Minecraft: Java Edition
This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 64 | 78 | 100 |
| 1440p QHD | 74 | 118 | 152 | 192 |
| 1080p Full HD | 118 | 190 | 238 | 306 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with Intel Core i5-10400F + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
How This Combo Ranks
The Intel Core i5-10400F paired with the NVIDIA GeForce GTX 1660 Ti lands at rank 1498 out of 1727 tested combos in Minecraft: Java Edition. That places this pairing in the bottom 13% of the tested database — a surprisingly low standing for a combination that delivers triple-digit frame rates at 1080p. The rank reflects how this specific CPU-GPU pairing performs relative to every other tested combination in this game, not just its absolute capability. With 229 combinations ranked below it, the data suggests that while this system can run the game smoothly, there are many other pairings that extract more performance from the same workload.
The CPU's average benchmark score of 14168 puts it in the 73rd percentile among all processors, while the GPU sits in the 55th percentile among all graphics cards. This percentile gap hints at a potential bottleneck dynamic — the processor is comparatively stronger in synthetic tests than the graphics card, which might explain why the combo's in-game rank is lower than either component's individual standing would suggest. The nearest CPU rivals include the AMD EPYC 7552 with a 0.4% higher score, the AMD Ryzen 3 7320C at 0.8% lower, the Intel Core i5-8500 at 1.1% lower, and the AMD Ryzen Embedded V2546 at 1.2% lower — all within a tight 2% band, indicating this CPU is positioned in a crowded performance tier.
GPU Role
The GTX 1660 Ti brings 6 GB of GDDR6 memory on a 192-bit bus, delivering 288.0 GB/s of bandwidth. Its base clock runs at 1500 MHz with a boost clock of 1770 MHz, while memory operates at 1500 MHz (12 Gbps effective). The GPU's 1536 shading units, 96 texture mapping units, and 48 render output units provide the raw processing capability, with a pixel rate of 84.96 GPixel/s and a texture rate of 169.9 GTexel/s. Floating-point performance reaches 5.437 TFLOPS in FP32 and 10.87 TFLOPS in FP16 with a 2:1 ratio.
In Minecraft: Java Edition, the data reveals that this GPU's role shifts dramatically with settings. At 1080p Low, the combo reaches 305.6 FPS, but at 1080p Ultra it drops to 118.4 FPS — a 61% reduction that shows how heavily the GPU is taxed by higher quality settings. The 6 GB VRAM capacity appears sufficient across all tested configurations, as no settings-induced memory-related cliff is visible in the measured FPS. The GPU's benchmark scores show a Passmark G3D score of 12871 and a Passmark GPU compute score of 5226, placing it in the 55th percentile overall. Its nearest rival is the AMD Radeon RX 570X at 0.4% lower, with the NVIDIA Tesla K10 0.7% higher and the NVIDIA RTX A2000 Mobile 0.8% higher.
FAQ
Q: What is the best performance this combo achieves in Minecraft: Java Edition?
A: The highest average FPS recorded is 305.6 at 1920x1080 with Low settings, which represents the peak measured performance for this pairing.
Q: How does the GTX 1660 Ti compare to its nearest GPU rivals?
A: The GTX 1660 Ti scores 13925 on average, which is 0.4% higher than the AMD Radeon RX 570X, 0.7% lower than the NVIDIA Tesla K10, and 0.8% higher than both the NVIDIA RTX A2000 Mobile and the NVIDIA GeForce GTX 680.
Q: Is the CPU or GPU more likely to limit performance in this game?
A: The CPU ranks in the 73rd percentile among all processors while the GPU sits in the 55th percentile, suggesting the graphics card is more likely to be the limiting component, especially at higher settings where FPS drops more sharply.
Q: What is the combo's overall standing among tested configurations?
A: This pairing ranks 1498 out of 1727 tested combos specifically for Minecraft: Java Edition, placing it in the lower portion of the database despite delivering playable frame rates.
Q: How does the CPU's multi-threaded performance compare to its single-threaded performance?
A: The CPU scores 10297 in Cinebench R23 multi-core and 1453 in single-core, while Passmark shows 12115 multi-thread and 2541 single-thread — indicating strong scaling across its 6 cores and 12 threads.
Q: What memory bandwidth does the system have available?
A: The CPU supports DDR4 memory on a dual-channel bus with 42.7 GB/s of memory bandwidth, which is shared between the CPU and GPU workloads.
Settings Recommendations
The measured FPS data shows a clear hierarchy across the four tested quality presets. At 1920x1080, Low settings produce 305.6 FPS, Medium drops to 237.7 FPS, High falls to 189.6 FPS, and Ultra bottoms out at 118.4 FPS. The jump from Low to Medium costs 67.9 FPS (22%), while moving from High to Ultra costs 71.2 FPS (38%) — the largest percentage drop between adjacent tiers.
For players targeting the highest refresh rates, Low settings at 1080p provide the most headroom, exceeding 300 FPS. However, Medium at 1080p still delivers 237.7 FPS, which comfortably exceeds 144 Hz displays while offering better visual quality. High at 1080p maintains 189.6 FPS, still above 144 Hz. Ultra at 1080p drops to 118.4 FPS, which is below 144 Hz but remains playable on 60 Hz and 120 Hz displays.
At 2560x1440, the pattern shifts: Low yields 191.6 FPS, Medium 152.1 FPS, High 117.7 FPS, and Ultra 73.9 FPS. The Medium preset at 1440p offers the best balance for high-refresh gaming, staying above 144 FPS. At 3840x2160, only Low (99.8 FPS) and Medium (77.9 FPS) approach 60 FPS or higher, while High drops to 63.9 FPS and Ultra falls to 39.9 FPS. The data suggests Medium is the sweet spot across all resolutions — it consistently maintains roughly 78% of Low's performance while providing improved visuals.
