Minecraft: Java Edition
This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 88 | 113 | 139 |
| 1440p QHD | 105 | 171 | 213 | 269 |
| 1080p Full HD | 170 | 270 | 341 | 430 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
The AMD Ryzen 7 9800X3D paired with the NVIDIA GeForce RTX 2070 SUPER delivers a broad spread of frame rates in Minecraft: Java Edition, ranging from 429.6 FPS at 1080p Low to 54.2 FPS at 4K Ultra. The data shows a system where the CPU’s strength dominates at lower resolutions, while the GPU becomes the primary constraint as resolution and settings climb. This analysis breaks down the measured results across resolutions and presets to clarify where this combination performs best and where its limits appear.
FAQ
Q: What is the highest average frame rate recorded for this combination?
A: The highest average is 429.6 FPS, achieved at 1920x1080 with Low settings. This is nearly 2.5 times the 170.4 FPS recorded at the same resolution with Ultra settings.
Q: How does the CPU compare to its nearest rivals in average benchmark score?
A: The Ryzen 7 9800X3D has an average benchmark score of 37780, which places it 0.1% behind the Intel Xeon 6353P (37811) and 0.1% behind the Intel Core Ultra 5 225 (37831). It is 0.6% ahead of the Intel Core i9-13900HK (38020) and 0.7% ahead of the Intel Core i5-13600KF (38028).
Q: What is the GPU’s percentile ranking among all tested graphics cards?
A: The RTX 2070 SUPER sits in the 65th percentile of all GPUs. Its closest rival, the NVIDIA RTX A400, scores 0.5% higher on average, while the AMD Radeon RX 5700 trails by 2.5%.
Q: At which resolution and settings does the frame rate drop below 60 FPS?
A: The only measured configuration below 60 FPS is 3840x2160 with Ultra settings, which averages 54.2 FPS. All other tested settings at 4K remain above 87 FPS.
Q: How much does the frame rate improve when switching from Ultra to Low at 1440p?
A: At 2560x1440, the average frame rate jumps from 105.4 FPS on Ultra to 268.6 FPS on Low, a difference of 163.2 FPS. This indicates a strong scaling response to reduced graphical load.
Q: Does the system maintain playable frame rates at 4K across all settings?
A: Yes. The lowest 4K result is 54.2 FPS on Ultra, but High settings yield 87.7 FPS, Medium produces 112.5 FPS, and Low reaches 139.1 FPS. All of these are above the 60 FPS threshold except the Ultra preset.
GPU Role
The NVIDIA GeForce RTX 2070 SUPER is built on the Turing architecture with a TU104 chip, featuring 2560 shading units, 160 texture mapping units, and 64 ROPs. Its memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The card’s base clock is 1605 MHz with a boost clock of 1770 MHz, and it supports DirectX 12 Ultimate and Vulkan 1.4.
In Minecraft: Java Edition, the GPU’s role becomes evident primarily at higher resolutions and settings. The measured FPS shows a steep decline from 270.1 at 1080p High to 87.7 at 4K High, a drop of 182.4 FPS. This scaling pattern indicates that the RTX 2070 SUPER’s compute and memory bandwidth are increasingly taxed as pixel count rises. The card’s 9.062 TFLOPS FP32 throughput and 283.2 GTexel/s texture rate are sufficient for lower presets, but the Ultra setting at 4K exposes its limits, resulting in 54.2 FPS.
The GPU’s average benchmark score of 22206 places it in the 65th percentile, and its closest rival, the NVIDIA RTX A400, is only 0.5% faster. This suggests the RTX 2070 SUPER is a mid-pack performer relative to the full GPU landscape, which aligns with its measured behavior in this game: capable at 1080p and 1440p, but struggling to maintain high frame rates at 4K Ultra.
Resolution Scaling
The measured data reveals a consistent pattern: frame rates decrease as resolution increases, but the rate of decline varies by settings preset. From 1080p to 4K at Low settings, the average FPS drops from 429.6 to 139.1, a reduction of 290.5 FPS or roughly 67.6%. At High settings, the drop is from 270.1 to 87.7, a 182.4 FPS decrease. The Ultra preset shows the smallest absolute drop in FPS (170.4 to 54.2, a 116.2 FPS difference), but proportionally it remains similar.
This scaling behavior indicates that the CPU is the limiting factor at 1080p, particularly on Low and Medium settings where frame rates exceed 340 FPS. The Ryzen 7 9800X3D’s 8 cores and 16 threads, with a boost clock of 5.20 GHz, can feed the GPU faster than it can render at low resolutions. As resolution increases, the GPU becomes the bottleneck, evidenced by the narrowing gap between settings at 4K. For instance, at 1080p, the difference between Low and Ultra is 259.2 FPS, but at 4K, that gap shrinks to 84.9 FPS.
