Minecraft
This combination delivers exceptional performance with an average of 180 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 81 | 102 | 129 |
| 1440p QHD | 97 | 155 | 195 | 247 |
| 1080p Full HD | 153 | 246 | 309 | 391 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 7 9800X3D + AMD Radeon RX 7600, In-Depth Analysis
FAQ
Q: What is the average FPS for this CPU and GPU combination in Minecraft at 1080p with High settings?
A: The recorded average FPS at 1920x1080 with High settings is 246 frames per second.
Q: How does the AMD Ryzen 7 9800X3D compare to its closest rival in overall CPU benchmark scores?
A: The Ryzen 7 9800X3D has an average benchmark score of 39768. Its nearest rival, the AMD Ryzen 7 PRO 8840HS, scores 39603, which is 0.4% lower. The Ryzen 7 9800X3D also sits 0.8% above the AMD Ryzen 7 7700, which scores 40081.
Q: What is the GPU's percentile ranking among all graphics cards?
A: The AMD Radeon RX 7600 ranks in the 57th percentile among all GPUs, with an average benchmark score of 15171.
Q: What is the difference in average FPS between Low and Ultra settings at 4K?
A: At 3840x2160, the Low preset delivers 129 FPS on average, while the Ultra preset delivers 51 FPS. This represents a drop of 78 FPS, or about 60%, when moving from Low to Ultra.
Q: What are the core and thread counts for the CPU in this configuration?
A: The AMD Ryzen 7 9800X3D has 8 cores and 16 threads. Its base clock is 4.70 GHz and its boost clock is 5.20 GHz.
Q: How much VRAM does the AMD Radeon RX 7600 have, and what is its memory bus width?
A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 288.0 GB/s.
GPU Role
The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with a Navi 33 chip. Its role in Minecraft is defined by its memory capacity and clock speeds. The GPU has 8 GB of GDDR6 VRAM with a memory clock of 2250 MHz, which translates to 18 Gbps effective. The 128-bit memory bus provides 288.0 GB/s of bandwidth. The base clock is 1720 MHz, the game clock is 2250 MHz, and the boost clock reaches 2655 MHz.
In the context of this game's measured results, the GPU's VRAM and bandwidth are sufficient to maintain high frame rates across all tested resolutions. The recorded data shows that at 1080p with Medium settings, the average FPS is 309, with a minimum of 263 and a maximum of 356. At 1440p with Medium settings, the average drops to 195 FPS, with a minimum of 166 and a maximum of 225. At 4K with Medium settings, the average is 102 FPS, with a minimum of 87 and a maximum of 117.
The GPU's compute capabilities include 2048 shading units, 128 texture mapping units, and 64 raster operation units. It also has 32 ray tracing cores. The pixel rate is 169.9 GPixel/s and the texture rate is 339.8 GTexel/s. Floating point performance is rated at 21.75 TFLOPS for both FP32 and FP16. These specifications support the notion that the RX 7600 is a capable mid-range card, positioned in the 57th percentile among all GPUs.
The GPU's performance relative to its nearest rivals is tight. The NVIDIA GeForce RTX 3050 OEM scores 15199, which is 0.2% higher. The AMD Radeon Pro 560X scores 15082, which is 0.6% lower. The AMD Radeon 680M integrated graphics scores 15270, which is 0.7% higher. The NVIDIA GeForce GTX 660 Ti scores 15063, which is 0.7% lower. These small deltas indicate that the RX 7600 sits in a competitive cluster, but the Minecraft results show it delivering well over 100 FPS even at 4K with Low settings.
Resolution Scaling
The measured FPS data shows a clear scaling pattern across the three tested resolutions. At 1080p, the Low preset produces an average of 391 FPS. At 1440p, the same preset produces 247 FPS, a drop of 144 FPS or about 37%. At 4K, the Low preset produces 129 FPS, a further drop of 118 FPS or about 48% from the 1440p result.
For Medium settings, the progression is 309 FPS at 1080p, 195 FPS at 1440p, and 102 FPS at 4K. The drop from 1080p to 1440p is 114 FPS, and from 1440p to 4K is 93 FPS. The percentage drops are 37% and 48% respectively, mirroring the Low preset scaling almost exactly.
High settings show a similar pattern: 246 FPS at 1080p, 155 FPS at 1440p, and 81 FPS at 4K. The drop from 1080p to 1440p is 91 FPS or 37%, and from 1440p to 4K is 74 FPS or 48%. Ultra settings follow the same relative scaling: 153 FPS at 1080p, 97 FPS at 1440p, and 51 FPS at 4K. The drops are 56 FPS and 46 FPS, with percentage drops of 37% and 47%.
The consistency of these percentage drops across all four settings presets indicates that the scaling is resolution-bound rather than settings-bound. The limiting component shifts as resolution increases. At 1080p, the CPU's high single-thread performance, evidenced by a PassMark single-thread score of 4430, allows the GPU to reach very high frame rates. At 4K, the GPU's workload increases substantially, and the frame rates drop to levels that suggest the GPU is becoming the primary constraint.
The data shows that the 4K Ultra preset at 51 FPS is the only configuration that approaches the lower boundary of smooth gameplay. The 4K Medium preset at 102 FPS and the 4K High preset at 81 FPS remain comfortably above 60 FPS. The scaling from 1080p to 4K indicates that this combination handles resolution increases gracefully, with no sudden collapse in performance.
Settings Recommendations
The recorded data identifies Medium as the most balanced preset across all three resolutions. At 4K, Medium delivers 102 FPS on average, which is more than double the 51 FPS of Ultra and 21 FPS higher than High. The minimum FPS for 4K Medium is 87, which stays above common 60 FPS thresholds for smooth gameplay. The maximum is 117.
