Minecraft

Minecraft

AVERAGE FPS
179
excellent

This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 81 102 128
1440p QHD 97 154 195 246
1080p Full HD 153 245 308 389

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 128
3840x2160 Medium 102
3840x2160 High 81
3840x2160 Ultra 50
2560x1440 Low 246
2560x1440 Medium 195
2560x1440 High 154
2560x1440 Ultra 97
1920x1080 Low 389
1920x1080 Medium 308
1920x1080 High 245
1920x1080 Ultra 153

Minecraft with AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

Minecraft with the AMD Ryzen 7 9850X3D and NVIDIA GeForce RTX 2060 SUPER produces a dataset that is unusually clear about where the bottleneck sits at each resolution. Measured frames per second span from 389 at 1080p Low down to 50 at 4K Ultra, and the pattern across those rows tells a consistent story about this pairing. The following analysis walks through the measured results, the roles of the CPU and GPU, how this combo ranks against other tested pairings, and what settings deliver the best experience.

Resolution Scaling

The measured FPS drops from 1080p to 4K are steep and consistent, and they point squarely at the GPU as the limiting component at higher resolutions. At Low settings, the average FPS falls from 389 at 1920x1080 to 246 at 2560x1440, then to 128 at 3840x2160. That is a drop of 143 FPS going from 1080p to 1440p, and another 118 FPS going from 1440p to 4K. The percentage reductions are roughly 37% and 48% respectively, which is a heavy toll for each resolution step.

Looking at Medium settings, the same pattern holds. The average FPS at 1080p Medium is 308, dropping to 195 at 1440p Medium, and then to 102 at 4K Medium. The step from 1440p to 4K cuts the frame rate nearly in half, from 195 to 102. That is a 93 FPS loss, or about 48% fewer frames. The step from 1080p to 1440p costs 113 FPS, or about 37%. These percentage losses are nearly identical to the Low settings, which suggests the scaling is resolution-driven rather than settings-driven.

High settings tell a similar story. At 1080p High, the average is 245 FPS. At 1440p High, it falls to 154 FPS, a drop of 91 FPS or about 37%. At 4K High, the average is 81 FPS, which is 73 FPS lower than 1440p, or about 47% fewer frames. Again, the 4K step is the harsher transition.

Ultra settings are the most punishing. The measured averages are 153 FPS at 1080p, 97 FPS at 1440p, and 50 FPS at 4K. The drop from 1080p to 1440p is 56 FPS (about 37%), and from 1440p to 4K is 47 FPS (about 48%). The consistency of these percentages across all four settings presets is remarkable. Every time resolution doubles in pixel count, the frame rate drops by roughly a third to a half.

This uniform scaling indicates that the RTX 2060 SUPER is the primary constraint as resolution increases. If the CPU were the bottleneck, we would expect to see relatively flat FPS at 1080p across different settings, or at least smaller gaps between Low and Ultra at the same resolution. Instead, the data shows that even at 1080p Low, the CPU is feeding the GPU enough frames to reach 389 FPS, but the GPU cannot maintain that throughput as pixel count rises. The 4K Ultra result of 50 FPS is the clearest sign of a GPU-bound scenario, where the 8 GB of GDDR6 memory and the TU106 chip are simply overwhelmed by the pixel workload.

CPU Role

The AMD Ryzen 7 9850X3D is a Zen 5 part built on the Granite Ridge architecture, using a 4 nm process from TSMC. It has 8 cores and 16 threads, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. The L3 cache is 96 MB shared, and the CPU supports DDR5 memory on a dual-channel bus with 89.6 GB/s of memory bandwidth. This is a high-end desktop processor, and its benchmark scores reflect that positioning.

In Cinebench R23, the multicore score is 22807 and the single-core score is 2228. The Passmark single-thread score is 4704, and the multithread score is 41318. The CPU’s percentile versus all CPUs is 92, meaning it outperforms 92% of all tested processors. Its nearest rivals include the Intel Core i9-14900 with an average score of 58115 (a delta of 0.5% higher), and the AMD Ryzen AI 9 HX 470 with an average score of 58826 (a delta of -0.7% lower). The Ryzen 7 9850X3D sits between these in average benchmark score, with 58386.

