Minecraft

Minecraft

AVERAGE FPS
381
excellent

This combination delivers exceptional performance with an average of 381 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 119 191 241 304
1440p QHD 229 366 461 543
1080p Full HD 362 535 582 633

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 304
3840x2160 Medium 241
3840x2160 High 191
3840x2160 Ultra 119
2560x1440 Low 543
2560x1440 Medium 461
2560x1440 High 366
2560x1440 Ultra 229
1920x1080 Low 633
1920x1080 Medium 582
1920x1080 High 535
1920x1080 Ultra 362

Minecraft with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5090, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor built on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. It belongs to the 5000 series, uses the AMD Socket AM4, and was released in November 2020 with a TDP of 65 W. The CPU's 32 MB of L3 cache and dual-channel DDR4 memory support (with 51.2 GB/s bandwidth) are notable for a game like Minecraft, which is known to be sensitive to single-thread performance and memory latency.

In Minecraft, the benchmark results show that the CPU is not the bottleneck at lower resolutions. At 1080p Low settings, the combo achieves 633 FPS average, while at 1080p High it reaches 535 FPS. These very high frame rates indicate that the Ryzen 5 5600X's single-thread performance, as reflected in its Cinebench R23 single-core score of 1541 and Geekbench single-core score of 1989, is more than adequate to feed the GPU at these settings. The 3DMark single-thread score of 917 and the PassMark single-thread score of 3364 further corroborate this.

However, as resolution increases, the CPU load relative to the GPU changes. At 4K Ultra, the average FPS drops to 119, which is a dramatic reduction from the 633 FPS at 1080p Low. This pattern suggests that while the CPU is capable of high frame generation at lower resolutions, the GPU's workload becomes the limiting factor at higher settings. The CPU's multi-threaded capabilities, including a Cinebench R23 multi-core score of 11838 and a PassMark multithread score of 21858, are not heavily taxed by Minecraft's typical single-threaded world generation and physics calculations.

The percentile data places this CPU at the 75th percentile among all CPUs, with an average benchmark score of 21771. Its nearest rivals include the AMD Ryzen 7 4800H (deltaPct of 0.1%), AMD Ryzen 5 PRO 6650U (-0.5%), Intel Core i7-11700 (-0.5%), and AMD EPYC 9554P (-0.6%). These deltas are negligible, indicating that the 5600X performs essentially on par with these alternatives in synthetic benchmarks. For Minecraft specifically, the CPU's high single-thread score is the key attribute, as the game's render distance and entity processing rely heavily on single-core performance.

The 3DMark scores show a scaling pattern: 1793 for 2 threads, 3363 for 4 threads, 4811 for 8 threads, and 5588 for max threads. This indicates that the CPU scales well with additional threads, but Minecraft's utilization rarely exceeds a few cores. The PassMark data compression score of 252306 and floating point math score of 39487 suggest strong general-purpose performance, though these are not directly relevant to Minecraft's rendering pipeline.

FAQ

Q: What is the maximum average FPS this combo achieves in Minecraft?

A: The highest recorded average FPS is 633, measured at 1920x1080 resolution with Low settings. At the same resolution with High settings, it still produces 535 FPS average.

Q: How does the CPU's single-thread performance compare to its multi-thread performance?

A: The Cinebench R23 scores show 1541 for single-core and 11838 for multi-core, a ratio of about 7.7x. The 3DMark single-thread score is 917 while max-threads is 5588, roughly a 6.1x difference. This indicates strong multi-threading capability, though Minecraft benefits more from the single-thread result.

Q: What is the combo's rank among all tested combinations?

A: The combo ranks 166th out of 3710 tested combos, placing it in the top 4.5% of all configurations tested for Minecraft.

Q: Does the GPU's 32 GB VRAM matter for Minecraft at 4K?

A: The data shows 4K High settings produce 191 FPS average, which is playable. While the VRAM capacity is substantial, the measured FPS values do not indicate VRAM limitations, as even the lowest settings at 4K yield 304 FPS average.

Q: What is the FPS difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 543 FPS average, while Ultra produces 229 FPS average. This is a difference of 314 FPS, or approximately 137% higher performance at Low settings.

Q: How does the CPU's TDP of 65 W relate to its performance in Minecraft?

A: The 65 W TDP is modest, yet the CPU still delivers high frame rates in Minecraft. The benchmark scores, including PassMark single-thread at 3364, indicate efficient power usage relative to performance, though the measured FPS data does not directly correlate TDP with game performance.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings. At 1920x1080, the Medium preset delivers 582 FPS average with a minimum of 494 FPS and maximum of 669 FPS, while the High preset yields 535 FPS average. The Ultra preset drops to 362 FPS average, which is still very high but represents a significant reduction from Medium. For most users at 1080p, Medium offers the best balance, as the 582 FPS average is only 51 FPS below Low's 633 FPS but with superior visual quality.

