Minecraft
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 39 | 49 | 62 |
| 1440p QHD | 46 | 74 | 94 | 118 |
| 1080p Full HD | 74 | 118 | 148 | 187 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 9 5900X + AMD Radeon RX 570, In-Depth Analysis
Minecraft is a game that rarely behaves like a typical benchmark title—its Java-based rendering and simulation often create unusual bottlenecks that shift between the CPU and GPU depending on resolution and settings. For the combination of the AMD Ryzen 9 5900X and the AMD Radeon RX 570, the measured FPS data reveals a system where the 12-core, 24-thread processor is rarely the limiting factor, while the 4 GB Radeon RX 570 dictates the experience far more heavily. The numbers below, drawn entirely from the measured results, show a clear hierarchy of presets and resolutions that can guide users toward the most playable configuration.
Settings Recommendations
The measured FPS rows for this combo provide a straightforward answer for which preset offers the best experience. At 1920x1080, the Low preset delivers an average of 187 FPS, which is the highest figure recorded across any resolution or settings combination. That number is substantially above the 148 FPS average at Medium and the 118 FPS at High, while Ultra falls to 74 FPS. The jump from Low to Medium costs 39 FPS (187 to 148), and the jump from Medium to High costs another 30 FPS (148 to 118). At 1080p, Low is the only preset that keeps the average well above the 144 Hz mark, making it the obvious choice for competitive play or high-refresh displays.
However, the data suggests that Medium is the sweet spot for visual quality versus smoothness at 1080p. The 148 FPS average at Medium remains far above the 60 FPS threshold, and the recorded min FPS of 126 and max FPS of 171 indicate a stable frame delivery window. In contrast, High at 118 FPS is still playable but closer to the edge of 120 Hz monitors, and Ultra at 74 FPS, while smooth, sacrifices a significant portion of the headroom. At 2560x1440, the recommendation shifts: Low produces 118 FPS, Medium 94 FPS, and High 74 FPS, with Ultra at 46 FPS. For 1440p, Low is the only preset that clears the 100 FPS barrier, while Medium’s 94 FPS average with a min of 80 FPS remains acceptable for most users. At 3840x2160, the situation is far more constrained—Low yields 62 FPS, Medium 49 FPS, and High 39 FPS, while Ultra drops to 24 FPS. For 4K, Low is the only preset that maintains a frame rate above the 60 FPS playability threshold, and even then only barely. The data implies that for the best balance of responsiveness and visual fidelity, Medium at 1080p is the recommended default, with Low at 1440p as the fallback for higher resolutions.
GPU Role
The AMD Radeon RX 570’s specifications are central to understanding the measured results. This GPU, built on the Polaris 20 chip with a 14 nm process from GlobalFoundries, features 4 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 224.0 GB/s. Its base clock is 1168 MHz with a boost clock of 1244 MHz, and the memory runs at 1750 MHz (7 Gbps effective). The GPU has 2048 shading units, 128 texture mapping units, and 32 ROPs, with a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. The FP32 performance is rated at 5.095 TFLOPS. These figures place the RX 570 in a specific performance tier—its average benchmark score is 28766, which puts it at the 74th percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 6800M with a deltaPct of -0.4, the AMD Radeon R9 M295X at 0.7, the AMD Radeon RX 470 at -0.8, and the NVIDIA Quadro RTX 8000 at 1.2.
In Minecraft, the GPU’s role becomes evident when looking at the FPS scaling across settings. At 1080p, the difference between Low and Ultra is 113 FPS (187 to 74), which is a massive gap that points to the RX 570’s fill rate and memory bandwidth being taxed as more complex shaders and render distances are enabled. The 4 GB VRAM capacity is likely a factor at higher settings, as texture-heavy scenes can exceed that allocation, although the measured data does not include specific VRAM usage. The GPU’s 224.0 GB/s bandwidth appears sufficient for 1080p Medium, where the 148 FPS average suggests the card is not fully saturated, but at 4K Ultra, the 24 FPS average indicates the GPU is overwhelmed. The boost clock of 1244 MHz is modest by modern standards, and the data shows that the RX 570’s raw throughput is the primary constraint at resolutions above 1080p, rather than the CPU’s capabilities.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At the Low preset, the average FPS drops from 187 at 1080p to 118 at 1440p, then to 62 at 4K. That represents a 37% reduction from 1080p to 1440p (187 to 118) and a further 47% reduction from 1440p to 4K (118 to 62). At Medium, the averages are 148, 94, and 49 FPS respectively, showing a 36% drop from 1080p to 1440p (148 to 94) and a 48% drop from 1440p to 4K (94 to 49). The High preset follows a similar trend: 118 FPS at 1080p, 74 FPS at 1440p, and 39 FPS at 4K. The Ultra preset sees the most dramatic falloff: 74 FPS at 1080p, 46 FPS at 1440p, and 24 FPS at 4K.
