Minecraft

Minecraft

AVERAGE FPS
179
excellent

This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 81 102 128
1440p QHD 97 154 195 246
1080p Full HD 153 245 308 389

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 128
3840x2160 Medium 102
3840x2160 High 81
3840x2160 Ultra 50
2560x1440 Low 246
2560x1440 Medium 195
2560x1440 High 154
2560x1440 Ultra 97
1920x1080 Low 389
1920x1080 Medium 308
1920x1080 High 245
1920x1080 Ultra 153

Minecraft with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

Minecraft with the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 2060 SUPER produces a wide performance envelope that depends heavily on resolution and quality settings. The data shows a system capable of extremely high frame rates at 1080p, with a predictable decline as resolution increases, yet it remains playable even at 4K. This analysis breaks down the measured FPS results, the role of each component, and how this specific combination ranks among other tested setups.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor built on the Arrow Lake Refresh architecture using a 3 nm process. Its base clock is 3.70 GHz with a boost clock of 5.50 GHz. This is a high-core-count desktop part with an L3 cache of 36 MB shared across the chip. In synthetic benchmarks, the CPU achieves a Cinebench R23 multicore score of 44253 and a single-core score of 2439, placing it in the 96th percentile of all CPUs tested. Its average benchmark score is 93785, which puts it in close competition with the Intel Xeon 6520P (93786, 0% delta), while sitting slightly behind the AMD EPYC 4564P (95183, -1.5%) and EPYC 9175F (95615, -1.9%).

For Minecraft, the CPU's role is substantial because the game's world simulation, entity logic, and chunk loading are heavily single-threaded in many scenarios, though modern versions can offload some work to multiple cores. The measured FPS data shows that at 1080p Low, the system reaches 389 FPS, which is a strong indicator that the CPU is not a bottleneck at lower resolutions. The single-core performance, evidenced by the 2439 Cinebench R23 single-core score and the 5068 PassMark single-thread score, provides the headroom needed to drive such high frame rates. The 24 threads ensure that background tasks and the game's less parallel workloads do not cause stuttering, even when the GPU is fully utilized.

At 4K Ultra, the average FPS drops to 50, and the question becomes whether the CPU or GPU is the limiting factor. Given that the CPU's performance is consistent across resolutions — it does not slow down as resolution rises — the drop from 389 FPS at 1080p Low to 128 FPS at 4K Low is almost entirely attributable to the GPU. The CPU's boost clock of 5.50 GHz and its high single-core throughput allow it to keep up with the GPU's demands at all tested settings. The PassMark multithread score of 68574 further confirms that the processor has ample compute capacity for the game's simulation tasks. In practical terms, this CPU is overqualified for Minecraft at moderate settings, as the frame rate ceiling is more likely to be set by the GPU or the game's engine limits rather than the processor.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 2060 SUPER is a Turing-architecture GPU with 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. Its base clock is 1470 MHz with a boost of 1650 MHz. The card has 2176 shading units, 136 TMUs, and 64 ROPs. In synthetic benchmarks, it scores 16462 in PassMark G3D, placing it in the 62nd percentile of all GPUs. Its average benchmark score is 18093, which is nearly identical to the NVIDIA GeForce RTX 3060 Mobile (18159, -0.4%) and AMD Radeon Pro 5700 (18189, -0.5%), while slightly behind the AMD Radeon RX 460 (18373, -1.5%).

The GPU's memory configuration is relevant for Minecraft at higher resolutions and settings. The 8 GB VRAM is sufficient for the textures and render distances tested in the measured data, as the game is not typically VRAM-limited at these settings. The memory bandwidth of 448.0 GB/s supports the texture streaming and geometry processing required at 1440p and 4K. The measured FPS shows a clear progression: at 1080p High, the GPU produces 245 FPS, but at 4K High, it drops to 81 FPS. This scaling indicates that the RTX 2060 SUPER is the dominant factor as resolution increases.

