Minecraft

Minecraft

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 74 93 117
1440p QHD 88 141 177 224
1080p Full HD 139 223 281 355

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 117
3840x2160 Medium 93
3840x2160 High 74
3840x2160 Ultra 46
2560x1440 Low 224
2560x1440 Medium 177
2560x1440 High 141
2560x1440 Ultra 88
1920x1080 Low 355
1920x1080 Medium 281
1920x1080 High 223
1920x1080 Ultra 139

Minecraft with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 2060, In-Depth Analysis

Minecraft’s performance with the Intel Core Ultra 5 235 and NVIDIA GeForce RTX 2060 combo is heavily dictated by resolution and the settings preset you choose. The measured FPS data shows a clear pattern: this pairing is capable of very high frame rates at 1080p and 1440p, but 4K Ultra will strain the GPU significantly. The data indicates that the RTX 2060 is the primary limiting factor as resolution climbs, while the Core Ultra 5 235 has ample headroom to feed frames at lower resolutions.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 produces a dramatic drop in average FPS across every settings preset. At High settings, the average frame rate falls from 223 FPS at 1080p to 141 FPS at 1440p, and finally to 74 FPS at 4K. That is a 67% reduction from 1080p to 4K. The scaling is not linear, which is typical for a GPU-bound scenario—each pixel count increase demands more from the graphics card, and the RTX 2060’s 6 GB VRAM and 192-bit memory bus become bottlenecks.

Looking at Low settings, the same trend appears but with higher absolute numbers. At 1080p Low, the combo produces 355 FPS. Dropping to 1440p Low yields 224 FPS, and 4K Low still manages 117 FPS. The percentage drop from 1080p to 4K is about 67% again, showing that even at the lowest settings, the GPU’s raw throughput is the ceiling. The Core Ultra 5 235, with its 14 cores and 5.00 GHz boost clock, is clearly not the constraint here—otherwise the scaling would flatten out at higher resolutions.

Medium settings present the only rows with min and max FPS data. At 1080p Medium, the average is 281 FPS, with a minimum of 239 and a maximum of 323. At 1440p Medium, the average drops to 177 FPS, with a min of 151 and max of 204. At 4K Medium, the average is 93 FPS, with a min of 79 and max of 107. These ranges show that even at 4K, frame pacing remains relatively stable, but the overall headroom is reduced—the spread between min and max shrinks from 84 FPS at 1080p to 28 FPS at 4K, indicating that the GPU is closer to its saturation point.

Ultra settings are the most demanding. At 1080p Ultra, the average is 139 FPS. At 1440p Ultra, it falls to 88 FPS. At 4K Ultra, the average is just 46 FPS. This is the only preset where 4K dips below the 60 FPS threshold that many players consider playable for fast-paced action. The drop from 1080p to 4K on Ultra is 67% as well, consistent with the other presets. The data strongly suggests that the RTX 2060 is the limiting component across all resolutions—the CPU’s performance does not scale with resolution, so the FPS decline must come from GPU workload.

How This Combo Ranks

In the database of tested combos, this pairing of the Intel Core Ultra 5 235 with the NVIDIA GeForce RTX 2060 holds a combo rank of 860 out of 1176 combinations. That places it in the lower half of all tested systems for Minecraft. This ranking reflects the GPU’s modest position in the overall hierarchy—the RTX 2060’s percentile versus all GPUs is 58, meaning it outperforms 58% of graphics cards but is outclassed by the top 42%. The CPU, by contrast, is much stronger relative to its peers, with a percentile of 89 versus all CPUs.

The rank of 860 out of 1176 is telling. It suggests that while the CPU is a high-end part, the GPU drags the overall combo down in a game like Minecraft, which can be heavily GPU-bound at higher settings and resolutions. For comparison, the CPU’s nearest rivals include the AMD Ryzen AI 9 HX 375 (average score 46030, delta 0.1%), the Intel Core i9-13900HX (46098, delta -0.1%), the AMD EPYC 4364P (45970, delta 0.2%), and the AMD EPYC 7303 (45960, delta 0.2%). All of these are within 0.2% of the Core Ultra 5 235’s average benchmark score of 46062, meaning the CPU is performing exactly as expected for its class.

