Minecraft

Minecraft

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 43 54 69
1440p QHD 52 82 104 131
1080p Full HD 82 131 165 208

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 54
3840x2160 High 43
3840x2160 Ultra 27
2560x1440 Low 131
2560x1440 Medium 104
2560x1440 High 82
2560x1440 Ultra 52
1920x1080 Low 208
1920x1080 Medium 165
1920x1080 High 131
1920x1080 Ultra 82

Minecraft with AMD Ryzen 7 5700G + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 7 5700G, with its 8 cores and 16 threads, presents a strong foundation for Minecraft, a game that often benefits from single-thread performance but also scales with additional cores for chunk loading and world generation. The CPU’s base clock of 3.80 GHz and boost clock of 4.60 GHz, built on the Zen 3 architecture, deliver a level of responsiveness that keeps the game’s simulation and logic running smoothly. In synthetic benchmarks, the 5700G achieves a single-thread score of 899 in 3DMark and 1494 in Cinebench R23, while its multi-threaded capabilities are highlighted by a Cinebench R23 multicore score of 12830.5. These figures indicate that the processor is well-suited for Minecraft’s demands, which can become heavily CPU-bound when rendering large view distances or processing complex redstone contraptions.

The 5700G’s performance profile places it in a competitive position. Its average benchmark score of 27051 sits near the Intel Core i9-9900K, which scores 27097, a difference of only -0.2%. Similarly, it trails the Intel Core i5-14400T by a mere 0.4% (27166 vs. 27051), while leading the AMD Ryzen AI 7 445 by 0.4% and the Intel Core i7-1370P by 0.6%. This clustering suggests that the 5700G delivers top-tier CPU performance for its generation, ensuring that it will not be the primary bottleneck in most gaming scenarios. However, the measured frame rates in Minecraft reveal a more complex story, where the GPU, an AMD Radeon RX 580, plays an increasingly significant role as resolution and graphical settings increase.

Settings Recommendations

The data offers a clear hierarchy of performance across the four preset quality levels, and the optimal choice depends heavily on the target resolution. At 1920x1080, the Low preset yields an average of 208 FPS, which is the highest measured in the entire dataset. This drops to 165 FPS on Medium, 131 FPS on High, and 82 FPS on Ultra. The jump from Low to Medium represents a significant 43 FPS decrease, suggesting that the Medium preset introduces substantial visual effects that tax the system. For players prioritizing maximum fluidity, especially on high-refresh-rate monitors, the Low preset at 1080p is the clear winner, providing over 200 FPS. However, the Medium preset, with its average of 165 FPS, still offers an exceptionally smooth experience while presumably improving visual fidelity.

At 2560x1440, the pattern continues, but the absolute numbers are lower. The Low preset averages 131 FPS, which matches the High preset’s performance at 1080p. Medium at 1440p delivers 104 FPS, and High drops to 82 FPS. The Ultra preset at this resolution manages only 52 FPS. The 1440p Medium setting appears to be the sweet spot, offering a frame rate well above 60 FPS that remains responsive on most displays. The High preset at 82 FPS is also viable for a 60Hz display, but the 1440p Medium setting provides a better balance between visual quality and smoothness.

At 3840x2160, the system’s limitations become apparent. The Low preset averages 69 FPS, which is playable but noticeably lower than lower resolutions. Medium averages 54 FPS with minimums of 46 FPS, which approaches the threshold where stuttering can become noticeable. High averages 43 FPS, and Ultra drops to 27 FPS, making the game feel sluggish. For a 4K experience, the Low preset is the only one that consistently stays above 60 FPS, while Medium is borderline viable for a 60Hz panel. The data shows that pushing to Ultra at 4K results in a 61% performance drop from Low, indicating that the visual gains are not worth the substantial FPS cost.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a system that becomes progressively more GPU-bound at higher resolutions. At the Low settings, the average FPS drops from 208 at 1080p to 131 at 1440p (a 37% decrease) and then to 69 at 4K (a 47% decrease from 1440p). This steep decline indicates that the Radeon RX 580 is the limiting factor at these settings, as the CPU has ample headroom to push more frames if the GPU could keep up. The 1080p Low result of 208 FPS suggests that the CPU is capable of driving very high frame rates, but the GPU cannot sustain that throughput as pixel count increases.

