Minecraft
This combination delivers exceptional performance with an average of 294 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 83 | 133 | 167 | 211 |
| 1440p QHD | 159 | 254 | 320 | 404 |
| 1080p Full HD | 251 | 402 | 507 | 640 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4090 Mobile, In-Depth Analysis
Minecraft, a sandbox title from 2011, exhibits a fascinating performance profile when paired with the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 4090 Mobile. The measured data reveals a configuration that is overwhelmingly GPU-limited at higher resolutions, yet transitions to a state where the CPU becomes increasingly relevant at lower ones. The benchmark results, captured across 1080p, 1440p, and 4K, show a system capable of delivering exceptionally high frame rates, but the scaling behavior between settings and resolutions provides deep insight into the balance of this mobile flagship combo.
Resolution Scaling
The performance drop from 1080p to 4K is dramatic and clearly defines the bottleneck hierarchy. At the "Low" settings preset, the average frame rate falls from 640 FPS at 1920x1080 to 404 FPS at 2560x1440, and finally to 211 FPS at 3840x2160. This represents a reduction of roughly 37% from 1080p to 1440p, and a further 48% from 1440p to 4K. This steep decline is a classic indicator of a system transitioning from a CPU-bound state at lower resolutions to a GPU-bound state as pixel count increases. At 1080p Low, the processor is likely the limiting factor, unable to feed frames fast enough to saturate the GPU. As resolution climbs, the graphics card's workload becomes the primary constraint.
The pattern persists across other settings but with different magnitudes. At "High" settings, the average FPS drops from 402 at 1080p to 254 at 1440p, and then to 133 at 4K. The scaling is consistent, with the 4K result being roughly one-third of the 1080p result. This indicates that while the GPU is always a significant factor at High settings, the frame rate is still high enough at 1080p to suggest some CPU limitation. The most telling data point is the "Ultra" preset, where the average FPS at 1080p is 251, at 1440p is 159, and at 4K is 83. The drop from 1080p to 1440p is 37%, and from 1440p to 4K is 48%, perfectly mirroring the percentages seen at Low settings. This suggests that at Ultra, the game's rendering pipeline is consistently GPU-bound, regardless of resolution, due to the immense graphical load.
The "Medium" preset, which includes min and max FPS data, further illustrates this dynamic. At 1080p, the average is 507 FPS, with a minimum of 431 and a maximum of 583. This wide spread indicates variability, likely from CPU-driven world generation or entity updates. At 1440p, the average drops to 320 FPS, and at 4K, it is 167 FPS. The ratio between resolutions is less linear than with other presets, suggesting a more complex mix of CPU and GPU load at Medium settings. The data shows that the limiting component is heavily dependent on the chosen settings preset, not just the resolution. For users seeking to maximize frame rates at 1080p, the CPU will be a significant hurdle, while at 4K, the RTX 4090 Mobile becomes the definitive performance ceiling.
CPU Role
The Intel Core Ultra 7 155H is a 16-core, 22-thread processor based on the Meteor Lake architecture, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. Its benchmark scores show strong multi-threaded capabilities, with a Cinebench R23 multi-core score of 15028 and a single-core score of 1743. These figures place it in the 83rd percentile against all CPUs, indicating a high-performance mobile part. The data from the measured FPS suggests that in Minecraft, the CPU's single-thread performance and core count are both relevant, but in different ways.
At 1080p with Low settings, the average FPS of 640 is extraordinarily high. This result is certainly beyond what the GPU is being asked to render, meaning the CPU is the primary limiter. The game's main thread, which handles game logic and world interactions, is likely saturating a single core. The Core Ultra 7 155H's boost clock of 4.80 GHz is crucial here, as it directly translates to higher single-threaded throughput. The high single-core scores in Cinebench R23 (1743) and Passmark single-thread (3468) correlate with the ability to sustain such high frame rates. However, the fact that the FPS does not scale perfectly with resolution at Low settings suggests that the CPU is not just a single-core bottleneck; multiple threads may be involved in physics or other simulation tasks, utilizing the 16-core design.