On the GPU side, the RTX 2060’s nearest rivals are the NVIDIA GeForce GTX 580 (average score 15283, delta 0%), the AMD Radeon 680M (15270, delta 0.1%), the NVIDIA GeForce RTX 3050 OEM (15199, delta 0.6%), and the AMD Radeon RX 7600 (15171, delta 0.8%). The delta values are small, but the RTX 2060’s average benchmark score of 15290 edges out all of these. This means that for Minecraft, the combo’s rank is largely determined by the GPU’s mid-tier standing—the CPU is not the bottleneck, but the GPU limits the system to a rank below where the CPU alone would suggest.

GPU Role

The NVIDIA GeForce RTX 2060 is a Turing-architecture card with a base clock of 1365 MHz and a boost clock of 1680 MHz. It has 6 GB of GDDR6 memory on a 192-bit bus, yielding a memory bandwidth of 336.0 GB/s. The memory runs at 1750 MHz, or 14 Gbps effective. These specs place the card firmly in the mid-range tier for its generation, and the data confirms this for Minecraft.

The 6 GB VRAM is a critical detail. At 4K resolution, Minecraft’s higher settings presets can consume more than 6 GB of video memory, which can cause the GPU to fall back on slower memory management. The measured FPS at 4K Ultra (46 FPS) versus 4K Low (117 FPS) shows a 71 FPS difference, or about 61% lower performance at Ultra. This is not just about pixel count—it’s about the additional textures, shading, and draw distances that Ultra enables, which pressure the VRAM capacity and memory bus.

The RTX 2060’s 1920 shading units, 120 texture mapping units, and 48 ROPs are adequate for 1080p and 1440p gaming, but at 4K, the pixel rate of 80.64 GPixel/s and texture rate of 201.6 GTexel/s are simply insufficient to maintain high frame rates on demanding presets. The card’s FP32 performance of 6.451 TFLOPS is respectable for its class, but Minecraft’s rendering at 4K Ultra requires more raw compute than this GPU can deliver.

The GPU’s percentile of 58 versus all GPUs means it sits just above average. Its nearest rival, the GTX 580, has an identical average score (15283 vs 15290, delta 0%), but the GTX 580 is an older architecture. The RTX 2060’s advantage over the Radeon 680M (delta 0.1%) and RTX 3050 OEM (delta 0.6%) is marginal, which explains why the combo rank is not higher—the GPU is not a standout performer, just a solid mid-range option.

Measured FPS Breakdown

At 1920x1080, the combo delivers excellent frame rates across all presets. Low settings produce an average of 355 FPS, which is more than enough for any high-refresh-rate monitor. Medium settings average 281 FPS, with a minimum of 239 and a maximum of 323. High settings average 223 FPS, and Ultra still manages 139 FPS. These numbers indicate that at 1080p, the system is never CPU-limited—the Core Ultra 5 235 can easily push frames, and the RTX 2060 is not overburdened.

Moving to 2560x1440, performance remains strong but drops noticeably. Low settings average 224 FPS, down from 355 FPS at 1080p. Medium averages 177 FPS (min 151, max 204), High averages 141 FPS, and Ultra averages 88 FPS. The 1440p Ultra result of 88 FPS is still playable, but it is 37% lower than the 1080p Ultra score of 139 FPS. The data shows that 1440p is the sweet spot for this combo if you want high settings with good frame rates—High at 141 FPS is smooth, and even Ultra at 88 FPS is acceptable for most players.

At 3840x2160, the GPU becomes the clear bottleneck. Low settings average 117 FPS, which is surprising for 4K but shows that Minecraft’s low preset is not very demanding. Medium averages 93 FPS (min 79, max 107), High averages 74 FPS, and Ultra drops to 46 FPS. The 4K Ultra result is the only one in the entire dataset that falls below 60 FPS, and it does so by a significant margin (14 FPS below). For players targeting 4K, the data suggests sticking to Medium or Low settings—Medium’s 93 FPS is playable, while High’s 74 FPS is borderline.

The min and max FPS values for Medium settings provide additional insight. At 1080p, the range is 239 to 323 FPS (84 FPS spread). At 1440p, the range is 151 to 204 FPS (53 FPS spread). At 4K, the range is 79 to 107 FPS (28 FPS spread). This tightening of the range as resolution increases indicates that the GPU is becoming more consistently loaded, with less idle time and fewer frame spikes. The Core Ultra 5 235 is never shown to be a limiting factor—if it were, the min FPS would drop disproportionately at lower resolutions where the CPU has to work harder to feed the GPU.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 3.40 GHz and a boost clock of 5.00 GHz. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3 cache. Memory support is DDR5 with a dual-channel bus, providing a bandwidth of 102.4 GB/s. The CPU supports PCIe Gen 5 with 20 lanes (CPU only).