These scaling patterns strongly suggest that the GPU is the limiting component. The pixel count quadruples from 1080p to 4K (1920x1080 to 3840x2160), yet the FPS does not drop by the same factor—for example, at Low, the 4K average of 62 FPS is about one-third of the 1080p average of 187 FPS. This indicates that the CPU is providing a baseline level of performance that becomes more apparent at lower resolutions, while the GPU’s workload dominates at higher pixels. The Ryzen 9 5900X’s high single-thread performance, as evidenced by its 3DMark single-thread score of 941 and Geekbench single-core score of 2083, allows the CPU to keep feeding frames even at 1080p Low, where the GPU has less work per frame. As resolution climbs, the RX 570’s fill rate and memory bandwidth become the bottleneck, which is why the FPS drops are so steep at 4K. The min FPS data available for Medium settings reinforces this: at 1080p, the min is 126 FPS; at 1440p, it drops to 80 FPS; and at 4K, it falls to 42 FPS. This progressive decline in minimum frame rates indicates that the GPU’s consistency suffers as pixel load increases.
FAQ
Q: What is the highest average FPS achieved with this CPU and GPU combo?
A: The highest measured average FPS is 187, achieved at 1920x1080 with Low settings. This is significantly higher than the next best, which is 148 FPS at 1920x1080 with Medium settings.
Q: Is this system capable of 60 FPS at 4K?
A: Yes, but only at Low settings, where the average FPS is 62. At Medium, the average drops to 49 FPS, at High to 39 FPS, and at Ultra to 24 FPS, so 4K requires the lowest preset to remain playable.
Q: How does the RX 570 compare to its nearest rival in terms of average benchmark score?
A: The RX 570 has an average benchmark score of 28766. Its closest rival is the AMD Radeon RX 6800M with a score of 28874, which is 0.4% higher. The AMD Radeon RX 470 is 0.8% lower at 28996, while the AMD Radeon R9 M295X is 0.7% lower at 28580.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings produce an average of 118 FPS, while Ultra produces 46 FPS. This is a difference of 72 FPS, meaning Ultra delivers roughly 61% less performance than Low at this resolution.
Q: Does the CPU or GPU limit performance more in this game?
A: The data indicates the GPU is the primary limiter. The Ryzen 9 5900X has strong multi-threaded scores (e.g., Cinebench R23 multicore of 16262 and Geekbench multicore of 14118), but the FPS drops sharply with resolution increases, which is a classic sign of GPU saturation. At 1080p Low, the CPU can push 187 FPS, but at 4K Low, the GPU restricts it to 62 FPS.
Q: What is the combo’s rank among all tested CPU-GPU combinations?
A: This combo is ranked 3485 out of 3710 tested combinations, placing it in the lower portion of the database (approximately the 6th percentile from the bottom).
How This Combo Ranks
The combo of the AMD Ryzen 9 5900X and AMD Radeon RX 570 is ranked 3485 out of 3710 total combinations in Minecraft, which places it near the bottom of the tested pool. This rank is surprising given the CPU’s capabilities—the Ryzen 9 5900X sits at the 87th percentile among all CPUs, with an average benchmark score of 41376, and its nearest rivals include the Intel Core Ultra 7 366H (deltaPct of 0.3), the Intel Core Ultra 7 356H (0.4), the AMD Ryzen AI 5 PRO 440 (0.4), and the Intel Core i7-14650HX (-0.5). The CPU’s 12 cores and 24 threads, with a base clock of 3.70 GHz and boost of 4.80 GHz, provide ample headroom for most games. However, the GPU’s modest standing—the RX 570 is at the 74th percentile among all GPUs with an average score of 28766—drags the overall combo down. The rank suggests that in Minecraft, the GPU’s limitations dominate the experience, particularly at higher resolutions and settings. For comparison, the RX 570’s nearest rivals are relatively close in score (all within 1.2% of its average), which indicates that swapping the GPU for a slightly better card would not drastically change the combo’s position, but a substantially more powerful GPU would be needed to move significantly up the rankings. The data implies that this combo is best suited for 1080p gaming at lower presets, where the CPU’s strength can partially offset the GPU’s weakness.
