Minecraft
This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 62 | 78 | 99 |
| 1440p QHD | 74 | 119 | 150 | 189 |
| 1080p Full HD | 118 | 189 | 238 | 300 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-14400F + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
How This Combo Ranks
The Intel Core i5-14400F paired with the NVIDIA GeForce GTX 1660 SUPER ranks 3085 out of 3710 tested combos in Minecraft. That places this configuration in the lower-mid tier of the database, roughly in the 17th percentile of all tested systems. While the rank may seem modest, the context of Minecraft's performance profile matters greatly—this game is far more forgiving on hardware than most modern titles, so a lower combo rank does not translate to a poor experience.
Looking at the individual components, the CPU sits in the 83rd percentile among all processors, while the GPU lands in the 53rd percentile among all graphics cards. The CPU is clearly the stronger half of this pairing, which is unusual for gaming systems and has direct implications for how this combo behaves across different settings and resolutions. The GPU's percentile ranking is close to its nearest rivals: it trails the NVIDIA GeForce RTX 3050 Ti Mobile by 0.4%, matches the AMD Radeon RX 580 at 0.4%, and sits 0.7% above the NVIDIA Tesla M2090. These tight margins indicate the GTX 1660 SUPER is a well-understood mid-range performer.
The CPU's nearest rivals show similarly tight grouping: the AMD Ryzen 7 PRO 8840U is 0.1% ahead, the Intel Core i9-11900 is 0.2% ahead, the AMD Ryzen 7 6800HS is 0.2% behind, and the Intel Core i7-12800H is 0.5% ahead. This suggests the i5-14400F is consistently competitive with a broad range of mid-to-high-end chips from both Intel and AMD. The combination of a strong CPU with a mid-tier GPU creates a system that can push high frame rates when the GPU is not the bottleneck, which is exactly what Minecraft's measured data shows.
CPU Role
The Intel Core i5-14400F is a 10-core, 16-thread processor based on Raptor Lake architecture, manufactured on Intel's 10 nm process. Its base clock is 2.50 GHz with a boost clock of 4.70 GHz, and it carries 20 MB of shared L3 cache alongside 1.25 MB of L2 cache per core. The chip supports both DDR4 and DDR5 memory in dual-channel configuration, and its 65 W TDP classifies it as a mainstream desktop part. The processor is built for the Intel Socket 1700 platform and supports PCIe Gen 5 with 16 lanes from the CPU.
In synthetic benchmarks, the i5-14400F demonstrates strong multi-threaded capability: it scores 21,645 in Cinebench R23 multi-core, 9,090 in Cinebench R20 multi-core, and 2,181 in Cinebench R15 multi-core. Single-thread performance is equally solid, with scores of 3,055 in Cinebench R23 single-core, 1,283 in Cinebench R20 single-core, and 307 in Cinebench R15 single-core. Geekbench results show 11,268 multi-core and 2,058 single-core. The PassMark multi-thread score is 25,470, with a single-thread score of 3,701.
Minecraft is known to be heavily single-thread dependent in its core simulation and chunk loading, but modern versions leverage multiple threads for rendering and world generation. The i5-14400F's 10 cores and 16 threads provide ample headroom for these tasks. Its high boost clock of 4.70 GHz is particularly beneficial for Minecraft's main game loop, which often runs on one or two primary threads. The CPU's 83rd percentile ranking among all processors means it outperforms the vast majority of installed CPUs, ensuring that frame rate drops in this game will rarely be caused by processor limitations.
The CPU's benchmark profile shows a balanced performer: its PassMark integer math score of 81,524 and floating point math score of 61,319 indicate strong general-purpose compute, while its data compression score of 315,521 and encryption score of 16,949 suggest robust memory and cache handling. The 20 MB L3 cache helps with the sort of block-data streaming Minecraft performs when loading new chunks.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER is a Turing-architecture graphics card built on TSMC's 12 nm process, featuring the TU116 chip with 6,600 million transistors on a 284 mm² die. It comes with 6 GB of GDDR6 memory on a 192-bit bus, delivering 336.0 GB/s of bandwidth. The card's base clock is 1530 MHz with a boost clock of 1785 MHz, and memory runs at 1750 MHz (14 Gbps effective). It has 1,408 shading units, 88 texture mapping units, and 48 raster output units. Its pixel rate is 85.68 GPixel/s, texture rate is 157.1 GTexel/s, and FP32 performance is 5.027 TFLOPS.
