Minecraft

Minecraft

AVERAGE FPS
127
excellent

This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 57 72 91
1440p QHD 68 109 138 174
1080p Full HD 108 173 218 275

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 72
3840x2160 High 57
3840x2160 Ultra 36
2560x1440 Low 174
2560x1440 Medium 138
2560x1440 High 109
2560x1440 Ultra 68
1920x1080 Low 275
1920x1080 Medium 218
1920x1080 High 173
1920x1080 Ultra 108

Minecraft with Intel Core i3-12100F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 3050 4 GB delivers a distinctive performance profile in Minecraft, one that shifts dramatically depending on resolution and settings. The data shows a system that is remarkably capable at 1080p, offering high refresh rate potential, but which becomes increasingly constrained as resolution climbs. This analysis breaks down the measured FPS across the board, examining the roles of the GPU and CPU, and contextualizes the combo's standing among all tested configurations.

Resolution Scaling

The measured FPS data reveals a clear and steep performance curve as resolution increases from 1920x1080 to 3840x2160. At the High preset, the average frame rate drops from 173 FPS at 1080p, to 109 FPS at 1440p, and finally to 57 FPS at 4K. This represents a reduction of approximately 37% from 1080p to 1440p, and a further 48% from 1440p to 4K. The total scaling from 1080p to 4K at High settings is a 67% drop in average FPS, which is a substantial penalty.

This scaling pattern is a classic indicator of a system becoming GPU-limited at higher resolutions. At 1080p, the frame rates are high enough that the CPU's single-thread performance is likely a significant factor, but the GPU is still able to keep up. As the pixel count increases, the rendering load on the NVIDIA GeForce RTX 3050 4 GB grows exponentially, and the GPU's capabilities become the primary bottleneck. The transition from 218 FPS at 1080p Medium to 138 FPS at 1440p Medium, and then to 72 FPS at 4K Medium, reinforces this trend, with a 67% total reduction from 1080p to 4K.

The Low preset shows the same fundamental behavior, albeit at higher absolute frame rates. Average FPS goes from 275 at 1080p, to 174 at 1440p, and down to 91 at 4K. The percentage drop from 1080p to 4K here is 67%, identical to the High preset, which suggests that the scaling factor is consistent regardless of the graphical load, pointing to a fixed resolution-dependent cost. The Ultra preset is the most punishing, with average FPS falling from 108 at 1080p, to 68 at 1440p, and 36 at 4K. This 67% decrease from 1080p to 4K at Ultra settings further confirms that the resolution is the dominant variable affecting performance, and that the RTX 3050 4 GB's rendering throughput is the limiting component.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is built on the Ampere architecture with a GA107 chip, and its specifications directly explain the observed performance ceilings. The GPU has 4 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 192.0 GB/s. While this is sufficient for 1080p in most titles, the data suggests it becomes a limiting factor at higher resolutions and settings. The memory clock is 1500 MHz, running at 12 Gbps effective, and the core has a base clock of 1545 MHz with a boost of 1740 MHz.

The GPU's raw compute capabilities include 2048 shading units, 64 TMUs, and 32 ROPs, with a texture rate of 111.4 GTexel/s and a pixel rate of 55.68 GPixel/s. These figures are reflected in the frame rates; the card is capable of producing high FPS at lower resolutions, but the 4K results show it struggling to maintain high averages. The FP32 performance is 7.127 TFLOPS, which is a modest figure for 4K gaming. The 90 W TDP and 250 W suggested PSU indicate a power-efficient card, but also one that is not designed for extreme high-resolution workloads.

The fact that the average FPS at 4K Ultra is just 36, while at 1080p Ultra it is 108, highlights the GPU's limitations. The data suggests that the 4 GB VRAM capacity, coupled with the 192.0 GB/s bandwidth, is insufficient to handle the demands of 4K with high-detail textures, causing the performance to plummet. The GPU is the clear bottleneck in this configuration at 4K, as evidenced by the steep drop in FPS regardless of the preset. While the card can push 91 FPS at 4K Low, the scaling to Medium (72 FPS), High (57 FPS), and Ultra (36 FPS) shows a consistent and predictable degradation as the GPU is tasked with more work per frame.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor from the Alder Lake-S architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its benchmark scores indicate strong single-thread performance, which is crucial for Minecraft's engine. For instance, it scores 1674 in Cinebench R23 single-core and 1932 in Geekbench single-core. This strength is likely why the system can achieve very high frame rates at 1080p, where CPU overhead is more significant relative to GPU load.

In contrast, its multi-threaded performance is more modest, with a Cinebench R23 multi-core score of 11860 and a Passmark multithread score of 14015. The 3DMark scores show a plateau from 4 threads (2859) to 8 threads (4026) to max threads (4023), indicating that scaling beyond 4 cores is minimal for this chip. In Minecraft, which typically relies on one or two main threads for world generation and game logic, this single-thread capability is a major asset.

The data suggests that at 1080p, the CPU is not the limiting factor, as the frame rates are high enough to suggest the GPU is still the primary constraint. The 275 FPS at 1080p Low and 218 FPS at 1080p Medium indicate that the i3-12100F can feed the RTX 3050 4 GB well. However, as resolution increases, the GPU's workload intensifies, and the CPU's role diminishes. The relatively consistent percentage drop in FPS across all settings when moving from 1080p to 4K suggests that the CPU is not causing a secondary bottleneck; the performance decline is almost entirely attributable to the GPU's limitations. The CPU's percentile ranking of 68 out of all CPUs, with an average benchmark score of 13494, places it as a mid-range performer, but its single-threaded excellence makes it a suitable match for this game at lower resolutions.

