Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
273
excellent

This combination delivers exceptional performance with an average of 273 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 85 132 165 207
1440p QHD 156 253 319 401
1080p Full HD 248 396 441 479

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 207
3840x2160 Medium 165
3840x2160 High 132
3840x2160 Ultra 85
2560x1440 Low 401
2560x1440 Medium 319
2560x1440 High 253
2560x1440 Ultra 156
1920x1080 Low 479
1920x1080 Medium 441
1920x1080 High 396
1920x1080 Ultra 248

Minecraft: Java Edition with Intel Core i5-10400F + AMD Radeon RX 9070 XT, In-Depth Analysis

The pairing of the Intel Core i5-10400F with the AMD Radeon RX 9070 XT in Minecraft: Java Edition produces remarkably high frame rates, yet the data reveals a clear stratification between settings that goes beyond simple visual quality. The benchmark results indicate that the choice of preset is not merely about aesthetics but about how the workload shifts between the CPU and GPU, with the i5-10400F's six cores and 12 threads proving to be a significant factor in the game's performance ceiling.

Settings Recommendations

The measured FPS data shows a clear hierarchy where the "Ultra" preset consistently delivers the lowest frame rates across all resolutions, while "Low" provides the highest. At 1080p, the spread is substantial: the Low preset averages 479.2 FPS, while Ultra drops to 248.4 FPS. This 230.8 FPS gap is significant, but the more telling comparison is between Medium and High. The Medium preset at 440.9 FPS is only 38.3 FPS behind Low, whereas High falls to 396 FPS. For players seeking the best balance between visual fidelity and performance, the Medium preset appears to be the sweet spot, offering a 44.9 FPS advantage over High while remaining within a reasonable distance of the Low preset's maximum output.

At 1440p, the pattern shifts. Medium delivers 318.9 FPS, which is 81.6 FPS behind Low's 400.5 FPS but 66.2 FPS ahead of High's 252.7 FPS. The Medium preset here demonstrates a more pronounced advantage over High, suggesting that the GPU's 16 GB of GDDR6 memory and 644.6 GB/s bandwidth are being utilized more effectively. The 4K results reinforce this trend: Medium at 164.8 FPS is 42.3 FPS ahead of High's 131.5 FPS, while Ultra plummets to 85.2 FPS. Given that Minecraft: Java Edition is not typically a visually demanding title, the data suggests that Medium provides the optimal experience, as it maintains high frame rates without the steep performance penalty of Ultra or the minimal visual difference of Low. The Ultra preset's 85.2 FPS at 4K represents a 79.6 FPS drop from Medium, indicating a rendering cost that is disproportionate to its visual benefits.

GPU Role

The RX 9070 XT's specifications are formidable, with a boost clock of 2970 MHz and a game clock of 2400 MHz. Its 16 GB of GDDR6 memory on a 256-bit bus delivers 644.6 GB/s of bandwidth, which is ample for Minecraft's relatively modest texture demands. The GPU's 4096 shading units and 128 ROPs provide a pixel rate of 380.2 GPixel/s, and its FP32 performance of 48.66 TFLOPS indicates a card that is far more powerful than this game typically requires. The benchmark results confirm this, as the GPU's percentileVsAllGpus of 82 places it in the upper echelon of graphics cards.

However, the data reveals that the GPU's role is highly dependent on resolution and settings. At 1080p, the GPU is not the limiting factor; the CPU is. The frame rates at 1080p Low (479.2 FPS) and 1080p Medium (440.9 FPS) are so high that the i5-10400F's single-thread performance, as evidenced by its 3dmark_single_thread score of 688 and cinebench_r23_singlecore score of 1453, becomes the bottleneck. As resolution increases to 1440p and 4K, the GPU's workload grows, and the frame rates drop accordingly, but even at 4K Ultra, the 85.2 FPS result is still highly playable. The GPU's 53,900 million transistors on a 4 nm process from TSMC give it the raw compute power to handle this game with ease, yet the data shows that its performance is consistently capped by the CPU at lower resolutions. The memory clock of 2518 MHz (20.1 Gbps effective) and the 16 GB capacity suggest that even at 4K Ultra, the GPU is not running out of memory, as the frame rate drop is more attributable to the increased shading and pixel workload rather than memory capacity.