Comparing to its nearest rivals, the CPU's average benchmark score of 32697 is nearly identical to the Intel Core i5-14600T (32707) and the AMD Ryzen 7 PRO 6850H (32812), with a deltaPct of -0.4% against the latter. This means that for general compute tasks, the Core Ultra 7 155H is on par with these desktop and older mobile parts. However, in a game like Minecraft, which is notoriously sensitive to single-core performance, the high boost clock is likely more beneficial than the raw multi-core throughput. The benchmark results indicate that while the CPU is capable of feeding the GPU at very high rates, it does eventually become the limiting factor, as evidenced by the plateau in FPS scaling at 1080p when moving from Low to Medium settings (640 to 507 FPS). This suggests that beyond a certain point, adding more GPU power at lower resolutions yields diminishing returns, with the Core Ultra 7 155H's architecture defining the upper boundary of frame generation.
GPU Role
The NVIDIA GeForce RTX 4090 Mobile is a flagship mobile GPU based on the Ada Lovelace architecture, featuring 9728 shading units and 16 GB of GDDR6 memory on a 256-bit bus. Its memory bandwidth is listed at 576.0 GB/s, and it boasts a boost clock of 1695 MHz. The GPU's benchmark scores are impressive, with a Passmark G3D score of 27212 and a Geekbench OpenCL score of 180831, placing it in the 84th percentile against all GPUs. Its performance is very close to that of the NVIDIA RTX A6000, with an average score of 43667 versus 44075, a deltaPct of -0.9%.
In Minecraft, the GPU's role becomes dominant as resolution and settings increase. The 4K Ultra result of 83 FPS is a clear indicator of a GPU-bound scenario. The immense pixel fill rate and shader workload required at 4K with Ultra settings are enough to challenge even this top-tier mobile part. The 16 GB of VRAM is also a significant asset, preventing any potential memory capacity bottlenecks that could occur with high-resolution textures or heavy modding. The memory bandwidth of 576.0 GB/s ensures that the GPU's cores are kept fed with data, which is critical for maintaining high frame rates.
The scaling from Low to Ultra at 4K shows a stark progression: 211 FPS to 167 FPS to 133 FPS to 83 FPS. This shows that the RTX 4090 Mobile can handle even the most demanding settings at 4K, but the performance cost of "Ultra" is substantial, representing a 61% reduction in FPS compared to "Low". This indicates that the Ultra preset likely enables effects that are extremely taxing on the GPU, such as advanced shadows, reflections, or draw distance, which require the full capabilities of the Ada Lovelace architecture. The GPU's high FP32 performance of 32.98 TFLOPS is likely being utilized fully at these settings. At 1080p, however, the GPU is often not the bottleneck, as the CPU limits performance. The data shows that the RTX 4090 Mobile has significant headroom at 1080p Low, where it is unable to reach its full potential due to the CPU constraint.
FAQ
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS measured is 640, achieved at 1920x1080 resolution with the "Low" settings preset.
Q: How does the CPU compare to its nearest rival, the AMD Ryzen 7 PRO 6850H?
A: The Intel Core Ultra 7 155H has an average benchmark score of 32697, which is 0.4% lower than the AMD Ryzen 7 PRO 6850H's score of 32812.
Q: Is the GPU more powerful than the NVIDIA RTX A6000?
A: No, the benchmark data shows the RTX 4090 Mobile has an average score of 43667, which is 0.9% lower than the RTX A6000's score of 44075.
Q: What is the frame rate at 4K with Medium settings?
A: At 3840x2160 resolution with Medium settings, the combo achieves an average FPS of 167, with a minimum of 142 and a maximum of 192.
Q: What is the performance percentile of the GPU compared to all other GPUs?
A: The NVIDIA GeForce RTX 4090 Mobile is in the 84th percentile, meaning it performs better than 84% of all GPUs in the benchmark database.
Q: Does the CPU limit performance at 1080p?
A: Yes, the data indicates that at 1080p, the CPU is the limiting component. For instance, at Low settings, the FPS is 640, which is a plausible CPU maximum; the GPU is not being fully utilized at this resolution.
Measured FPS Breakdown
The following table details the exact measured frame rates for the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 4090 Mobile combination in Minecraft.
- 1920x1080 (1080p)
- Low: Average FPS of 640.
- Medium: Average FPS of 507, with a minimum of 431 and a maximum of 583.
- High: Average FPS of 402.
- Ultra: Average FPS of 251.
- 2560x1440 (1440p)
- Low: Average FPS of 404.
- Medium: Average FPS of 320, with a minimum of 272 and a maximum of 368.
- High: Average FPS of 254.
- Ultra: Average FPS of 159.
- 3840x2160 (4K)
- Low: Average FPS of 211.
- Medium: Average FPS of 167, with a minimum of 142 and a maximum of 192.
