Minecraft
This combination delivers exceptional performance with an average of 258 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 75 | 119 | 150 | 190 |
| 1440p QHD | 143 | 228 | 288 | 363 |
| 1080p Full HD | 226 | 362 | 456 | 499 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 7 3700X + AMD Radeon RX 7800 XT, In-Depth Analysis
This analysis presents measured performance data for Minecraft when paired with an AMD Ryzen 7 3700X CPU and an AMD Radeon RX 7800 XT GPU. The dataset includes average FPS across three resolutions (1080p, 1440p, 4K) and four quality presets (Low, Medium, High, Ultra), alongside minimal and maximal values for Medium presets. Hardware specifications, benchmark scores, rival comparisons, and a global combo rank are also provided. The discussion focuses exclusively on the numbers in the fact pack.
FAQ
Q: What are the core and thread counts of the Ryzen 7 3700X?
A: The CPU has 8 cores and 16 threads on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.40 GHz. Its TDP is 65 W.
Q: How does the Radeon RX 7800 XT's video memory amount compare to its contemporaries?
A: The GPU is equipped with 16 GB of GDDR6 memory on a 256-bit bus, offering a bandwidth of 624.1 GB/s. This is the only memory configuration given in the data.
Q: What is the CPU’s overall standing among all processors in the benchmark database?
A: The Ryzen 7 3700X sits in the 84th percentile of all CPUs based on its average benchmark score of 34,260. Its nearest rivals are the AMD Ryzen AI 7 350 (delta +0.1%), AMD EPYC 4244P (+0.1%), Intel Core i5-13450HX (-0.2%), and Intel Core Ultra 7 165H (+0.5%).
Q: What average FPS does this combo achieve at 1080p with the Low preset?
A: The measured average is 499 FPS. This is the highest recorded value across all tested presets and resolutions. The Medium preset at 1080p still delivers 456 FPS average.
Q: How does the combo rank compared to all other tested CPU-GPU combinations?
A: This combo ranks 1273rd out of 3710 tested combinations in Minecraft, meaning it outperforms 2437 other combos and is in the top third (upper 34.3%) of the tested set.
Q: Are there any maximum and minimum FPS values given for Ultra presets?
A: No. The fact-pack only includes min and max FPS for the Medium preset at each resolution: at 1920x1080 the range is 387–524 FPS, at 1440p 244–331, and at 4K 128–173. Ultra presets report only the average.
CPU Role
The CPU is the AMD Ryzen 7 3700X, a desktop processor from the Ryzen 7 generation built on the 7 nm TSMC process. It contains 8 cores and 16 threads, with a base clock of 3.60 GHz and a boost clock of 4.40 GHz. The chip is sold as a part number of 100-00000007, uses AMD Socket AM4, supports DDR4 memory, and has a dual-channel memory bus with a bandwidth of 51.2 GB/s. Its TDP is 65 W, which is relatively low for an 8-core part, and it includes 32 MB of L3 cache, 512 KB of L2 per core, and 64 KB of L1 per core.
In terms of raw processing power, the data shows a Cinebench R15 multi-core score of 2092 and single-core score of 204. Geekbench multi- and single-core scores are 8899 and 1593, respectively. PassMark tasks such as integer math (66,399), floating point (39,005), data compression (296,379) and encryption (18,900) indicate that the CPU handles a wide variety of workloads well. Its avBenchmarkScore of 34,260 puts it in the 84th percentile among all CPUs, and its nearest rivals are within a 0.5% delta, suggesting that this is a high-middle-tier chip.
Minecraft, as a Sandbox game, often spends a significant portion of its frame time on game logic, block updates, and entity-related calculations. The high 8-core/16-thread configuration ensures that multi-threaded rendering tasks, texture streaming, and background simulation have plenty of headroom. While exact thread sensitivity is not part of the measured data, the combination of high clock rates (boost to 4.40 GHz) and ample L3 cache (32 MB) is well-suited for titles that can utilize multiple cores. Indeed, the measured FPS at 1080p Low (499) and at Medium (456) suggests that the CPU is not severely limiting overall, even at these high frame rates. It is plausible that the processor's 84th percentile rank provides solid baseline performance for Minecraft much.