Conversely, at the Ultra preset, the drop is less severe in percentage terms but still significant. The average FPS goes from 82 at 1080p to 52 at 1440p (a 37% decrease) and then to 27 at 4K (a 48% decrease from 1440p). Interestingly, the 1080p Ultra result of 82 FPS is identical to the 1440p High result of 82 FPS, which suggests that the Ultra preset’s visual effects are so demanding that the GPU becomes the bottleneck even at 1080p. This is a key insight: the RX 580’s 8 GB of GDDR5 memory and 256-bit bus, while providing 256.0 GB/s of bandwidth, are insufficient to handle the highest preset efficiently at any resolution above 1080p.

The data indicates that the limiting component shifts depending on the settings. At 1080p Low, the CPU is likely the primary driver, given the very high FPS. At 4K Ultra, the GPU is undoubtedly the bottleneck, as the frame rate collapses to 27 FPS. The 1440p Medium result of 104 FPS, with a minimum of 88 FPS, represents a balanced point where neither component is completely overwhelmed. This scaling analysis shows that users targeting 1080p high-refresh gaming can rely on the CPU’s strength, while those wanting 4K will need to make significant compromises on visual quality.

How This Combo Ranks

The combination of the Ryzen 7 5700G and Radeon RX 580 ranks 3346 out of 3710 tested combos for Minecraft. This places it in the bottom 10% of all tested configurations, which is a surprisingly low position given the individual component scores. The CPU itself is in the 79th percentile of all CPUs, and the GPU is in the 53rd percentile of all GPUs, yet the combined system performs poorly relative to other pairings. This discrepancy highlights that the RX 580 is significantly dragging down the overall potential of the 5700G in this specific game.

Looking at the GPU’s nearest rivals, the RX 580’s average benchmark score of 12928 is nearly identical to the NVIDIA GeForce RTX 3050 Ti Mobile (12940, a -0.1% difference) and the GTX 1660 SUPER (12986, a -0.4% difference). This suggests that the RX 580 is a mid-range performer by modern standards. However, in Minecraft, the measured FPS at 1080p High (131 FPS) shows that the GPU can still deliver playable frame rates, but the combo’s rank of 3346 indicates that many other CPU-GPU pairings achieve higher scores. The low rank is likely due to the fact that most higher-ranked combos feature more powerful GPUs that can maintain higher FPS at 1080p Ultra or 4K settings, where the RX 580 struggles.

The combo’s rank of 3346 out of 3710 means that only 364 tested combos perform worse. This is a stark indicator that while the 5700G is a capable processor, pairing it with the RX 580 creates a significant imbalance for Minecraft. The CPU’s performance at 1080p Low (208 FPS) shows its potential, but the GPU’s limitations at higher settings cap the overall experience. For users considering this combo, the data suggests that the CPU is overqualified for the GPU, and that a more powerful graphics card would unlock the 5700G’s full gaming potential.

FAQ

Q: What is the best resolution and settings combo for this system?

A: The data shows that 1920x1080 with Low settings provides the highest average FPS at 208. For a balance of quality and performance, 2560x1440 with Medium settings yields an average of 104 FPS with a minimum of 88 FPS.

Q: How does the Ryzen 7 5700G compare to its nearest rival, the Intel Core i9-9900K?

A: The 5700G has an average benchmark score of 27051, which is 0.2% lower than the i9-9900K’s score of 27097. This indicates nearly identical overall CPU performance.

Q: Is the Radeon RX 580 capable of running Minecraft at 4K?

A: At 3840x2160, the RX 580 can only achieve an average of 69 FPS on Low settings. On Medium, it drops to 54 FPS, and on High and Ultra, it falls to 43 and 27 FPS respectively, making 4K Ultra unplayable.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset averages 208 FPS, while the Ultra preset averages 82 FPS. This represents a 126 FPS drop, or a 60.6% decrease in performance when moving to the highest preset.

Q: How does the RX 580’s performance compare to the NVIDIA GTX 1660 SUPER?

A: The RX 580 has an average benchmark score of 12928, which is 0.4% lower than the GTX 1660 SUPER’s score of 12986. This indicates that the two GPUs perform nearly identically in synthetic benchmarks.