For Minecraft, the CPU’s role is primarily about feeding the GPU with enough draw calls and game logic updates, especially at lower resolutions where the GPU is less stressed. The measured data shows that at 1080p Low, the combo reaches 389 FPS, which is a very high frame rate. This suggests the CPU is not holding back the GPU at that setting. At 1080p Ultra, the average drops to 153 FPS, which is still high, but the gap between Low and Ultra at the same resolution (389 vs 153) indicates that the GPU is doing more work per frame, not that the CPU is suddenly a limiting factor.

The high single-thread performance, evidenced by the 4704 Passmark single-thread score and the 343 Cinebench R15 single-core score, is relevant for Minecraft’s typical reliance on a primary thread for world generation and entity updates. The boost clock of 5.60 GHz is among the highest for any desktop CPU, and the 96 MB L3 cache helps with frequently accessed data. The measured FPS at 1080p across all settings (153 to 389) shows that even the most demanding settings at that resolution are well within the CPU’s capability.

When comparing to the nearest rivals, the Ryzen 7 9850X3D’s average benchmark score of 58386 is just 0.1% above the Intel Xeon Platinum 8260M’s 58323, and 0.5% below the Intel Core i9-14900’s 58115 (note the deltaPct for i9-14900 is 0.5, meaning the i9 is 0.5% higher, so the Ryzen is slightly behind). These are marginal differences, and in a game like Minecraft, the practical impact is likely negligible given the high frame rates already measured.

GPU Role

The NVIDIA GeForce RTX 2060 SUPER is a Turing architecture GPU on a 12 nm process, with 2176 shading units, 136 texture mapping units, and 64 ROPs. It has 34 RT cores and 272 tensor cores. The memory configuration is 8 GB of GDDR6 on a 256-bit bus, with a bandwidth of 448.0 GB/s. The base clock is 1470 MHz and the boost clock is 1650 MHz. The pixel rate is 105.6 GPixel/s and the texture rate is 224.4 GTexel/s. FP32 performance is 7.181 TFLOPS.

The GPU’s benchmark results include a Passmark G3D score of 16462 and a Geekbench Vulkan score of 77402. Its percentile versus all GPUs is 62, meaning it performs better than 62% of all tested GPUs. The nearest rivals include the NVIDIA GeForce RTX 3060 Mobile with an average score of 18159 (a delta of -0.4%), and the AMD Radeon Pro 5700 with 18189 (a delta of -0.5%). The RTX 2060 SUPER’s average benchmark score is 18093, which is slightly below those two, but above the AMD Radeon RX 460’s 18373? No, that is higher, so the RX 460 has a delta of -1.5% relative to the RTX 2060 SUPER? Actually, the deltaPct is defined as the difference relative to the RTX 2060 SUPER’s score. A negative deltaPct means the rival has a higher score. So the RTX 3060 Mobile has a score 0.4% higher, the Radeon Pro 5700 is 0.5% higher, and the RX 460 is 1.5% higher. The RTX 2060 SUPER is the lowest of the four listed rivals.

For Minecraft, the GPU’s role is dominant at higher resolutions. The measured 4K Ultra average of 50 FPS is below the 60 FPS threshold that many players consider acceptable, and it is a clear indication that the RTX 2060 SUPER’s 8 GB VRAM and 7.181 TFLOPS of FP32 performance are insufficient for that workload. The 4K High average of 81 FPS is better, but still not smooth on high-refresh displays. The 4K Medium average of 102 FPS is more playable, and 4K Low at 128 FPS is quite smooth.

The memory bandwidth of 448.0 GB/s is decent for a GPU of this class, but Minecraft’s texture and chunk-loading demands at 4K can saturate that bandwidth, especially with higher settings. The 8 GB VRAM is also a limiting factor at 4K Ultra, where large texture packs and high render distances can consume more than 8 GB. The measured drop from 4K Medium (102 FPS) to 4K Ultra (50 FPS) is a 52 FPS loss, which is a 51% reduction. That is a massive hit, and it is far larger than the drop from 1440p Medium to 1440p Ultra (195 to 97, a 98 FPS loss or 50%). The consistency of that ~50% penalty going from Medium to Ultra suggests that the GPU is running out of memory or compute headroom at Ultra settings, regardless of resolution.

