Minecraft
This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 74 | 93 | 117 |
| 1440p QHD | 88 | 141 | 177 | 224 |
| 1080p Full HD | 139 | 223 | 281 | 355 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-10400F + NVIDIA GeForce RTX 2060, In-Depth Analysis
Resolution Scaling
The measured FPS data for Minecraft with the Intel Core i5-10400F and NVIDIA GeForce RTX 2060 shows a clear pattern of performance degradation as resolution increases. At 1920x1080 with Low settings, the combo delivers 355 FPS average. Moving to 2560x1440 at the same settings drops that figure to 224 FPS, a reduction of 131 FPS. At 3840x2160, the Low preset yields 117 FPS. The scaling from 1080p to 4K at Low settings represents a 67% reduction in frame rate.
The High preset tells a similar story. At 1080p, the system produces 223 FPS. At 1440p, it manages 141 FPS. At 4K, the average falls to 74 FPS. The drop from 1080p to 1440p at High settings is 82 FPS, while the drop from 1440p to 4K is 67 FPS. This suggests the scaling penalty is nearly linear as pixel count increases.
Medium settings show the most complete data set, with min and max FPS recorded at every resolution. At 1080p Medium, the average is 281 FPS with a minimum of 239 FPS and maximum of 323 FPS. At 1440p Medium, the average drops to 177 FPS, with min and max of 151 FPS and 204 FPS respectively. At 4K Medium, the average is 93 FPS, with min and max of 79 FPS and 107 FPS.
Ultra settings produce the most demanding workload. The 1080p Ultra preset yields 139 FPS average. At 1440p Ultra, the average falls to 88 FPS. At 4K Ultra, the system manages only 46 FPS. This represents a 67% reduction from 1080p to 4K, identical to the proportional drop seen at Low settings.
The scaling behavior indicates that at lower resolutions, the CPU has sufficient headroom to feed the GPU, while at 4K, the GPU becomes the primary limiting factor. The 4K Ultra result of 46 FPS is notably below the 60 FPS threshold typically considered smooth gameplay, while 4K High at 74 FPS stays above it. The data suggests that this combination handles 1440p comfortably across all settings, with even Ultra averaging 88 FPS at that resolution.
How This Combo Ranks
The combo of Intel Core i5-10400F and NVIDIA GeForce RTX 2060 ranks 2881 out of 3710 tested combinations for Minecraft. This places it in the lower portion of the tested pool, at roughly the 22nd percentile of all combos. The ranking reflects the age of both components relative to the current test population, though the measured performance demonstrates that this pairing remains fully playable for the game.
The CPU itself sits at the 68th percentile among all tested processors, with an average benchmark score of 14185. Its nearest rivals include the Intel Xeon 6756E with an average score of 14163 and a delta of 0.2%, the Intel Core 7 160UL at 14232 with a delta of -0.3%, the AMD EPYC 7552 at 14115 with a delta of 0.5%, and the AMD Ryzen 3 7320C at 14277 with a delta of -0.6%. These extremely small deltas indicate that the i5-10400F is clustered tightly with these other processors, with performance differences of less than one percent.
The GPU ranks at the 58th percentile among all tested graphics cards, with an average benchmark score of 15290. Its nearest rivals are the NVIDIA GeForce GTX 580 with an identical average score of 15283 and a delta of 0%, the AMD Radeon 680M at 15270 with a delta of 0.1%, the NVIDIA GeForce RTX 3050 OEM at 15199 with a delta of 0.6%, and the AMD Radeon RX 7600 at 15171 with a delta of 0.8%. The RTX 2060 effectively ties with the GTX 580 in average score, which is remarkable given the generational gap between them.
The combo ranking of 2881 out of 3710 suggests that while this pairing is not at the top of the charts, it delivers consistent, playable performance in Minecraft across most settings and resolutions. The data indicates that the bottleneck shifts from CPU-bound at 1080p to GPU-bound at 4K, and the measured frame rates at 1440p and below remain well above competitive thresholds.
FAQ
Q: What is the highest average FPS this combo achieves in Minecraft?
A: The highest measured average FPS is 355 at 1920x1080 with Low settings. The next highest is 281 FPS at 1080p Medium, followed by 224 FPS at 1440p Low.
Q: Can this system maintain 60 FPS at 4K?