Measured FPS Breakdown
At 1920x1080, the combo delivers 305.6 FPS on Low, 237.7 FPS on Medium, 189.6 FPS on High, and 118.4 FPS on Ultra. These numbers show a progressive degradation with each quality tier, with the spread from fastest to slowest being 187.2 FPS.
Moving to 2560x1440, the measured results are 191.6 FPS on Low, 152.1 FPS on Medium, 117.7 FPS on High, and 73.9 FPS on Ultra. This represents a 37% reduction from 1080p Low to 1440p Low, while the Ultra preset sees a 38% drop from 118.4 to 73.9 FPS. The consistency of these percentage drops suggests resolution scaling affects all settings similarly at this step.
At 3840x2160, the results compress significantly: Low produces 99.8 FPS, Medium 77.9 FPS, High 63.9 FPS, and Ultra 39.9 FPS. The gap between Low and Ultra narrows to 59.9 FPS, compared to 187.2 FPS at 1080p. This compression indicates that at 4K, the GPU becomes the dominant constraint across all settings, reducing the relative impact of quality presets. The Medium setting at 4K (77.9 FPS) still exceeds the High setting at 4K (63.9 FPS) by 22%, showing that preset choice matters even at the highest resolution.
CPU Role
The Intel Core i5-10400F provides 6 cores and 12 threads based on the Comet Lake architecture, fabricated on Intel's 14 nm process. Its base clock runs at 2.90 GHz with a boost clock of 4.30 GHz, and it draws 65 W TDP. The cache hierarchy includes 64 KB L1 per core, 256 KB L2 per core, and 12 MB shared L3 cache. This CPU supports DDR4 memory on a dual-channel bus with 42.7 GB/s bandwidth.
In Minecraft: Java Edition, the CPU's role appears significant at lower resolutions where the GPU has less work. At 1080p Low, the combo hits 305.6 FPS, which likely approaches the CPU's frame-generation limit. The CPU's single-thread performance of 1453 in Cinebench R23 and 2541 in Passmark single-thread suggests adequate single-core capability, but the game's engine may benefit from the 12 threads available. The CPU's multi-threaded score of 10297 in Cinebench R23 and 12115 in Passmark multi-thread shows solid parallel performance.
The CPU's percentile rank of 73 places it above the majority of processors, and its nearest rivals all fall within 1.2% of its average score. This tight clustering indicates the i5-10400F sits at a performance plateau where small differences separate it from competitors. The 3DMark scores reveal scaling from 1350 with 2 threads to 4735 with max threads — a 3.5x improvement that demonstrates good thread scaling. However, the game's performance at 1080p Low (305.6 FPS) versus 1440p Low (191.6 FPS) suggests that as resolution increases, the GPU workload dominates more, reducing the CPU's relative impact.
Resolution Scaling
The FPS progression from 1080p to 4K reveals how this combo's balance shifts with resolution. At Low settings, the drop is 305.6 → 191.6 → 99.8 FPS across 1080p, 1440p, and 4K respectively. The 1080p to 1440p transition costs 37% of performance, while 1440p to 4K costs another 48% — a steeper relative decline at the higher step. This pattern suggests that at 1080p, the CPU may hold the combo back, while at 4K, the GPU becomes increasingly the limiting factor.
For Medium settings, the progression is 237.7 → 152.1 → 77.9 FPS. The 1080p to 1440p drop is 36%, while 1440p to 4K is 49%. High settings show 189.6 → 117.7 → 63.9 FPS, with drops of 38% and 46% respectively. Ultra settings follow 118.4 → 73.9 → 39.9 FPS, with drops of 38% and 46% as well. The consistency of these percentage drops across settings — roughly 37-38% for the first step and 46-49% for the second — indicates that resolution scaling behaves predictably regardless of quality preset.
The data implies that moving from 1080p to 1440p provides a moderate FPS penalty that still leaves playable frame rates across all settings. However, jumping to 4K imposes a near-halving of performance from 1440p, making only Low and Medium settings viable at 60 FPS or above. The scaling pattern — with the second resolution step costing more than the first — suggests the GPU's memory bandwidth (288.0 GB/s) and pixel throughput (84.96 GPixel/s) become saturated at 4K, particularly with higher quality settings that increase per-pixel work. This combo appears best suited to 1080p high-refresh gaming, capable at 1440p with adjusted settings, but marginal at 4K where only lower presets remain playable.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce GTX 1660 Ti in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 99.8 |
| 3840x2160 | Medium | 77.9 |
| 3840x2160 | High | 63.9 |
| 3840x2160 | Ultra | 39.9 |
| 2560x1440 | Low | 191.6 |
| 2560x1440 | Medium | 152.1 |
| 2560x1440 | High | 117.7 |
| 2560x1440 | Ultra | 73.9 |
| 1920x1080 | Low | 305.6 |
| 1920x1080 | Medium | 237.7 |
| 1920x1080 | High | 189.6 |
| 1920x1080 | Ultra | 118.4 |
Minecraft: Java Edition with ii5-10400F + Other GPUs
See how Minecraft: Java Edition performs with the same CPU but different graphics cards.
Minecraft: Java Edition with GTX 1660 Ti + Other CPUs
See how Minecraft: Java Edition performs with the same GPU but different processors.
Other Games with ii5-10400F + GTX 1660 Ti
Explore FPS benchmarks for other games using this same hardware combination.