How This Combo Ranks

The combo of the AMD Ryzen 7 9850X3D and the NVIDIA GeForce RTX 2060 SUPER is ranked 793 out of 1176 tested combos in Minecraft. That places it in the lower-middle portion of the database, which is interesting given the CPU’s high performance and the GPU’s mid-range standing. The rank of 793 out of 1176 means that about 67% of tested combos perform better in Minecraft, while 33% perform worse.

This ranking makes sense when you consider the GPU’s limitations at higher resolutions. The Ryzen 7 9850X3D is a top-tier CPU (92nd percentile), but the RTX 2060 SUPER is only 62nd percentile among GPUs. In a game like Minecraft, where the GPU often becomes the bottleneck at 1440p and 4K, the combo’s overall rank is dragged down by the GPU. The measured FPS at 1080p is excellent (153 to 389 depending on settings), so the combo would rank much higher if the database only considered 1080p results. But because the ranking likely incorporates all resolutions and settings, the 4K Ultra result of 50 FPS pulls the average down.

Compared to other combos, this pairing is not a high scorer. The CPU alone is near the top of its class, but the GPU is a generation old (released in 2019) and end-of-life. The RTX 2060 SUPER’s nearest rivals in benchmark score are the RTX 3060 Mobile and Radeon Pro 5700, both of which are also not top-tier GPUs. So the combo’s rank of 793 reflects a CPU that is overqualified for the GPU, but the GPU still holds the system back in demanding scenarios.

FAQ

Q: What is the best resolution for this combo to maintain a 60 FPS minimum?

A: At 4K Ultra, the average FPS is 50, which is below 60. At 4K Medium, the average is 102 FPS with a minimum of 86 FPS, so that is the highest resolution/setting combination that stays above 60 FPS for the minimum. At 1440p Ultra, the average is 97 FPS, but the minimum is not listed, so 4K Medium is the safest bet for a 60 FPS floor.

Q: How does the CPU’s single-thread performance affect Minecraft’s frame rates?

A: The Ryzen 7 9850X3D has a Passmark single-thread score of 4704 and a boost clock of 5.60 GHz. The measured 1080p Low average of 389 FPS suggests that the CPU is not the limiting factor at that resolution and setting, as the GPU is still able to keep up with the CPU’s output.

Q: Is 8 GB of VRAM sufficient for Minecraft at 4K?

A: The data shows that 4K Ultra averages 50 FPS, which is likely due in part to VRAM pressure. The RTX 2060 SUPER has 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth. At 4K Ultra, the GPU cannot maintain a playable frame rate, but at 4K Low it reaches 128 FPS, suggesting that reducing texture quality and render distance helps VRAM usage.

Q: How does this combo compare to the nearest GPU rival in terms of benchmark score?

A: The RTX 2060 SUPER has an average benchmark score of 18093. The nearest rival is the NVIDIA GeForce RTX 3060 Mobile with an average score of 18159, which is 0.4% higher. The AMD Radeon Pro 5700 is 0.5% higher at 18189, and the AMD Radeon RX 460 is 1.5% higher at 18373. This means the RTX 2060 SUPER is the lowest-scoring of the four.

Q: What is the FPS difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low setting averages 246 FPS, while Ultra averages 97 FPS. That is a difference of 149 FPS, or about a 61% reduction from Low to Ultra. The Medium setting averages 195 FPS, and High averages 154 FPS.

Q: Does the CPU’s 96 MB L3 cache provide any measurable benefit in Minecraft?

A: The CPU’s cache configuration includes 96 MB of shared L3 cache. While the measured FPS data does not isolate the cache’s impact, the 1080p Low average of 389 FPS indicates that the CPU is delivering frames far above what the GPU can process at higher resolutions, so the cache likely helps maintain high minimum frame rates in CPU-bound scenarios.

