Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
366
excellent

This combination delivers exceptional performance with an average of 366 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 103 166 211 267
1440p QHD 204 323 403 508
1080p Full HD 316 509 638 749

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 267
3840x2160 Medium 211
3840x2160 High 166
3840x2160 Ultra 103
2560x1440 Low 508
2560x1440 Medium 403
2560x1440 High 323
2560x1440 Ultra 204
1920x1080 Low 749
1920x1080 Medium 638
1920x1080 High 509
1920x1080 Ultra 316

Minecraft: Java Edition with Intel Core i7-12700KF + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 4080 SUPER delivers exceptional performance in Minecraft: Java Edition, with measured frame rates that saturate virtually any display on the market. Across all tested resolution and settings combinations, the average FPS never drops below 102.5 frames per second, which occurs only at the most demanding 4K Ultra preset. This data indicates that the combination is overwhelmingly capable, and the primary decision for users is not whether the hardware can handle the game, but which preset offers the optimal balance of visual fidelity and headroom for their specific display's refresh rate.

Settings Recommendations

The measured data reveals a clear hierarchy where the Low preset yields the highest frame rates at every resolution, but the differences between presets are substantial enough to warrant careful consideration. At 1920x1080, the Low preset produces 748.9 FPS, which is far beyond the refresh rate of any consumer monitor, making this setting more of a benchmark exercise than a practical gaming choice. The Medium preset at 638.4 FPS and High preset at 509.1 FPS both remain well above the 360Hz ceiling of the fastest gaming displays, meaning that users with high-refresh monitors can select either without experiencing any perceptible frame drops. The Ultra preset at 316.2 FPS is still exceptionally high, and it provides the maximum visual quality while remaining suitable for 240Hz displays.

Moving to 2560x1440, the pattern shifts slightly. The Low preset delivers 507.7 FPS, while Medium drops to 402.7 FPS, and High reaches 322.8 FPS. All three of these presets remain above the 300 FPS threshold, which comfortably exceeds the refresh rates of virtually all 1440p gaming monitors, including those with 240Hz or 360Hz panels. The Ultra preset at 204 FPS is interesting because it still provides enough headroom for a 165Hz or 200Hz display, but it represents a significant 37% decrease from the High preset. This suggests that Ultra at 1440p is where the game begins to tax the system more meaningfully, though it remains highly playable.

At 3840x2160, the data becomes more nuanced. The Low preset at 266.9 FPS remains excellent for 4K gaming, and Medium at 211.3 FPS is still sufficient for a 144Hz or 165Hz 4K display. However, the High preset at 165.6 FPS and Ultra at 102.5 FPS indicate that the GPU is becoming the limiting factor at this resolution. For a 4K 144Hz monitor, the Medium preset offers the best experience, as it delivers 211.3 FPS, which provides a comfortable margin above the refresh rate. For users with a 60Hz or 120Hz 4K display, the High preset at 165.6 FPS is the optimal choice, as it balances visual fidelity with a frame rate that exceeds the display's capabilities. The Ultra preset, while playable, is best reserved for scenarios where visual quality trumps the need for high frame rates, such as when using a 60Hz panel.

FAQ

Q: What is the highest average FPS achievable with this hardware combination?

A: The highest measured average FPS is 748.9, achieved at 1920x1080 resolution with the Low settings preset. This represents the absolute ceiling for this combo in Minecraft: Java Edition under the tested conditions.

Q: How does the Ultra preset compare to High at 2560x1440?

A: At 2560x1440, the High preset delivers 322.8 FPS, while the Ultra preset produces 204 FPS. This represents a 36.8% reduction in frame rate when moving from High to Ultra, which is a significant trade-off for the additional visual effects.

Q: Is the 4K Ultra preset playable with this setup?

A: Yes, the 4K Ultra preset averages 102.5 FPS, which is above the 60 FPS threshold that most consider the minimum for smooth gameplay. However, it is noticeably lower than the other presets at this resolution, suggesting that the GPU is working at its limits.

Q: Which resolution offers the best combination of high frame rates and visual quality?

A: The 2560x1440 High preset at 322.8 FPS offers the best balance, as it provides a frame rate that exceeds the refresh rate of most 1440p monitors while maintaining a high level of graphical detail. This is a more practical choice than the 1080p presets, which exceed the capabilities of typical displays.

Q: How does the FPS scale when moving from 1080p to 1440p at the High preset?

