Minecraft

Minecraft

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 43 54 69
1440p QHD 52 82 104 131
1080p Full HD 82 131 165 208

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 54
3840x2160 High 43
3840x2160 Ultra 27
2560x1440 Low 131
2560x1440 Medium 104
2560x1440 High 82
2560x1440 Ultra 52
1920x1080 Low 208
1920x1080 Medium 165
1920x1080 High 131
1920x1080 Ultra 82

Minecraft with AMD Ryzen 9 9900X + AMD Radeon RX 580, In-Depth Analysis

Minecraft is a sandbox title where performance is heavily influenced by both CPU and GPU, and the measured data for the AMD Ryzen 9 9900X paired with the AMD Radeon RX 580 shows a wide spread of frame rates depending on resolution and preset. At 1080p, this combination delivers everything from 208 FPS on Low to 82 FPS on Ultra, while 4K Ultra drops to just 27 FPS, revealing a system that is far more comfortable at lower resolutions and less demanding settings.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Minecraft?

A: The data shows 1920x1080 offers the highest average frame rates across all settings, with Low hitting 208 FPS, Medium at 165 FPS, High at 131 FPS, and Ultra at 82 FPS. At 2560x1440, the averages drop to 131 FPS (Low), 104 FPS (Medium), 82 FPS (High), and 52 FPS (Ultra), while 3840x2160 ranges from 69 FPS (Low) down to 27 FPS (Ultra).

Q: How does the Ryzen 9 9900X compare to its nearest rivals in overall benchmark scores?

A: The Ryzen 9 9900X has an average benchmark score of 57498, which is 0.1% lower than the AMD EPYC 9015 (57555), 0.2% higher than the AMD EPYC 7313 (57399), 1.1% lower than the Intel Core i9-14900 (58115), and 1.4% lower than the Intel Xeon Platinum 8260M (58323). It sits at the 92nd percentile among all CPUs.

Q: What is the RX 580’s standing relative to other GPUs?

A: The Radeon RX 580 has an average benchmark score of 12928, placing it at the 53rd percentile of all GPUs. It is 0.1% slower than the NVIDIA GeForce RTX 3050 Ti Mobile (12940), 0.4% slower than the NVIDIA GeForce GTX 1660 SUPER (12986), 0.5% faster than the AMD Radeon 740M (12870), and 0.6% faster than the AMD FirePro W5100 (12847).

Q: Which settings preset yields the highest minimum frame rate at 1440p?

A: At 2560x1440, the only preset with recorded minimum FPS data is Medium, which shows a minimum of 88 FPS and a maximum of 119 FPS, with an average of 104 FPS. Other presets at this resolution lack min/max values, so Medium is the only one with documented frame time stability.

Q: Is the CPU or GPU more likely to be the bottleneck at 1080p Low?

A: At 1920x1080 Low, the combo reaches 208 FPS, a figure that suggests the CPU’s strong single-thread performance (PassMark single-thread score of 4672 and Cinebench R23 single-core score of 2253) is capable of feeding the GPU. The RX 580’s 8 GB GDDR5 memory and 256.0 GB/s bandwidth appear sufficient at this resolution, so the limiting factor is likely the GPU’s raw throughput rather than the CPU.

Q: How much faster is the 9900X in multi-threaded workloads compared to its single-thread results?

A: The Ryzen 9 9900X scores 32172 in Cinebench R23 multi-core versus 2253 in single-core, a roughly 14.3x improvement. In Geekbench, the multi-core score of 22174 is about 7.4x the single-core score of 3010, while PassMark shows 54643 multi-thread versus 4672 single-thread, a factor of about 11.7x.

CPU Role

The AMD Ryzen 9 9900X is a 12-core, 24-thread processor based on the Zen 5 architecture (Granite Ridge), built on a 4 nm process by TSMC. It has a base clock of 4.40 GHz and a boost clock of 5.60 GHz, with 64 MB of L3 cache and 1 MB of L2 cache per core. This CPU is designed for high multi-threaded throughput, as evidenced by its Cinebench R23 multi-core score of 32172 and PassMark multi-thread score of 54643, but Minecraft’s performance is often more dependent on single-core speed.