The GPU's compute capabilities, measured at 6721 in PassMark GPU Compute, are adequate for Minecraft's rendering pipeline, which includes procedural geometry and dynamic lighting. The boost clock of 1650 MHz provides the raw throughput needed for high frame rates, but the card's age relative to newer GPUs is evident in the 4K Ultra results. At 4K Ultra, the average FPS drops to 50, which is below the 60 FPS threshold many players prefer. This is not a reflection of the CPU, but rather the GPU's limits when rendering at 8.3 million pixels with maximum quality settings. The RTX 2060 SUPER's 7.181 TFLOPS of FP32 performance is the ceiling here, and the data shows that dropping to 4K High (81 FPS) or 1440p Ultra (97 FPS) yields a much smoother experience.

FAQ

Q: What is the highest average FPS this combo achieves in Minecraft?

A: The highest measured average FPS is 389, achieved at 1920x1080 with Low settings.

Q: How does the CPU compare to its nearest rivals in average benchmark score?

A: The Intel Core Ultra 7 270K Plus has an average score of 93785, which is 0% different from the Intel Xeon 6520P (93786) and 1.5% lower than the AMD EPYC 4564P (95183).

Q: What is the lowest average FPS recorded in the measured data?

A: The lowest average FPS is 50, recorded at 3840x2160 with Ultra settings.

Q: How does the GPU's average benchmark score compare to the RTX 3060 Mobile?

A: The RTX 2060 SUPER scores 18093 on average, which is 0.4% lower than the RTX 3060 Mobile's 18159.

Q: Is the CPU or GPU more likely to limit performance at 1080p Low?

A: At 1080p Low, the system reaches 389 FPS, which is so high that the CPU's single-thread performance (Cinebench R23 score of 2439) is likely the primary driver, but the GPU is not a bottleneck either, as it is far from its limits at this resolution.

Q: What is the frame rate at 1440p Medium, and what are the minimum and maximum values?

A: At 2560x1440 with Medium settings, the average FPS is 195, with a minimum of 165 and a maximum of 224.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The data provides a full matrix of average FPS across four resolutions and four quality settings. At 1920x1080, the results are as follows: Low yields 389 FPS, Medium yields 308 FPS (with a minimum of 262 and maximum of 355), High yields 245 FPS, and Ultra yields 153 FPS. The gap between Low and Ultra is 236 FPS, representing a 60.4% drop from the lowest to the highest quality setting. At 2560x1440, the average FPS drops to 246 at Low, 195 at Medium (minimum 165, maximum 224), 154 at High, and 97 at Ultra. The spread from Low to Ultra at this resolution is 149 FPS, a 60.6% reduction. At 3840x2160, the numbers are 128 FPS at Low, 102 FPS at Medium (minimum 86, maximum 117), 81 FPS at High, and 50 FPS at Ultra. The difference between Low and Ultra at 4K is 78 FPS, which represents a 61% drop.

These numbers show a consistent pattern: the relative performance penalty of moving from Low to Ultra is similar across all resolutions, hovering around 60-61%. This suggests that the settings scaling is uniform, and the absolute FPS values are simply shifted downward as pixel count increases. The minimum FPS values, where available, are also informative. At 1080p Medium, the minimum of 262 FPS is still well above any refresh rate commonly used for gaming, while at 4K Medium, the minimum of 86 FPS is still smooth. The maximum FPS values, such as 355 at 1080p Medium and 224 at 1440p Medium, indicate that the system has headroom for occasional bursts of performance, likely in less complex scenes.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling is stark. At Low settings, the average FPS goes from 389 at 1080p to 246 at 1440p, a 36.8% drop, and then to 128 at 4K, a 67.1% drop from the 1080p baseline. At High settings, the progression is 245 to 154 to 81, representing a 37.1% drop from 1080p to 1440p and a 66.9% drop from 1080p to 4K. At Medium settings, the FPS goes from 308 to 195 to 102, with drops of 36.7% and 66.9% respectively. At Ultra settings, the numbers are 153, 97, and 50, with drops of 36.6% and 67.3%.

The consistency of these percentages across all settings is a key finding. The FPS reduction from 1080p to 1440p is consistently around 37%, and from 1080p to 4K it is consistently around 67%. This uniformity suggests that the limiting component is the GPU, as the CPU's workload does not change with resolution — the same number of draw calls and world updates are processed regardless of pixel count. The GPU, however, must render four times as many pixels at 4K compared to 1080p, and the measured drop of approximately 67% is close to what would be expected if the GPU were the sole constraint. If the CPU were the bottleneck, the FPS would not scale as dramatically with resolution, because the CPU would still be processing the same game logic.

