Minecraft

Minecraft

AVERAGE FPS
335
excellent

This combination delivers exceptional performance with an average of 335 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 105 168 212 267
1440p QHD 201 321 405 478
1080p Full HD 318 472 513 558

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 267
3840x2160 Medium 212
3840x2160 High 168
3840x2160 Ultra 105
2560x1440 Low 478
2560x1440 Medium 405
2560x1440 High 321
2560x1440 Ultra 201
1920x1080 Low 558
1920x1080 Medium 513
1920x1080 High 472
1920x1080 Ultra 318

Minecraft with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

Minecraft is a sandbox title that scales unusually across hardware, and the measured results for the AMD Ryzen 7 5700X3D paired with the NVIDIA GeForce RTX 4080 SUPER reveal a configuration that is heavily front-loaded by CPU performance at lower resolutions. The data shows a system capable of extreme frame rates, yet the scaling pattern from 1080p to 4K indicates that the graphics card only becomes the primary bottleneck at the highest pixel counts. This analysis walks through the measured FPS rows to interpret what the numbers mean for gameplay, component roles, and settings selection.

Resolution Scaling

The most striking pattern in the measured data is how average FPS collapses as resolution increases, but the magnitude of that drop varies dramatically by settings preset. At Low settings, the transition from 1920x1080 to 3840x2160 sees average FPS fall from 558 to 267, a reduction of 291 FPS or roughly 52%. This is a massive drop, yet the 4K Low result of 267 FPS is still exceptionally high, suggesting that even at 4K, the system is not fully GPU-bound at the lowest visual fidelity.

Moving to Medium settings, the scaling is steeper in relative terms. The 1080p Medium average is 513 FPS, dropping to 405 FPS at 1440p, and then to 212 FPS at 4K. The drop from 1440p to 4K is 193 FPS, which is a 48% reduction. This indicates that the GPU is starting to take on more work as settings increase, but the 1440p result of 405 FPS still points to a CPU-limited scenario, as the RTX 4080 SUPER is capable of far higher output in less demanding scenes.

At High settings, the pattern becomes more pronounced. The 1080p High average is 472 FPS, which drops to 321 FPS at 1440p (a 32% reduction), and then to 168 FPS at 4K (a 48% reduction from 1440p). The 4K High result of 168 FPS is the first clear sign of GPU limitation, as the frame rate is now constrained by pixel throughput rather than draw calls or game logic. The Ultra preset tells the clearest story: 318 FPS at 1080p, 201 FPS at 1440p, and 105 FPS at 4K. The 1080p Ultra result is less than half of the Low 1080p result, showing that the increased shading and effect load is engaging the GPU even at lower resolutions.

The critical observation is that at 1080p, all settings presets produce averages above 300 FPS, with Low reaching 558 FPS. These numbers are far beyond the refresh rate of typical monitors, indicating that the Ryzen 7 5700X3D's 8 cores and 16 threads are the limiting factor at this resolution. The CPU's benchmark scores support this: a Cinebench R23 multi-core score of 22366 and a single-core score of 3157 are strong, but they are not sufficient to feed the RTX 4080 SUPER at maximum capacity in a game like Minecraft that relies heavily on single-thread performance for world generation and entity updates. The 4K results, by contrast, show the GPU taking over: the 168 FPS High and 105 FPS Ultra results are consistent with a graphics card that ranks in the 86th percentile among all GPUs, but still faces the challenge of rendering vast view distances at high pixel counts.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER brings 16 GB of GDDR6X memory on a 256-bit bus, yielding a bandwidth of 736.3 GB/s. In Minecraft, this memory capacity and bandwidth are rarely stressed to their limits, as the game's texture sizes are modest even with high-resolution packs. The measured data shows that the GPU's role becomes dominant only at 4K with higher presets. At 4K Ultra, the average FPS of 105 is the lowest recorded, and it is here that the GPU's 10240 shading units and 112 ROPs are fully engaged. The boost clock of 2550 MHz and base clock of 2295 MHz are high, but the data suggests that raw compute throughput, measured at 52.22 TFLOPS FP32, is what determines the ceiling at 4K.

Comparing the GPU to its nearest rivals from the benchmark data, the RTX 4080 SUPER has an average benchmark score of 54209, which is 0.1% lower than the RTX 4080's 54247. This negligible delta means the two cards perform essentially identically in synthetic tests, and the measured FPS in Minecraft should be nearly interchangeable between them. The GPU's percentile rank of 86 places it well above average, and its Passmark G3D score of 34245 confirms strong DirectX performance. However, the game's results show that at 1080p and 1440p, the GPU is often idle, waiting for the CPU to supply draw calls. This is evident in the 1080p Low result of 558 FPS, which is likely near the engine's simulation limit rather than a GPU limit.

