Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 48 65
1440p QHD 46 73 93 120
1080p Full HD 77 120 146 190

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 27
2560x1440 Low 120
2560x1440 Medium 93
2560x1440 High 73
2560x1440 Ultra 46
1920x1080 Low 190
1920x1080 Medium 146
1920x1080 High 120
1920x1080 Ultra 77

Minecraft: Java Edition with Intel Core i3-12100F + AMD Radeon RX 570, In-Depth Analysis

The Intel Core i3-12100F is a 4-core, 8-thread desktop processor based on the Alder Lake architecture, built on Intel's 10 nm process node. It has a base clock of 3.30 GHz and a boost clock of 4.30 GHz, with a 12 MB shared L3 cache. Its synthetic benchmark scores show a balanced profile: a Cinebench R23 multicore score of 11912 and a single-core score of 1681, while Geekbench results are 7413 multicore and 2224 single-core. In the broader CPU landscape, it sits at the 72nd percentile of all CPUs, with an average benchmark score of 13516, placing it within 0.1% of the AMD Ryzen Threadripper PRO 3975WX and 1.8% ahead of the Intel Core i7-7700K.

In Minecraft: Java Edition, the CPU's role is significant because the game's world simulation and entity logic often rely heavily on a few threads. The 4-core/8-thread configuration produces strong single-threaded performance, as evidenced by a Passmark single-thread score of 3444, which directly supports the game's primary simulation thread. The 3DMark scores reveal scaling behavior: 2 threads score 1659, 4 threads score 2859, and 8 threads score 4026, showing that the processor gains substantial performance up to 4 threads but nearly saturates by 8 threads (max threads score 4023). This means that while the CPU can handle the game's multithreaded rendering tasks, its primary strength lies in fast, responsive single-thread execution, which is critical for maintaining consistent frame pacing in Minecraft's block-based world.

FAQ

Q: How does the Core i3-12100F compare to its closest rival, the Intel Core i7-7700K?

A: The i3-12100F has an average benchmark score of 13516, which is 1.8% higher than the Core i7-7700K's score of 13280. This small but measurable lead indicates that the newer 12th-gen architecture provides a slight edge in overall synthetic performance, despite the i7 having a higher model number.

Q: What is the CPU's percentile ranking among all tested processors?

A: The Core i3-12100F ranks in the 72nd percentile of all CPUs, meaning it outperforms roughly 72% of processors in the benchmark database. Its average benchmark score of 13516 places it in a competitive mid-range position, with the AMD Ryzen Threadripper PRO 3975WX (score 13534) being only 0.1% faster and the Intel Core i7-1250U (score 13462) being 0.4% slower.

Q: How does the GPU's ranking compare to the CPU's ranking?

A: The AMD Radeon RX 570 sits in the 74th percentile of all GPUs, which is slightly higher than the CPU's 72nd percentile. The GPU's average benchmark score is 30158, placing it within 0.2% of the NVIDIA GeForce RTX 5060 (score 30109) and 0.8% ahead of the NVIDIA GeForce RTX 5070 Mobile (score 29928). This suggests the GPU is marginally more competitive relative to its peers than the CPU is relative to its own.

Q: What are the CPU's best and worst synthetic benchmark results?

A: The CPU's strongest result is in the Passmark data compression test, scoring 160452, followed by a Passmark integer math score of 40978. Its weakest scores include a Passmark find prime numbers score of 60 and a Cinebench R15 single-core score of 169. These extremes highlight the processor's strength in integer-heavy workloads and its relative weakness in prime-number calculations.

Q: Is the RX 570's performance closer to the RTX 5060 or the Tesla M60?

A: The RX 570's average score of 30158 is 0.2% higher than the RTX 5060's 30109, making them nearly identical in synthetic benchmarks. It is also 0.6% ahead of the NVIDIA Tesla M60 (score 29969). The differences are minimal, with the gap between all three rivals being under 1%, indicating very close overall performance.

Q: How does the CPU's multicore throughput compare to its single-core throughput?

A: In Cinebench R23, the multicore score of 11912 is roughly 7.1 times the single-core score of 1681, which is a strong scaling ratio for a 4-core/8-thread part. Similarly, the 3DMark 16-thread score of 4051 is only 0.7% higher than the 8-thread score of 4026, suggesting that the processor cannot effectively utilize more than 8 threads, which aligns with its physical core count.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases, with the limiting component shifting between CPU and GPU. At 1920x1080 with Low settings, the combo achieves 190.3 FPS, which indicates that the CPU is capable of driving very high frame rates when the GPU load is minimal. Moving to 2560x1440 at the same Low settings drops the average to 120.1 FPS, a reduction of 37% that points to the GPU beginning to become a bottleneck. At 3840x2160 Low, the frame rate falls further to 64.9 FPS, a 46% drop from the 1440p result, confirming that the RX 570's rendering capacity is the primary constraint at 4K.

The scaling behavior changes with higher settings. At High settings, the 1080p result is 120.3 FPS, which drops to 73.4 FPS at 1440p (a 39% reduction) and then to 39.4 FPS at 4K (a 46% reduction from 1440p). This consistent ~40-46% drop per resolution step at High settings suggests the GPU is the dominant bottleneck, as the CPU's headroom from the Low setting results is not fully utilized. The Ultra preset tells a similar story: 76.6 FPS at 1080p falls to 46.1 FPS at 1440p (40% drop) and then to 26.8 FPS at 4K (42% drop). The pattern indicates that the Core i3-12100F has sufficient compute headroom at 1080p, but the RX 570's fill rate and shading capabilities limit performance as pixel count increases.