Q: What is the minimum FPS recorded for the Medium preset at 1440p?

A: At 2560x1440 with Medium settings, the minimum FPS recorded is 88, with an average of 104 and a maximum of 119. This suggests a stable frame pacing experience.

Measured FPS Breakdown

The measured FPS data provides a complete picture of this combo’s performance across all settings and resolutions. At 1920x1080, the results are as follows: Low averages 208 FPS, Medium averages 165 FPS with a minimum of 140 and maximum of 189, High averages 131 FPS, and Ultra averages 82 FPS. This shows that the system is most comfortable at 1080p, where even the Ultra preset remains playable.

Moving to 2560x1440, the frame rates drop considerably. Low averages 131 FPS, Medium averages 104 FPS with a minimum of 88 and maximum of 119, High averages 82 FPS, and Ultra averages 52 FPS. The 1440p High result of 82 FPS is identical to the 1080p Ultra result, demonstrating the scaling cost of resolution over settings.

At 3840x2160, the system struggles to maintain high frame rates. Low averages 69 FPS, Medium averages 54 FPS with a minimum of 46 and maximum of 62, High averages 43 FPS, and Ultra averages 27 FPS. The 4K Medium minimum of 46 FPS indicates that even the middle preset can experience noticeable dips below 60 FPS. The 4K Ultra result of 27 FPS is the lowest in the entire dataset, making it unsuitable for gameplay.

Overall, the data reveals a consistent pattern: each step up in resolution costs roughly 37-48% of the frame rate, regardless of settings. The 1080p Low result of 208 FPS is the only measurement that exceeds 200 FPS, suggesting that this is the ceiling for the combo. The 4K Ultra result of 27 FPS is the only measurement below 30 FPS, indicating a hard floor for performance.

GPU Role

The AMD Radeon RX 580, based on the Polaris 20 chip and GCN 4.0 architecture, is a 14 nm part from GlobalFoundries with 5,700 million transistors. Its 8 GB of GDDR5 memory on a 256-bit bus provides 256.0 GB/s of bandwidth, which is a critical factor in Minecraft’s texture-heavy environments. The GPU has 2304 shading units, 144 TMUs, and 32 ROPs, with a base clock of 1257 MHz and a boost clock of 1340 MHz. These specifications result in a pixel rate of 42.88 GPixel/s and a texture rate of 193.0 GTexel/s, delivering 6.175 TFLOPS of FP32 performance.

The GPU’s performance in synthetic benchmarks shows it is a solid mid-range card. Its Passmark G3D score of 8813 and 3DMark Steel Nomad DX12 score of 1005 indicate competent DirectX 12 performance. The GPU ranks in the 53rd percentile of all GPUs, with an average benchmark score of 12928. This places it directly between the RTX 3050 Ti Mobile (12940) and the GTX 1660 SUPER (12986), with deltas of -0.1% and -0.4% respectively. The GPU also leads the AMD Radeon 740M (12870) by 0.5% and the AMD FirePro W5100 (12847) by 0.6%.

In Minecraft, the GPU’s role becomes increasingly dominant as resolution and settings increase. The data shows that at 1080p Low, the frame rate of 208 FPS suggests the GPU is not the primary bottleneck, but at 4K Ultra, the 27 FPS result clearly indicates the GPU is overwhelmed. The RX 580’s 8 GB VRAM is sufficient for the game’s textures, but its raw compute power limits the ability to handle the Ultra preset’s additional visual effects. The launch MSRP was 229 USD. The GPU’s 185 W TDP and dual-slot design with a single 8-pin power connector make it a straightforward installation, but its end-of-life production status means it is now a legacy component that struggles with modern high-end settings.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 580 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 54.0
3840x2160 High 43.0
3840x2160 Ultra 27.0
2560x1440 Low 131.0
2560x1440 Medium 104.0
2560x1440 High 82.0
2560x1440 Ultra 52.0
1920x1080 Low 208.0
1920x1080 Medium 165.0
1920x1080 High 131.0
1920x1080 Ultra 82.0

Minecraft with Ryzen 7 5700G + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 580 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + RX 580

Explore FPS benchmarks for other games using this same hardware combination.