A: At 1920x1080 High, the average FPS is 509.1, and at 2560x1440 High, it drops to 322.8. This is a 36.6% decrease in performance, which indicates that the rendering load increases substantially with resolution, pushing the system harder.

Q: What is the difference in FPS between Low and Ultra at 3840x2160?

A: At 4K, the Low preset achieves 266.9 FPS, while the Ultra preset achieves 102.5 FPS. The difference is 164.4 FPS, meaning Ultra runs at only 38.4% of the Low preset's frame rate, highlighting the dramatic impact of the Ultra settings at this resolution.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is a critical component in this combo, and its capabilities are directly reflected in the measured frame rates. The GPU features 16 GB of GDDR6X memory on a 256-bit bus, providing a memory bandwidth of 736.3 GB/s. This high bandwidth is essential for handling the texture and geometry data that Minecraft: Java Edition generates, particularly at higher resolutions and settings. The GPU's boost clock of 2550 MHz, combined with its 10240 shading units, allows it to process the game's rendering workload efficiently. The benchmark data shows that the GPU is the primary driver of performance at 4K resolution, where the frame rates drop more significantly between presets. For instance, at 4K Ultra, the average FPS is 102.5, while at 4K Low, it is 266.9, a difference of 164.4 FPS. This scaling indicates that the GPU's compute and memory resources are being heavily utilized at the higher settings, and its 16 GB frame buffer prevents any memory capacity limitations from becoming a bottleneck.

The GPU's performance relative to its nearest rivals further contextualizes its capabilities. The RTX 4080 SUPER has an average benchmark score of 53610, which is 0.2% ahead of the AMD Radeon RX 6900 XT and 0.4% ahead of the AMD Radeon Pro W6600M. It also leads the AMD Radeon RX 7700S by 2.1% and the NVIDIA GeForce RTX 5070 Ti by 2.9%. These scores indicate that the RTX 4080 SUPER is a high-end GPU, and its measured performance in Minecraft aligns with this ranking. The GPU's 88th percentile ranking among all GPUs confirms its position as a top-tier part, capable of delivering the high frame rates observed in the data. The GPU's role becomes more pronounced at 4K, where the frame rate differences between settings are larger, suggesting that the GPU is the limiting factor at that resolution.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the Low preset produces 748.9 FPS, which is the highest measured value in the entire dataset. The Medium preset follows with 638.4 FPS, then High with 509.1 FPS, and finally Ultra with 316.2 FPS. The progression from Low to Ultra at 1080p shows a consistent decrease in performance, with Ultra delivering only 42.2% of the Low preset's frame rate. At 2560x1440, the pattern is similar but with lower absolute numbers. The Low preset achieves 507.7 FPS, Medium reaches 402.7 FPS, High produces 322.8 FPS, and Ultra drops to 204 FPS. The relative scaling is close to the 1080p results, with Ultra at 40.2% of Low's performance.

At 3840x2160, the performance drops are more pronounced. The Low preset delivers 266.9 FPS, Medium produces 211.3 FPS, High achieves 165.6 FPS, and Ultra falls to 102.5 FPS. The Ultra preset at 4K is the only measured configuration that falls below 150 FPS, indicating that this is the most demanding scenario for the hardware. The difference between Low and Ultra at 4K is 164.4 FPS, which is a larger absolute drop than at 1080p or 1440p. The data shows that the High and Ultra presets at 4K are where the system begins to show strain, as the frame rates, while still playable, are significantly lower than at lower resolutions. Overall, the measured FPS values are exceptionally high across the board, with even the lowest configuration (4K Ultra) exceeding 100 FPS.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 and then to 3840x2160 reveals important insights into the system's performance scaling. At the High preset, the average FPS drops from 509.1 at 1080p to 322.8 at 1440p, representing a 36.6% decrease. Moving from 1440p to 4K, the High preset drops from 322.8 to 165.6 FPS, a further 48.7% decrease. This compound scaling shows that the performance cost of increasing resolution is substantial, particularly at the higher end. For the Low preset, the scaling is similar: 748.9 FPS at 1080p, 507.7 FPS at 1440p (a 32.2% decrease), and 266.9 FPS at 4K (a 47.4% decrease from 1440p). The Medium preset follows the same trend, with drops from 638.4 to 402.7 (36.9%) and then to 211.3 (47.5%).