A: Yes, at 4K High the average FPS is 74, and at 4K Medium it is 93. The 4K Low preset averages 117 FPS. However, 4K Ultra drops to 46 FPS average, which falls below the 60 FPS threshold.
Q: How does the RTX 2060 compare to its nearest rivals in average benchmark score?
A: The RTX 2060 has an average benchmark score of 15290. It ties with the GTX 580 at 15283 (0% delta), sits 0.1% above the AMD Radeon 680M at 15270, 0.6% above the RTX 3050 OEM at 15199, and 0.8% above the AMD Radeon RX 7600 at 15171.
Q: What is the CPU's percentile ranking among all tested processors?
A: The Intel Core i5-10400F sits at the 68th percentile among all CPUs, with an average benchmark score of 14185. Its closest rival is the Intel Xeon 6756E, which scores 14163, a delta of only 0.2%.
Q: What is the best resolution for this combo in Minecraft?
A: Based on the measured data, 2560x1440 provides the best balance. At High settings the average is 141 FPS, at Medium it is 177 FPS, and even Ultra maintains 88 FPS. All of these exceed typical smoothness targets with substantial headroom.
Q: Does the system show CPU or GPU limitations in Minecraft?
A: At 1080p, the FPS values are extremely high (139-355 FPS depending on settings), suggesting the CPU is the primary limiter due to the game's single-threaded nature. At 4K Ultra, the 46 FPS result indicates the GPU becomes the bottleneck, as the pixel workload overwhelms the RTX 2060.
Settings Recommendations
The measured data provides clear guidance on the optimal settings for this hardware combination. At 1920x1080, all presets deliver playable frame rates. Low settings produce 355 FPS, which is excessive for most displays. Medium settings at 281 FPS with a minimum of 239 FPS offer a good balance between visual quality and performance. High settings at 223 FPS remain well above any practical refresh rate. Ultra at 139 FPS is also smooth, making 1080p a resolution where the user can freely choose based on visual preference.
At 2560x1440, the situation becomes more nuanced. Medium settings provide 177 FPS average with a minimum of 151 FPS, which is excellent for high-refresh-rate monitors. High settings at 141 FPS also clear the 120 FPS threshold comfortably. Ultra settings at 88 FPS average are still playable but require a 60 Hz or 75 Hz display to fully benefit. Low settings at 224 FPS are unnecessary unless pursuing maximum competitive performance.
At 3840x2160, the choices narrow. Low settings at 117 FPS are smooth. Medium at 93 FPS with a minimum of 79 FPS is also acceptable. High at 74 FPS is playable on 60 Hz displays. Ultra at 46 FPS is not recommended for smooth gameplay, as the frame pacing will suffer. The best experience at 4K is Medium settings, which offers a 93 FPS average and a 79 FPS minimum, keeping the experience above 60 FPS even in demanding scenes.
For most users, the recommended configuration is 2560x1440 with Medium settings, which delivers a 177 FPS average and a 151 FPS minimum. This provides a substantial performance margin for any display up to 144 Hz. For 4K users, Medium settings are the sweet spot, with High being a viable alternative for those prioritizing visual fidelity over frame rate headroom.
Measured FPS Breakdown
At 1920x1080, the system produces its highest frame rates. Low settings average 355 FPS. Medium settings average 281 FPS, with a minimum of 239 FPS and a maximum of 323 FPS. High settings average 223 FPS. Ultra settings average 139 FPS. The spread between Low and Ultra at 1080p is 216 FPS, indicating the substantial impact of quality presets at this resolution.
At 2560x1440, the frame rates remain high but show the expected reduction. Low settings average 224 FPS. Medium settings average 177 FPS, with a minimum of 151 FPS and a maximum of 204 FPS. High settings average 141 FPS. Ultra settings average 88 FPS. The spread between Low and Ultra here is 136 FPS, narrower than at 1080p, suggesting the GPU begins to assert more influence.
At 3840x2160, the system's limits become apparent. Low settings average 117 FPS. Medium settings average 93 FPS, with a minimum of 79 FPS and a maximum of 107 FPS. High settings average 74 FPS. Ultra settings average 46 FPS. The spread between Low and Ultra is 71 FPS, the smallest of any resolution, confirming that the GPU is the dominant constraint at 4K.
