Doom
This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 24 | 28 | 32 |
| 1440p QHD | 37 | 43 | 52 | 62 |
| 1080p Full HD | 58 | 66 | 83 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i3-12100F + AMD Radeon RX 570, In-Depth Analysis
The Intel Core i3-12100F paired with the AMD Radeon RX 570 presents a clear picture of a system where the graphics card is the primary constraint in Doom. The data shows that as resolution increases from 1920x1080 to 3840x2160, the average frame rates drop significantly across all settings, indicating that the GPU is being pushed to its limits. At 1080p with Low settings, the combo achieves 95.8 FPS, but this falls to 31.9 FPS at 4K with the same settings, a reduction of 63.9 FPS. This steep decline is characteristic of a GPU-bound scenario, where the rendering load scales heavily with pixel count. The pattern is consistent across the board: High settings go from 65.7 FPS at 1080p to 23.7 FPS at 4K, and Ultra drops from 58.0 FPS to 20.4 FPS. The scaling suggests that the CPU is not the bottleneck at higher resolutions; instead, the RX 570's 4 GB of GDDR5 memory and 224.0 GB/s bandwidth are overwhelmed by the demands of 4K rendering. The frame rate deltas between 1080p and 1440p are also notable, with Low settings dropping from 95.8 to 62.0 FPS, which further confirms the GPU's central role in limiting performance. The numbers indicate that for a smoother experience, users should target lower resolutions, as the GPU cannot maintain playable frame rates at 4K regardless of the quality preset.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The benchmark results reveal a steep FPS drop as resolution climbs, pointing directly to the GPU as the limiting factor. At 1920x1080 with Low settings, the system delivers 95.8 FPS, which is a solid baseline. Moving to 2560x1440, the same settings produce 62.0 FPS, a reduction of 33.8 FPS. The jump to 3840x2160 brings the average down to 31.9 FPS, which is roughly half of the 1440p figure. This halving pattern is a classic sign of pixel-count scaling, where the GPU's fill rate and memory bandwidth become saturated. The RX 570's 32 ROPs and 39.81 GPixel/s pixel rate are simply not enough to keep up with the 8.3 million pixels at 4K. The CPU, with its 4 cores and 8 threads, does not appear to be the constraint here, as the frame rates degrade uniformly across settings. For instance, at 1080p, the difference between Low and Ultra is 37.8 FPS (95.8 to 58.0), but at 4K, that difference narrows to 11.5 FPS (31.9 to 20.4). This compression of performance at higher resolutions indicates that the GPU is working at its maximum capacity, and the CPU has headroom to spare. The data suggests that 4K is not viable for this combo, and even 1440p requires careful settings management to stay above 60 FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the broader database of tested combinations, this specific pairing ranks 1588 out of 1681 combos for Doom. This places it in the lower percentile of systems, indicating that it is not a high-performance configuration for this title. The rank of 1588 out of 1681 means that only 93 combos perform worse, putting this setup in the bottom 5.5% of all tested systems. This low ranking is consistent with the GPU's age and tier; the RX 570 is an end-of-life product from 2017, and its 5.095 TFLOPS of FP32 performance is modest by modern standards. The CPU, however, is more capable, with a percentileVsAllCpus of 72, meaning it outperforms 72% of all CPUs in the database. This contrast highlights the imbalance: the i3-12100F is a relatively strong processor, but it is paired with a GPU that holds it back. The combo's average FPS across all tested scenarios would be dragged down by the 4K results, which are consistently below 32 FPS. For context, the GPU's nearest rivals in the database include the NVIDIA GeForce RTX 5060 with a deltaPct of 0.2% and the AMD Radeon RX 7700 XT with 0.2%, but these are far more modern and powerful cards. The RX 570's percentileVsAllGpus is 74, which is surprisingly high, but this likely reflects its strong performance relative to all GPUs ever tested, not just current ones. The rank in Doom specifically shows that the game's demands are too much for this hardware, especially at higher resolutions.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings depend heavily on the target resolution. At 1920x1080, the Low preset yields 95.8 FPS, which is well above the 60 FPS threshold for smooth gameplay. The Medium preset drops to 82.6 FPS, still comfortable, while High comes in at 65.7 FPS, and Ultra at 58.0 FPS. For a balance of visual quality and performance, High at 1080p is a reasonable choice, as it stays above 60 FPS and offers better visuals than Medium. However, if the user prefers a higher frame rate for competitive play, Low or Medium are safer bets. At 2560x1440, the situation changes. Low settings produce 62.0 FPS, just above 60, while Medium drops to 51.8 FPS, and High to 43.4 FPS. Ultra at 1440p is not recommended, as it falls to 37.2 FPS, which may feel sluggish. For 1440p, Low is the only preset that maintains a playable frame rate, and even then it is marginal. At 3840x2160, none of the presets are playable, with Low at 31.9 FPS, Medium at 27.6, High at 23.7, and Ultra at 20.4. The data indicates that 4K is not a viable option for this combo, and users should stick to 1080p or 1440p with lower settings. The overall recommendation is to prioritize 1080p with High settings for a good balance, or drop to Low at 1440p if a higher resolution is desired.