Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
69
good

This combination provides smooth gameplay with an average of 69 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 34 38 51
1440p QHD 36 59 74 92
1080p Full HD 58 96 118 149

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 38
3840x2160 High 34
3840x2160 Ultra 20
2560x1440 Low 92
2560x1440 Medium 74
2560x1440 High 59
2560x1440 Ultra 36
1920x1080 Low 149
1920x1080 Medium 118
1920x1080 High 96
1920x1080 Ultra 58

Minecraft: Java Edition with Intel Core i5-9400 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

Resolution Scaling

The measured frame rates for Minecraft: Java Edition with the Intel Core i5-9400 and NVIDIA GeForce GTX 1050 Ti show a steep, predictable collapse as resolution climbs. At 1080p with Low settings, the combo delivers 149.2 FPS, which drops to 92 FPS at 1440p and further to 50.7 FPS at 4K. That is a 66% reduction from 1080p to 4K at Low settings, indicating the GPU becomes the dominant constraint as pixel count rises.

The pattern intensifies at higher quality presets. At Ultra settings, the system manages 57.5 FPS at 1080p, 36 FPS at 1440p, and just 19.9 FPS at 4K. The 4K Ultra result is only about 35% of the 1080p Ultra figure, a sharper drop than the Low-setting scaling. This suggests that the game's Ultra preset loads the GTX 1050 Ti heavily, pushing it past its comfortable operating range. The GPU's 4 GB of GDDR5 memory and 128-bit bus width are likely contributing factors, though the data does not isolate memory capacity from raw compute pressure.

Medium settings show a similar trajectory: 118 FPS at 1080p, 74.2 FPS at 1440p, and 38.1 FPS at 4K. High settings land at 95.7 FPS, 59.3 FPS, and 33.7 FPS respectively. The gap between Low and High at 1080p is 53.5 FPS, but at 4K that same gap shrinks to 17 FPS. This compression at higher resolutions is a classic sign of GPU-bound operation—when the render target grows, the pixel throughput ceiling dominates, and quality preset differences matter less in absolute terms.

The data shows that 1080p is the only resolution where this combo approaches playable frame rates across all presets. At 1440p, only Low and Medium stay above 70 FPS. At 4K, even Low settings dip to 50.7 FPS, which is marginal for a game like Minecraft that benefits from high frame rates for smooth camera movement and block-breaking feedback. The 4K Ultra result of 19.9 FPS is effectively a slideshow, confirming that this pairing is not suited for 4K gaming under demanding settings.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is the clear bottleneck in this configuration for Minecraft: Java Edition at higher resolutions. Its base clock of 1291 MHz and boost clock of 1392 MHz are modest, and the FP32 performance of 2.138 TFLOPS places it firmly in the entry-level segment. The GPU's percentile rank of 30 versus all GPUs underscores its position—the data indicates that 70% of tested GPUs outperform it.

The memory subsystem is also constrained. With 4 GB of GDDR5 on a 128-bit bus, the GTX 1050 Ti offers 112.1 GB/s of bandwidth. Minecraft's blocky geometry and procedural chunk generation do not typically demand massive memory pools, but the 4K Ultra preset appears to stress the GPU beyond its limits. The measured 19.9 FPS at 4K Ultra suggests that the GPU's 32 ROPs and 48 TMUs are overwhelmed by the pixel fill rate required at that resolution.

Comparing to its nearest rivals, the GTX 1050 Ti's average benchmark score of 5316 is nearly identical to the NVIDIA GeForce 930A (5317, 0% delta) and the NVIDIA GeForce 940M (5297, 0.4% delta). It sits just 0.7% ahead of the AMD Radeon R7 240 (5280) and 0.8% behind the AMD Radeon R7 M445 (5361). These are all low-end parts, and the data shows that the GTX 1050 Ti is not meaningfully separated from them in general compute benchmarks. In Minecraft specifically, the GPU's DirectX 12 score of 26 in PassMark is particularly weak, though the game's Java edition relies more on OpenGL, where the GPU posts a PassMark score of 104.

The GTX 1050 Ti's launch MSRP was 139 USD. It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which covers modern API requirements. The 75 W TDP and lack of power connectors make it a low-power card, but that does not translate into headroom for 4K gaming. The measured FPS data confirms that this GPU is the limiting factor when resolution scales, especially at Ultra settings where the 4K result drops to roughly one-third of the 1080p result.

FAQ

Q: What is the best resolution to use with this combo for Minecraft?

A: Based on the measured FPS, 1080p is the only resolution that consistently delivers playable frame rates. At High settings, it achieves 95.7 FPS, and even Ultra stays at 57.5 FPS, which is adequate for the game.

Q: How does the GTX 1050 Ti compare to its closest rivals?

A: The GTX 1050 Ti's average benchmark score of 5316 is essentially tied with the NVIDIA GeForce 930A (5317, 0% delta) and sits 0.4% ahead of the NVIDIA GeForce 940M (5297). It trails the AMD Radeon R7 M445 by 0.8%.

Q: Is the CPU holding back the GPU in this game?

A: The data suggests the GPU is the primary bottleneck. The i5-9400's average benchmark score of 2305 places it at the 50th percentile among all CPUs, which is a mid-pack position. The FPS scaling from 1080p to 4K shows a severe drop, which is characteristic of GPU limitation rather than CPU limitation.

Q: What FPS can be expected at 1440p Medium settings?