In GPU benchmarks, the GTX 1660 SUPER scores 12,699 in PassMark G3D, 52,490 in Geekbench OpenCL, and 57,102 in Geekbench Vulkan. Its PassMark G2D score is 805, and GPU compute score is 5,076. DirectX 11 performance shows a score of 104, while DirectX 12 scores 50 and DirectX 10 scores 65. The card's 53rd percentile ranking among all GPUs places it squarely in the mid-range category.
For Minecraft, the GTX 1660 SUPER's 6 GB VRAM is more than sufficient—the game's textures and chunk data rarely exceed even 2-3 GB, even with high-resolution texture packs. The 336.0 GB/s memory bandwidth helps with rapid texture streaming and chunk updates. The card's lack of ray tracing cores is irrelevant for Minecraft's default rendering path, which uses traditional rasterization. The 1,408 shading units provide enough pixel throughput to handle the game's relatively simple geometry and lighting at high frame rates.
The GPU's nearest rivals in the database are the NVIDIA GeForce RTX 3050 Ti Mobile (0.4% ahead), AMD Radeon RX 580 (0.4% ahead), NVIDIA Tesla M2090 (0.7% behind), and AMD Radeon 740M (0.9% ahead). These tight margins show the GTX 1660 SUPER holds its own against a range of mobile and desktop parts, though it sits at the lower boundary of what could be considered "smooth 4K capable" in synthetic workloads.
Measured FPS Breakdown
The measured FPS data reveals a system that handles Minecraft very well at lower resolutions but begins to strain at higher ones. At 1080p, the combo delivers excellent performance across all settings: Low settings hit 300 FPS average, Medium reaches 238 FPS (with a minimum of 202 and maximum of 273), High achieves 189 FPS, and Ultra still manages 118 FPS. This is a smooth experience at any settings level, with even the most demanding preset staying well above the 60 FPS threshold.
Moving to 1440p, the numbers remain strong. Low settings produce 189 FPS average, Medium gives 150 FPS (minimum 127, maximum 172), High delivers 119 FPS, and Ultra drops to 74 FPS. The 1440p results show the GPU beginning to take on more work, but the frame rates remain playable at every setting. Even at Ultra, the 74 FPS average is comfortable for most players.
At 4K (3840x2160), the picture changes noticeably. Low settings still yield a respectable 99 FPS average, Medium drops to 78 FPS (minimum 67, maximum 90), High falls to 62 FPS, and Ultra drops to 39 FPS. The 4K results reveal the GTX 1660 SUPER's limitations: while the card can handle Minecraft at 4K on lower presets, Ultra settings push it below the 60 FPS threshold, and even High settings hover right at the edge.
The pattern across all resolutions is consistent: Low settings roughly double the frame rate compared to Ultra. At 1080p, the gap is from 300 FPS down to 118 FPS; at 1440p, from 189 FPS to 74 FPS; at 4K, from 99 FPS to 39 FPS. This consistent scaling suggests a predictable relationship between settings level and performance, with the GPU becoming the limiting factor as resolution increases.
FAQ
Q: What is the best resolution for this combo in Minecraft?
A: The data shows 1080p is the sweet spot. Every settings preset at 1080p averages at least 118 FPS, with Low hitting 300 FPS. At 1440p, Ultra drops to 74 FPS, and at 4K, Ultra falls to 39 FPS. For consistent high frame rates, 1080p is the safest choice.
Q: Can this system run Minecraft at 4K?
A: Yes, but with caveats. At 4K, Low settings average 99 FPS, Medium averages 78 FPS, and High averages 62 FPS. Ultra drops to 39 FPS. If you want 60+ FPS at 4K, stick to High settings or lower.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-14400F is within 0.5% of all four nearest rivals. It is 0.1% behind the AMD Ryzen 7 PRO 8840U, 0.2% behind the Intel Core i9-11900, 0.2% ahead of the AMD Ryzen 7 6800HS, and 0.5% ahead of the Intel Core i7-12800H. These are effectively identical performance levels.
Q: How does the GPU compare to its nearest rivals?
A: The GTX 1660 SUPER is within 0.9% of all four nearest rivals. It is 0.4% behind the RTX 3050 Ti Mobile, 0.4% behind the RX 580, 0.7% ahead of the Tesla M2090, and 0.9% behind the Radeon 740M. The margins are negligible for gaming purposes.
