Minecraft: Java Edition
This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 60 | 79 | 100 |
| 1440p QHD | 74 | 120 | 150 | 190 |
| 1080p Full HD | 121 | 191 | 239 | 299 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with AMD Ryzen 7 9700X + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
The AMD Ryzen 7 9700X and NVIDIA GeForce GTX 1660 SUPER pairing demonstrates a classic CPU-limited scenario in Minecraft: Java Edition, where the GPU's age is largely masked by the game's single-threaded engine demands. The data indicates that this combo delivers playable frame rates across most settings, but the scaling pattern reveals that the 6 GB GTX 1660 SUPER becomes the primary constraint only at 4K Ultra, where the CPU's headroom cannot compensate for the GPU's raw throughput limits.
Resolution Scaling
The measured FPS data shows a clear and predictable drop as resolution increases, but the magnitude of that drop is heavily dependent on the graphics preset. At Ultra settings, the transition from 1080p to 1440p sees the average frame rate fall from 120.5 FPS to 73.9 FPS, a reduction of 46.6 FPS or roughly 39%. Moving further to 4K Ultra, the average drops to 37.3 FPS, which is a 69% reduction from the 1080p result. This steep curve at Ultra indicates that the GTX 1660 SUPER's pixel throughput and memory bandwidth are being saturated, as the game's render distance and effects at this preset demand more from the GPU.
Conversely, at Low settings, the scaling is far more forgiving. The 1080p Low average of 298.8 FPS falls to 190 FPS at 1440p (a 36% drop) and then to 100.1 FPS at 4K (a 47% drop from 1440p). While the absolute frame rates remain high, the percentage loss from 1440p to 4K at Low is actually slightly steeper than at Ultra, suggesting that even at Low settings, the GPU's fill rate becomes a limiting factor at 4K. However, the fact that the 1080p Low result exceeds 290 FPS strongly implies that the CPU is the bottleneck at lower resolutions; the Ryzen 7 9700X is capable of feeding the GPU far more frames than the GTX 1660 SUPER can render at 1080p, but the GPU's limits surface as resolution climbs.
The Medium preset shows an intermediate pattern: 239.2 FPS at 1080p, 150.2 FPS at 1440p, and 79.1 FPS at 4K. The High preset follows a similar trajectory, with 190.7 FPS at 1080p dropping to 119.5 FPS at 1440p and then to 59.8 FPS at 4K. The consistent roughly 50% reduction from 1080p to 4K across Medium and High presets indicates that these settings scale more linearly with resolution, whereas Ultra's heavier effects cause a disproportionate drop. The data points to a system where the CPU dominates at 1080p, but the GPU becomes the limiting component at 4K, particularly with the Ultra preset's 37.3 FPS result.
GPU Role
The GTX 1660 SUPER is a Turing-architecture card with 6 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 336.0 GB/s. Its boost clock of 1785 MHz and base clock of 1530 MHz are modest by modern standards, but the benchmarks show it holding its own in this specific title. The GPU's passmark G3D score of 12699 places it in the 55th percentile of all GPUs, and its nearest rivals include the AMD Radeon RX 5500 XT (deltaPct -0.7) and the AMD Radeon RX Vega 11 (deltaPct -0.5), indicating it is competitive with entry-level to mid-range cards from its era.
In Minecraft: Java Edition, the 6 GB VRAM capacity is not a primary concern for the measured presets, as the game's texture requirements are generally modest. The data shows that the GPU's role becomes more pronounced at 4K, where the 59.8 FPS High result and 37.3 FPS Ultra result suggest that the card's 48 ROPs and 5.027 TFLOPS of FP32 compute are insufficient for the higher pixel counts and advanced rendering features. The 14 Gbps effective memory speed and 336.0 GB/s bandwidth are adequate for 1440p, but at 4K, the bandwidth becomes a bottleneck, especially with Ultra's increased draw distances and entity rendering.
The GPU's performance at 4K Low (100.1 FPS) versus 4K Ultra (37.3 FPS) shows a 63% difference, which is a far larger gap than the 1080p Low-to-Ultra difference of 178.3 FPS (from 298.8 to 120.5). This widening gap at higher resolutions confirms that the GTX 1660 SUPER's shading units and texture units are stressed more by the Ultra preset's additional effects, which include higher-quality shadows and smoother lighting. The card's passmark DirectX 11 score of 104 and DirectX 12 score of 50 suggest that its API-level performance is modest, but the game's Java-based renderer likely does not fully leverage these modern APIs, making the raw fill rate the deciding factor.