How This Combo Ranks

The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 3050 4 GB ranks 3214 out of 3710 tested combos in Minecraft. This places it in the 13th percentile of all tested systems, indicating that while it is far from the top, it is not at the very bottom either. This ranking is a reflection of the GPU's limited 4 GB VRAM and modest compute power, which drags down the overall score when compared to more powerful graphics cards.

Looking at the CPU's nearest rivals, the i3-12100F has an average benchmark score of 13494, which is nearly identical to the Intel Core 3 N355 (13492, 0% delta) and the Intel Core i5-9500 (13452, 0.3% delta). It is slightly behind the Intel Core 5 120UL (13594, -0.7% delta) and ahead of the Intel Core i7-1250U (13351, 1.1% delta). This shows that the CPU is a solid mid-tier performer, but the overall combo rank is more heavily influenced by the GPU's standing. The GPU's percentile rank is 50, meaning it performs at the median level of all GPUs, but its absolute capabilities are the bottleneck for this specific title's higher resolutions.

The rank of 3214 is a direct consequence of the system's performance at 4K, where the average FPS drops to 36 on Ultra settings. This is a playable frame rate for some, but it is far from the high-refresh-rate experience that the 1080p results suggest the system is capable of. The combo's position in the rankings is thus a tale of two resolutions: a competent 1080p machine that falls behind when pushed to 4K.

FAQ

Q: What is the average FPS at 1080p with the High preset?

A: The measured average FPS is 173 at 1920x1080 with the High settings preset.

Q: How much does performance drop when moving from 1080p to 4K at the Medium preset?

A: The average FPS drops from 218 at 1920x1080 to 72 at 3840x2160 with the Medium preset, a reduction of 67%.

Q: Is the CPU or GPU the main bottleneck at 4K resolution?

A: The data indicates the GPU is the primary bottleneck at 4K. The average FPS falls to 36 at Ultra settings, and the consistent performance drop across all presets points to the NVIDIA GeForce RTX 3050 4 GB's rendering capabilities as the limiting factor, not the Intel Core i3-12100F.

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS in the measured data is 275, achieved at 1920x1080 with the Low settings preset.

Q: How does this combo rank among all tested configurations in Minecraft?

A: The combo ranks 3214 out of 3710 tested combos, placing it in the lower portion of the rankings.

Q: What is the minimum FPS recorded at 1440p Medium settings?

A: The minimum FPS recorded at 2560x1440 with the Medium preset is 117, with a maximum of 158.

Measured FPS Breakdown

The following table details the exact measured average FPS, with minimum and maximum where available, for each resolution and settings preset.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

| :--------- | :------- | ------: | ------: | ------: |

| 3840x2160 | High | 57 | -- | -- |

| 3840x2160 | Low | 91 | -- | -- |

| 3840x2160 | Medium | 72 | 61 | 83 |

| 3840x2160 | Ultra | 36 | -- | -- |

| 2560x1440 | High | 109 | -- | -- |

| 2560x1440 | Low | 174 | -- | -- |

| 2560x1440 | Medium | 138 | 117 | 158 |

| 2560x1440 | Ultra | 68 | -- | -- |

| 1920x1080 | High | 173 | -- | -- |

| 1920x1080 | Low | 275 | -- | -- |

| 1920x1080 | Medium | 218 | 185 | 251 |

| 1920x1080 | Ultra | 108 | -- | -- |

The data shows a consistent hierarchy: Low settings always yield the highest FPS, followed by Medium, High, and then Ultra. At 1080p, all presets are playable, with even the Ultra preset maintaining an average of 108 FPS. At 1440p, the Ultra preset drops to 68 FPS, which may be less smooth on a high-refresh-rate monitor. At 4K, only the Low preset remains above 90 FPS, while the Ultra preset drops to 36 FPS, which is below the 60 FPS threshold for smooth gameplay.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this hardware combination depends heavily on the target resolution.

For 1080p gaming, the High preset offers an excellent balance, delivering an average of 173 FPS. This is well above the 144 Hz refresh rate common in many monitors, providing a very smooth experience. The Ultra preset is also viable, with 108 FPS, but the visual fidelity gain may not justify the 38% performance drop from High. For competitive play or maximum frame rates, the Low preset at 275 FPS is an option, but most users will find High to be the sweet spot.

At 1440p, the High preset provides a solid 109 FPS, which is still suitable for most displays. The Medium preset at 138 FPS is also a good choice if a higher refresh rate is desired. The Ultra preset at 68 FPS is borderline, but it may be acceptable for slower-paced gameplay. The data suggests that Medium or High is the recommended range for 1440p.

For 4K, the situation is more challenging. The Ultra preset is not recommended, as the 36 FPS average will likely result in a stuttery experience. The High preset at 57 FPS is also marginal. The Low preset at 91 FPS is the only option that provides a consistently smooth frame rate, and the Medium preset at 72 FPS is a viable compromise, offering better visuals than Low while staying above 60 FPS. In general, users targeting 4K with this GPU should stick to Low or Medium settings to maintain playability.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 3050 4 GB in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 91.0
3840x2160 Medium 72.0
3840x2160 High 57.0
3840x2160 Ultra 36.0
2560x1440 Low 174.0
2560x1440 Medium 138.0
2560x1440 High 109.0
2560x1440 Ultra 68.0
1920x1080 Low 275.0
1920x1080 Medium 218.0
1920x1080 High 173.0
1920x1080 Ultra 108.0

Minecraft with RTX 3050 4 GB + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.