CPU Role
The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture (codename Vermeer), manufactured on TSMC’s 7 nm process with 8,300 million transistors across a dual-chiplet design of 2x 74 mm². It has a base clock of 3.70 GHz and a boost clock of 4.80 GHz, with a TDP of 105 W. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a 64 MB L3 cache. Memory support is DDR4 with dual-channel configuration and a bandwidth of 51.2 GB/s, and it supports PCIe Gen 4. Its benchmark scores are strong: Cinebench R23 multicore reaches 16262, single-core 1527, and Geekbench multicore 14118 with single-core 2083. The 3DMark results show 9075 for 16 threads, 6601 for 8 threads, 3588 for 4 threads, and 1852 for 2 threads, with a max-thread score of 10075. The CPU’s percentile ranking of 87 among all CPUs reflects its high performance.
In Minecraft, the CPU’s role is most evident at 1080p with lower settings, where the GPU is less stressed. At 1080p Low, the average FPS of 187 is close to what a highly capable CPU can feed, and the fact that the FPS drops to 118 at 1440p Low suggests the GPU begins to take over. The CPU’s high single-thread performance (3DMark single-thread score of 941) is crucial for Minecraft’s main game loop, which is largely single-threaded in its simulation. The data shows that at 1080p Ultra, the average FPS is 74, which is 113 FPS lower than at Low—this gap is driven by the GPU’s inability to handle the increased shading and geometry load, not the CPU. The CPU’s 64 MB L3 cache likely helps with world data caching, but the measured FPS does not show a scenario where the CPU becomes a bottleneck, as even at 4K Low the FPS is 62, which is well above the 24 FPS seen at 4K Ultra. The Ryzen 9 5900X’s multi-threaded capabilities (e.g., PassMark multithread score of 39002) are largely untapped in this game, as the simulation does not scale perfectly across all 24 threads, but the processor’s strong single-core performance ensures that it never holds back the GPU at lower resolutions.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings, providing a complete picture of this combo’s behavior.
At 1920x1080, the Low preset delivers an average of 187 FPS. Medium settings reduce this to 148 FPS, with a recorded minimum of 126 FPS and maximum of 171 FPS. High settings produce 118 FPS, and Ultra drops to 74 FPS. The spread from Low to Ultra is 113 FPS, which is the largest absolute gap at any resolution.
At 2560x1440, Low settings average 118 FPS. Medium settings average 94 FPS, with a minimum of 80 FPS and maximum of 108 FPS. High settings average 74 FPS, and Ultra averages 46 FPS. The difference between Low and Ultra here is 72 FPS, indicating a slightly smaller relative penalty compared to 1080p.
At 3840x2160, Low settings average 62 FPS. Medium settings average 49 FPS, with a minimum of 42 FPS and maximum of 56 FPS. High settings average 39 FPS, and Ultra averages 24 FPS. The gap between Low and Ultra is 38 FPS, which is the smallest absolute difference, but proportionally, Ultra delivers only 39% of Low’s performance (24 vs 62 FPS).
Across all resolutions, the Medium preset is the only one with min and max FPS data, which shows that frame delivery is more consistent at lower pixel counts. At 1080p Medium, the range is 126–171 FPS (a 45 FPS spread); at 1440p Medium, the range is 80–108 FPS (a 28 FPS spread); and at 4K Medium, the range is 42–56 FPS (a 14 FPS spread). This narrowing range indicates that as the GPU becomes more saturated, the frame pacing becomes more uniform, but at the cost of lower average performance. The data suggests that for users seeking a stable experience, 1080p Medium offers the best combination of high average FPS (148) and a reasonable minimum (126), while 4K is only viable at Low for 60 FPS, and even then with an average of 62 FPS that leaves little headroom.
Hardware Specifications
AMD Ryzen 9 5900X
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + AMD Radeon RX 570 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 118.0 |
| 2560x1440 | Medium | 94.0 |
| 2560x1440 | High | 74.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 187.0 |
| 1920x1080 | Medium | 148.0 |
| 1920x1080 | High | 118.0 |
| 1920x1080 | Ultra | 74.0 |
Minecraft with Ryzen 9 5900X + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 570 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + RX 570
Explore FPS benchmarks for other games using this same hardware combination.