FAQ
Q: What is the highest average FPS measured for this combo?
A: The highest average FPS recorded is 298.8 at 1920x1080 with Low settings. This result indicates that the CPU is not the limiting factor at this resolution and settings combination.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the average FPS drops to 37.3. This is below the 60 FPS threshold, suggesting that the GTX 1660 SUPER is the primary constraint at this resolution and preset.
Q: Is the Ryzen 7 9700X a bottleneck at 1080p?
A: The data suggests yes. At 1080p Low, the combo reaches 298.8 FPS, but at 1080p Ultra, it only manages 120.5 FPS. The GPU's performance ceiling is clearly below what the CPU can theoretically deliver, as the 8-core, 16-thread processor has a Cinebench R23 multi-core score of 31588 and a single-core score of 4459.
Q: What preset offers the most balanced performance at 1440p?
A: At 2560x1440, the Medium preset delivers 150.2 FPS, while High yields 119.5 FPS and Ultra drops to 73.9 FPS. The Medium setting provides a high frame rate that exceeds the refresh rate of most standard monitors.
Q: How does the GPU compare to its closest rivals?
A: The GTX 1660 SUPER has an average benchmark score of 14286, with its nearest rival being the AMD Radeon RX Vega 11 at 14352 (deltaPct -0.5) and the Intel Iris Xe MAX Graphics at 14315 (deltaPct -0.2). This indicates it performs nearly identically to these integrated and entry-level discrete options.
Q: What is the frame rate difference between Low and Ultra at 4K?
A: At 3840x2160, Low settings produce 100.1 FPS, while Ultra produces 37.3 FPS. This represents a difference of 62.8 FPS, showing that the Ultra preset's additional graphical demands significantly impact the GPU.
How This Combo Ranks
The combination of the AMD Ryzen 7 9700X and NVIDIA GeForce GTX 1660 SUPER is ranked 1514 out of 1727 tested combos in Minecraft: Java Edition. This places the combo in the lower third of all configurations tested, which is a somewhat surprising result given the individual component benchmarks. The CPU's percentile rank is 89th among all CPUs, and its average benchmark score of 36029 is nearly identical to that of the Intel Core i5-14500HX (35940, deltaPct 0.2) and the Intel Core Ultra 9 185H (36165, deltaPct -0.4). The GPU, however, sits in the 55th percentile, with its 14286 average score being only marginally different from the AMD Radeon RX Vega 11's 14352.
The low combo rank reflects the reality that the GTX 1660 SUPER is the limiting factor in this pairing. While the Ryzen 7 9700X is a high-end, actively produced CPU with a base clock of 3.80 GHz and boost clock of 5.50 GHz, the GPU is marked as end-of-life and was released in 2019. The data shows that the combo's performance in this game is constrained by the GPU, as evidenced by the 4K Ultra result of 37.3 FPS. In contrast, a combo with a faster GPU would likely rank much higher, as the CPU's headroom would be better utilized. The rank of 1514 out of 1727 indicates that the vast majority of other tested combinations achieve higher frame rates, likely due to more balanced pairings where the GPU does not bottleneck the CPU's capabilities.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1920x1080, the High preset is the recommended choice, delivering 190.7 FPS, which is well above the 144 Hz refresh rate of most gaming monitors. The Ultra preset at 1080p still provides 120.5 FPS, so users with a 120 Hz display can also opt for Ultra. However, the Low preset's 298.8 FPS is unnecessary unless the user is chasing maximum responsiveness in competitive play. At 2560x1440, the Medium preset is the best balance, yielding 150.2 FPS, which is comfortable for high-refresh-rate displays. The High preset at 119.5 FPS is also viable, but Ultra at 73.9 FPS begins to dip below the 90 FPS threshold for smooth motion on some panels.
For 3840x2160, the recommendation is more nuanced. The Low preset achieves 100.1 FPS, making it the only 4K preset that clears the 60 FPS bar by a wide margin. The Medium preset at 79.1 FPS is also playable for 60 Hz displays, but the High preset at 59.8 FPS is borderline, and the Ultra preset at 37.3 FPS is not recommended for smooth gameplay. Users with a 4K 60 Hz monitor should use Low or Medium settings; those with a 4K 120 Hz panel will need to stick with Low to approach that refresh rate. The data clearly shows that the GTX 1660 SUPER is not suited for 4K Ultra in this game, so sacrificing visual fidelity for frame rate is necessary at this resolution.
