Minecraft

Minecraft

AVERAGE FPS
333
excellent

This combination delivers exceptional performance with an average of 333 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 105 168 212 267
1440p QHD 201 321 405 472
1080p Full HD 318 466 506 550

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 267
3840x2160 Medium 212
3840x2160 High 168
3840x2160 Ultra 105
2560x1440 Low 472
2560x1440 Medium 405
2560x1440 High 321
2560x1440 Ultra 201
1920x1080 Low 550
1920x1080 Medium 506
1920x1080 High 466
1920x1080 Ultra 318

Minecraft with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 4080 SUPER combination delivers exceptional performance in Minecraft, with measured frame rates that consistently exceed the thresholds required for high-refresh-rate gaming. The data shows a system capable of handling the game’s demanding rendering pipeline at 4K resolutions while maintaining playable frame rates at the highest settings. Analysis of the measured FPS tables reveals distinct scaling patterns between CPU and GPU-bound scenarios, offering clear guidance for optimizing the experience.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with the Vermeer codename. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a TDP of 105 W. The processor features a substantial 96 MB of shared L3 cache, which is critical for Minecraft’s world-generation and chunk-loading workloads that benefit from large, fast-accessible data pools. The CPU’s PassMark single-thread score of 2941 and multithread score of 20363 place it in the 85th percentile of all CPUs, indicating strong per-core performance that is essential for a game like Minecraft, where the main game loop and physics calculations are largely single-threaded.

Benchmark results show the 5500X3D sits in a tight competitive cluster. It is 0.2% faster than the AMD Ryzen 5 5600F (avg score 36945) and the Intel Core Ultra 5 225 (avg score 36938), while being 0.2% slower than the AMD Ryzen AI 7 PRO 450 (avg score 37093) and 0.3% slower than the Intel Core i9-12900T (avg score 37112). This near-parity suggests that the processor’s raw compute capability is well-matched to its peers, making the large L3 cache the differentiating factor for Minecraft’s specific workload patterns.

In the measured FPS data, the CPU’s influence is most apparent at lower resolutions and settings where the GPU is not the limiting factor. At 1080p Low settings, the system achieves 550 FPS average, a figure that is heavily dependent on the processor’s ability to feed the render thread with updated world state. The 3.00 GHz base clock ensures consistent performance under sustained loads, while the 4.00 GHz boost clock provides headroom for single-threaded spikes. The 7 nm TSMC process node and 74 mm² die size contribute to efficient power delivery, though the 105 W TDP indicates moderate thermal requirements that a capable air cooler can handle.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4080 SUPER is a high-end graphics card from the GeForce 40-series, built on the Ada Lovelace architecture with the AD103 chip. It features 16 GB of GDDR6X memory on a 256-bit bus, delivering a bandwidth of 736.3 GB/s. The GPU operates at a base clock of 2295 MHz with a boost clock of 2550 MHz, and its memory runs at 1438 MHz (23 Gbps effective). The card’s 10240 shading units, 320 TMUs, and 112 ROPs provide substantial raw fill rate, with a pixel rate of 285.6 GPixel/s and a texture rate of 816.0 GTexel/s. The RTX 4080 SUPER’s PassMark G3D score of 34245 and GPU compute score of 19822 place it in the 86th percentile of all GPUs.

The GPU’s nearest rivals show a tight competitive landscape. The RTX 4080 SUPER is 0.1% faster than the standard RTX 4080 (avg score 54247), 1.1% faster than the AMD Radeon Pro W5700X (avg score 54828), 2.7% faster than the AMD Radeon RX 6750 GRE 12 GB (avg score 55698), and 2.8% faster than the AMD Radeon 8060S (avg score 55757). These deltas are relatively small, indicating that the RTX 4080 SUPER’s performance is well-established within its class, with the 16 GB VRAM capacity being a key advantage for high-resolution textures and draw distances.

In Minecraft, the GPU’s role becomes increasingly significant at higher resolutions. The data shows that at 4K Ultra settings, the system drops to 105 FPS average, a figure that is clearly GPU-bound given the more than 4x increase in pixel count compared to 1080p. The 16 GB VRAM ensures that texture streaming and chunk data remain resident in memory, preventing stutter from disk swapping. The boost clock of 2550 MHz provides the computational headroom needed to maintain frame rates above 100 FPS even at the most demanding settings, while the 736.3 GB/s memory bandwidth handles the high resolution frame buffer writes efficiently.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear scaling pattern across resolutions. At Ultra settings, the average frame rate drops from 318 FPS at 1080p to 201 FPS at 1440p, and finally to 105 FPS at 4K. This represents a 34% reduction from 1080p to 1440p, and a further 48% reduction from 1440p to 4K. The scaling is consistent with a GPU-bound workload at Ultra settings, where the number of pixels rendered directly impacts performance.

At Low settings, the scaling is more dramatic. The system achieves 550 FPS at 1080p, 472 FPS at 1440p, and 267 FPS at 4K. The percentage drops are 14% from 1080p to 1440p, and 43% from 1440p to 4K. This pattern suggests that at Low settings, the CPU is the primary limiter at 1080p and 1440p, as the frame rates are exceptionally high and the GPU has spare capacity. However, at 4K, the GPU becomes the bottleneck, as the pixel count overwhelms the shading units.

