Minecraft

Minecraft

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 62 78 99
1440p QHD 74 119 150 189
1080p Full HD 118 189 238 300

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 99
3840x2160 Medium 78
3840x2160 High 62
3840x2160 Ultra 39
2560x1440 Low 189
2560x1440 Medium 150
2560x1440 High 119
2560x1440 Ultra 74
1920x1080 Low 300
1920x1080 Medium 238
1920x1080 High 189
1920x1080 Ultra 118

Minecraft with Intel Core i5-14600KF + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

The Intel Core i5-14600KF paired with the NVIDIA GeForce GTX 1660 SUPER delivers a surprisingly robust Minecraft experience, but the data reveals a clear performance ceiling dictated by the GPU. This combo ranks 3085th out of 3710 tested combinations, placing it in the lower tier of systems, yet its measured frame rates across resolutions show that it can handle the game’s most demanding presets only at 1080p. The i5-14600KF is a high-end processor with a 90th percentile ranking among all CPUs, while the GTX 1660 SUPER sits at the 53rd percentile among GPUs, making the latter the definitive bottleneck in this pairing. Benchmark results indicate that players should prioritize GPU upgrades to unlock the full potential of this otherwise capable CPU.

How This Combo Ranks

The combo’s overall rank of 3085 out of 3710 tested combinations places it in the bottom 17% of all pairings in the database. This low standing is almost entirely attributable to the GPU, as the CPU alone performs at the 90th percentile versus all tested processors. The disparity between these two percentiles—90 for the CPU and 53 for the GPU—explains why the combination underperforms relative to what the processor alone would suggest. In practical terms, this means the system is heavily imbalanced, with the GTX 1660 SUPER holding back the i5-14600KF in nearly every scenario.

Looking at the CPU’s nearest rivals, the i5-14600KF posts an average benchmark score of 49394, which is 0.3% ahead of the AMD Ryzen 9 7900 (49228) and 0.4% ahead of the AMD Ryzen 7 PRO 5755G (49196). It also leads the Intel Core Ultra 5 245 (48995) by 0.8%, while trailing the AMD Ryzen AI Max+ 388 (49796) by 0.8%. These margins are razor-thin, indicating that the i5-14600KF is competitively positioned within its performance tier, but none of that matters when paired with a GPU that ranks near the median. For Minecraft specifically, the combo rank reflects a system that can play the game smoothly at lower resolutions but will struggle to maintain high frame rates at 4K with maxed settings.

The GPU’s nearest rivals further contextualize its standing. The GTX 1660 SUPER averages 12986 in GPU benchmarks, which is 0.4% ahead of the NVIDIA GeForce RTX 3050 Ti Mobile (12940) and the AMD Radeon RX 580 (12928). It also leads the AMD Radeon 740M (12870) by 0.9%, while falling 0.7% behind the NVIDIA Tesla M2090 (13075). These small deltas show that the GTX 1660 SUPER is essentially equivalent to several older or mobile parts, reinforcing its position as a mid-range GPU from a previous generation. In the context of this combo, the GPU’s 53rd percentile ranking is the primary reason the system lands at 3085th overall.

GPU Role

The NVIDIA GeForce GTX 1660 SUPER is built on the Turing architecture using the TU116 chip, manufactured on a 12 nm process by TSMC. It features 6 GB of GDDR6 memory on a 192-bit bus, providing 336.0 GB/s of bandwidth. The memory clock runs at 1750 MHz, or 14 Gbps effective, while the GPU core operates at a base clock of 1530 MHz and a boost clock of 1785 MHz. With 1408 shading units, 88 texture mapping units, and 48 raster output units, the GTX 1660 SUPER delivers 5.027 TFLOPS of FP32 performance and a texture rate of 157.1 GTexel/s. Its pixel rate is 85.68 GPixel/s, and it supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

In Minecraft, the GPU’s role is critical at higher resolutions and settings. The measured FPS data shows that at 4K Ultra, the combo averages only 39 FPS, which is below the threshold for smooth gameplay. At 4K High, the average rises to 62 FPS, while Medium yields 78 FPS (with a minimum of 67 and maximum of 90), and Low reaches 99 FPS. These numbers demonstrate that the GTX 1660 SUPER’s 6 GB VRAM and 336.0 GB/s bandwidth are adequate for the game’s textures and draw distances at lower presets, but the GPU’s raw compute power (5.027 TFLOPS) becomes the limiting factor as pixel count increases. The 48 ROPs and 85.68 GPixel/s pixel rate are simply insufficient for 4K Ultra, where frame rates drop to nearly unplayable levels.