GPU Role
The Radeon RX 7800 XT is built on the RDNA 3 architecture with an 28,100 million transistor die on a 5 nm TSMC process. The GPU features a base clock of 1295 MHz, a game clock of 2124 MHz, and a boost clock of 2430 MHz. It has 16 GB of GDDR6 memory on a 256-bit bus, delivering 624.1 GB/s of bandwidth. The memory clock is 2438 MHz (19.5 Gbps effective). The chip contains 3840 shading units, 240 texture mapping units, and 96 ROPs, with 60 ray accelerators. Its theoretical outputs are 233.3 GPixel/s and 583.2 GTexel/s, and it can reach 37.32 TFLOPS for both FP16 and FF32.
The GPU's measured benchmark scores include 3DMark Steel Nomad of 4157, Geekbench OpenCL of 18290, and Geekbench Vulkan of 54228. Pass aes's G3D score is 24176 and PassDisco? The pass#3 isn't correct—specifically, passmark g3d is 24176 and passmark g2d is 1177. The overall average benchmark score for the GPU is 11,627, which is at the 51st percentile among all GPUs. Its nearest rivals are the NVIDIA GeForce GTX 1060 (delta -0.5%), the AMD Radeon Pro 5500M (delta +0.9%), the NVIDIA Tesla K20c (delta +1.3%), and the AMD Radeon RX 6500 XT (delta -1.8%). The close deltas (within 2%) indicate that, in terms of these broad benchmark metrics, the 7800 XT is in a close class with those cards. However, for 4K (3840x2160) scenes in Minecraft, the GPU still delivers an average of 119 FPS on High settings, meaning the card's raw compute and memory bandwidth are far from saturated by the game at this resolution and preset.
The GPU's 16 GB of VRAM is substantial, which is often beneficial in sandbox games with large base amounts of textures or memory for many tiles. The high memory bandwidth ( 624 GB/s) also reduces pixel fill-rate bottlenecks. That said, the rendering workload of Minecraft is relatively light when compared to modern AAA games, and the measured FPS at 4K remains above 60 even at the Ultra preset (75 FPS). This points to the GPU being more than capable for typical Minecraft sessions.
Settings Recommendations
The measured data provides clear expectations for each preset at each resolution. At 1920x1080, the Low preset delivers an average of 499 FPS, Medium 456 FPS, High 362 FPS, and Ultra 226 FPS. At 1440p, the averages in the same preset order are 363, 288, 228, and 143 FPS. At 3840x2160, they are 190, 150, 119, and 75 FPS. All average FPS values are above 75 in every case, meaning even the Ultra preset at 4K exceeds the typical 60 Hz refresh rate.
For a smooth, stable experience, the data indicates that the Ultra preset is playable at 1440p (143 avg) and still enjoyable at 4K (75 avg). High preset at 1440p gives 228 FPS, which is well above any common high-refresh-rate display. Medium delivers an ideal blend of quality and frame rate: at 1440p it yields 288 FPS with a min of 244 and max of 331 FPS, indicating minimal fluctuations. At 1080p, Medium has a min of 387 and max of 524 FPS. Low preset is suitable for extreme frame-rate targets (like 500+ FPS at 1080p) but does not reflect typical usage. Overall, the Medium preset appears to offer the highest average performance while keeping frame pacing consistent and it is the only preset with given min/max data. For players with a 144 Hz - 240 Hz display, 1440p High or 1080p Ultra both interconnect well; for 4K the Ultra preset is viable and the High preset ensures a 119 FPS average, which is still very good.
Because no vsync or frame-rate limiting settings are part of the measured dataset, the decision can be made based on the user’s muscle motors and hardware preferences. Yet based purely on numbers, the Medium preset at both 1080p, 1440p, and 4K is the only preset where min FPS values are given, suggesting that this preset is sampled more closely. The average FPS numbers show that all presets perform far above frame rate constraints in a typical monitor
How This Combo Ranks
The combo (Ryzen 7 3700X + RX 7800 XT) holds a rank of 1273 out of 3710 tested CPU-GPU combinations. This gives it a relative position at the 65.7th percentile, meaning the combo performs better than 65.7% of all tested combos (since 3710 – 1273 = 2437 combos are below it). The performance dataset is from measured FPS, not synthetic benchmarks, and covers a single game (Minecraft) at multiple presets. The rank reflects how this specific hardware pairing fares solely within this game's context.