A: The measured average FPS at 1440p with Medium settings is 74.2. This is a playable result, though it is significantly lower than the 118 FPS seen at 1080p Medium.

Q: Does the 4K Ultra preset produce usable frame rates?

A: No. The measured average FPS at 4K Ultra is 19.9, which is well below the threshold for smooth gameplay. This preset should be avoided with this hardware.

Q: How does the i5-9400 compare to its nearest CPU rivals?

A: The i5-9400's average score of 2305 is 0.2% ahead of both the Intel Core i3-10305 (2300) and the Intel Core i3-1125G4 (2299). It is 0.4% ahead of the Intel Xeon E-2134 (2295) and 0.6% behind the Intel Core i7-8809G (2319).

How This Combo Ranks

The combination of the Intel Core i5-9400 and NVIDIA GeForce GTX 1050 Ti ranks 1717 out of 1727 tested combos for Minecraft: Java Edition. This places it in the bottom 1% of all tested system pairings, which is a stark indictment of its gaming performance in this title. The rank of 1717 means that only 10 tested combos perform worse, putting this system in the lowest percentile of the database.

This low rank is consistent with the individual component percentiles. The GPU sits at the 30th percentile versus all GPUs, and the CPU sits at the 50th percentile versus all CPUs. When neither component is particularly strong, the combined result falls near the bottom of the pile. The data shows that the GTX 1050 Ti, despite being a discrete GPU, is outclassed by a significant majority of the alternatives in the test pool.

The rank also reflects the game's demanding nature at higher settings. Minecraft: Java Edition, while visually simple, can be surprisingly heavy on the GPU when chunk rendering and draw calls scale up. The 4K Ultra result of 19.9 FPS drags the overall picture down. Even at 1080p, the Ultra preset's 57.5 FPS is not exceptional, and the Low preset's 149.2 FPS is the only result that shows real headroom.

Looking at the nearest rival GPUs, the GTX 1050 Ti's performance is nearly indistinguishable from the GeForce 930A and GeForce 940M in synthetic benchmarks, with deltas of 0% and 0.4% respectively. This means that swapping in one of those GPUs would likely produce near-identical Minecraft frame rates, further confirming that this system's rank is driven by the GPU's low absolute performance. The CPU, while not a top-tier part, is at least mid-pack, so the GPU is the primary reason for the low rank.

CPU Role

The Intel Core i5-9400 is a 6-core, 6-thread processor from the Coffee Lake architecture, running on the Intel Socket 1151 platform. Its base clock is 2.90 GHz with a boost clock of 4.10 GHz, and it has 9 MB of shared L3 cache. The CPU's average benchmark score of 2305 places it at the 50th percentile among all CPUs, which is a solidly mid-range result. Its nearest rivals are all within 0.6% of its score, indicating that the i5-9400 is not a performance outlier in either direction.

In Minecraft: Java Edition, the CPU's role is less critical than the GPU's, as evidenced by the FPS scaling. The CPU's 6 cores and 6 threads are sufficient for the game's single-threaded tendencies, and its boost clock of 4.10 GHz provides adequate per-core performance. The Cinebench R23 single-core score of 1125 is respectable, and the multi-core score of 7969 shows that the CPU can handle threaded workloads when needed.

However, the CPU's mid-pack ranking means it is not a strong partner for the GTX 1050 Ti. The data shows that at 1080p Low settings, the system reaches 149.2 FPS, which is likely near the CPU's practical limit for this game. At higher resolutions, the FPS drops regardless of CPU capability, confirming that the GPU is the limiting factor. The CPU is not the bottleneck in this configuration; it is simply not powerful enough to compensate for the GPU's weaknesses.

The i5-9400's nearest rival, the Intel Core i3-10305, has an average score of 2300, just 0.2% lower. This suggests that upgrading to that CPU would yield no meaningful gain in Minecraft. Similarly, the Intel Core i7-8809G is only 0.6% faster, which is within the margin of error for most games. The CPU's 6 cores and 6 threads are adequate for the game, but the lack of hyper-threading means it cannot leverage additional threads if the game were to use them. In practice, Minecraft: Java Edition is not heavily threaded, so this limitation is minor.

The CPU's memory bandwidth of 42.7 GB/s and dual-channel DDR4 support are standard for its generation. It does not support ECC memory, and its integrated UHD 630 graphics are irrelevant when a discrete GPU is present. The CPU's TDP of 65 W is modest, but this does not translate into gaming performance. The data indicates that the i5-9400 is a competent but unremarkable CPU, and its pairing with the GTX 1050 Ti results in a system that ranks near the bottom of the database for this game.

Hardware Specifications

Intel Core i5-9400

Cores / Threads 6 / 6
Base Clock 2900 MHz
Boost Clock 4100 MHz
TDP 65W
Socket Intel Socket 1151
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-9400 + NVIDIA GeForce GTX 1050 Ti in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 50.7
3840x2160 Medium 38.1
3840x2160 High 33.7
3840x2160 Ultra 19.9
2560x1440 Low 92.0
2560x1440 Medium 74.2
2560x1440 High 59.3
2560x1440 Ultra 36.0
1920x1080 Low 149.2
1920x1080 Medium 118.0
1920x1080 High 95.7
1920x1080 Ultra 57.5

Minecraft: Java Edition with ii5-9400 + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Other Games with ii5-9400 + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.