- High: Average FPS of 133.
- Ultra: Average FPS of 83.
The data shows a clear and consistent hierarchy: higher resolutions and settings result in lower FPS. The "Medium" preset is the only one with min/max FPS data, showing a typical spread of around 30-50 FPS from the average, which is characteristic of a dynamic game world. The margin between "High" and "Ultra" is significant at every resolution, with Ultra costing roughly 35-40% of the performance at High. This suggests that the Ultra preset includes features that are disproportionately demanding, making High a more efficient choice for high refresh rate displays.
Settings Recommendations
Based on the measured performance, the optimal settings preset is heavily dependent on the user's display and performance goals. For users with a 4K display, the "High" preset, yielding an average of 133 FPS, offers a balanced experience, providing high visual fidelity while maintaining a frame rate that is well above the standard 60 FPS threshold. The "Medium" preset at 4K provides a higher average of 167 FPS, which could be preferable for users with high-refresh-rate 4K monitors, sacrificing some visual quality for a smoother experience. The "Ultra" preset at 4K, with 83 FPS, is playable but may not be ideal for competitive play or for users sensitive to frame rate drops.
At 1440p, the "High" setting, with an average of 254 FPS, is the most compelling choice, as it easily saturates any 144Hz or 165Hz monitor and still provides a high level of graphical detail. The "Ultra" preset at 1440p, at 159 FPS, is also a viable option for those who prioritize visual fidelity and have a 144Hz display, as it remains above the refresh rate limit. For 1080p users, the situation is more complex. The "Ultra" preset, with an average of 251 FPS, is a reasonable choice, but the "High" preset, with 402 FPS, is recommended for users with 240Hz or 360Hz monitors, as it provides a massive frame rate headroom. The "Low" preset at 640 FPS and "Medium" at 507 FPS are only useful for competitive players who need the absolute maximum frame rate, as the visual quality is significantly reduced.
The data suggests that the "High" preset is the sweet spot for this combination, offering the best balance between visual fidelity and performance across all resolutions. The jump from "High" to "Ultra" yields a substantial performance penalty, which may not be justifiable for the marginal visual improvement. For most users, "High" will provide an excellent experience, while "Medium" is a strong fallback for those seeking higher frame rates, and "Ultra" is for users who prioritize image quality above all else and have the display hardware to benefit from it.
How This Combo Ranks
The Intel Core Ultra 7 155H and NVIDIA GeForce RTX 4090 Mobile combination ranks 792nd out of 3710 tested combos for Minecraft, placing it in the top 21% of all systems in the database. This is a strong ranking, indicating that this mobile setup is significantly more capable than the majority of tested configurations. Given that the GPU is a top-tier mobile part (84th percentile) and the CPU is also in the high 83rd percentile, the rank confirms the balanced performance of the pairing.
The high ranking is likely driven by the combination of the RTX 4090 Mobile's immense rasterization power, which excels at higher resolutions, and the Core Ultra 7 155H's strong single-threaded performance, which is critical for Minecraft's CPU-bound scenarios. The fact that this combo is not ranked higher is likely due to the presence of more powerful desktop CPUs and GPUs in the database, which can achieve even higher frame rates, especially at lower resolutions where the CPU is the primary bottleneck. The rank of 792 out of 3710 demonstrates that while this is a premium mobile solution, there are still many other configurations that can outperform it, particularly those with top-tier desktop components. The benchmark results show that this combo is exceptionally well-suited for high-resolution gaming, where the GPU can stretch its legs, and it remains highly competitive even at 1080p, which is a challenging environment for any system due to CPU limitations.
Hardware Specifications
Intel Core Ultra 7 155H
NVIDIA GeForce RTX 4090 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4090 Mobile in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 211.0 |
| 3840x2160 | Medium | 167.0 |
| 3840x2160 | High | 133.0 |
| 3840x2160 | Ultra | 83.0 |
| 2560x1440 | Low | 404.0 |
| 2560x1440 | Medium | 320.0 |
| 2560x1440 | High | 254.0 |
| 2560x1440 | Ultra | 159.0 |
| 1920x1080 | Low | 640.0 |
| 1920x1080 | Medium | 507.0 |
| 1920x1080 | High | 402.0 |
| 1920x1080 | Ultra | 251.0 |
Minecraft with iUltra 7 155H + Other GPUs
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Minecraft with RTX 4090 Mobile + Other CPUs
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