In Minecraft, the CPU’s role is primarily to handle game logic, chunk generation, and entity updates. The 14 cores and 14 threads are more than sufficient for this workload—Minecraft is not a highly threaded game, but the high boost clock of 5.00 GHz ensures strong single-thread performance. The CPU’s Cinebench R23 single-core score is 2085, and its multi-core score is 14769. These numbers place it in the top tier for gaming CPUs, which is reflected in its 89th percentile versus all CPUs.

The CPU’s average benchmark score is 46062, and its nearest rivals are all within 0.2% of that figure. The AMD Ryzen AI 9 HX 375 (46030, delta 0.1%) and Intel Core i9-13900HX (46098, delta -0.1%) are essentially tied with the Core Ultra 5 235, while the AMD EPYC 4364P (45970, delta 0.2%) and EPYC 7303 (45960, delta 0.2%) are slightly behind. This indicates that the CPU is performing exactly as expected for its class—no anomalies, no throttling, and no bottleneck in Minecraft at any resolution.

The data shows that at 1080p Low, the combo achieves 355 FPS, which is far beyond what most displays can show. Even at 1080p Ultra, the 139 FPS average is likely CPU-limited in some scenes, but the overall trend is that the GPU is the limiting factor as resolution increases. The CPU’s Passmark single-thread score of 4516 and multi-thread score of 37816 further confirm its strength. In practical terms, the Core Ultra 5 235 will not hold back the RTX 2060 in Minecraft—the GPU’s 6 GB VRAM and Turing architecture are the constraints.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on your target resolution and frame rate preference. For 1080p, all presets are playable, but the best balance of visual quality and performance is High settings at 223 FPS. Ultra at 139 FPS is also smooth, but the visual difference between High and Ultra in Minecraft is often subtle compared to the 60% performance drop from 223 to 139 FPS. Low at 355 FPS is unnecessary unless you have a 360 Hz monitor, and Medium at 281 FPS is a solid middle ground if you want high frame rates with slightly better visuals than Low.

For 1440p, High settings at 141 FPS is the recommended choice. It provides a smooth experience on 144 Hz displays, and the visual quality is good. Ultra at 88 FPS is still playable, but the drop from 141 to 88 FPS (38% reduction) is significant for only a marginal increase in fidelity. Medium at 177 FPS is excellent for competitive play, and Low at 224 FPS is overkill for most users. The data suggests that High is the sweet spot for 1440p—it balances the GPU’s workload with the CPU’s capability.

For 4K, the situation is more constrained. Ultra at 46 FPS is not recommended for most players, as it falls below the 60 FPS threshold for smooth gameplay. High at 74 FPS is playable but not ideal for fast-paced action. Medium at 93 FPS is the best option if you prioritize frame rate—it stays above 60 FPS and offers acceptable visuals. Low at 117 FPS is the only preset that provides a truly smooth 4K experience, but the visual sacrifices are substantial. For a game like Minecraft, where the aesthetic is blocky and stylized, Medium at 93 FPS is the practical recommendation for 4K.

The min FPS data for Medium settings reinforces this. At 4K Medium, the minimum is 79 FPS, which is still above 60 FPS. At 4K High, the average is 74 FPS, but there is no min FPS data—if the minimum were to dip below 60 FPS, it could cause noticeable stuttering. The Medium preset’s measured minimum of 79 FPS provides a safety margin that High does not guarantee. Therefore, for 4K users, Medium is the safest choice, while 1440p and 1080p users can confidently select High for the best combination of visuals and performance.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 2060 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 117.0
3840x2160 Medium 93.0
3840x2160 High 74.0
3840x2160 Ultra 46.0
2560x1440 Low 224.0
2560x1440 Medium 177.0
2560x1440 High 141.0
2560x1440 Ultra 88.0
1920x1080 Low 355.0
1920x1080 Medium 281.0
1920x1080 High 223.0
1920x1080 Ultra 139.0

Minecraft with iUltra 5 235 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 2060 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.