When comparing to the other tested combos, the combo's rank is neither top-tier nor low-tier; it sits in the upper-middle of the distribution. This is consistent with the hardware's individual component percentiles: the CPU at the 84th percentile of all processors, and the GPU at the 51st percentile of all graphics cards. In Minecraft, the game's utilization often places more weight on CPU logic; thus the CPU's high relat against the GPU likely boosts the combo's position. Notably, many combos with top-end GPUs may be bottlenecked by weaker processors, but the 3700X helps the combo overcome that.
Measured FPS Breakdown
The following table shows the average FPS for each resolution and setting, as well as the min and max FPS for the Medium preset:
| Resolution | Setting | Average FPS | Min FPS | Max FPS |
|------------|---------|-------------|---------|---------|
| 1920x1080 | Low | 499 | – | – |
| 1920x1080 | Medium | 456 | 387 | 524 |
| 1920x1080 | High | 362 | – | – |
| 1920x1080 | Ultra | 226 | – | – |
| 2560x1440 | Low | 363 | – | – |
| 2560x1440 | Medium | 288 | 244 | 331 |
| 2560x1440 | High | 228 | – | – |
| 2560x1440 | Ultra | 143 | – | – |
| 3840x2160 | Low | 190 | – | – |
| 3840x2160 | Medium | 150 | 128 | 173 |
| 3840x2160 | High | 119 | – | – |
| 3840x2160 | Ultra | 75 | – | – |
All values are measured and not estimated. The data shows a linear progression from Low to Ultra at each resolution, with Low being the most heavy on CPU but lightest on GPU, and Ultra engaging all GPU features. The min and max values for Medium give a sense of frame pacing consistency; at 1080p, the gap between the min and max is 137 FPS, which is about 30% of the average—this indicates moderate frame variation, but the average is high.
Resolution Scaling
Take each preset and observe how average FPS changes as resolution moves from 1920x1080 to 3840x2160 (a 4x pixel count). The scaling coefficients are independent of preset.
For Low preset: 499 → 363 → 190. Doubling resolution (1080p to 1440p) drops FPS from 499 to 363, a 27.3% loss; returning to 4K drops to 190, another 47.6% loss. At 4K, the FPS is 38.1% of the 1080p value. For Medium: 456 → 288 → 150; 4K FPS is 32.9% of 1080p. High: 362 → 228 → 119; 4K FPS is 32.9% as well. Ultra: 226 → 143 → 75; 4K FPS is 33.2%. The trend is refer: regardless of preset, the 4K FPS is approximately one-third of the 1080p FPS (between 32% and 38%). In contrast, the resolution difference is exactly a factor of 4 in pixels. If the GPU were the limiting factor and scaling had no other overhead, a 4x increase in pixels would typically yield a roughly 4x decrease in FPS (i.e., 25% of the frame rate). Observed final FPS of about 33% of the 1080p value is higher than that, meaning the frame rate does not drop as hard as raw pixel count alone suggests. This indicates that the CPU or memory subsystem is providing some buffer not purely GPU-bound, or that Minecraft’s rendering load doesn't scale linearly with pixel count—GPU features like vertex processing become more CPU-limited at higher FPS.
In fact, at low settings, where GPU load is light, the CPU can push over 150 FPS (measured) at 4K. This implies that the CPU is fundamentally quick enough to sustain high draw calls, and the resolution scaling is steeper for presets that put more load on the GPU. Yet, all scaling factors are relatively close, so the most reliable interpretation is that the combo is not majorly capped by either component at 4K upon load. The data shows that any target resolution is achievable with the correct preset, and the high 1080p frame rates (up to 499) leave headroom for very high refresh displays or additional headroom for future uses.
Hardware Specifications
AMD Ryzen 7 3700X
AMD Radeon RX 7800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + AMD Radeon RX 7800 XT in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 190.0 |
| 3840x2160 | Medium | 150.0 |
| 3840x2160 | High | 119.0 |
| 3840x2160 | Ultra | 75.0 |
| 2560x1440 | Low | 363.0 |
| 2560x1440 | Medium | 288.0 |
| 2560x1440 | High | 228.0 |
| 2560x1440 | Ultra | 143.0 |
| 1920x1080 | Low | 499.0 |
| 1920x1080 | Medium | 456.0 |
| 1920x1080 | High | 362.0 |
| 1920x1080 | Ultra | 226.0 |
Minecraft with Ryzen 7 3700X + Other GPUs
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Minecraft with RX 7800 XT + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + RX 7800 XT
Explore FPS benchmarks for other games using this same hardware combination.