Minecraft

Minecraft

AVERAGE FPS
265
excellent

This combination delivers exceptional performance with an average of 265 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 75 119 150 190
1440p QHD 143 228 288 363
1080p Full HD 226 362 456 575

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 190
3840x2160 Medium 150
3840x2160 High 119
3840x2160 Ultra 75
2560x1440 Low 363
2560x1440 Medium 288
2560x1440 High 228
2560x1440 Ultra 143
1920x1080 Low 575
1920x1080 Medium 456
1920x1080 High 362
1920x1080 Ultra 226

Minecraft with Intel Core Ultra 5 225 + AMD Radeon RX 7800 XT, In-Depth Analysis

The Intel Core Ultra 5 225 and AMD Radeon RX 7800 XT pairing delivers exceptional performance in Minecraft, placing in the top quartile of all tested combinations. The data shows a system capable of pushing this sandbox title to extreme frame rates, with the CPU's strong single-threaded performance proving critical for the game's primary logic thread. This analysis breaks down the measured FPS across resolutions and settings, examining how the components interact and what users can expect from this build.

CPU Role — cores, clocks, and how they relate to this game's results

Minecraft is a game that historically favors high single-core clock speeds over raw multi-core throughput. The Intel Core Ultra 5 225, with its 10 cores and 10 threads, is configured without Hyper-Threading, which is a notable design choice. The processor runs at a base clock of 3.30 GHz and boosts up to 4.90 GHz, providing the high-frequency headroom that Minecraft's primary game thread requires. The architecture, Arrow Lake-S, is built on a 3 nm process by TSMC, which contributes to its efficiency and ability to sustain those boost clocks.

The benchmark data for this CPU reflects a strong single-core performer. In Cinebench R23, the processor scores 3655 points in the single-core test, while the multi-core score reaches 25891. This imbalance is typical and aligns well with Minecraft's needs. The PassMark single-thread score of 4412 further corroborates the chip's capability in lightly threaded scenarios. The L3 cache is 20 MB shared, which helps keep frequently accessed game data close to the cores, reducing latency.

In terms of overall CPU performance, the Core Ultra 5 225 holds an 85th percentile ranking among all CPUs in the database. Its average benchmark score is 36938. The nearest rival is the AMD Ryzen 5 5600F, with an average score of 36945, representing a negligible 0% delta. This places the Intel chip in a competitive position with that AMD offering. Other close rivals include the Ryzen 5 5500X3D (score 37018, delta -0.2%) and the Ryzen AI 7 PRO 450 (score 37093, delta -0.4%), showing the Ultra 5 225 sits right at the performance level of these alternatives.

The relationship between the CPU and the game's results is evident when examining the FPS data. At 1080p with Low settings, the system achieves 575 FPS. This is a scenario where the GPU is not the primary bottleneck, and the CPU's clock speed and IPC dictate the maximum frame rate. The fact that the system can hit such high numbers suggests the CPU is not severely limiting the game's core loop. However, the difference between Low and Ultra settings at 1080p (575 FPS vs 226 FPS) indicates that while the CPU is strong, the GPU still handles a significant portion of the rendering workload as visual complexity increases.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the performance ranking of this specific CPU-GPU combo in Minecraft?

A: The combination of the Intel Core Ultra 5 225 and AMD Radeon RX 7800 XT ranks 297th out of 1176 tested combos for this game. This places it in the top 25% of all systems tested, indicating a high-performance pairing for Minecraft.

Q: How does the Intel Core Ultra 5 225 compare to its closest CPU rivals?

A: The CPU's average benchmark score of 36938 is nearly identical to the AMD Ryzen 5 5600F, which scores 36945 (a 0% delta). It is also within 0.5% of the AMD Ryzen 5 5500X3D (37018) and the Intel Core i9-12900T (37112), showing that it performs on par with these alternatives across a broad range of compute tasks.

Q: What is the highest average FPS recorded for this combo, and at what settings?