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured average FPS values are as follows: Low settings deliver 95.8 FPS, Medium settings deliver 82.6 FPS, High settings deliver 65.7 FPS, and Ultra settings deliver 58.0 FPS. The gap between Low and Ultra is 37.8 FPS, which shows the performance cost of higher quality presets. At 2560x1440, the numbers drop significantly: Low produces 62.0 FPS, Medium produces 51.8 FPS, High produces 43.4 FPS, and Ultra produces 37.2 FPS. The difference between Low and Ultra here is 24.8 FPS, a smaller absolute gap but a larger percentage drop. At 3840x2160, the results are consistently low: Low settings yield 31.9 FPS, Medium yields 27.6 FPS, High yields 23.7 FPS, and Ultra yields 20.4 FPS. The spread from Low to Ultra is only 11.5 FPS, indicating that the GPU is so constrained that even reducing settings has limited impact. Across all resolutions, the trend is clear: the RX 570 struggles to maintain high frame rates as resolution increases, and the CPU's performance is not the limiting factor. The data shows that at 1080p, the system can handle most settings, but at 1440p and above, only the lowest presets are acceptable.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average FPS this combo achieves in Doom?
A: The highest average FPS is 95.8, achieved at 1920x1080 resolution with Low settings.
Q: Can this system run Doom at 4K with playable frame rates?
A: No. At 3840x2160, the best average FPS is 31.9 with Low settings, and it drops to 20.4 with Ultra settings, all below typical playable thresholds.
Q: How does the CPU's single-thread performance compare to its multi-thread performance?
A: The CPU scores 893 in 3dmark_single_thread and 4051 in 3dmark_16_threads, showing strong scaling. In Cinebench R23, it scores 1681 single-core and 11912 multi-core, indicating a 4-core processor that benefits from multi-threading.
Q: What is the GPU's memory configuration and how does it affect performance?
A: The GPU has 4 GB of GDDR5 memory with a 256-bit bus and 224.0 GB/s bandwidth. This is likely a bottleneck at higher resolutions, as the data shows significant FPS drops at 4K.
Q: How does this combo rank among all tested combinations for Doom?
A: The combo ranks 1588 out of 1681 tested combos, placing it in the bottom 5.5% of systems for this game.
Q: What is the difference in FPS between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings produce 62.0 FPS, while Ultra produces 37.2 FPS, a difference of 24.8 FPS.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. It has 12 MB of shared L3 cache and supports both DDR4 and DDR5 memory. In terms of raw compute, it scores 11912 in Cinebench R23 multi-core and 1681 in single-core, which are respectable numbers for a budget chip. The CPU's percentileVsAllCpus is 72, indicating it outperforms 72% of all CPUs in the database. However, in Doom, the CPU's role is secondary to the GPU, as evidenced by the frame rate scaling. At 1080p, the CPU can feed the GPU enough data to reach 95.8 FPS on Low settings, but at 4K, the GPU is the bottleneck, and the CPU's performance becomes irrelevant. The 3dmark scores show that the CPU's multi-threaded performance (4051 in 16 threads) is close to its max threads score (4023), suggesting it scales well with additional threads, but this does not translate to higher FPS in Doom when the GPU is saturated. The CPU's 4 cores and 8 threads are sufficient for Doom's engine, which was released in 2016 and is not heavily multi-threaded. The data suggests that the CPU is not limiting the system, and any frame rate issues are due to the GPU. The i3-12100F's boost clock of 4.30 GHz provides good single-thread performance, as seen in the 893 3dmark single-thread score, which helps maintain minimum frame rates in CPU-bound scenarios, but the GPU remains the dominant factor in this pairing.
Hardware Specifications
Intel Core i3-12100F
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + AMD Radeon RX 570 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.9 |
| 3840x2160 | Medium | 27.6 |
| 3840x2160 | High | 23.7 |
| 3840x2160 | Ultra | 20.4 |
| 2560x1440 | Low | 62.0 |
| 2560x1440 | Medium | 51.8 |
| 2560x1440 | High | 43.4 |
| 2560x1440 | Ultra | 37.2 |
| 1920x1080 | Low | 95.8 |
| 1920x1080 | Medium | 82.6 |
| 1920x1080 | High | 65.7 |
| 1920x1080 | Ultra | 58.0 |
Doom with ii3-12100F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 570 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with ii3-12100F + RX 570
Explore FPS benchmarks for other games using this same hardware combination.