At 1440p, Medium delivers 195 FPS on average, with a minimum of 166 and a maximum of 225. This exceeds High's 155 FPS by 40 FPS and comes close to Low's 247 FPS while presumably offering better visual quality. At 1080p, Medium delivers 309 FPS on average, with a minimum of 263 and a maximum of 356. This is 63 FPS above High and 82 FPS below Low, but the absolute frame rate is so high that the difference is unlikely to be perceptible on most displays.
The Ultra preset at 4K, with 51 FPS, is the only measured configuration that risks dipping below 60 FPS thresholds. Even its average is below that mark. The High preset at 4K, at 81 FPS, provides a safer margin, but Medium at 102 FPS offers the best combination of frame rate headroom and visual fidelity. The data suggests that Medium is the optimal choice for this game with this hardware, as it maintains high average FPS and respectable minimums at every resolution.
Low presets produce the highest frame rates, but the jump from Low to Medium at 4K is only 27 FPS (from 129 to 102), while the jump from Medium to High is 21 FPS (from 102 to 81), and from High to Ultra is 30 FPS (from 81 to 51). The diminishing returns are most pronounced at the Ultra tier.
Measured FPS Breakdown
The database contains measured FPS data for twelve configurations, covering four settings presets at three resolutions. The data is organized as follows.
At 1920x1080, the Low preset achieves an average of 391 FPS. The Medium preset achieves an average of 309 FPS, with a minimum of 263 and a maximum of 356. The High preset achieves an average of 246 FPS. The Ultra preset achieves an average of 153 FPS. The spread from Low to Ultra is 238 FPS, with each step down in settings reducing the average by 82, 63, and 93 FPS respectively.
At 2560x1440, the Low preset achieves an average of 247 FPS. The Medium preset achieves an average of 195 FPS, with a minimum of 166 and a maximum of 225. The High preset achieves an average of 155 FPS. The Ultra preset achieves an average of 97 FPS. The spread from Low to Ultra is 150 FPS, with steps of 52, 40, and 58 FPS respectively.
At 3840x2160, the Low preset achieves an average of 129 FPS. The Medium preset achieves an average of 102 FPS, with a minimum of 87 and a maximum of 117. The High preset achieves an average of 81 FPS. The Ultra preset achieves an average of 51 FPS. The spread from Low to Ultra is 78 FPS, with steps of 27, 21, and 30 FPS respectively.
The 4K Ultra result of 51 FPS is the only recorded average below 60 FPS. All other configurations exceed 60 FPS, and all but the 4K High and 4K Ultra exceed 100 FPS. The 1080p Low result of 391 FPS is the highest recorded value, followed by 1080p Medium at 309 FPS and 1080p High at 246 FPS.
The minimum FPS values are only recorded for Medium presets. At 1080p, the minimum is 263 FPS. At 1440p, the minimum is 166 FPS. At 4K, the minimum is 87 FPS. These values indicate that the Medium preset maintains stable frame delivery, with the 4K minimum still sitting well above 60 FPS.
CPU Role
The AMD Ryzen 7 9800X3D is an 8-core, 16-thread processor based on the Zen 5 architecture, codenamed Granite Ridge. It belongs to the 9000 series and is manufactured on a 4 nm process by TSMC. The base clock is 4.70 GHz and the boost clock is 5.20 GHz. It has 80 KB of L1 cache per core, 1 MB of L2 cache per core, and 96 MB of shared L3 cache. The CPU supports DDR5 memory in a dual-channel configuration with a bandwidth of 89.6 GB/s.
In Minecraft, the CPU's role is significant because the game's world generation and entity logic are largely single-threaded. The recorded data shows that the CPU's single-thread performance is strong, with a PassMark single-thread score of 4430 and a Cinebench R23 single-core score of 2080. The 3DMark single-thread score is 1212, and the 3DMark 2-thread score is 2394.
The CPU's multicore performance is also substantial, with a Cinebench R23 multicore score of 23230 and a Geekbench multicore score of 18696. The PassMark multithread score is 40009. The 3DMark 16-thread score is 10081, and the 3DMark max-threads score is 10067. These scores indicate that the CPU has ample headroom for games that scale across cores.
The CPU's average benchmark score is 39768, placing it in the 87th percentile among all CPUs. Its nearest rivals include the AMD Ryzen 7 PRO 8840HS with an average score of 39603 (0.4% lower), the AMD Ryzen AI 9 365 with 40048 (0.7% higher), the AMD Ryzen AI 7 450 with 39485 (0.7% lower), and the AMD Ryzen 7 7700 with 40081 (0.8% higher). These small deltas show that the 9800X3D is positioned at the top of its immediate competitive cluster.
The high clock speeds and large L3 cache contribute to the CPU's ability to feed the GPU with data. The measured FPS at 1080p Low, 391 FPS, suggests that the CPU is not a bottleneck at lower resolutions. The drop to 129 FPS at 4K Low indicates that the GPU becomes the limiting factor as pixel count increases. The CPU's 8 cores and 16 threads provide enough parallelism for background tasks and game logic while maintaining high single-thread performance for the main game thread.
Hardware Specifications
AMD Ryzen 7 9800X3D
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9800X3D + AMD Radeon RX 7600 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 129.0 |
| 3840x2160 | Medium | 102.0 |
| 3840x2160 | High | 81.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 247.0 |
| 2560x1440 | Medium | 195.0 |
| 2560x1440 | High | 155.0 |
| 2560x1440 | Ultra | 97.0 |
| 1920x1080 | Low | 391.0 |
| 1920x1080 | Medium | 309.0 |
| 1920x1080 | High | 246.0 |
| 1920x1080 | Ultra | 153.0 |
Minecraft with Ryzen 7 9800X3D + Other GPUs
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Minecraft with RX 7600 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 7 9800X3D + RX 7600
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