The data suggests that the RTX 2070 SUPER’s 448.0 GB/s memory bandwidth and 8 GB VRAM are adequate for 1080p and 1440p, but the 4K Ultra result of 54.2 FPS implies the card is saturated. This resolution scaling analysis points to a system that is well-balanced for high-refresh 1080p or 1440p gaming, but not for 4K Ultra in this title.
Measured FPS Breakdown
At 1920x1080, the frame rates are consistently high across all presets. Low settings produce an average of 429.6 FPS, Medium drops to 340.5 FPS, High yields 270.1 FPS, and Ultra falls to 170.4 FPS. The spread between Low and Ultra is 259.2 FPS, demonstrating significant headroom for competitive play on lower presets.
Moving to 2560x1440, the averages are 268.6 FPS on Low, 213.2 FPS on Medium, 171 FPS on High, and 105.4 FPS on Ultra. The gap between Low and Ultra narrows to 163.2 FPS, showing the GPU beginning to take on more work. At this resolution, even Ultra maintains a playable 105.4 FPS, which is above the 60 FPS threshold.
At 3840x2160, the results are more constrained. Low settings average 139.1 FPS, Medium reaches 112.5 FPS, High drops to 87.7 FPS, and Ultra falls to 54.2 FPS. The difference between Low and Ultra is 84.9 FPS, indicating that the GPU is the dominant limiting factor. Only the Ultra preset falls below 60 FPS, while all other 4K settings remain comfortably playable.
The overall combo rank for this game is 1065 out of 1727 tested combinations, placing it in the upper-middle range. This rank reflects the system’s ability to deliver high frame rates at lower resolutions, while its 4K Ultra performance is a clear weak point.
CPU Role
The AMD Ryzen 7 9800X3D is a desktop processor from the 9000 series, based on Zen 5 architecture with the Granite Ridge codename. It features 8 cores and 16 threads, with a base clock of 4.70 GHz and a boost clock of 5.20 GHz. The CPU has 96 MB of shared L3 cache, which is a key asset for gaming workloads. Its benchmark scores include a Cinebench R23 multi-core result of 34004 and a single-core score of 4800, indicating strong multithreaded and single-threaded performance.
In Minecraft: Java Edition, the CPU’s influence is most apparent at 1080p. The average frame rates of 429.6 FPS on Low and 340.5 FPS on Medium suggest that the CPU is not the bottleneck at these settings, as the GPU is able to keep up with the high draw call rates. The 3DMark 16-thread score of 10081 and max-thread score of 10067 indicate the processor can handle multiple threads efficiently, which helps in a game that can be sensitive to single-core performance.
The CPU’s percentile ranking of 90th among all processors places it well above average. Its nearest rival, the Intel Xeon 6353P, scores 0.1% higher on average, while the Intel Core i5-13600KF trails by 0.7%. The high L3 cache and boost clock likely contribute to the strong performance at lower resolutions, where the game’s logic and world generation benefit from fast CPU access.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1080p, all presets exceed 170 FPS, so the choice comes down to visual quality versus raw performance. Ultra at 1080p still delivers 170.4 FPS, which is well above the 60 FPS threshold, making it the best choice for visual fidelity without sacrificing smoothness.
At 1440p, the High preset offers a balanced 171 FPS, while Ultra drops to 105.4 FPS. For users prioritizing visual quality, Ultra remains viable, but High provides a significant performance boost with only a moderate reduction in graphical features. Medium at 213.2 FPS is suitable for high refresh rate monitors, though the visual downgrade may be noticeable.
For 4K gaming, the recommendation shifts to Medium or High. Medium averages 112.5 FPS, which is smooth, while High drops to 87.7 FPS. Ultra should be avoided, as its 54.2 FPS average falls below the 60 FPS threshold and may result in noticeable stutter. Low at 139.1 FPS is the highest performer at 4K, but the visual quality is significantly reduced.
The data indicates that the sweet spot for this combination is 1440p High, which balances the CPU’s capabilities with the GPU’s limits. For 4K, High settings provide the best compromise between image quality and frame rate, while Ultra is only suitable for users who prioritize visuals over smoothness.
Hardware Specifications
AMD Ryzen 7 9800X3D
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 2070 SUPER in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 139.1 |
| 3840x2160 | Medium | 112.5 |
| 3840x2160 | High | 87.7 |
| 3840x2160 | Ultra | 54.2 |
| 2560x1440 | Low | 268.6 |
| 2560x1440 | Medium | 213.2 |
| 2560x1440 | High | 171.0 |
| 2560x1440 | Ultra | 105.4 |
| 1920x1080 | Low | 429.6 |
| 1920x1080 | Medium | 340.5 |
| 1920x1080 | High | 270.1 |
| 1920x1080 | Ultra | 170.4 |
Minecraft: Java Edition with Ryzen 7 9800X3D + Other GPUs
See how Minecraft: Java Edition performs with the same CPU but different graphics cards.
Minecraft: Java Edition with RTX 2070 SUPER + Other CPUs
See how Minecraft: Java Edition performs with the same GPU but different processors.
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