is 51.2 GB/s with dual-channel DDR4 support. For a game like Minimum, which is a third-person shooter from 2014, the CPU’s job is to handle game logic, physics, and draw call submission.

The synthetic benchmarks for this CPU show a balanced profile. The single-thread score in 3dMark is 882, and the Cinebench R23 single-core score is 2584. Multi-threaded performance is stronger, with a Cinebench R23 multi-core score of 18309 and a Passmark multithread score of 21541. The CPU’s percentile versus all CPUs is 74, meaning it performs better than 74% of all processors tested.

The relevance to Minimum is clear when looking at the 1080p results. At Low settings, the frame rate is 347 FPS. This is likely a hard ceiling set by the CPU’s ability to process frames, not the GPU’s ability to render them. The RTX 5090 D is capable of much higher frame rates, as evidenced by its 104.8 TFLOPS of compute power, but it cannot exceed what the CPU feeds it. The boost clock of 4.40 GHz is adequate for single-threaded game logic, but the 6-core limit means that in heavily threaded scenes, the CPU may struggle to keep up with the GPU’s demand for work.

The CPU’s nearest rivals in synthetic benchmarks are all within 0.5% of its average score. The Intel Core Ultra 7 258V and AMD Ryzen 5 8500G are statistically tied. This indicates that the Ryzen 5 5600 is not an outlier in either direction. Its performance in Minimum is therefore representative of its tier, not a special case.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides a clear picture of how each settings preset affects performance. For a target of 60 FPS, which is a common baseline for smooth gameplay, all presets at all resolutions exceed this threshold. Even the most demanding configuration, 4K Ultra, yields 73 FPS on average. This means the user can prioritize visual quality without worrying about falling below a playable frame rate.

For maximum visual fidelity, Ultra settings at 3840x2160 are viable, with an average of 73 FPS. This is the lowest measured average, but it is still well above 60. If the user prefers a balance between visual quality and frame rate, High settings at 2560x1440 provide 178 FPS, which is excellent for a competitive shooter. The jump from High to Ultra at 1440p costs 42 FPS (from 178 to 136), which may not be worth the marginal visual improvement.

For players with high refresh rate monitors, Low settings at 1920x1080 offer 347 FPS, which is the highest measured average. This would take full advantage of a 240Hz or 360Hz display. However, the visual quality is reduced. The data suggests that Medium settings at 1920x1080, with 315 FPS and a minimum of 268 FPS, offer a strong compromise. The minimum FPS is still above 240, ensuring consistent frame pacing.

At 4K, Medium settings provide 114 FPS on average, with a minimum of 97 FPS. This is a solid choice for high-refresh-rate 4K gaming. High settings at 4K drop to 96 FPS, which is still above 60 but closer to the lower bound. The data indicates that the most efficient preset for a high-refresh-rate experience is Medium at 1440p, which delivers 212 FPS with a minimum of 180 FPS. This preset maximizes the balance between resolution, visual fidelity, and frame rate stability.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5090 D in Minimum

Resolution Settings Avg FPS
3840x2160 Low 149.0
3840x2160 Medium 114.0
3840x2160 High 96.0
3840x2160 Ultra 73.0
2560x1440 Low 277.0
2560x1440 Medium 212.0
2560x1440 High 178.0
2560x1440 Ultra 136.0
1920x1080 Low 347.0
1920x1080 Medium 315.0
1920x1080 High 276.0
1920x1080 Ultra 210.0

Minimum with Ryzen 5 5600 + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 5090 D + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.