Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
178
excellent

This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.

Minecraft: Java Edition with Intel Core i5-12600KF + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

# Minecraft: Java Edition, Intel Core i5-12600KF + NVIDIA GeForce RTX 2060 SUPER

This pairing of the Intel Core i5-12600KF and NVIDIA GeForce RTX 2060 SUPER lands in the 1263rd position out of 1727 tested combos in Minecraft: Java Edition, placing it in the lower-middle tier of the database. The CPU, with its 10 cores and 16 threads, ranks in the 84th percentile against all processors, while the GPU sits in the 63rd percentile against all graphics cards. This imbalance suggests the RTX 2060 SUPER is the limiting factor in most scenarios, though Minecraft's unique rendering pipeline complicates that simple conclusion. The measured FPS data shows this combo can deliver playable frame rates across all resolutions, but the gap between Low and Ultra settings is substantial, indicating that the GPU's 8 GB GDDR6 memory and 256-bit bus are heavily taxed by the game's more demanding presets.

FAQ

Q: What is the combo's overall rank in Minecraft: Java Edition?

A: This combo ranks 1263rd out of 1727 tested combinations. That places it in the bottom 27% of all tested systems, which is notable given the hardware's individual benchmark scores.

Q: How does the CPU compare to its nearest rivals?

A: The i5-12600KF scores an average of 27827 across all benchmarks. Its closest rival, the Intel Core i9-10900K, scores 27829, a negligible 0% difference. The i5-12600K scores 27851 (0.1% higher), while the Core Ultra 5 125H is 0.2% ahead. The Core i7-13700H trails by 0.4%.

Q: How does the GPU compare to its nearest rivals?

A: The RTX 2060 SUPER averages 19774 across GPU benchmarks. The GTX TITAN scores 19706, which is 0.3% lower. The RTX 2070 is 0.5% behind, the Quadro K5200 is 0.8% behind, and the Tesla K40m trails by 1.3%.

Q: What is the maximum average FPS this combo achieves?

A: The highest measured average is 388.2 FPS at 1920x1080 with Low settings. At 1440p Low, it hits 245.7 FPS, and at 4K Low, it manages 129.7 FPS.

Q: What is the lowest average FPS recorded?

A: The lowest is 48.8 FPS at 3840x2160 with Ultra settings. This is the only measured configuration that dips below 60 FPS, making 4K Ultra the sole scenario where this combo struggles to maintain smooth gameplay.

Q: Does the CPU or GPU bottleneck more in this game?

A: Benchmark results indicate the GPU is the primary bottleneck. At 1080p Low, the combo produces 388.2 FPS, but dropping resolution from 1080p to 4K at Low settings reduces average FPS by roughly 67%. The CPU's strong single-thread performance (3309 in Cinebench R23 single-core) keeps frame rates high at lower resolutions, but the GPU's 448.0 GB/s bandwidth and 7.181 TFLOPS FP32 throughput limit 4K performance.

How This Combo Ranks

The 1263rd rank out of 1727 combos places this system in the 73rd percentile from the bottom, meaning roughly 27% of tested configurations perform worse. This is a mid-pack result for a combination featuring a CPU in the 84th percentile and a GPU in the 63rd percentile. The data suggests Minecraft: Java Edition rewards GPU throughput more than raw CPU compute, which explains why the combo doesn't rank higher.

Looking at the individual components, the CPU's 27575 Passmark multithread score and 3925 single-thread score are strong, but the GPU's 16462 Passmark G3D score is comparatively modest. The nearest GPU rivals, GTX TITAN, RTX 2070, Quadro K5200, and Tesla K40m, all fall within a 1.3% performance band, indicating the RTX 2060 SUPER is at the edge of a competitive cluster. The combo rank reflects that the GPU holds this system back from the upper tiers, especially at higher resolutions where the gap between Low and Ultra presets widens dramatically.

Resolution Scaling

The measured FPS data reveals how this combo scales across resolutions. At 1080p Low, the system produces 388.2 FPS. Moving to 1440p Low drops that to 245.7 FPS, a 37% reduction. At 4K Low, it falls to 129.7 FPS, another 47% drop. This scaling pattern is consistent with GPU-bound behavior, the CPU can feed frames fast enough at 1080p, but the GPU's rendering throughput becomes the limiting factor as pixel count increases.

At Ultra settings, the scaling is more severe. The combo achieves 151.8 FPS at 1080p, drops to 96.3 FPS at 1440p (a 37% reduction), and falls to 48.8 FPS at 4K (a 49% reduction). The consistent percentage drops across settings suggest the RTX 2060 SUPER's 8 GB VRAM and 256-bit memory bus are being saturated at higher resolutions. The 448.0 GB/s bandwidth appears sufficient for 1080p and 1440p, but at 4K Ultra, the GPU's 64 ROPs and 7.181 TFLOPS FP32 throughput are simply overwhelmed.