Settings Recommendations

Based on the measured FPS rows, the best experience depends on the target resolution and refresh rate. For 4K displays, the Medium preset is the clear choice, with an average of 102 FPS and a minimum of 86 FPS. That is above the 60 FPS threshold for smooth gameplay, and it is a 52 FPS improvement over Ultra (50 FPS). The High preset at 4K averages 81 FPS, which is also acceptable, but Medium offers a higher minimum and a larger safety margin. Low at 4K averages 128 FPS but may reduce visual quality significantly.

For 1440p, the High preset averages 154 FPS, which is excellent for high-refresh monitors. Ultra at 1440p averages 97 FPS, which is still playable but not as smooth. Medium at 1440p averages 195 FPS, and Low at 246 FPS, but those presets sacrifice visual fidelity. The sweet spot for 1440p is likely High, as it balances the 154 FPS average with better graphics than Medium.

For 1080p, all settings are playable. Even Ultra averages 153 FPS, which is above 144 Hz. High averages 245 FPS, Medium 308 FPS, and Low 389 FPS. If the display is 144 Hz, Ultra is sufficient. If it is 240 Hz, Medium or High are better choices. The minimum FPS is only listed for Medium (262 at 1080p), so for competitive play, Medium provides a guaranteed 262 FPS floor.

Overall, the Medium preset offers the most balanced experience across all three resolutions. At 1080p it averages 308 FPS, at 1440p 195 FPS, and at 4K 102 FPS. No other preset maintains such high averages at every resolution. For users who prioritize visual quality over frame rate, High is a strong alternative, but Medium is the recommended starting point.

Measured FPS Breakdown

The measured FPS data covers four settings presets (Low, Medium, High, Ultra) at three resolutions (1920x1080, 2560x1440, 3840x2160). Here is the full breakdown:

At 1920x1080, the Low setting averages 389 FPS. Medium averages 308 FPS with a minimum of 262 and a maximum of 355. High averages 245 FPS. Ultra averages 153 FPS. The gap from Low to Ultra is 236 FPS, which is a 61% reduction.

At 2560x1440, Low averages 246 FPS. Medium averages 195 FPS with a minimum of 165 and a maximum of 224. High averages 154 FPS. Ultra averages 97 FPS. The gap from Low to Ultra is 149 FPS, a 61% reduction as well.

At 3840x2160, Low averages 128 FPS. Medium averages 102 FPS with a minimum of 86 and a maximum of 117. High averages 81 FPS. Ultra averages 50 FPS. The gap from Low to Ultra is 78 FPS, a 61% reduction.

The only rows with minimum and maximum FPS are the Medium settings. At 1080p Medium, the minimum is 262 and the maximum is 355. At 1440p Medium, the minimum is 165 and the maximum is 224. At 4K Medium, the minimum is 86 and the maximum is 117. This means the Medium preset is the only one with measured variance data, and the spread from minimum to maximum is 93 FPS at 1080p, 59 FPS at 1440p, and 31 FPS at 4K. The shrinking variance at higher resolutions further confirms the GPU-bound nature of the workload.

The lowest measured average is 50 FPS at 4K Ultra, and the highest is 389 FPS at 1080p Low. The data shows a consistent pattern of ~37% FPS loss from 1080p to 1440p and ~48% from 1440p to 4K, across all settings. This is a textbook example of GPU-bound scaling, with the RTX 2060 SUPER’s 8 GB VRAM and 7.181 TFLOPS of compute being the limiting factor at 4K.

Hardware Specifications

AMD Ryzen 7 9850X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 2060 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 128.0
3840x2160 Medium 102.0
3840x2160 High 81.0
3840x2160 Ultra 50.0
2560x1440 Low 246.0
2560x1440 Medium 195.0
2560x1440 High 154.0
2560x1440 Ultra 97.0
1920x1080 Low 389.0
1920x1080 Medium 308.0
1920x1080 High 245.0
1920x1080 Ultra 153.0

Minecraft with Ryzen 7 9850X3D + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 2060 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 9850X3D + RTX 2060 SUPER

Explore FPS benchmarks for other games using this same hardware combination.