Measured FPS Breakdown
At 1920x1080, the average FPS across settings is as follows: Low yields 298.8, Medium yields 239.2, High yields 190.7, and Ultra yields 120.5. This shows a linear progression of roughly 60-70 FPS drops per preset level, with the largest single drop being 119.5 FPS from Low to Ultra. At 2560x1440, the scores are: Low at 190, Medium at 150.2, High at 119.5, and Ultra at 73.9. The gaps between presets are slightly smaller here, with a 40.8 FPS difference between Low and Medium, and a 45.6 FPS difference between High and Ultra. At 3840x2160, the scores are: Low at 100.1, Medium at 79.1, High at 59.8, and Ultra at 37.3. The drop from Low to Medium is 21 FPS, from Medium to High is 19.3 FPS, and from High to Ultra is 22.5 FPS.
The pattern across all resolutions is that the delta between Low and Medium is smaller than the delta between High and Ultra, indicating that the Ultra preset imposes a significant additional load. For example, at 1080p, the Low-to-Medium gap is 59.6 FPS, while the High-to-Ultra gap is 70.2 FPS. This trend is more pronounced at 4K, where the Low-to-Medium gap is 21 FPS, but the High-to-Ultra gap is 22.5 FPS, despite the lower absolute numbers. The data suggests that the Ultra preset's effects, such as higher-quality clouds and more detailed entities, disproportionately affect the GTX 1660 SUPER's performance.
CPU Role
The AMD Ryzen 7 9700X is a Zen 5 architecture processor with 8 cores and 16 threads, based on the Granite Ridge codename. Its base clock of 3.80 GHz boosts up to 5.50 GHz, and it has a 32 MB shared L3 cache, plus 1 MB L2 per core and 80 KB L1 per core. The CPU's benchmark scores are strong, with a Cinebench R23 multi-core score of 31588 and a single-core score of 4459, placing it in the 89th percentile of all CPUs. Its nearest rivals include the Intel Core i5-14500HX (deltaPct 0.2) and the Intel Core Ultra 9 185H (deltaPct -0.4), showing it trades blows with high-end mobile and desktop parts.
In Minecraft: Java Edition, the CPU's role is critical, as the game's rendering engine is heavily single-threaded. The Ryzen 7 9700X's single-core performance, evidenced by its 3dmark_single_thread score of 1280 and passmark_singlethread score of 4654, is exceptional. The data shows that at 1080p Low, the combo achieves 298.8 FPS, which is close to the limit of what the game engine can produce, indicating that the CPU is not a bottleneck here. However, at 4K Ultra, the frame rate drops to 37.3 FPS, which is clearly GPU-limited, as the CPU's raw compute power is far beyond what is needed for this task. The 16 threads and 5.50 GHz boost clock provide ample headroom for the game's simulation and entity updates, even with multiple mods or complex worlds. The CPU's 89.6 GB/s memory bandwidth and DDR5 support also help ensure that data can be fed to the cores without stalls, further cementing its role as a high-performance component that is held back by the GTX 1660 SUPER in this specific combination.
Hardware Specifications
AMD Ryzen 7 9700X
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700X + NVIDIA GeForce GTX 1660 SUPER in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 100.1 |
| 3840x2160 | Medium | 79.1 |
| 3840x2160 | High | 59.8 |
| 3840x2160 | Ultra | 37.3 |
| 2560x1440 | Low | 190.0 |
| 2560x1440 | Medium | 150.2 |
| 2560x1440 | High | 119.5 |
| 2560x1440 | Ultra | 73.9 |
| 1920x1080 | Low | 298.8 |
| 1920x1080 | Medium | 239.2 |
| 1920x1080 | High | 190.7 |
| 1920x1080 | Ultra | 120.5 |
Minecraft: Java Edition with Ryzen 7 9700X + Other GPUs
See how Minecraft: Java Edition performs with the same CPU but different graphics cards.
Minecraft: Java Edition with GTX 1660 SUPER + Other CPUs
See how Minecraft: Java Edition performs with the same GPU but different processors.
Other Games with Ryzen 7 9700X + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.