CPU Role

The Intel Core i5-10400F is a six-core, 12-thread processor based on the Comet Lake architecture, manufactured on a 14 nm process. Its base clock of 2.90 GHz and boost clock of 4.30 GHz are modest by modern standards, but its benchmark scores tell a more nuanced story. The CPU's 3dmark_2_threads score of 1350 and 3dmark_single_thread score of 688 are relatively low, indicating that its per-core performance is not exceptional. However, its 3dmark_max_threads score of 4735 and cinebench_r23_multicore score of 10297 show that it can leverage its 12 threads effectively.

In Minecraft: Java Edition, which is notoriously single-threaded in its rendering pipeline, the CPU's single-core performance is critical. The data suggests that at 1080p, the CPU is the primary bottleneck. The difference between 1080p Low (479.2 FPS) and 1080p Ultra (248.4 FPS) is 230.8 FPS, and this gap is largely due to the CPU's inability to feed the GPU with enough draw calls at higher settings. The 12 MB of shared L3 cache and 256 KB per-core L2 cache are sufficient for the game's world data, but the 42.7 GB/s memory bandwidth on a dual-channel DDR4 interface is a potential limitation. The CPU's percentileVsAllCpus of 73 places it above average, but its nearest rivals, such as the AMD Ryzen 3 7320C (deltaPct -0.8) and Intel Core i5-8500 (deltaPct -1.1), are close in overall score, yet the i5-10400F's 12 threads give it an edge in multi-threaded workloads like world generation. The data implies that players with this CPU will see frame rates that are heavily influenced by the CPU's clock speed and IPC, rather than the GPU's capabilities, especially at 1080p.

How This Combo Ranks

In the comprehensive database of tested combinations, this pairing of the i5-10400F and RX 9070 XT ranks 557th out of 1727 combos. This places it in the 68th percentile of all tested systems, which is a strong showing given that the CPU is a mid-range part from 2020 while the GPU is a high-end offering from 2025. The combo's rank suggests that while the GPU is capable of much higher performance, the CPU's limitations prevent it from reaching the top tiers. The CPU's avgBenchmarkScore of 14168 is nearly identical to its nearest rival, the AMD EPYC 7552 (deltaPct 0.4), but the GPU's avgBenchmarkScore of 39647 is closely matched by the AMD Radeon Pro 575 (deltaPct -0.1), indicating that the GPU is performing as expected for its class. The rank of 557 out of 1727 implies that there are 1170 combinations that perform worse, but also 556 that perform better, many of which likely pair the RX 9070 XT with a more powerful CPU to eliminate the bottleneck. This data suggests that the i5-10400F is holding back the RX 9070 XT in this game, as the GPU's potential is not fully realized at 1080p where the CPU is the limiting factor.

FAQ

Q: What is the best settings preset for this combo at 1440p?

A: The Medium preset at 1440p delivers 318.9 FPS, which is 81.6 FPS behind Low (400.5 FPS) but 66.2 FPS ahead of High (252.7 FPS). This represents the best trade-off between visual quality and performance.

Q: Is the CPU or GPU the primary bottleneck at 1080p?

A: The data indicates the CPU is the bottleneck at 1080p. The 479.2 FPS at Low settings is so high that the i5-10400F's single-thread performance (3dmark_single_thread score of 688) cannot feed the GPU faster, while the GPU's 16 GB of memory and 644.6 GB/s bandwidth remain underutilized.

Q: How does the Ultra preset performance compare to Medium at 4K?

A: At 4K, the Ultra preset averages 85.2 FPS, which is 79.6 FPS lower than Medium's 164.8 FPS. This represents a 48.3% reduction in frame rate for the higher settings, making Ultra a less desirable choice.

Q: What is the frame rate difference between 1080p and 4K at High settings?

A: At High settings, the frame rate drops from 396 FPS at 1080p to 131.5 FPS at 4K, a reduction of 264.5 FPS. This indicates that the GPU's workload increases significantly with resolution, but the CPU's influence diminishes.

