Minimum
This combination delivers exceptional performance with an average of 168 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 79 | 95 | 124 |
| 1440p QHD | 112 | 148 | 176 | 230 |
| 1080p Full HD | 174 | 229 | 273 | 312 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4080, In-Depth Analysis
The AMD Ryzen 5 5500X3D paired with the NVIDIA GeForce RTX 4080 is a mixed-generation combination: the CPU arrives from the 5000 series on the AM4 socket, while the GPU belongs to the GeForce 40-series with Ada Lovelace architecture. This pairing targets high-refresh 1440p and playable 4K in Minimum, a 2014 third-person shooter, and the measured FPS data shows where each component carries the load.
Resolution Scaling
The FPS drop from 1080p to 4K is steep but consistent with a GPU-bound title at higher resolutions. At Low settings, the average frame rate falls from 312 FPS at 1920x1080 to 230 FPS at 2560x1440, then to 124 FPS at 3840x2160. That is a 60% reduction from 1080p to 4K (312 to 124 FPS), indicating that the RTX 4080’s rendering workload grows substantially with pixel count. At Medium settings, the pattern repeats: 273 FPS at 1080p, 176 FPS at 1440p, and 95 FPS at 4K — a 65% drop across the same resolution span.
The High preset shows a similar trend: 229 FPS at 1080p, 148 FPS at 1440p, and 79 FPS at 4K. At Ultra, the numbers compress further: 174 FPS at 1080p, 112 FPS at 1440p, and 61 FPS at 4K. The gap between 1080p and 4K narrows as settings increase — from a 188 FPS difference at Low to a 113 FPS difference at Ultra — which suggests that at Ultra, the GPU is already near its limit even at 1080p, so adding pixels has a smaller relative impact. Conversely, at Low, the CPU can feed frames quickly at 1080p, but the GPU becomes the bottleneck as resolution climbs.
The data indicates that at 1080p, the combo is often CPU-limited at lower settings: 312 FPS at Low and 273 FPS at Medium are far above what a typical 144Hz monitor can display, but they reveal that the Ryzen 5 5500X3D’s six cores and twelve threads can keep up with the RTX 4080 at those frame rates. At 4K, the GPU dominates: even at Low, the average drops to 124 FPS, and at Ultra it falls to 61 FPS, showing that pixel throughput, not CPU speed, is the limiting factor. For a 60Hz 4K display, only the Low preset clears that bar comfortably; Medium averages 95 FPS, but Ultra dips to 61 FPS, which is borderline.
CPU Role
The Ryzen 5 5500X3D is a Zen 3 part on the 7 nm process, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. It has 6 cores and 12 threads, with a shared L3 cache of 96 MB — a large pool that helps in gaming scenarios where repeated data access matters. The CPU’s PassMark multithread score is 20363, and its single-thread score is 2941, placing it in the 85th percentile among all CPUs. Its nearest rivals in aggregate benchmark score include the AMD Ryzen 5 5600F (0.2% higher) and the Intel Core Ultra 5 225 (0.2% higher), while the AMD Ryzen AI 7 PRO 450 and Intel Core i9-12900T are 0.2% and 0.3% lower, respectively.
In Minimum, the CPU’s influence is most visible at 1080p with lower settings. At Low, the average FPS of 312 is the highest recorded in the entire dataset, and at Medium it holds 273 FPS. These numbers indicate that the 5500X3D can drive the RTX 4080 to very high frame rates when the GPU is not overwhelmed by pixel count. However, the CPU’s boost clock of 4.00 GHz is modest by current standards, and the data shows that at Ultra settings, the frame rate drops to 174 FPS at 1080p — a 44% reduction from Low. This drop is not purely a GPU effect; the CPU’s single-thread performance (2941 in PassMark) likely limits how quickly it can issue draw calls and physics updates when the game’s Ultra preset adds more CPU-side workload.