The GPU's memory clock of 1438 MHz (23 Gbps effective) and 736.3 GB/s bandwidth are more than sufficient for Minecraft, even at 4K. The 4K Medium result of 212 FPS with a minimum of 180 FPS and maximum of 243 FPS shows that the GPU can maintain high frame rates without memory bandwidth bottlenecks. The variance between min and max FPS at Medium settings across all resolutions is relatively tight, indicating stable performance. At 4K Ultra, the lack of min/max data suggests the average of 105 FPS is a representative figure, and the GPU is clearly the limiting component, as the CPU could easily handle more frames if the GPU could render them.

Settings Recommendations

The measured FPS rows provide clear guidance for optimizing the experience. For players targeting 60 FPS, every resolution and settings combination in the data exceeds this threshold, so the choice comes down to visual quality versus frame rate headroom. At 4K, the Ultra preset delivers 105 FPS average, which is excellent for a game like Minecraft, but the Medium preset at 212 FPS offers double the frame rate with a moderate visual downgrade. The minimum FPS of 180 at 4K Medium ensures that even in complex scenes, the frame rate stays well above 144 Hz, making this the recommended setting for high-refresh-rate 4K displays.

For 1440p users, the High preset at 321 FPS is a sweet spot, providing strong visual fidelity while maintaining frame rates that exceed any current monitor's refresh rate. The Ultra preset at 1440p yields 201 FPS, which is still highly playable, but the jump from High to Ultra reduces the average by 120 FPS, a 37% penalty that may not be justified by the visual gains in a sandbox game. At 1080p, the data shows that even the Ultra preset at 318 FPS is a viable option, but the Low preset at 558 FPS is best for competitive play or for users with 360 Hz monitors seeking maximum responsiveness.

The Medium preset offers the best balance across all resolutions, with 513 FPS at 1080p, 405 FPS at 1440p, and 212 FPS at 4K. The measured min and max values for Medium (436-590 at 1080p, 344-466 at 1440p, 180-243 at 4K) show consistent frame pacing, making it the most predictable choice. For users prioritizing visual fidelity, Ultra at 1440p or 4K is acceptable, but the data suggests that the performance cost of Ultra over High is steep, especially at higher resolutions. The recommendation based on the measured rows is to use High settings for 1440p and Medium for 4K, as these provide the best ratio of visual quality to frame rate headroom.

Measured FPS Breakdown

At 1920x1080, the average FPS ranges from 558 at Low to 318 at Ultra. The High preset averages 472 FPS, while Medium averages 513 FPS with a minimum of 436 and maximum of 590. The spread between Low and Ultra is 240 FPS, indicating that the GPU is capable of handling the increased load even at this resolution, but the CPU limits the absolute ceiling. The 1080p results are all above 300 FPS, making this resolution the domain of the CPU, as the RTX 4080 SUPER cannot be fully utilized.

At 2560x1440, the averages are 478 FPS at Low, 405 FPS at Medium (min 344, max 466), 321 FPS at High, and 201 FPS at Ultra. The drop from Low to Ultra is 277 FPS, which is larger than at 1080p, showing that the GPU's workload is increasing. The 1440p High result of 321 FPS is particularly notable, as it represents a 32% reduction from the 1080p High result of 472 FPS, showing that pixel count is starting to matter. The Ultra preset at 1440p shows a 37% reduction from High, indicating that the most demanding effects have a significant cost.

At 3840x2160, the averages are 267 FPS at Low, 212 FPS at Medium (min 180, max 243), 168 FPS at High, and 105 FPS at Ultra. The progression from Low to Ultra is 162 FPS, which is a smaller absolute drop than at lower resolutions, but the relative penalty is similar. The 4K Ultra result of 105 FPS is the only measured average below 144 FPS, showing that this is the first settings/resolution combination where the GPU becomes the clear bottleneck. The 4K Medium result of 212 FPS with a minimum of 180 FPS is the best balance for 4K, as it stays above 144 Hz even in the worst-case measured frame.

How This Combo Ranks

The AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 4080 SUPER combination ranks 510th out of 3710 tested combos in Minecraft, placing it in the top 14% of all configurations. This rank reflects the strong performance of both components, but the data shows that the CPU's 3D V-Cache (96 MB shared L3) provides a significant advantage in a game that benefits from large caches. The CPU's average benchmark score of 24709 is nearly identical to its nearest rival, the AMD Ryzen 5 7600X3D at 24728 (a delta of -0.1%), meaning the two are functionally equivalent in synthetic tests. The Intel Core i5-12450HX trails by 0.5% with a score of 24576, while the Intel Core i5-11600 is 0.6% behind at 24563.