The 9900X delivers strong single-thread results, with a Cinebench R23 single-core score of 2253 and a PassMark single-thread score of 4672, which helps explain the high frame rates observed at lower resolutions. At 1920x1080, the average FPS ranges from 208 (Low) down to 82 (Ultra), and the fact that Low settings achieve over 200 FPS indicates the CPU is not a hard limiter at this resolution. The CPU’s 92nd percentile ranking among all CPUs, with an average benchmark score of 57498, puts it in the top tier of desktop processors.

When compared to its nearest rivals, the 9900X is nearly identical in average score to the AMD EPYC 9015 (deltaPct -0.1%) and AMD EPYC 7313 (deltaPct 0.2%), while trailing the Intel Core i9-14900 by 1.1% and the Intel Xeon Platinum 8260M by 1.4%. These deltas are small, meaning the 9900X is competitive with these high-end parts, but the game’s frame rates are not solely dictated by CPU muscle. The measured FPS data shows that at 1080p, even the most demanding Ultra preset sustains 82 FPS, which suggests the GPU becomes more influential as settings climb.

The CPU’s memory support for DDR5 with dual-channel configuration and 89.6 GB/s bandwidth, along with PCIe Gen 5 with 24 lanes, provides a modern platform, but Minecraft’s world generation and entity logic can still create CPU-bound scenarios. In this pairing, the 9900X’s high boost clock of 5.60 GHz and 12 cores offer ample headroom for sandbox workloads, but the benchmark results reveal that at 4K Ultra (27 FPS), the CPU is not the primary constraint—the GPU clearly is.

GPU Role

The AMD Radeon RX 580 is a Polaris 20 GPU based on the GCN 4.0 architecture, manufactured on a 14 nm process by GlobalFoundries. It features 2304 shading units, 144 texture mapping units, and 32 raster operation units, with a base clock of 1257 MHz and a boost clock of 1340 MHz. The 8 GB of GDDR5 memory runs at 2000 MHz (8 Gbps effective) across a 256-bit bus, providing 256.0 GB/s of bandwidth, which is a key factor for texture-heavy games like Minecraft with high-res packs.

The RX 580’s average benchmark score of 12928 places it at the 53rd percentile of all GPUs, meaning it is a mid-range card. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile (score 12940, deltaPct -0.1%), NVIDIA GeForce GTX 1660 SUPER (12986, deltaPct -0.4%), AMD Radeon 740M (12870, deltaPct 0.5%), and AMD FirePro W5100 (12847, deltaPct 0.6%). These comparisons show the RX 580 is essentially on par with those GPUs, with deltas under 1%, but its performance in Minecraft varies drastically by resolution.

At 1920x1080, the RX 580 delivers 208 FPS on Low, 165 FPS on Medium, 131 FPS on High, and 82 FPS on Ultra, showing that the GPU can handle 1080p gaming well. However, at 3840x2160, the frame rates collapse to 69 FPS (Low), 54 FPS (Medium), 43 FPS (High), and 27 FPS (Ultra). This steep drop indicates the GPU’s memory bandwidth and raw compute (6.175 TFLOPS FP32) become limiting factors at higher resolutions, as the pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s are insufficient for 4K Ultra settings.

The GPU’s 8 GB VRAM is adequate for most Minecraft scenarios, but the card’s age (released in 2017, now end-of-life) means it lacks modern features like ray tracing cores, which are null in the data. The RX 580 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, so it can run the game’s various rendering paths, but its performance at 4K is clearly constrained by the GPU’s 32 ROPs and 256-bit memory interface.

Measured FPS Breakdown

At 1920x1080, the measured average FPS across settings is as follows: Low achieves 208 FPS, Medium reaches 165 FPS (with a minimum of 140 and maximum of 189), High hits 131 FPS, and Ultra drops to 82 FPS. This resolution is clearly the sweet spot for this combo, as even Ultra maintains a playable frame rate above 60 FPS.

Moving to 2560x1440, the averages fall: Low produces 131 FPS, Medium averages 104 FPS (minimum 88, maximum 119), High delivers 82 FPS, and Ultra drops to 52 FPS. The step from 1080p to 1440p reduces performance by roughly 37% on Low, 37% on Medium, 37% on High, and 37% on Ultra, showing a consistent scaling penalty.

At 3840x2160, the results are significantly lower: Low averages 69 FPS, Medium averages 54 FPS (minimum 46, maximum 62), High averages 43 FPS, and Ultra averages 27 FPS. The drop from 1440p to 4K is steep, with Low falling from 131 to 69 FPS (a 47% decrease), Medium from 104 to 54 FPS (48% decrease), High from 82 to 43 FPS (48% decrease), and Ultra from 52 to 27 FPS (48% decrease).