The large L3 cache (96 MB shared) is a notable feature. In a game from 2014, which was designed for older multi-core CPUs, the 5500X3D’s cache can help keep frequently accessed data close to the cores, reducing memory latency. The CPU supports DDR4 memory with dual-channel bandwidth of 51.2 GB/s, which is adequate for this title but not a differentiator at high frame rates. The PassMark physics score of 2282 and integer math score of 60033 suggest that the CPU handles the game’s logic and collision calculations without becoming a hard bottleneck, but the 1080p Ultra result (174 FPS) compared to 1440p Ultra (112 FPS) shows that the CPU still contributes to the frame rate ceiling at lower resolutions.
GPU Role
The RTX 4080 is a large Ada Lovelace GPU with 16 GB of GDDR6X memory on a 256-bit bus, delivering 716.8 GB/s of bandwidth. Its base clock is 2205 MHz and boost clock is 2505 MHz, with 9728 shading units, 304 TMUs, and 112 ROPs. The GPU’s PassMark G3D score is 34457, and its compute score is 20671, placing it in the 86th percentile among all GPUs. Its nearest rivals include the RTX 4080 SUPER (0.1% higher) and the AMD Radeon Pro W5700X (1.1% lower), while the Radeon RX 6750 GRE 12 GB and Radeon 8060S are 2.6% and 2.7% lower, respectively.
In Minimum, the GPU’s role becomes dominant as resolution increases. At 4K, the average FPS ranges from 124 at Low to 61 at Ultra — a 51% drop across settings. The 16 GB VRAM is ample for this title, as even Ultra settings at 4K are unlikely to exceed 8 GB of usage, but the memory bandwidth of 716.8 GB/s is what matters for texture streaming and fill rate. The pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s are high enough to handle 4K at Medium (95 FPS) without stutter, and the min FPS at 4K Medium is 80, suggesting consistent frame pacing.
At 1440p, the GPU shows its strength: High averages 148 FPS, and Low hits 230 FPS. The jump from 1440p to 4K at High (148 to 79 FPS) is a 47% reduction, which aligns with the doubling of pixel count (3.7 million to 8.3 million pixels). The RTX 4080’s FP32 throughput of 48.74 TFLOPS is more than enough for a 2014 title, even with modern driver overhead. The only setting where the GPU struggles is 4K Ultra, where the average drops to 61 FPS — likely due to the game’s Ultra preset enabling heavy post-processing and shadow effects that stress the ROPs. The 112 ROPs handle the fill rate, but the data shows that 4K Ultra is the only configuration that falls below 60 FPS.
How This Combo Ranks
The combination of the Ryzen 5 5500X3D and RTX 4080 ranks 356th out of 3712 tested combos in Minimum, placing it in the top 9.6% of all pairings. This rank reflects the overall FPS across all resolutions and settings, weighted toward the game’s typical usage. The high rank is driven by the GPU’s strong 4K performance (79 FPS at High) and the CPU’s ability to sustain 312 FPS at 1080p Low. However, the rank is not higher because the CPU’s modest boost clock and older architecture hold back the GPU at 1080p Ultra, where the combo only achieves 174 FPS — a number that newer CPUs with higher single-thread scores could likely improve.
Compared to its nearest CPU rivals, the 5500X3D is essentially tied in aggregate benchmark score: the Ryzen 5 5600F is 0.2% higher, the Intel Core Ultra 5 225 is 0.2% higher, and the Ryzen AI 7 PRO 450 and Core i9-12900T are 0.2% and 0.3% lower. In a game like Minimum, which is not heavily threaded, these small differences are unlikely to change the rank significantly. The GPU’s nearest rival, the RTX 4080 SUPER, is only 0.1% higher in average score, meaning that swapping to a SUPER model would not meaningfully alter the combo’s rank. The rank of 356 out of 3712 suggests that this pairing is well above average, but not elite — likely due to the CPU’s 6-core/12-thread configuration, which is adequate but not exceptional for a 2025 release (the CPU launched in June 2025).