At 2560x1440, Medium produces 461 FPS average (minimum 392, maximum 530), while High gives 366 FPS average. The Ultra preset at 229 FPS average remains well above playable thresholds. Given that Medium at 1440p shows only a 15% reduction compared to Low's 543 FPS, while High shows a 33% reduction, Medium is the recommended preset for high-refresh-rate monitors at this resolution.

At 3840x2160, the situation changes. Medium delivers 241 FPS average (minimum 205, maximum 277), while High achieves 191 FPS average. The Ultra preset drops to 119 FPS average, which may be too low for 120 Hz displays. Low at 4K produces 304 FPS average, but the visual compromise is substantial. The data suggests Medium at 4K is the sweet spot, providing 241 FPS average with a minimum above 200 FPS, ensuring smooth gameplay on most high-refresh 4K displays.

Across all resolutions, the Medium preset consistently offers the best balance of visual quality and frame rate stability, as evidenced by having the only recorded minimum and maximum FPS values in the dataset. The High preset is a reasonable alternative for users prioritizing visual fidelity, but the FPS penalty compared to Medium is notable: at 1080p it's a 8% reduction, at 1440p it's a 21% reduction, and at 4K it's a 21% reduction.

How This Combo Ranks

The combination of AMD Ryzen 5 5600X and NVIDIA GeForce RTX 5090 ranks 166th out of 3710 tested combos in Minecraft, placing it in the top 4.5% of all tested configurations. This is a strong result, though not at the very top, suggesting that some other CPU-GPU pairings achieve higher frame rates in this specific title.

The ranking reflects the imbalance between the CPU and GPU. The RTX 5090 is an extremely high-end GPU, as indicated by its 92nd percentile ranking among all GPUs and its average benchmark score of 79842. The Ryzen 5 5600X, while respectable at the 75th percentile, is not in the same performance tier. This mismatch means the GPU's potential is not fully realized in Minecraft, particularly at lower resolutions where the CPU becomes the limiting factor.

At 1080p, the combo achieves 633 FPS at Low settings, which is extraordinarily high but still suggests the CPU is capping performance. The GPU's PassMark G3D score of 39650 and 3DMark Steel Nomad score of 18355 indicate it can handle far more demanding workloads than Minecraft presents at these settings. The 166th rank out of 3710 combos means there are 165 configurations that achieve higher frame rates in Minecraft, likely those pairing the RTX 5090 with higher-end CPUs that can push even more frames at 1080p.

At 4K, the combo's rank would likely be higher, as the GPU becomes the bottleneck and the CPU's limitations are less relevant. The data shows 4K Ultra at 119 FPS average, which is more in line with the GPU's expected performance tier. However, the overall rank of 166th is based on the aggregate data across all tested conditions, and the CPU's relative weakness at lower resolutions pulls the rank down from where it would be at higher resolutions alone.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals clear insights into the limiting component. At Low settings, the average FPS drops from 633 at 1080p to 543 at 1440p (a 14% reduction) and then to 304 at 4K (a 52% reduction from 1080p). This pattern suggests that at Low settings, the CPU is limiting at 1080p, and the GPU begins to take over as the bottleneck at higher resolutions.

At Medium settings, the scaling shows a similar trend: 582 FPS at 1080p, 461 FPS at 1440p (a 21% reduction), and 241 FPS at 4K (a 59% reduction from 1080p). The minimum FPS values also scale: 494 at 1080p, 392 at 1440p, and 205 at 4K. The relatively modest drop from 1080p to 1440p (21%) compared to the larger drop from 1440p to 4K (48%) indicates that the GPU becomes progressively more important as resolution increases.

At High settings, the data shows 535 FPS at 1080p, 366 FPS at 1440p (a 32% reduction), and 191 FPS at 4K (a 64% reduction from 1080p). This steeper scaling curve suggests that High settings place more load on the GPU, making it the primary bottleneck even at 1440p. The Ultra settings show the most dramatic scaling: 362 FPS at 1080p, 229 FPS at 1440p (a 37% reduction), and 119 FPS at 4K (a 67% reduction from 1080p).

The FPS drop from 1080p to 4K across all settings averages around 60%, which is typical for a GPU-bound scenario at 4K. The fact that the percentage reduction is larger at higher settings (67% for Ultra) compared to lower settings (52% for Low) confirms that the GPU is the limiting component at 4K, while the CPU plays a more significant role at 1080p. This is consistent with the CPU's single-thread score of 1541 in Cinebench R23, which is sufficient for high FPS at low resolutions but cannot scale infinitely.

