Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
262
excellent

This combination delivers exceptional performance with an average of 262 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 117 146 189
1440p QHD 139 227 285 363
1080p Full HD 223 358 454 569

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 189
3840x2160 Medium 146
3840x2160 High 117
3840x2160 Ultra 74
2560x1440 Low 363
2560x1440 Medium 285
2560x1440 High 227
2560x1440 Ultra 139
1920x1080 Low 569
1920x1080 Medium 454
1920x1080 High 358
1920x1080 Ultra 223

Minecraft: Java Edition with Intel Core i5-12600KF + AMD Radeon RX 7800 XT, In-Depth Analysis

The data examined here pairs an Intel Core i5-12600KF with an AMD Radeon RX 7800 XT in Minecraft: Java Edition. Average-FPS measurements are present for Low, Medium, High, and Ultra presets at 1920x1080, 2560x1440, and 3840x2160 resolutions, while min and max fields are null for every row. This pairing ranks 626th out of 1727 tested combos.

Resolution Scaling

The measured FPS rows form a consistent pattern: raising the resolution lowers the average FPS for every preset. At Low, the average goes from 568.8 at 1920x1080 to 362.9 at 2560x1440 to 189.3 at 3840x2160. Medium starts at 454.3, falls to 285.3, then 146.3. High starts at 357.7, drops to 227.2, then 117.3. Ultra starts at 222.8, drops to 139, then 73.7. Every preset chain follows the same direction, which points to resolution as a fundamental scaling lever in this game.

The extremes define the limiting-component story. At 1920x1080 Low, the average of 568.8 is the highest value in the entire dataset; at 3840x2160 Ultra, the average of 73.7 is the lowest. The gap between 3840x2160 High at 117.3 and 3840x2160 Ultra at 73.7 shows the GPU absorbing a much larger load at the top preset. The intermediate rows fill the curve: 2560x1440 High at 227.2 is very close to 1920x1080 Ultra at 222.8, and 2560x1440 Medium at 285.3 is higher than 1920x1080 Ultra at 222.8. That creates a useful cross-resolution trade-off: moving up to 2560x1440 does not necessarily force a preset downgrade if the goal is simply to maintain a similar average FPS.

The very high averages at 1920x1080 indicate the CPU is not preventing high throughput at low resolution. The steady loss of throughput toward 3840x2160 indicates the GPU’s rendering load dominates at the high end. Because the dataset records no minimum or maximum frame rate, the data cannot show frame-time spikes, but the average-FPS progression is enough to identify where the workload shifts from CPU-friendly to GPU-heavy.

GPU Role

The AMD Radeon RX 7800 XT is an RDNA 3.0 GPU with 16 GB of GDDR6 memory on a 256-bit bus. Its memory clock is 2438 MHz with an effective transfer rate of 19.5 Gbps, yielding 624.1 GB/s of bandwidth. The base clock is 1295 MHz, the game clock is 2124 MHz, and the boost clock is 2430 MHz. The chip has 3840 shading units, 240 texture mapping units, 96 render output units, and 60 ray accelerators. Those resources produce a PassMark G3D score of 24176 and a 3DMark Steel Nomad DX12 score of 4157. The card also lists FP32 throughput of 37.32 TFLOPS and FP16 throughput of 74.65 TFLOPS.

The GPU’s average benchmark score is 32619, placing it at the 76th percentile of all GPUs in the database. Its nearest rivals are the AMD FirePro S9300 X2 (32540, deltaPct 0.2), NVIDIA P104-100 (32747, deltaPct -0.4), NVIDIA T600 Mobile (32849, deltaPct -0.7), and AMD FirePro S10000 (32388, deltaPct 0.7). These deltaPct values show the synthetic average score sits in a tight grouping.

In the game data, the 16 GB frame buffer and 624.1 GB/s bandwidth are not shown to be a limiting factor at any measured setting. The lowest average FPS in the dataset, 73.7 at 3840x2160 Ultra, occurs on the heaviest preset, which is consistent with a GPU workload rather than a memory-capacity issue. The difference between 3840x2160 High at 117.3 and 3840x2160 Ultra at 73.7 demonstrates how much additional work the Ultra preset places on the GPU. The 2560x1440 High result of 227.2 and 2560x1440 Ultra result of 139 show the same preset-cost pattern at a lower resolution.

How This Combo Ranks

In Minecraft: Java Edition, this pairing ranks 626th out of 1727 tested combos. That places the combination in the upper portion of the database, and more tested combos are ranked lower than 626th than are ranked higher. The CPU’s percentileVsAllCpus is 84 and the GPU’s percentileVsAllGpus is 76, so each component sits above the middle of its respective benchmark pool. The in-game rank, however, reflects the combined result, not the two component percentiles.

The gap between the 84th CPU percentile and the 76th GPU percentile suggests the CPU is the relatively stronger component in general benchmarks. Yet the game rank of 626 out of 1727 is derived directly from the measured FPS rows for this specific pairing. The CPU’s nearest rivals include the Core i9-10900K (27829, deltaPct 0), Core i5-12600K (27851, deltaPct -0.1), Core Ultra 5 125H (27872, deltaPct -0.2), and Core i7-13700H (27716, deltaPct 0.4). These rivals surround the 12600KF’s average benchmark score of 27827 within a very narrow band, so the CPU’s synthetic standing is not the sole driver of the in-game rank.