A: The highest average FPS is 575, achieved at 1920x1080 resolution with Low settings. This is substantially higher than the 226 FPS recorded at the same resolution with Ultra settings, highlighting the impact of graphical fidelity on frame rates.

Q: Does the RX 7800 XT outperform its listed rivals in the GPU benchmark database?

A: The RX 7800 XT has an average benchmark score of 11627. This is marginally lower than the NVIDIA GeForce GTX 1660, which scores 11680 (a -0.5% delta for the AMD card). It is, however, slightly ahead of the AMD Radeon Pro 5500M, which scores 11528 (a 0.9% delta in favor of the RX 7800 XT).

Q: What are the minimum FPS figures recorded for this combo?

A: Minimum FPS data is only recorded for Medium settings. At 1920x1080, the min FPS is 387. At 2560x1440, the min FPS is 244, and at 3840x2160, the min FPS is 128. These figures provide a baseline for frame pacing stability.

Q: Is there a significant performance difference between Low and Ultra settings at 4K?

A: Yes. At 3840x2160, the average FPS drops from 190 on Low settings to 75 on Ultra settings. This represents a 60% reduction in performance when moving to the highest quality preset at this resolution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across the three resolutions reveals a clear trend of GPU-bound scaling as pixel count increases. At Low settings, the average frame rate drops from 575 FPS at 1080p to 363 FPS at 1440p, and further to 190 FPS at 4K. This progression shows a significant performance cost for each step up in resolution. The drop from 1080p to 1440p is a 36.9% reduction, while the drop from 1440p to 4K is a 47.7% reduction. This pattern is expected, as the GPU must process roughly 2.25 times more pixels moving from 1080p to 1440p, and another 2.25 times moving from 1440p to 4K.

For High settings, the trend is similar but with a steeper initial drop. The average FPS goes from 362 at 1080p to 228 at 1440p (a 37% reduction), and then to 119 at 4K (a 47.8% reduction from 1440p). The consistency of these percentage drops across different settings presets suggests that the scaling behavior is primarily driven by the GPU's pixel throughput capabilities. The RX 7800 XT's 16 GB of GDDR6 memory with a 256-bit bus and 624.1 GB/s bandwidth provides the necessary memory bandwidth to feed the GPU at these higher resolutions.

The Ultra settings show the most dramatic scaling. At 1080p, the system achieves 226 FPS. This drops to 143 FPS at 1440p (a 36.7% reduction) and further to 75 FPS at 4K (a 47.6% reduction from 1440p). The fact that the frame rates at 4K Ultra are still above 60 FPS indicates that the RX 7800 XT is a capable GPU for this game even at the highest fidelity. The data suggests that at 1080p, the system is heavily CPU-limited, as the frame rates are exceptionally high and likely exceed the game's ability to issue draw calls. As resolution increases, the GPU becomes the limiting factor, which is why the frame rate drops in a predictable, linear fashion relative to pixel count.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo of the Intel Core Ultra 5 225 and the AMD Radeon RX 7800 XT holds a rank of 297 out of 1176 tested combinations in this database for Minecraft. This places it in the 74.7th percentile, meaning it outperforms approximately three-quarters of the other systems tested. This is a strong showing, but it is not at the very top of the charts. The rank suggests that there are 296 other combos that achieve higher average frame rates in this game, likely featuring even more powerful CPUs or GPUs.

The CPU's percentile of 85 among all processors indicates that the Intel chip is a high-end part. The GPU's percentile of 51 among all graphics cards is more moderate, suggesting that the RX 7800 XT is a mid-range to upper-mid-range part in the broader GPU landscape. The combination of a top-tier CPU with a mid-range GPU is a logical pairing for Minecraft, as the game is often single-thread bound. The high CPU percentile helps ensure that the primary game thread is well-served, while the GPU provides enough rasterization power to handle the game's rendering.