The GPU’s 53rd percentile ranking among all GPUs means it sits just above the median, but that statistic belies its age and architecture. The GTX 1660 SUPER is end-of-life, released in late 2019, and its 12 nm process is two generations behind current parts. In Minecraft, which is generally more CPU-intensive than many games due to its Java-based engine and chunk rendering, the GPU still becomes the bottleneck at 4K. The data shows that at 1440p, the GPU handles High settings at 119 FPS and Low at 189 FPS, but Ultra drops to 74 FPS. At 1080p, the GPU can push Ultra to 118 FPS and Low to 300 FPS, indicating that the GTX 1660 SUPER is best suited for 1080p gaming with this title.

CPU Role

The Intel Core i5-14600KF is a 14-core, 20-thread processor from the Core 14th Gen series, based on the Raptor Lake architecture (Raptor Lake-R codename). It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125 W TDP. The CPU features 80 KB of L1 cache per core, 2 MB of L2 cache per core, and 24 MB of shared L3 cache. It supports DDR4 and DDR5 memory in a dual-channel configuration, with PCIe Gen 5 (16 lanes from the CPU). The chip is manufactured on Intel’s 10 nm process with a die size of 257 mm², and it has an unlocked multiplier for overclocking.

In synthetic benchmarks, the i5-14600KF scores impressively: 32544 in Cinebench R23 multi-core, 4594 in single-core, 13668 in Cinebench R20 multi-core, and 1929 in single-core. Geekbench results show 17085 multi-core and 2445 single-core. Passmark tests reveal 38697 in multi-thread, 4273 in single-thread, and strong scores in integer math (125982) and floating-point math (93048). These numbers place the CPU at the 90th percentile among all processors, with an average benchmark score of 49394. Its nearest rival, the AMD Ryzen 9 7900, is only 0.3% behind, showing that the i5-14600KF is at the top of its class for mainstream desktop CPUs.

For Minecraft, the CPU’s role is significant because the game’s world generation, physics, and entity AI are heavily single-threaded, but it also benefits from multi-core performance for chunk loading and rendering. The i5-14600KF’s 5.30 GHz boost clock and high single-core score (4594 in Cinebench R23) are ideal for Minecraft’s primary thread, which often becomes a bottleneck in complex scenes. However, the measured FPS data shows that at 1080p Low, the combo achieves 300 FPS, which is the maximum recorded in this dataset, suggesting that the CPU is capable of driving frame rates well beyond the GPU’s capability at lower settings. At 1080p Medium, the FPS drops to 238 (with a minimum of 202 and maximum of 273), and at High it is 189, all of which are CPU-limited scenarios where the GTX 1660 SUPER is not the constraint.

The CPU’s 14 cores and 20 threads provide ample headroom for background tasks and game server hosting, but in Minecraft, the single-core performance is what matters most. The i5-14600KF’s Passmark single-thread score of 4273 is exceptional, and this translates directly to the high frame rates seen at 1080p. The data indicates that the CPU is never the limiting factor in this combo at any resolution or setting; even at 4K Ultra, where the GPU drops to 39 FPS, the CPU is likely still capable of higher output. This imbalance is the defining characteristic of this pairing.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 300 FPS, which is the highest recorded in the dataset. Medium settings average 238 FPS, with a minimum of 202 and maximum of 273. High settings average 189 FPS, and Ultra settings average 118 FPS. These numbers show that at 1080p, the system can handle even the most demanding preset with playable frame rates, though Ultra is close to the 60 FPS threshold for some users. The jump from Low to Medium is 62 FPS, from Medium to High is 49 FPS, and from High to Ultra is 71 FPS, indicating that Ultra settings impose a significant additional load on the GPU.

Moving to 2560x1440, the frame rates drop but remain respectable. Low settings average 189 FPS, Medium averages 150 FPS (minimum 127, maximum 172), High averages 119 FPS, and Ultra averages 74 FPS. The drop from 1080p to 1440p is consistent across settings: Low falls by 111 FPS (37%), Medium by 88 FPS (37%), High by 70 FPS (37%), and Ultra by 44 FPS (37%). This uniform percentage drop suggests that the GPU is scaling linearly with pixel count, which is typical for a title that is not heavily GPU-bound at these settings. At 1440p Ultra, the 74 FPS average is still playable, but the margin for error in demanding scenes is thin.

At 3840x2160, the GPU begins to struggle. Low settings average 99 FPS, Medium averages 78 FPS (minimum 67, maximum 90), High averages 62 FPS, and Ultra averages 39 FPS. The drop from 1440p to 4K is more severe: Low falls by 90 FPS (48%), Medium by 72 FPS (48%), High by 57 FPS (48%), and Ultra by 35 FPS (47%). These drops are slightly larger than the 1080p-to-1440p drops, indicating that the GPU is nearing its limits as pixel count approaches 8.3 million. At 4K Ultra, the 39 FPS average is below the 60 FPS target, making this setting impractical for smooth gameplay. The 4K Low setting, at 99 FPS, is the only 4K option that remains comfortable.