Measured FPS Breakdown

| Resolution | Settings | Average FPS |

| --- | --- | --- |

| 3840x2160 | High | 117.3 |

| 3840x2160 | Low | 189.3 |

| 3840x2160 | Medium | 146.3 |

| 3840x2160 | Ultra | 73.7 |

| 2560x1440 | High | 227.2 |

| 2560x1440 | Low | 362.9 |

| 2560x1440 | Medium | 285.3 |

| 2560x1440 | Ultra | 139 |

| 1920x1080 | High | 357.7 |

| 1920x1080 | Low | 568.8 |

| 1920x1080 | Medium | 454.3 |

| 1920x1080 | Ultra | 222.8 |

All figures above are average FPS; minFps and maxFps are null throughout the dataset. At 1920x1080, the preset range spans from 568.8 at Low to 222.8 at Ultra. At 2560x1440, it spans from 362.9 at Low to 139 at Ultra. At 3840x2160, it spans from 189.3 at Low to 73.7 at Ultra. The order of presets never changes at any resolution, so the relative cost of Ultra versus Low is present everywhere. The 2560x1440 Medium result of 285.3 is higher than the 1920x1080 Ultra result of 222.8, and the 2560x1440 High result of 227.2 is very close to the 1920x1080 Ultra result of 222.8. These overlaps give users a concrete resolution-versus-preset trade-off to consider.

Settings Recommendations

The measured rows provide a clear ordering: Low is fastest, Medium is next, High is slower, and Ultra is slowest at every resolution. For maximum average FPS, 1920x1080 Low at 568.8 is the definitive result. For a higher visual preset, 1920x1080 High at 357.7 FPS is the strongest High result in the set, and it is well above the 1920x1080 Ultra average of 222.8. At 2560x1440, Medium’s 285.3 FPS and High’s 227.2 FPS both beat 1920x1080 Ultra’s 222.8 FPS, so moving to a higher resolution can be done without a large FPS sacrifice if the preset is chosen carefully.

At 3840x2160, High at 117.3 FPS is the better high-quality option because Ultra falls to 73.7. Even Medium at 3840x2160, with 146.3 FPS, stays far above the Ultra result. The dataset contains no minimum FPS or frame-time information, so these recommendations are based solely on the measured average values. For users who want the highest preset quality without dropping into the lowest measured range, 2560x1440 High at 227.2 FPS stands out as a balanced choice.

CPU Role

The Intel Core i5-12600KF is an Alder Lake desktop processor with 10 cores and 16 threads, a base clock of 3.70, and a boost clock of 4.90. It has 20 MB of shared L3 cache and supports DDR4 and DDR5 memory. Its synthetic scores include Cinebench R23 multi-core at 23444 and single-core at 3309, Geekbench multi-core at 12373 and single-core at 2529, 3DMark single-thread at 1016, and PassMark single-thread at 3925. The CPU also records a PassMark multithread score of 27575, a 3DMark 16-thread score of 7956, and a 3DMark max-thread score of 7952. The closeness of the 16-thread and max-thread scores indicates the benchmark is saturated by the 16 threads.

The CPU’s average benchmark score of 27827 puts it at the 84th percentile of all CPUs. The nearest rivals are the Core i9-10900K (27829, deltaPct 0), Core i5-12600K (27851, deltaPct -0.1), Core Ultra 5 125H (27872, deltaPct -0.2), and Core i7-13700H (27716, deltaPct 0.4). These deltaPct values fall within a small window, meaning the 12600KF is part of a dense CPU performance cluster.

In the game data, the 1920x1080 Low result of 568.8 FPS is a strong signal that the CPU can sustain very high frame generation rates when the GPU workload is light. The single-thread scores line up with that observation, as the highest average FPS in the dataset occurs at the lowest resolution and lowest preset. The multi-thread scores show ample parallel capability, but the measured FPS table does not reveal a point where additional cores translate directly into a higher average FPS.

FAQ

Q: What is the combo’s rank in Minecraft: Java Edition?

A: It ranks 626th out of 1727 tested combos.

Q: Which preset and resolution yields the highest average FPS?

A: Low at 1920x1080, with 568.8 FPS.

Q: Which preset and resolution yields the lowest average FPS?

A: Ultra at 3840x2160, with 73.7 FPS.

Q: Are minimum or maximum FPS values recorded?

A: No; minFps and maxFps are null for every measured row.

Q: How does the RX 7800 XT’s average benchmark score compare with its nearest rivals?

A: It is 0.2% above the AMD FirePro S9300 X2, 0.4% below the NVIDIA P104-100, 0.7% below the NVIDIA T600 Mobile, and 0.7% above the AMD FirePro S10000.

Q: What are the core and thread counts of the CPU?

A: The Core i5-12600KF has 10 cores and 16 threads.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 7800 XT in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 189.3
3840x2160 Medium 146.3
3840x2160 High 117.3
3840x2160 Ultra 73.7
2560x1440 Low 362.9
2560x1440 Medium 285.3
2560x1440 High 227.2
2560x1440 Ultra 139.0
1920x1080 Low 568.8
1920x1080 Medium 454.3
1920x1080 High 357.7
1920x1080 Ultra 222.8

Minecraft: Java Edition with ii5-12600KF + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RX 7800 XT + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

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