FAQ
Q: What is the best resolution for this combo to maintain 144 FPS?
A: At 2560x1440, the High preset averages 148 FPS, and Low averages 230 FPS. At 1920x1080, High averages 229 FPS, and Ultra averages 174 FPS. Only 4K falls below 144 FPS across all settings, with High at 79 FPS and Ultra at 61 FPS.
Q: How much faster is 1080p compared to 4K for this pairing?
A: At Low settings, 1080p averages 312 FPS versus 124 FPS at 4K — a 2.5x difference. At Ultra, 1080p averages 174 FPS versus 61 FPS at 4K — a 2.85x difference.
Q: Is the CPU or GPU the bottleneck at 4K Ultra?
A: At 3840x2160 Ultra, the average FPS is 61, which is close to the GPU’s limit. The CPU’s single-thread score of 2941 is sufficient for 4K, as the frame rate is primarily determined by the GPU’s pixel throughput. The 4K Medium min FPS of 80 and average of 95 show the GPU is the limiting component.
Q: How does this combo compare to the RTX 4080 SUPER in aggregate?
A: The RTX 4080 SUPER has an average benchmark score 0.1% higher than the RTX 4080 (54209 vs 54247), which is within the margin of error. In-game performance would be nearly identical.
Q: Can this CPU keep up with the GPU at 1080p?
A: Yes, at Low and Medium settings, the combo reaches 312 FPS and 273 FPS respectively. However, at Ultra, the frame rate drops to 174 FPS, suggesting the CPU’s boost clock of 4.00 GHz limits the maximum frame rate when the game’s Ultra preset adds CPU workload.
Q: What is the minimum FPS recorded in the dataset?
A: The lowest average FPS is 61 at 3840x2160 Ultra. The only min FPS values provided are 80 at 4K Medium and 149 at 1440p Medium, and 232 at 1080p Medium.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings average 312 FPS, Medium averages 273 FPS with a min of 232 and max of 313, High averages 229 FPS, and Ultra averages 174 FPS. The spread from Low to Ultra is 138 FPS, showing that the RTX 4080 is not saturated at 1080p, and the CPU’s 6-core/12-thread design with a 4.00 GHz boost clock is the primary driver of these numbers.
At 2560x1440, performance remains strong but begins to show GPU dependence. Low averages 230 FPS, Medium averages 176 FPS with a min of 149 and max of 202, High averages 148 FPS, and Ultra averages 112 FPS. The drop from 1080p to 1440p is roughly 25-30% across settings, which is expected given the 78% increase in pixel count (2.07 million to 3.69 million pixels).
At 3840x2160, the GPU takes over as the limiting factor. Low averages 124 FPS, Medium averages 95 FPS with a min of 80 and max of 109, High averages 79 FPS, and Ultra averages 61 FPS. The gap between Low and Ultra is 63 FPS, the largest of any resolution, indicating that the game’s Ultra preset at 4K demands more from the GPU’s 16 GB GDDR6X memory and 112 ROPs. The 4K Medium min FPS of 80 suggests that even with occasional dips, the experience remains playable on a 60Hz display, while 4K Ultra at 61 FPS is borderline for 60Hz but acceptable for adaptive sync monitors.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4080 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 124.0 |
| 3840x2160 | Medium | 95.0 |
| 3840x2160 | High | 79.0 |
| 3840x2160 | Ultra | 61.0 |
| 2560x1440 | Low | 230.0 |
| 2560x1440 | Medium | 176.0 |
| 2560x1440 | High | 148.0 |
| 2560x1440 | Ultra | 112.0 |
| 1920x1080 | Low | 312.0 |
| 1920x1080 | Medium | 273.0 |
| 1920x1080 | High | 229.0 |
| 1920x1080 | Ultra | 174.0 |
Minimum with Ryzen 5 5500X3D + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 4080 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 5500X3D + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.