Medium settings show a similar trend: 506 FPS at 1080p, 405 FPS at 1440p, and 212 FPS at 4K. The drops are 20% and 48% respectively, indicating a balanced workload where both CPU and GPU contribute to performance. High settings demonstrate the most linear scaling: 466 FPS at 1080p, 321 FPS at 1440p, and 168 FPS at 4K, with drops of 31% and 48%. The 4K-to-1080p ratio across all settings is remarkably consistent at approximately 3x, suggesting that the game’s rendering pipeline scales predictably with resolution, with the GPU becoming the dominant constraint at higher pixel counts.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides clear guidance for settings selection based on display refresh rate and resolution preference. For 4K displays, the High preset at 168 FPS average offers the best balance of visual fidelity and performance, as it stays well above the 144 Hz refresh rate threshold while providing richer detail than Medium. The Ultra preset at 105 FPS is viable for 60 Hz displays but may not fully utilize high-refresh-rate panels. The Medium preset at 212 FPS is suitable for 165 Hz monitors, though the frame rate is slightly below the maximum refresh rate.

For 1440p displays, the High preset at 321 FPS is the recommended choice for most users, as it comfortably exceeds 240 Hz refresh rates while maintaining excellent visual quality. The Ultra preset at 201 FPS is also viable for 144 Hz displays, offering the maximum graphical fidelity. The Medium preset at 405 FPS provides a significant performance buffer for competitive play, though the visual difference between Medium and High is often minimal in Minecraft.

For 1080p displays, the Ultra preset at 318 FPS is the clear winner, as it provides the highest visual quality while still maintaining frame rates well above any current display refresh rate. The High preset at 466 FPS is an alternative for users with 480 Hz monitors, though the visual gains from Ultra are typically worth the modest FPS reduction. The Low preset at 550 FPS is only recommended for esports-level competitive play where every millisecond matters, as the visual compromises are significant.

FAQ

Q: What is the maximum average FPS this system achieves in Minecraft at 1080p?

A: The highest measured average FPS is 550, achieved at 1080p with Low settings. At Ultra settings, the system still delivers 318 FPS average at 1080p.

Q: How does the RTX 4080 SUPER compare to the standard RTX 4080 in benchmark scores?

A: The RTX 4080 SUPER has an average benchmark score of 54209, which is 0.1% higher than the RTX 4080’s score of 54247, indicating near-identical performance in synthetic tests.

Q: What is the frame rate difference between 1440p and 4K at High settings?

A: At High settings, the system achieves 321 FPS average at 1440p and 168 FPS average at 4K, representing a 48% reduction in frame rate when moving to the higher resolution.

Q: Does the CPU or GPU limit performance at 4K Ultra settings?

A: The 4K Ultra setting yields 105 FPS average, which is significantly lower than the 318 FPS at 1080p Ultra. This 67% reduction indicates the GPU is the primary limiting component at 4K Ultra.

Q: How does the Ryzen 5 5500X3D’s single-thread performance compare to its rivals?

A: The CPU has a PassMark single-thread score of 2941. Its nearest rivals show deltaPct values of 0.2% (Ryzen 5 5600F, Intel Core Ultra 5 225) and -0.3% (Intel Core i9-12900T), indicating very tight performance parity.

Q: What is the minimum FPS recorded across all measured configurations?

A: The lowest minimum FPS recorded is 180, observed at 4K Medium settings. The 1440p Medium configuration shows a minimum of 344 FPS, while 1080p Medium shows a minimum of 430 FPS.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce an average of 550 FPS, Medium settings yield 506 FPS with a minimum of 430 and maximum of 582, High settings achieve 466 FPS, and Ultra settings reach 318 FPS. The spread from Low to Ultra is 232 FPS, indicating that the graphical preset has a substantial impact on performance at this resolution.

At 2560x1440, the frame rates remain exceptionally high. Low settings average 472 FPS, Medium settings average 405 FPS with a minimum of 344 and maximum of 466, High settings average 321 FPS, and Ultra settings average 201 FPS. The reduction from 1080p is most pronounced at Ultra settings, where the frame rate drops by 117 FPS, while Low settings only lose 78 FPS.

At 3840x2160, the system still delivers playable frame rates across all settings. Low settings average 267 FPS, Medium settings average 212 FPS with a minimum of 180 and maximum of 243, High settings average 168 FPS, and Ultra settings average 105 FPS. The 4K Ultra configuration is the only measured scenario that drops below 120 FPS, suggesting that users seeking maximum visual fidelity at 4K should consider the High preset for smoother gameplay.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 4080 SUPER ranks 135th out of 1176 tested combos in Minecraft, placing it in the top 11.5% of all configurations. This ranking reflects the system’s ability to deliver high frame rates even at demanding 4K resolutions, where the GPU’s 16 GB VRAM and 736.3 GB/s bandwidth prove sufficient for the game’s texture-heavy workloads.

The rank is particularly notable given the CPU’s position in the 85th percentile of all processors and the GPU’s position in the 86th percentile of all GPUs. The combination’s performance exceeds what the individual component percentiles might suggest, indicating that the Ryzen 5 5500X3D’s large 96 MB L3 cache provides a meaningful benefit in Minecraft’s chunk-generation and entity-processing workloads. The 135th rank out of 1176 combos means that the vast majority of tested systems deliver lower frame rates, with only 134 configurations achieving better performance in this specific game.

The system’s measured FPS data supports this high ranking. At 4K Ultra, the 105 FPS average places it well ahead of the median combo’s performance, while at 1080p Low, the 550 FPS average demonstrates the CPU’s ability to feed the GPU at extreme frame rates. The consistent scaling across resolutions and settings indicates a well-balanced system that avoids severe bottlenecks, with the CPU and GPU working in concert to deliver a smooth experience across all measured configurations.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4080 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 267.0
3840x2160 Medium 212.0
3840x2160 High 168.0
3840x2160 Ultra 105.0
2560x1440 Low 472.0
2560x1440 Medium 405.0
2560x1440 High 321.0
2560x1440 Ultra 201.0
1920x1080 Low 550.0
1920x1080 Medium 506.0
1920x1080 High 466.0
1920x1080 Ultra 318.0

Minecraft with Ryzen 5 5500X3D + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4080 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.