The data shows that the GPU is the limiting component at resolutions above 1080p, particularly at higher settings. At 1080p Low, the 190.3 FPS result suggests the CPU is the bottleneck, as the GPU has minimal work. However, at 1080p Ultra, the 76.6 FPS result is 60% lower than the Low setting, indicating the GPU's load is substantial even at 1080p. The transition from 1440p to 4K produces nearly identical percentage drops across all settings (46% for Low, 46% for High, 42% for Medium, and 42% for Ultra), which is a hallmark of GPU-bound performance where the rendering resolution is the primary variable.

Settings Recommendations

The measured rows provide a clear hierarchy of performance across settings presets. At 1920x1080, the Low preset delivers 190.3 FPS, which is the highest measurable frame rate in the dataset, while Medium achieves 146.3 FPS, High reaches 120.3 FPS, and Ultra drops to 76.6 FPS. For players targeting a smooth 60 FPS experience at 1080p, even the Ultra preset with 76.6 FPS provides a comfortable margin above that threshold. The High preset at 120.3 FPS offers a better balance for high-refresh-rate displays, as it is 57% faster than Ultra while presumably retaining most visual quality.

At 2560x1440, the situation becomes more constrained. The Low preset produces 120.1 FPS, which is suitable for 120 Hz monitors, but the Medium preset drops to 92.8 FPS, still above 60 FPS. The High preset at 73.4 FPS remains playable but begins to approach the 60 FPS line, while Ultra at 46.1 FPS falls below the 60 FPS threshold. For 1440p, the Medium preset at 92.8 FPS appears to be the optimal choice, as it provides a 27% improvement over High while maintaining a substantial margin above 60 FPS. The data suggests that Medium is the sweet spot for 1440p, balancing visual fidelity with playable frame rates.

At 3840x2160, none of the presets achieve 60 FPS. The Low preset reaches 64.9 FPS, which is the only 4K setting above the 60 FPS mark, while Medium drops to 47.8 FPS, High to 39.4 FPS, and Ultra to 26.8 FPS. For 4K gaming, the Low preset is the only viable option for smooth play, but even it falls below the 60 FPS threshold at 64.9 FPS. The data indicates that this combo is not well suited for 4K gaming at anything above Low settings, and players should expect to use 1080p or 1440p for a comfortable experience.

How This Combo Ranks

This specific combination of the Intel Core i3-12100F and AMD Radeon RX 570 ranks 1623 out of 1727 tested combos in the database for Minecraft: Java Edition. This places the combo in the bottom 6% of all tested configurations, which is a poor ranking relative to the broader field. The ranking reflects the measured FPS results, which show that the combo struggles at higher resolutions and settings, particularly at 4K where even Low settings only reach 64.9 FPS.

The low rank is somewhat surprising given that the CPU and GPU individually sit at the 72nd and 74th percentiles respectively. However, the combo's performance in Minecraft specifically is limited by the GPU at higher resolutions, as the RX 570's 4 GB GDDR5 memory and 224.0 GB/s bandwidth become insufficient for the game's rendering demands at 4K. The CPU's strong single-thread performance (Passmark single-thread score of 3444) is not enough to compensate for the GPU's limitations in this title.

The rank of 1623 out of 1727 indicates that most other tested combos achieve better performance in Minecraft: Java Edition. This is likely because the game is relatively undemanding on modern hardware, and even mid-range GPUs can push high frame rates at 1080p. The RX 570, being from the Polaris generation with a 14 nm process and 5.095 TFLOPS FP32 performance, is an older architecture that lags behind more recent GPUs in the database.

Measured FPS Breakdown

1920x1080:

  • Low: 190.3 FPS average
  • Medium: 146.3 FPS average
  • High: 120.3 FPS average
  • Ultra: 76.6 FPS average

At 1080p, the combo delivers its best performance, with the Low preset nearly doubling the Ultra preset's frame rate. The 146.3 FPS Medium result is 22% higher than High, and the 120.3 FPS High result is 57% higher than Ultra. This wide spread across settings shows that the GPU is heavily taxed by the Ultra preset, while the CPU can sustain very high frame rates at lower settings.

2560x1440:

  • Low: 120.1 FPS average
  • Medium: 92.8 FPS average
  • High: 73.4 FPS average
  • Ultra: 46.1 FPS average

At 1440p, the frame rates drop significantly from 1080p. The Low preset loses 37% of its performance (190.3 to 120.1 FPS), while Ultra loses 40% (76.6 to 46.1 FPS). The Medium preset at 92.8 FPS is the only setting that remains comfortably above 60 FPS, while High at 73.4 FPS is still playable but with less headroom.

3840x2160:

  • Low: 64.9 FPS average
  • Medium: 47.8 FPS average
  • High: 39.4 FPS average
  • Ultra: 26.8 FPS average

At 4K, the combo is clearly GPU-bound, with even the Low preset falling below 65 FPS. The Medium preset at 47.8 FPS is 26% slower than Low, while Ultra at 26.8 FPS is 44% slower than Medium. The 4K results show a consistent pattern of about 40-46% performance loss from 1440p, which confirms the GPU's fill rate as the dominant constraint. The 64.9 FPS Low result is the only 4K setting that approaches playable frame rates, and it is still below the 60 FPS threshold, making 4K gaming marginal at best with this hardware.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + AMD Radeon RX 570 in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 64.9
3840x2160 Medium 47.8
3840x2160 High 39.4
3840x2160 Ultra 26.8
2560x1440 Low 120.1
2560x1440 Medium 92.8
2560x1440 High 73.4
2560x1440 Ultra 46.1
1920x1080 Low 190.3
1920x1080 Medium 146.3
1920x1080 High 120.3
1920x1080 Ultra 76.6

Minecraft: Java Edition with ii3-12100F + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RX 570 + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with ii3-12100F + RX 570

Explore FPS benchmarks for other games using this same hardware combination.