The Medium preset is the only one with complete min/max data at all three resolutions. The consistency of the minimum values relative to averages is notable: at 1080p the minimum is 85% of the average, at 1440p it is 85%, and at 4K it is 85%. This consistent ratio suggests stable frame delivery without severe spikes or drops.
CPU Role
The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, built on Intel's 14 nm process. It has a base clock of 2.90 GHz and a boost clock of 4.30 GHz. The L3 cache is 12 MB shared, with 64 KB L1 and 256 KB L2 per core. The processor supports DDR4 memory with dual-channel configuration and a memory bandwidth of 42.7 GB/s. It operates on the Intel Socket 1200 platform with PCIe Gen 3, offering 16 lanes from the CPU.
In synthetic benchmarks, the i5-10400F demonstrates strong multi-threaded performance. Its Cinebench R23 multicore score is 10283, while the single-core score is 1451. The Geekbench multicore score is 6257, with a single-core score of 1420. The 3DMark results show scaling from 1350 in the 2-thread test to 4748 in the 16-thread test, indicating efficient utilization of additional threads. The PassMark multithread score is 12115, with a single-thread score of 2541.
Minecraft is known to be sensitive to single-thread performance due to its Java-based engine. The i5-10400F's single-thread capabilities, as evidenced by its 3DMark single-thread score of 688 and Cinebench R23 single-core score of 1451, are adequate for the game's demands. The 6-core, 12-thread configuration provides headroom for background tasks and server-side operations if the user runs a local Minecraft server.
The CPU's 68th percentile ranking among all processors reflects its position as a mid-range part. The nearest rivals show deltas under 1%, indicating that the i5-10400F is not meaningfully differentiated from its closest competitors in average benchmark score. The boost clock of 4.30 GHz is the key feature for Minecraft's single-threaded workload, as higher clocks translate directly to better frame rates in CPU-bound scenarios.
GPU Role
The NVIDIA GeForce RTX 2060 is built on the Turing architecture using TSMC's 12 nm process. The TU106 chip contains 10,800 million transistors on a 445 mm² die. The GPU has 1920 shading units, 120 TMUs, and 48 ROPs. It includes 30 RT cores and 240 tensor cores, supporting DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.
The memory subsystem consists of 6 GB of GDDR6 on a 192-bit bus, providing 336.0 GB/s of bandwidth. The memory clock is 1750 MHz, with 14 Gbps effective speed. The GPU's base clock is 1365 MHz, boosting to 1680 MHz. The compute capabilities include 6.451 TFLOPS FP32 and 12.90 TFLOPS FP16. The pixel rate is 80.64 GPixel/s, and the texture rate is 201.6 GTexel/s.
In Minecraft, the GPU's role becomes increasingly important at higher resolutions. The measured data shows that at 1080p, even Ultra settings produce 139 FPS, indicating the GPU has ample headroom. At 1440p, the GPU load increases, with Ultra producing 88 FPS. At 4K, the GPU becomes the limiting factor, with Ultra dropping to 46 FPS.
The RTX 2060's 58th percentile ranking places it near the middle of the GPU pool. Its average benchmark score of 15290 ties closely with the GTX 580 at 15283, and it sits within 1% of the Radeon 680M, RTX 3050 OEM, and Radeon RX 7600. The 6 GB VRAM capacity is sufficient for Minecraft's texture requirements, even with modded installations that may increase memory usage.
The GPU's 192-bit memory bus and 336.0 GB/s bandwidth are adequate for the game's needs, as evidenced by the smooth scaling from 1080p to 1440p. At 4K, the bandwidth and compute resources become strained, particularly at Ultra settings where the 46 FPS result indicates the GPU is saturated. The RTX 2060's ray tracing cores are not utilized by Minecraft in its standard rendering path, so their presence does not directly impact the measured performance.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 2060 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 117.0 |
| 3840x2160 | Medium | 93.0 |
| 3840x2160 | High | 74.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 224.0 |
| 2560x1440 | Medium | 177.0 |
| 2560x1440 | High | 141.0 |
| 2560x1440 | Ultra | 88.0 |
| 1920x1080 | Low | 355.0 |
| 1920x1080 | Medium | 281.0 |
| 1920x1080 | High | 223.0 |
| 1920x1080 | Ultra | 139.0 |
Minecraft with ii5-10400F + Other GPUs
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Minecraft with RTX 2060 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
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