Q: What are the minimum FPS numbers for Medium settings?
A: At 1080p Medium, the minimum FPS is 202. At 1440p Medium, it is 127. At 4K Medium, it is 67. All other settings and resolutions do not have minimum FPS data available.
Q: Is the CPU or GPU more likely to bottleneck this system?
A: The data suggests the GPU is the limiting factor at higher resolutions. At 1080p, where the GPU has less work, the CPU's strong single-thread performance (3,055 in Cinebench R23 single-core) allows frame rates up to 300 FPS. At 4K, frame rates drop significantly, indicating the GPU cannot keep up with the increased pixel workload.
Settings Recommendations
For the best balance of visual quality and performance, Medium settings at 1080p provide the most compelling experience. The average FPS of 238 with a minimum of 202 ensures no noticeable frame drops, and Medium settings in Minecraft include most visual enhancements without the heavy load of High or Ultra. Players with 1440p monitors should also consider Medium, where the 150 FPS average and 127 FPS minimum remain smooth.
If you prioritize maximum visual fidelity, High settings at 1080p delivers 189 FPS, and at 1440p it still achieves 119 FPS. These are both well above the 60 FPS threshold and offer better rendering quality than Medium. However, at 4K, High settings drop to 62 FPS—playable but close to the edge.
Ultra settings are only recommended for 1080p, where they produce 118 FPS. At 1440p, Ultra drops to 74 FPS, which is acceptable but noticeably lower. At 4K, Ultra's 39 FPS is below the standard for comfortable gameplay. Low settings are unnecessary at 1080p and 1440p given the strong performance at higher presets, but at 4K, Low's 99 FPS is the best way to enjoy 4K resolution with this hardware.
For the smoothest possible experience with no regard for visual quality, Low settings at 1080p caps out at 300 FPS, matching the likely refresh rate limit of most monitors. For balanced play, Medium at 1080p or 1440p is the data-supported recommendation.
Resolution Scaling
The FPS drop from 1080p to 4K reveals where this combo's bottleneck lies. At Low settings, frame rates go from 300 FPS at 1080p to 189 FPS at 1440p (a 37% drop) and then to 99 FPS at 4K (a 67% drop from 1080p). At Medium settings, the progression is 238 FPS to 150 FPS to 78 FPS—a 37% drop from 1080p to 1440p and a 67% drop from 1080p to 4K. High settings show 189 FPS to 119 FPS to 62 FPS, a 37% drop to 1440p and 67% to 4K. Ultra settings drop from 118 FPS to 74 FPS to 39 FPS, a 37% drop and 67% drop respectively.
The consistent ~37% drop when moving from 1080p to 1440p and ~67% drop when moving to 4K indicates a GPU-bound scenario at higher resolutions. The number of pixels increases by 78% from 1080p to 1440p and by 300% from 1080p to 4K, yet the frame rate drops are not proportional to pixel count. This suggests Minecraft's rendering workload scales sub-linearly with resolution, likely because the game's geometry complexity is relatively low.
The CPU's strong single-thread performance keeps frame rates high at 1080p, where the GPU is under less load. As resolution increases, the GPU's pixel fill rate and memory bandwidth become more significant. The GTX 1660 SUPER's 336.0 GB/s bandwidth and 85.68 GPixel/s pixel rate are sufficient for 1080p and 1440p but struggle at 4K, especially on higher presets. The 4K Ultra result of 39 FPS indicates the GPU is the definitive bottleneck at that resolution and settings level.
The data shows this combo is best suited for 1080p and 1440p gaming, where it delivers excellent performance across all settings. At 4K, the system requires a compromise on settings to maintain playable frame rates, with Low and Medium being the only presets that stay above 60 FPS.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce GTX 1660 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 99.0 |
| 3840x2160 | Medium | 78.0 |
| 3840x2160 | High | 62.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 189.0 |
| 2560x1440 | Medium | 150.0 |
| 2560x1440 | High | 119.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 300.0 |
| 1920x1080 | Medium | 238.0 |
| 1920x1080 | High | 189.0 |
| 1920x1080 | Ultra | 118.0 |
Minecraft with ii5-14400F + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with GTX 1660 SUPER + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii5-14400F + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.