Minecraft

Minecraft

AVERAGE FPS
147
excellent

This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 66 83 105
1440p QHD 79 127 160 202
1080p Full HD 126 201 253 319

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 83
3840x2160 High 66
3840x2160 Ultra 41
2560x1440 Low 202
2560x1440 Medium 160
2560x1440 High 127
2560x1440 Ultra 79
1920x1080 Low 319
1920x1080 Medium 253
1920x1080 High 201
1920x1080 Ultra 126

Minecraft with Intel Core i3-12100F + NVIDIA GeForce GTX 1070, In-Depth Analysis

Minecraft’s performance with the Intel Core i3-12100F and NVIDIA GeForce GTX 1070 shows a clear scaling pattern across resolutions. At 1920x1080 with Low settings, the combo reaches 319 FPS average, which is the highest measured result in this dataset. Moving to 2560x1440 Low drops that to 202 FPS, a reduction of roughly 37% from the 1080p figure. At 3840x2160 Low, the average falls to 105 FPS, which represents a 48% decrease from the 1440p result and a 67% drop from the 1080p baseline. This scaling curve indicates that at lower resolutions, the frame rate is extremely high, suggesting the CPU is capable of feeding the GPU well beyond typical display refresh rates.

The pattern shifts when examining higher preset levels. At Ultra settings, the 1080p result is 126 FPS, while 1440p Ultra yields 79 FPS and 4K Ultra drops to 41 FPS. The gap between Low and Ultra at 1080p is 193 FPS (319 vs 126), but at 4K that gap narrows to 64 FPS (105 vs 41). This compression of the gap at higher resolutions indicates that the GPU becomes the primary limiting component as pixel count rises. The data shows that at 4K, even the jump from Low to Medium costs 22 FPS (105 to 83), while at 1080p the same settings change costs 66 FPS (319 to 253). The limiting component shifts from CPU-bound behavior at 1080p Low to increasingly GPU-bound behavior at 4K.

Resolution Scaling

The measured FPS data reveals how this hardware combination responds to resolution changes. At 1080p, the average frame rates are exceptionally high across all settings, with Low at 319 FPS, Medium at 253 FPS, High at 201 FPS, and Ultra at 126 FPS. These numbers suggest that the i3-12100F’s 4 cores and 8 threads, boosting to 4.30 GHz, are sufficient to drive the GTX 1070 to very high output levels at this resolution. The difference between Low and Ultra at 1080p is 193 FPS, which is a substantial range that gives users flexibility.

Stepping up to 1440p, the averages drop to 202 FPS (Low), 160 FPS (Medium), 127 FPS (High), and 79 FPS (Ultra). The percentage losses from 1080p to 1440p are 37% for Low, 37% for Medium, 37% for High, and 37% for Ultra. This consistent proportional drop suggests that the GPU is handling the increased pixel workload in a linear fashion, with the CPU still providing enough headroom to avoid bottlenecking at this resolution.

At 4K, the results are 105 FPS (Low), 83 FPS (Medium), 66 FPS (High), and 41 FPS (Ultra). The drop from 1440p to 4K is steeper in absolute terms: 97 FPS for Low, 77 FPS for Medium, 61 FPS for High, and 38 FPS for Ultra. The fact that 4K Ultra still manages 41 FPS average, while 4K Low reaches 105 FPS, indicates that the GTX 1070’s 8 GB of GDDR5 memory and 256.3 GB/s bandwidth are sufficient to avoid severe memory-related stutters, but the raw compute power limits Ultra settings at this resolution.

GPU Role

The NVIDIA GeForce GTX 1070 is built on the Pascal architecture with a GP104 chip, manufactured on a 16 nm process at TSMC. Its base clock is 1506 MHz with a boost clock of 1683 MHz, and the memory runs at 2002 MHz (8 Gbps effective). The GPU has 1920 shading units, 120 texture mapping units, and 64 ROPs, delivering a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s. The FP32 performance is 6.463 TFLOPS, which is modest by modern standards but adequate for Minecraft’s rendering workload.

The GPU’s role in these results becomes clearer when examining the settings scaling. At 1080p, the jump from Low to Ultra costs 193 FPS, which is a massive difference. This suggests that the GTX 1070’s compute resources are being heavily utilized at higher settings, even at 1080p. However, the fact that 1080p Ultra still achieves 126 FPS average indicates the GPU is not completely overwhelmed. At 4K Ultra, the 41 FPS average shows the GPU is nearing its limits, as the pixel count quadruples from 1080p while the shading units and ROPs remain constant.

The GTX 1070’s 8 GB VRAM capacity is not directly tested in these results, but the absence of min FPS data for most settings suggests no severe frame-time spikes were recorded. The Medium settings at each resolution do include min FPS values: 215 at 1080p, 136 at 1440p, and 71 at 4K. These minimums indicate that even in demanding scenes, the frame rate stays within a playable range, though the 4K Medium minimum of 71 FPS is close to the 66 FPS average at 4K High, suggesting some variability.

FAQ

Q: What is the highest average FPS measured for this combo?

A: The highest average is 319 FPS, achieved at 1920x1080 with Low settings.

Q: How does the 4K Ultra result compare to the 1080p Low result?

A: The 4K Ultra average is 41 FPS, which is 278 FPS lower than the 1080p Low average of 319 FPS, representing a 87% reduction in frame rate.

Q: Is the GTX 1070 the bottleneck at 4K Ultra?

A: Yes, the data shows that at 4K Ultra the average drops to 41 FPS, while 4K Low reaches 105 FPS, indicating the GPU’s compute limits are the primary constraint at this resolution and preset.

Q: What is the difference between 1080p Medium and 1440p Medium?