The data also reveals that the RTX 2060 SUPER's performance scales almost linearly with pixel count. The 448.0 GB/s memory bandwidth and 1650 MHz boost clock are sufficient to handle the increased fill rate demands, but the card's 7.181 TFLOPS of FP32 compute is the limiting factor at higher resolutions. At 4K Ultra, the 50 FPS average indicates that the GPU is fully saturated, and any further increase in resolution or settings would likely cause the frame rate to drop below playable levels. This resolution scaling analysis points to the GPU as the primary constraint for this combo when moving to higher resolutions.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the recommended settings depend on the target resolution and desired frame rate. At 1920x1080, all settings produce playable frame rates, but the best experience is arguably at High settings with 245 FPS. This is because the difference between High and Ultra is 92 FPS (153 vs 245), and the visual quality improvement from High to Ultra in Minecraft is often subtle, especially for the performance cost. Medium at 308 FPS is also excellent, but High provides a better visual balance. Low at 389 FPS is overkill for any current display, as most monitors top out at 240 Hz or 360 Hz, and the visual quality is significantly reduced.

At 2560x1440, the data suggests High settings (154 FPS) as the sweet spot. Medium at 195 FPS is also viable, but High offers better visuals while still maintaining a frame rate well above 144 Hz. Ultra at 97 FPS is playable but falls below the 144 Hz threshold that many 1440p monitors support, so it may cause screen tearing or require V-Sync. Low at 246 FPS is unnecessary unless the player is using a 240 Hz monitor and prioritizes frame rate over visuals.

At 3840x2160, the choices are more constrained. Low at 128 FPS is the only setting that exceeds 100 FPS, but the visual quality is poor. Medium at 102 FPS is a good balance, as it provides a smooth experience (above 100 FPS) with better visuals than Low. High at 81 FPS is still playable, especially on a 60 Hz or 75 Hz 4K display, but it may not be ideal for fast-paced gameplay. Ultra at 50 FPS is not recommended for most players, as it falls below the 60 FPS standard and may feel sluggish. For 4K, Medium is the best recommendation, as it delivers an average of 102 FPS with a minimum of 86 FPS, ensuring consistent smoothness.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 2060 SUPER combination is ranked 793 out of 1176 tested combos for Minecraft. This places it in the 67th percentile of all tested systems, meaning it outperforms about two-thirds of the other combinations in the database. While this rank might seem moderate, the actual FPS numbers tell a more nuanced story. At 1080p, this combo is in the top tier, with 245 FPS at High settings, which is higher than what many other combos achieve. The rank of 793 reflects the fact that there are many high-end systems with newer, more powerful GPUs that push the average FPS much higher, particularly at 4K Ultra where the RTX 2060 SUPER's age is most apparent.

The combo rank is likely dragged down by the GPU's performance at 4K Ultra, where the 50 FPS result is below average for the database. However, this rank does not account for the CPU's strengths, which are more relevant at lower resolutions. The CPU's 96th percentile ranking among all CPUs and its single-core performance are exceptional, but in Minecraft, the GPU often becomes the limiting factor at higher resolutions, which is where this combo loses ground to systems with better GPUs. The rank of 793 out of 1176 suggests that this is a mid-to-upper-tier combo for Minecraft, with the CPU providing a strong foundation and the GPU serving as the primary constraint in demanding scenarios. For players targeting 1080p or 1440p, this combo performs well above its rank would suggest, but for 4K Ultra, it falls behind many other tested configurations.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 2060 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 128.0
3840x2160 Medium 102.0
3840x2160 High 81.0
3840x2160 Ultra 50.0
2560x1440 Low 246.0
2560x1440 Medium 195.0
2560x1440 High 154.0
2560x1440 Ultra 97.0
1920x1080 Low 389.0
1920x1080 Medium 308.0
1920x1080 High 245.0
1920x1080 Ultra 153.0

Minecraft with iUltra 7 270K Plus + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 2060 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 2060 SUPER

Explore FPS benchmarks for other games using this same hardware combination.