The only settings with min/max FPS data are Medium at each resolution: 1080p shows 140-189 FPS, 1440p shows 88-119 FPS, and 4K shows 46-62 FPS. These ranges indicate that Medium preset provides relatively stable frame pacing, with the spread between min and max being about 49 FPS at 1080p, 31 FPS at 1440p, and 16 FPS at 4K, suggesting tighter consistency at higher resolutions due to GPU limits.

Resolution Scaling

The performance scaling from 1080p to 4K reveals a system that is heavily GPU-bound at higher resolutions. At Low settings, the average FPS drops from 208 at 1080p to 131 at 1440p (a 37% reduction) and then to 69 at 4K (a 47% reduction from 1440p). This linear decline points to the RX 580’s fill rate and bandwidth being the limiting factor, as the CPU’s high single-thread performance (PassMark single-thread 4672) is not challenged by these resolutions.

At Medium settings, the pattern is similar: 165 FPS at 1080p, 104 FPS at 1440p, and 54 FPS at 4K. The percentage drops are 37% and 48%, respectively. High settings show 131 FPS at 1080p, 82 FPS at 1440p, and 43 FPS at 4K, with drops of 37% and 48%. Ultra settings follow the same trend: 82 FPS at 1080p, 52 FPS at 1440p, and 27 FPS at 4K, representing 37% and 48% reductions.

The uniformity of these percentage drops across all settings—roughly 37% from 1080p to 1440p and 48% from 1440p to 4K—indicates that the GPU is the dominant bottleneck at every preset. The CPU, with its 12 cores and 5.60 GHz boost, has ample headroom, as evidenced by the fact that even at 1080p Low (208 FPS), the frame rate is not CPU-limited. The RX 580’s memory bandwidth of 256.0 GB/s and 6.175 TFLOPS FP32 compute are simply insufficient to maintain high frame rates as pixel count quadruples from 1080p to 4K.

The data suggests that for this combo, 1080p is the resolution where the CPU and GPU are best balanced, while 1440p is still playable at most settings, and 4K is only viable on Low (69 FPS) or Medium (54 FPS) if the user accepts sub-60 FPS on High and Ultra.

Settings Recommendations

Based on the measured FPS data, the best experience for this AMD Ryzen 9 9900X + AMD Radeon RX 580 combo depends heavily on the target resolution and desired frame rate. At 1920x1080, the High preset (131 FPS average) offers a strong balance between visual quality and performance, while Medium (165 FPS) is better for users prioritizing smoothness, and Ultra (82 FPS) remains above 60 FPS but with diminishing returns.

For 2560x1440, Medium is the recommended preset, with an average of 104 FPS and a minimum of 88 FPS, which ensures a fluid experience. High at 1440p (82 FPS) is also acceptable, but Ultra (52 FPS) falls below the 60 FPS threshold and may feel less responsive. Low at 1440p (131 FPS) is unnecessary unless the user wants maximum frame rates for competitive play.

At 3840x2160, the choices are limited. Low (69 FPS) is the only preset that consistently exceeds 60 FPS, while Medium (54 FPS) is borderline and High (43 FPS) or Ultra (27 FPS) will result in noticeable stutter. For 4K gaming, the data indicates that Low settings are the only way to achieve a playable experience, and even then, the 69 FPS average is modest.

The Medium preset emerges as the most consistent across all resolutions, as it is the only one with recorded min/max FPS data, showing stable ranges (140-189 at 1080p, 88-119 at 1440p, 46-62 at 4K). This suggests that Medium offers the best frame pacing, making it the safest choice for users who want predictable performance. For users with 1080p monitors, High provides a good compromise, while 1440p users should stick to Medium, and 4K users must accept Low settings to stay above 60 FPS.

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + AMD Radeon RX 580 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 54.0
3840x2160 High 43.0
3840x2160 Ultra 27.0
2560x1440 Low 131.0
2560x1440 Medium 104.0
2560x1440 High 82.0
2560x1440 Ultra 52.0
1920x1080 Low 208.0
1920x1080 Medium 165.0
1920x1080 High 131.0
1920x1080 Ultra 82.0

Minecraft with Ryzen 9 9900X + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 580 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + RX 580

Explore FPS benchmarks for other games using this same hardware combination.