A: The 1080p Medium average is 253 FPS, while the 1440p Medium average is 160 FPS, a difference of 93 FPS, which is a 37% reduction.

Q: Does the CPU limit performance at any measured setting?

A: At 1080p Low, the 319 FPS average suggests the CPU is capable of very high output, but the consistent proportional drops across resolutions indicate the GPU becomes the limiter as resolution increases.

Q: What are the min FPS values recorded?

A: Min FPS values are only available for Medium settings: 215 FPS at 1080p, 136 FPS at 1440p, and 71 FPS at 4K. Other settings lack min FPS data.

How This Combo Ranks

The Intel Core i3-12100F and NVIDIA GeForce GTX 1070 combination ranks 3019 out of 3710 tested combos for Minecraft. This places it in the lower tier of the database, which is notable given the high FPS numbers measured. The ranking reflects that many other hardware combinations achieve even higher frame rates in this game, particularly those with more powerful GPUs or CPUs with higher single-thread performance. The CPU’s percentile vs all CPUs is 68, meaning it performs better than 68% of tested processors in synthetic benchmarks, but this does not translate to a top ranking for Minecraft specifically.

The combo’s rank of 3019 out of 3710 suggests that while the measured FPS values are playable at most settings, the hardware is not among the top performers for this title. The GTX 1070’s percentile vs all GPUs is 47, placing it just below the median. This combination of a mid-tier GPU and a budget CPU results in a system that can run Minecraft smoothly at 1080p and even 1440p, but falls behind in the rankings because other combos push higher frame rates, especially at lower resolutions where CPU performance dominates.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor from the Alder Lake generation, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. It has 80 KB of L1 cache per core, 1.25 MB of L2 cache per core, and 12 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in a dual-channel configuration, and it connects via PCIe Gen 5 with 16 lanes. Its TDP is 58 W, and it was launched with an MSRP of $97.

In synthetic benchmarks, the i3-12100F scores 11860 in Cinebench R23 multicore and 1674 in single-core. Its single-thread performance is particularly strong for a budget chip, as indicated by the 3dmark single-thread score of 893 and the Passmark single-thread score of 3444. This strong single-core performance is relevant for Minecraft, which historically relies heavily on single-thread performance for world generation and game logic. The CPU’s avg benchmark score is 13494, and its nearest rivals include the Intel Core 3 N355 (13492, 0% delta) and the Intel Core i5-9500 (13452, 0.3% delta), indicating it sits in a competitive performance band.

The CPU’s role in these Minecraft results is evident from the 1080p Low score of 319 FPS. This high frame rate indicates the CPU is not bottlenecking at lower resolutions. However, the proportional drops when moving to higher resolutions suggest that the CPU’s 4 cores and 8 threads are sufficient to keep the GTX 1070 fed, but the GPU becomes the limiting factor as resolution increases. The lack of min FPS data for most settings suggests no major stuttering issues, which is consistent with the CPU’s solid single-thread performance.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low 319, Medium 253, High 201, and Ultra 126. The Medium setting includes min and max values of 215 and 291 respectively. At 2560x1440, the averages are: Low 202, Medium 160, High 127, and Ultra 79. The 1440p Medium min and max are 136 and 184. At 3840x2160, the averages are: Low 105, Medium 83, High 66, and Ultra 41. The 4K Medium min and max are 71 and 96.

Comparing settings across resolutions, the Ultra preset shows the largest absolute drop from 1080p to 4K, going from 126 to 41 FPS, a 67% reduction. The Low preset drops from 319 to 105 FPS, a 67% reduction as well, though the absolute numbers are much higher. The Medium preset drops from 253 to 83 FPS, a 67% reduction. The High preset drops from 201 to 66 FPS, a 67% reduction. This consistent 67% reduction across all settings from 1080p to 4K indicates a uniform scaling behavior, which suggests the GPU’s workload scales linearly with pixel count.

The min FPS values for Medium settings show that the 1080p min of 215 is 85% of the average, the 1440p min of 136 is 85% of the average, and the 4K min of 71 is 86% of the average. This consistency indicates stable frame pacing across resolutions for the Medium preset, which is a positive sign for gameplay smoothness.

Settings Recommendations

Based on the measured FPS data, the Medium preset at 1920x1080 offers the best balance of visual quality and performance, with an average of 253 FPS and a minimum of 215 FPS. This ensures smooth gameplay even in demanding scenes, and the 253 FPS average is well above typical display refresh rates. At 2560x1440, the Medium preset delivers 160 FPS average with a 136 FPS minimum, which remains highly playable and is the recommended choice for 1440p users who want a mix of quality and speed.

The High preset at 1080p achieves 201 FPS average, which is also excellent, though the lack of min FPS data makes it harder to assess stability. At 4K, the Medium preset provides 83 FPS average with a 71 FPS minimum, which is playable but may not be ideal for competitive play. The 4K High preset at 66 FPS is borderline, while 4K Ultra at 41 FPS is likely too demanding for consistent smoothness. For users prioritizing frame rate over visual fidelity, the Low preset at 1080p (319 FPS) or 1440p (202 FPS) are the best options, though the visual downgrade may not be worth the extra frames for most players. The data suggests that Medium is the sweet spot for this hardware, offering a significant visual improvement over Low while maintaining high frame rates at all three resolutions.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce GTX 1070 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 105.0
3840x2160 Medium 83.0
3840x2160 High 66.0
3840x2160 Ultra 41.0
2560x1440 Low 202.0
2560x1440 Medium 160.0
2560x1440 High 127.0
2560x1440 Ultra 79.0
1920x1080 Low 319.0
1920x1080 Medium 253.0
1920x1080 High 201.0
1920x1080 Ultra 126.0

Minecraft with GTX 1070 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii3-12100F + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.