Measured FPS Breakdown

At 1920x1080, the measured results show the following average FPS values: Low settings produce 633 FPS, Medium produces 582 FPS (with a minimum of 494 and maximum of 669), High produces 535 FPS, and Ultra produces 362 FPS. The spread from Low to Ultra is 271 FPS, representing a 43% reduction in performance at the highest settings. The Medium preset's minimum of 494 FPS ensures consistent high-refresh-rate gameplay, while the Ultra preset's 362 FPS average is still well above standard 144 Hz monitors' capabilities.

At 2560x1440, the average FPS values are: Low at 543, Medium at 461 (minimum 392, maximum 530), High at 366, and Ultra at 229. The reduction from Low to Ultra is 314 FPS, a 58% drop. The Medium preset's minimum of 392 FPS is notable, as it maintains smooth performance even in demanding scenes, while the Ultra preset's 229 FPS average is suitable for 200 Hz displays but may dip in complex environments.

At 3840x2160, the average FPS values are: Low at 304, Medium at 241 (minimum 205, maximum 277), High at 191, and Ultra at 119. The reduction from Low to Ultra is 185 FPS, a 61% drop. The Medium preset's minimum of 205 FPS is critical, as it stays above the 200 FPS threshold for high-refresh 4K monitors. The Ultra preset's 119 FPS average is suitable for standard 60 Hz displays but may not fully utilize higher refresh rates.

Across all resolutions, the Medium preset consistently shows the tightest minimum-maximum range relative to its average, indicating stable frame pacing. For example, at 4K Medium, the range from minimum to maximum is 72 FPS (205 to 277), while at 1080p Medium, it's 175 FPS (494 to 669). This suggests that the Medium preset offers the most predictable performance, which is valuable for competitive or fast-paced gameplay in Minecraft.

GPU Role

The NVIDIA GeForce RTX 5090 is a flagship GPU from the GeForce 50-series, built on the Blackwell 2.0 architecture with the GB202 chip. It features 32 GB of GDDR7 memory on a 512-bit bus, providing 1.79 TB/s of memory bandwidth. The GPU has a base clock of 2017 MHz and a boost clock of 2407 MHz, with 21760 shading units, 680 TMUs, and 176 ROPs. Its 170 RT cores and 680 tensor cores support advanced rendering features, though Minecraft's block-based graphics primarily rely on traditional rasterization.

The GPU's 92nd percentile ranking among all GPUs, with an average benchmark score of 79842, places it among the top tier of graphics cards. Its nearest rivals include the NVIDIA Tesla P100 PCIe 16 GB (deltaPct of 0.3%), NVIDIA Tesla P100 PCIe 12 GB (0.6%), AMD Radeon RX 6850M XT (1.1%), and AMD Radeon Pro Vega 64X (-1.4%). These deltas indicate the RTX 5090 performs within 1.4% of these alternatives in synthetic benchmarks, though the Tesla and Radeon Pro cards are not typical gaming GPUs.

In Minecraft, the GPU's role becomes increasingly important at higher resolutions and settings. The data shows that at 4K Ultra, the combo produces 119 FPS average, which is a significant drop from the 362 FPS at 1080p Ultra. This 67% reduction highlights the GPU's workload in rendering the game at high resolutions with maximum settings. The GPU's memory bandwidth of 1.79 TB/s is particularly relevant for high-resolution textures, though Minecraft's default textures are relatively modest.

The PassMark G3D score of 39650 and the 3DMark Steel Nomad DX12 score of 18355 demonstrate the GPU's raw rendering power. The Geekbench OpenCL score of 334370 and Vulkan score of 376728 show strong compute performance, which may benefit Minecraft's shader mods or ray tracing features if enabled. The GPU's 104.8 TFLOPS of FP32 performance is substantial, though Minecraft's default rendering pipeline does not fully utilize this capability.

At lower resolutions, the GPU is underutilized, as evidenced by the 633 FPS at 1080p Low. The RTX 5090's massive compute resources are not fully engaged in these scenarios, and the CPU becomes the limiting factor. This is reflected in the combo's overall rank of 166th out of 3710, as the GPU's potential is not fully realized in Minecraft due to the CPU's constraints at lower resolutions. At 4K, however, the GPU's performance characteristics align better with the game's demands, producing 304 FPS at Low settings and 191 FPS at High settings, which are excellent results for 4K gaming.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5090 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 304.0
3840x2160 Medium 241.0
3840x2160 High 191.0
3840x2160 Ultra 119.0
2560x1440 Low 543.0
2560x1440 Medium 461.0
2560x1440 High 366.0
2560x1440 Ultra 229.0
1920x1080 Low 633.0
1920x1080 Medium 582.0
1920x1080 High 535.0
1920x1080 Ultra 362.0

Minecraft with Ryzen 5 5600X + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 5090 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.