The Ultra preset exhibits the most dramatic scaling. From 1080p to 1440p, the FPS drops from 316.2 to 204, a 35.5% decrease. From 1440p to 4K, it drops from 204 to 102.5, a 49.8% decrease. These percentages show that the system's performance is scaling roughly linearly with the pixel count, which is expected for a GPU-bound workload. The fact that the percentage decreases are consistent across presets suggests that the limiting component is the GPU, as the CPU has sufficient headroom to maintain frame rates at lower resolutions. The data indicates that at 1080p and 1440p, the system is likely CPU-limited in some scenarios, as the frame rates are extremely high, but at 4K, the GPU becomes the clear bottleneck. This is evidenced by the larger absolute FPS drops at 4K, where the GPU's rendering capabilities are being fully taxed.

CPU Role

The Intel Core i7-12700KF plays a crucial role in ensuring that the GPU is not starved of data, particularly at lower resolutions where frame rates are exceptionally high. The CPU features 12 cores and 20 threads, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its L3 cache is 25 MB shared, which helps reduce memory latency for frequently accessed game data. The CPU's benchmark scores are strong, with a Cinebench R23 multicore score of 28979 and a single-core score of 4091. The 3DMark single-thread score of 1043 and multi-thread score of 9983 further confirm its capability. These scores indicate that the CPU can handle the game's main thread and background rendering tasks without becoming a bottleneck.

The CPU's performance relative to its nearest rivals is notable. It has an average benchmark score of 35355, which is 0.1% ahead of the Intel Core i5-14400 and 0.2% ahead of the Intel Core i9-12900HX. It also leads the Intel Core i7-13800H by 0.2% and the Intel Core i5-13600T by 0.3%. This places the i7-12700KF in a competitive position, with only marginal differences from its closest competitors. In the context of Minecraft, the CPU's single-thread performance is critical, as the game's main game loop is largely single-threaded. The single-core Cinebench R23 score of 4091 and the 3DMark single-thread score of 1043 suggest that the CPU provides sufficient single-thread performance to drive high frame rates. The data shows that at 1080p Low, the system achieves 748.9 FPS, which is likely near the CPU's limit for this game, as the GPU is not being fully utilized at this setting. The CPU's 89th percentile ranking among all CPUs confirms its position as a high-performance part, and its role in this combo is to provide a solid foundation for the GPU to deliver its best performance.

How This Combo Ranks

The Intel Core i7-12700KF and NVIDIA GeForce RTX 4080 SUPER combination ranks 106th out of 1727 tested combos in Minecraft: Java Edition, placing it in the top 6.1% of all configurations. This ranking is a strong indicator of the combo's overall capability, as it outperforms the vast majority of other tested systems. The high ranking is consistent with the measured frame rates, which are exceptionally high across all resolutions and settings. The combo's position in the top 100 suggests that it is a well-balanced pairing, where neither the CPU nor the GPU is a significant bottleneck for this particular game. The data shows that the system excels at 1080p and 1440p, where it delivers frame rates that are far beyond what is needed for smooth gameplay, and it remains highly capable at 4K, where it still achieves over 100 FPS at the Ultra preset.

The combo's rank relative to other tested configurations highlights that while there are 105 other combos that perform better, the vast majority of the 1727 tested combos are slower. This indicates that the i7-12700KF and RTX 4080 SUPER is a high-end pairing that is more than sufficient for Minecraft: Java Edition. The CPU's and GPU's individual benchmark scores, which place them in the 89th and 88th percentiles respectively, corroborate this ranking. The combo's performance is not limited by either component, as the frame rates scale predictably with resolution and settings, suggesting that the system is well-balanced. For users seeking a system that can handle Minecraft at high frame rates with room to spare for other demanding titles, this combo's ranking demonstrates that it is a formidable choice, though the 105 combos above it may offer even higher performance for those with extreme refresh rate monitors or future game releases.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 4080 SUPER in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 266.9
3840x2160 Medium 211.3
3840x2160 High 165.6
3840x2160 Ultra 102.5
2560x1440 Low 507.7
2560x1440 Medium 402.7
2560x1440 High 322.8
2560x1440 Ultra 204.0
1920x1080 Low 748.9
1920x1080 Medium 638.4
1920x1080 High 509.1
1920x1080 Ultra 316.2

Minecraft: Java Edition with ii7-12700KF + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RTX 4080 SUPER + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 4080 SUPER

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