Measured FPS Breakdown

At 1920x1080, the combo delivers strong results across all settings. Low produces 388.2 FPS average, Medium drops to 311.1 FPS, High yields 242.6 FPS, and Ultra bottoms out at 151.8 FPS. The step from Low to Medium is a 20% reduction, Medium to High is 22%, and High to Ultra is 37%. This shows that even at 1080p, the Ultra preset imposes a significant performance penalty.

At 2560x1440, the numbers are 245.7 FPS (Low), 194.4 FPS (Medium), 152.6 FPS (High), and 96.3 FPS (Ultra). The percentage drops between settings are 21%, 21%, and 37% respectively, nearly identical to 1080p scaling. This consistency indicates the GPU is handling the increased resolution proportionally.

At 3840x2160, performance becomes more variable. Low yields 129.7 FPS, Medium drops to 101.2 FPS (22% less), High falls to 79.5 FPS (21% less), and Ultra plummets to 48.8 FPS (39% less). The 4K Ultra result is the only measured configuration below 60 FPS, making it the sole scenario where this combo cannot maintain smooth gameplay. The 48.8 FPS average suggests the GPU is hitting hard limits in memory bandwidth and shading throughput.

GPU Role

The NVIDIA GeForce RTX 2060 SUPER features 2176 shading units, 136 TMUs, and 64 ROPs, with a base clock of 1470 MHz and boost clock of 1650 MHz. Its 8 GB GDDR6 memory runs at 1750 MHz (14 Gbps effective) across a 256-bit bus, delivering 448.0 GB/s bandwidth. These specifications translate to a 105.6 GPixel/s pixel rate and 224.4 GTexel/s texture rate.

In Minecraft: Java Edition, the GPU's role is critical at higher settings. The 1080p Ultra result of 151.8 FPS versus 1080p Low's 388.2 FPS shows a 61% performance hit from enabling Ultra features. At 4K, the gap widens: 129.7 FPS at Low versus 48.8 FPS at Ultra, a 62% reduction. The GPU's 7.181 TFLOPS FP32 throughput appears sufficient for medium settings at most resolutions, but Ultra presets at 4K exceed its capabilities.

The GPU's 63rd percentile ranking against all graphics cards, combined with its 0.3% delta relative to the GTX TITAN, places it in a competitive but not exceptional tier. The 8 GB VRAM capacity is adequate for this game, as Minecraft's textures and chunk data fit comfortably within that allocation, but the memory bandwidth and shader throughput limit high-resolution Ultra performance. The 34 RT cores and 272 tensor cores present in this Turing GPU are not directly leveraged by Minecraft's standard rendering path, which is primarily rasterization-based.

Settings Recommendations

For 1080p displays, the data shows that High settings (242.6 FPS) offer excellent headroom over the 60 FPS threshold, while Ultra (151.8 FPS) remains smooth and playable. Given the minimal visual difference between High and Ultra in this game, Ultra is viable for most players, but High provides a 60% performance buffer for demanding scenes or modded environments.

At 1440p, High (152.6 FPS) and Medium (194.4 FPS) both provide comfortable margins above 60 FPS. Ultra (96.3 FPS) is still playable but leaves less room for frame drops during complex world generation or heavy entity loads. For players prioritizing stability, Medium is the optimal choice, as it delivers 194.4 FPS average with ample headroom.

At 4K, the recommendation shifts. Medium (101.2 FPS) and High (79.5 FPS) both exceed 60 FPS, but Ultra (48.8 FPS) falls below it. The data indicates that 4K Ultra is not a viable preset for this combo. Players with 4K displays should use Medium for smooth performance, or High if they prefer visual fidelity and can tolerate occasional dips near 60 FPS. Low (129.7 FPS) is unnecessary unless chasing maximum frame rates for competitive play.

The gap between Low and Ultra across all resolutions, 61% at 1080p, 61% at 1440p, and 62% at 4K, suggests that the Ultra preset's additional features tax the GPU disproportionately. The optimal balance for this combo is Medium at 4K, High at 1440p, and Ultra at 1080p, based on maintaining at least 60 FPS with the highest possible quality in each resolution tier.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 2060 SUPER in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 129.7
3840x2160 Medium 101.2
3840x2160 High 79.5
3840x2160 Ultra 48.8
2560x1440 Low 245.7
2560x1440 Medium 194.4
2560x1440 High 152.6
2560x1440 Ultra 96.3
1920x1080 Low 388.2
1920x1080 Medium 311.1
1920x1080 High 242.6
1920x1080 Ultra 151.8

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