The rank is a composite measure that considers the actual FPS achieved in this specific game. Given that the data shows 4K Ultra settings still produce 75 FPS, the system is clearly not struggling. The 296 combos ranked higher likely include systems with more powerful GPUs, such as higher-tier Radeon or GeForce cards, which would push 4K Ultra frame rates even higher. The delta in performance between this combo and those above it might be small in percentage terms, but it is enough to change the ranking.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of the system's performance across a matrix of resolutions and settings. The following breakdown lists all recorded figures.

At 1920x1080:

  • Low: Average FPS of 575. No min or max recorded.
  • Medium: Average FPS of 456, with a min of 387 and a max of 524.
  • High: Average FPS of 362. No min or max recorded.
  • Ultra: Average FPS of 226. No min or max recorded.

At 2560x1440:

  • Low: Average FPS of 363. No min or max recorded.
  • Medium: Average FPS of 288, with a min of 244 and a max of 331.
  • High: Average FPS of 228. No min or max recorded.
  • Ultra: Average FPS of 143. No min or max recorded.

At 3840x2160:

  • Low: Average FPS of 190. No min or max recorded.
  • Medium: Average FPS of 150, with a min of 128 and a max of 173.
  • High: Average FPS of 119. No min or max recorded.
  • Ultra: Average FPS of 75. No min or max recorded.

The Medium settings are the only preset with complete min and max FPS data. At 1080p, the spread between min and max is 137 FPS (387 to 524). At 1440p, the spread narrows to 87 FPS (244 to 331). At 4K, the spread narrows further to 45 FPS (128 to 173). This trend shows that as resolution increases, the frame time variance decreases, which is a sign of the system becoming more consistently GPU-bound. The high FPS at 1080p Medium (456) is a strong result, while the 4K Ultra figure of 75 FPS is the lowest recorded average but still playable.

Settings Recommendations — which preset gives the best experience per the measured rows

The data indicates that the best experience depends on the user's display resolution and preference for visual fidelity versus raw frame rate. For users with a 1920x1080 display, the High preset offers an excellent balance. The average FPS of 362 is well above the refresh rate of most high-refresh monitors, providing a smooth experience. The Ultra preset, at 226 FPS, is also viable and offers higher visual quality, but the jump from High to Ultra results in a 37.6% performance penalty. The Medium preset, at 456 FPS, is ideal for esports-style play where maximum responsiveness is desired, but the visual reduction may be noticeable to some.

For 2560x1440 displays, the High preset again appears to be the sweet spot. The 228 FPS average is sufficient for a 144Hz monitor, and it provides a significant visual upgrade over Medium. The Ultra preset drops to 143 FPS, which is still smooth for most users but may not fully saturate a 165Hz or 240Hz panel. The Low preset at 363 FPS is overly fast for most displays and sacrifices too much visual quality.

For 3840x2160 (4K) displays, the High preset delivers a solid 119 FPS, which is excellent for 4K gaming on a 120Hz display. The Medium preset at 150 FPS is also a strong option, offering a higher frame rate with a modest reduction in detail. The Ultra preset, at 75 FPS, is the most demanding and is best suited for users with a 60Hz display or those who prioritize maximum image quality over frame rate. The Low preset at 190 FPS is unnecessary for 4K, as the visual quality is significantly compromised.

Overall, the High preset provides the most consistent experience across all three resolutions, balancing visual quality with high frame rates. The data shows that this combo is powerful enough to handle High settings at 4K with ease, making it a versatile system for Minecraft players who value both performance and aesthetics.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 7800 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 190.0
3840x2160 Medium 150.0
3840x2160 High 119.0
3840x2160 Ultra 75.0
2560x1440 Low 363.0
2560x1440 Medium 288.0
2560x1440 High 228.0
2560x1440 Ultra 143.0
1920x1080 Low 575.0
1920x1080 Medium 456.0
1920x1080 High 362.0
1920x1080 Ultra 226.0

Minecraft with iUltra 5 225 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 7800 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.