The GPU's rank of 86th percentile among all GPUs, with an average benchmark score of 54209, places it just behind the RTX 4080 (delta -0.1%) and ahead of the AMD Radeon Pro W5700X (delta -1.1%). The measured FPS in Minecraft aligns with this ranking, as the combo's performance is exceptional at 1080p and 1440p, but falls to more modest levels at 4K Ultra. The rank of 510 out of 3710 indicates that while this combo is strong, there are many configurations that can outperform it, particularly those with newer CPUs that have higher single-thread performance. The data suggests that the combo's ranking is limited by the CPU's single-core score of 3157 in Cinebench R23, which is the key metric for Minecraft's main thread.

FAQ

Q: Is the Ryzen 7 5700X3D a bottleneck for the RTX 4080 SUPER in Minecraft?

A: At 1080p, yes. The measured averages of 472-558 FPS across Low to High presets indicate the CPU limits frame rates, as the GPU could render more. At 4K, the GPU becomes the limiting factor, with the Ultra preset dropping to 105 FPS.

Q: What is the best settings preset for 4K gaming with this combo?

A: The Medium preset at 3840x2160 delivers 212 FPS average with a minimum of 180 FPS, providing the best balance of visual quality and frame rate. The Ultra preset at 105 FPS is playable but sacrifices 107 FPS for higher fidelity.

Q: How does this combo compare to using a Ryzen 5 7600X3D?

A: The CPU benchmark scores are nearly identical, with the 5700X3D at 24709 and the 7600X3D at 24728, a delta of -0.1%. In Minecraft, the measured performance would be effectively the same, assuming the same GPU.

Q: Does the 16 GB of VRAM on the RTX 4080 SUPER matter for Minecraft?

A: The measured data does not show VRAM capacity being a limiting factor at any resolution or settings preset. The 736.3 GB/s bandwidth is more than sufficient for the game's texture loads, even at 4K.

Q: Can this combo maintain 144 FPS at 4K?

A: Yes, but only up to High settings. The 4K High average is 168 FPS, and the Medium average is 212 FPS. The Ultra preset falls to 105 FPS, which is below 144 FPS.

Q: How does the combo's rank of 510 out of 3710 translate to real-world performance?

A: The rank places this combo in the top 14% of tested configurations. The measured FPS shows it is capable of exceeding 300 FPS at 1080p and 200 FPS at 1440p, which is exceptional for most games, but Minecraft's CPU sensitivity means newer CPUs with higher single-thread scores could rank higher.

CPU Role

The AMD Ryzen 7 5700X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.10 GHz. Its defining feature is the 96 MB shared L3 cache, which is a significant advantage for Minecraft, as the game's world generation and block updates benefit from large caches. The CPU's benchmark scores show strong multi-threaded performance, with a Cinebench R23 multi-core score of 22366 and a Geekbench multi-core score of 11086. However, the single-thread scores are more relevant for Minecraft: a Cinebench R23 single-core score of 3157 and a Geekbench single-core score of 1849.

The measured FPS data reveals that the CPU is the primary limiting factor at 1080p. The 1080p Low average of 558 FPS is likely near the engine's simulation limit, as the RTX 4080 SUPER could theoretically render far more frames in simpler scenes. The CPU's percentile rank of 77 among all CPUs places it above average, but its nearest rivals include the Ryzen 5 7600X3D and Ryzen 9 5900HX, which have similar average scores. The 5700X3D's advantage in Minecraft comes from the 3D V-Cache, which reduces memory latency and improves cache hit rates for the game's data-heavy workloads.

At 4K, the CPU's role diminishes, as the GPU's rendering load dominates. The 4K Ultra result of 105 FPS is a GPU limit, and the CPU is not the bottleneck, as evidenced by the fact that lowering settings to Low at 4K increases FPS to 267, showing the GPU can do more work when the visual load decreases. The CPU's 16 threads are sufficient for Minecraft's multi-threaded tasks like chunk generation, and the Passmark multi-thread score of 26318 confirms strong parallel performance. The boost clock of 4.10 GHz is modest by modern standards, but the large cache compensates, making the 5700X3D a capable choice for this game, even if it cannot fully unlock the RTX 4080 SUPER at lower resolutions.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4080 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 267.0
3840x2160 Medium 212.0
3840x2160 High 168.0
3840x2160 Ultra 105.0
2560x1440 Low 478.0
2560x1440 Medium 405.0
2560x1440 High 321.0
2560x1440 Ultra 201.0
1920x1080 Low 558.0
1920x1080 Medium 513.0
1920x1080 High 472.0
1920x1080 Ultra 318.0

Minecraft with Ryzen 7 5700X3D + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4080 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.