The data shows a clear pattern: the combo is excellent at 1080p, good at 1440p, and marginal at 4K. The Ultra preset at 4K is the only scenario where the system fails to maintain 60 FPS, while all other settings and resolutions exceed that threshold. This suggests that for most users, the GTX 1660 SUPER can handle Minecraft at 1080p or 1440p with high settings, but 4K requires dropping to Low or Medium presets.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the limiting component clearly. At 1080p Low, the combo achieves 300 FPS, which is the maximum measured in this dataset. At 1440p Low, it drops to 189 FPS, a 37% decrease. At 4K Low, it falls to 99 FPS, another 48% decrease from 1440p. The cumulative drop from 1080p to 4K is 67%, which is nearly proportional to the pixel count increase (from 2.1 million pixels at 1080p to 8.3 million at 4K, a 4x increase, but the FPS drop is less than 4x, indicating some CPU involvement). However, the fact that the FPS drops are consistent across all settings (37% from 1080p to 1440p, 48% from 1440p to 4K) points to the GPU as the primary scaling factor.

At 1080p Ultra, the combo averages 118 FPS, which drops to 74 FPS at 1440p (37% decrease) and then to 39 FPS at 4K (47% decrease). The 39 FPS at 4K Ultra represents a 67% drop from 1080p Ultra, mirroring the Low setting’s scaling. This consistency suggests that the GPU’s fill rate and memory bandwidth are the limiting resources. The GTX 1660 SUPER’s 336.0 GB/s bandwidth and 85.68 GPixel/s pixel rate are simply not enough to sustain high frame rates at 4K, even with the i5-14600KF providing ample CPU horsepower.

The scaling behavior also indicates that the CPU is not a significant constraint at any resolution. If the CPU were the bottleneck, the FPS drops from 1080p to 4K would be smaller, because the GPU would have more time to render each frame. Instead, the near-linear scaling with pixel count suggests that the GPU is fully utilized at all resolutions. At 1080p Low, the 300 FPS ceiling might be a game engine limit or a CPU limit, but the fact that it drops to 99 FPS at 4K Low (a 67% reduction) shows that the GPU is the dominant factor. The i5-14600KF’s 90th percentile CPU ranking and high single-core performance (4594 in Cinebench R23) are more than sufficient for Minecraft, leaving the GTX 1660 SUPER as the clear bottleneck.

FAQ

Q: What is the best resolution and settings combo for this system in Minecraft?

A: Based on the measured FPS data, 1080p with Ultra settings delivers an average of 118 FPS, which is smooth and visually detailed. For higher resolutions, 1440p High averages 119 FPS, while 4K High drops to 62 FPS. The system can handle 4K Low at 99 FPS, but 4K Ultra is not playable at 39 FPS.

Q: Why does the combo rank so low (3085 out of 3710) despite having a powerful CPU?

A: The combo’s rank is driven by the GPU, which sits at the 53rd percentile among all GPUs, while the CPU ranks at the 90th percentile. The GTX 1660 SUPER’s 6 GB VRAM and 5.027 TFLOPS of FP32 performance are the limiting factors, especially at 4K, where it cannot maintain high frame rates.

Q: Is the CPU or GPU the bottleneck in this pairing?

A: The GPU is the clear bottleneck. Evidence comes from resolution scaling: FPS drops by 37% from 1080p to 1440p and by 48% from 1440p to 4K, which correlates with pixel count increases. The CPU’s high single-core score (4594 in Cinebench R23) and 5.30 GHz boost clock are more than adequate for Minecraft.

Q: Can this system run Minecraft at 4K?

A: Yes, but only at lower settings. At 4K Low, the average FPS is 99, at Medium it is 78, and at High it is 62. At 4K Ultra, the average drops to 39 FPS, which is below the 60 FPS threshold for smooth gameplay.

Q: How does the GTX 1660 SUPER compare to its nearest rivals in synthetic benchmarks?

A: The GTX 1660 SUPER averages 12986 in GPU benchmarks, which is 0.4% ahead of the RTX 3050 Ti Mobile (12940) and the RX 580 (12928), and 0.9% ahead of the Radeon 740M (12870). It trails the Tesla M2090 (13075) by 0.7%, showing it is competitively positioned in its class.

Q: What is the maximum FPS this combo can achieve in Minecraft?

A: The highest recorded average FPS is 300, achieved at 1080p Low settings. At 1080p Medium, it averages 238 FPS, and at High, 189 FPS. The 300 FPS figure likely represents a game engine or vsync limit rather than a hardware ceiling, given the CPU’s capabilities.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce GTX 1660 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 99.0
3840x2160 Medium 78.0
3840x2160 High 62.0
3840x2160 Ultra 39.0
2560x1440 Low 189.0
2560x1440 Medium 150.0
2560x1440 High 119.0
2560x1440 Ultra 74.0
1920x1080 Low 300.0
1920x1080 Medium 238.0
1920x1080 High 189.0
1920x1080 Ultra 118.0

Minecraft with ii5-14600KF + Other GPUs

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Minecraft with GTX 1660 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-14600KF + GTX 1660 SUPER

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