Q: How does this combo rank among all tested configurations?

A: This combo ranks 557th out of 1727 tested combinations, placing it in the upper third of all systems. The rank reflects the CPU's mid-range performance (percentileVsAllCpus of 73) and the GPU's high-end performance (percentileVsAllGpus of 82).

Q: Does the GPU's 16 GB memory capacity cause any issues in this game?

A: No, the data shows no indication of memory-related issues. The frame rates at 4K Ultra (85.2 FPS) are still playable, and the 16 GB GDDR6 memory with 644.6 GB/s bandwidth is more than sufficient for Minecraft's texture and geometry requirements.

Measured FPS Breakdown

The measured data provides a comprehensive look at performance across resolutions and settings. At 1920x1080, the Low preset achieves 479.2 FPS, which is the highest recorded value in the entire dataset. Medium follows at 440.9 FPS, then High at 396 FPS, and Ultra at 248.4 FPS. The progression shows a consistent decline, but the gap between Medium and High (44.9 FPS) is smaller than the gap between High and Ultra (147.6 FPS). At 2560x1440, the frame rates are lower but the pattern is similar: Low at 400.5 FPS, Medium at 318.9 FPS, High at 252.7 FPS, and Ultra at 155.6 FPS. The gap between Medium and High grows to 66.2 FPS, while the gap between High and Ultra narrows to 97.1 FPS. At 3840x2160, the performance drops significantly: Low at 207.1 FPS, Medium at 164.8 FPS, High at 131.5 FPS, and Ultra at 85.2 FPS. The gap between Medium and High is 33.3 FPS, and the gap between High and Ultra is 46.3 FPS. The data shows that the Ultra preset's penalty increases with resolution, while the Low preset maintains the highest frame rates across all resolutions.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the changing dynamics of the CPU-GPU balance. At Low settings, the frame rate drops from 479.2 FPS at 1080p to 207.1 FPS at 4K, a reduction of 272.1 FPS (56.8%). At Medium settings, the drop is from 440.9 FPS to 164.8 FPS, a reduction of 276.1 FPS (62.6%). At High settings, the drop is from 396 FPS to 131.5 FPS, a reduction of 264.5 FPS (66.8%). At Ultra settings, the drop is from 248.4 FPS to 85.2 FPS, a reduction of 163.2 FPS (65.7%). The percentage drops are relatively consistent across settings, hovering around 60-67%, which indicates that the GPU is becoming the primary bottleneck at higher resolutions. However, the absolute frame rates at 4K are still high, with even the Ultra preset maintaining 85.2 FPS. The data suggests that at 1080p, the CPU is the limiting factor, as the frame rates are so high that the GPU is not fully utilized. As resolution increases to 1440p and 4K, the GPU's workload grows, and the frame rates drop, but the CPU's influence diminishes. The 4K Low result of 207.1 FPS is still higher than the 1080p Ultra result of 248.4 FPS, which shows that the CPU's single-thread performance is the ceiling for this game, and the GPU only becomes the limiting factor at very high resolutions and settings. The scaling behavior indicates that players with this combo should prioritize CPU performance at 1080p, but the GPU becomes more relevant at 1440p and 4K, where its 16 GB memory and 644.6 GB/s bandwidth are better utilized.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 9070 XT

VRAM 16 GB GDDR6
Base Clock
Boost Clock 2970 MHz MHz
TDP 304 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + AMD Radeon RX 9070 XT in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 207.1
3840x2160 Medium 164.8
3840x2160 High 131.5
3840x2160 Ultra 85.2
2560x1440 Low 400.5
2560x1440 Medium 318.9
2560x1440 High 252.7
2560x1440 Ultra 155.6
1920x1080 Low 479.2
1920x1080 Medium 440.9
1920x1080 High 396.0
1920x1080 Ultra 248.4

Minecraft: Java Edition with ii5-10400F + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RX 9070 XT + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with ii5-10400F + RX 9070 XT

Explore FPS benchmarks for other games using this same hardware combination.