Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 41 51 65
1440p QHD 48 76 92 118
1080p Full HD 75 120 149 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 51
3840x2160 High 41
3840x2160 Ultra 23
2560x1440 Low 118
2560x1440 Medium 92
2560x1440 High 76
2560x1440 Ultra 48
1920x1080 Low 186
1920x1080 Medium 149
1920x1080 High 120
1920x1080 Ultra 75

Minecraft: Java Edition with AMD Ryzen 7 7700 + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 7 7700 paired with the AMD Radeon RX 570 delivers a revealing performance profile in Minecraft: Java Edition, one that shifts character dramatically depending on the resolution and quality preset selected. The measured data shows a system that is capable of high refresh rate play at 1080p but quickly becomes constrained as pixel count rises. This analysis breaks down the measured FPS across all twelve tested configurations, examining what the scaling patterns indicate about the limiting component and where the optimal settings lie.

Resolution Scaling

The average frame rates across the three tested resolutions tell a clear story of GPU-bound scaling at higher quality settings. At 1080p with Low settings, the combination produces 186.2 FPS, which drops to 117.6 FPS at 1440p and then to 65.1 FPS at 4K. This progression represents a 36.8% reduction from 1080p to 1440p, and a further 44.6% reduction from 1440p to 4K. The scaling is nearly linear with pixel count, indicating that the GPU is the primary limiting factor even at Low settings.

Moving to High settings, the pattern shifts somewhat. The 1080p result of 119.5 FPS falls to 75.8 FPS at 1440p, a 36.6% drop, and then to 41.3 FPS at 4K, a 45.5% drop from 1440p. The consistency of these percentage drops across Low and High settings suggests that the RX 570’s compute and memory throughput are being taxed uniformly as resolution increases, with no sudden bottleneck emerging at any particular quality tier.

The Ultra preset reveals the most severe scaling. At 1080p, the system manages 75.1 FPS, but this collapses to 47.8 FPS at 1440p and then to just 22.6 FPS at 4K. The 4K Ultra result is less than one-third of the 1080p Low figure, underscoring how quickly the Polaris 20 GPU’s 4 GB frame buffer and 224.0 GB/s memory bandwidth become overwhelmed. The data indicates that the CPU, a Zen 4 part with 8 cores and 16 threads, is not the limiting factor at any resolution; even the lowest 4K result of 22.6 FPS is more than double the minimum needed for playable frame pacing, while the CPU’s 3dmark single-thread score of 1049 and multi-thread score of 8479 suggest ample headroom for Minecraft’s Java-based rendering thread.

GPU Role

The Radeon RX 570’s specifications directly explain the measured behavior. With a base clock of 1168 MHz and a boost clock of 1244 MHz, the GPU’s 2048 shading units and 32 ROPs are tasked with pushing pixels through a 256-bit memory bus. The GDDR5 memory runs at 1750 MHz, yielding 7 Gbps effective and a bandwidth of 224.0 GB/s. This bandwidth is the key constraint at 4K, where the frame buffer demands grow exponentially; the 4 GB capacity also limits texture detail and draw distance at higher presets.

The GPU’s 74th percentile ranking among all tested GPUs, with an average benchmark score of 30158, places it near the NVIDIA GeForce RTX 5060 (deltaPct 0.2) and AMD Radeon RX 7700 XT (deltaPct 0.2). These rivals achieve nearly identical average scores, yet the RX 570’s 14 nm process node and GCN 4.0 architecture mean it relies on raw rasterization rather than modern features. In Minecraft, where geometry and fill rate dominate, the measured FPS at 1080p High (119.5) and 1440p High (75.8) demonstrate that the GPU can maintain solid performance when resolution stays within its comfort zone. However, the 4K Ultra result of 22.6 FPS shows that the 5.095 TFLOPS FP32 throughput is insufficient for the combined load of high pixel count and heavy shading.

The CPU’s role is secondary but not negligible. The Ryzen 7 7700’s 91st percentile ranking among all CPUs, with an average benchmark score of 40468, places it just 0.6% behind the Intel Core i9-13905H and 1.2% ahead of the Intel Core Ultra 5 235T. Its Cinebench R23 multi-core score of 29302 and single-core score of 4136 indicate strong per-thread performance, which matters for Minecraft’s primary render thread. The data shows that even at 1080p Low, where the GPU is least stressed, the FPS of 186.2 does not exceed what the CPU can feed, confirming that the processor is not a bottleneck in this pairing.

Settings Recommendations

The measured rows indicate that Medium settings at 1080p offer the most balanced experience for this combination. At 149 FPS, Medium delivers 25% more frames than High (119.5) while maintaining visual quality that is noticeably better than Low (186.2). The jump from Medium to Ultra at 1080p is severe, dropping to 75.1 FPS, which is a 49.6% reduction. For players targeting 60 FPS or higher, 1080p Ultra remains viable, but the margin is thin.

At 1440p, the recommendation shifts to Low settings. The 117.6 FPS at Low is more than double the 47.8 FPS at Ultra, and it exceeds the 75.8 FPS at High by 55%. Medium at 1440p produces 92.4 FPS, which is playable, but Low ensures a comfortable buffer above the 60 FPS threshold. The data suggests that 1440p Ultra is not a realistic option for smooth play, given the 47.8 FPS result.

For 4K, only Low settings approach acceptable playability. The 65.1 FPS at Low is the only 4K result above 60 FPS, and it is more than three times the 4K Ultra figure of 22.6 FPS. Medium at 4K drops to 50.7 FPS, which may be tolerable for some, but the 41.3 FPS at High and 22.6 FPS at Ultra are both below smooth thresholds. The best experience per the measured rows is 1080p Medium, as it balances the 149 FPS average with a quality tier that does not overly tax the GPU’s 4 GB memory.

Measured FPS Breakdown

At 1920x1080, the full range of settings shows a clear hierarchy. Low produces 186.2 FPS, Medium 149 FPS, High 119.5 FPS, and Ultra 75.1 FPS. The gap between Low and Medium is 37.2 FPS, while the gap between Medium and High is 29.5 FPS. The drop from High to Ultra is the largest single-step reduction at 44.4 FPS, indicating that the Ultra preset introduces effects that disproportionately burden the RX 570.

At 2560x1440, the measured values are 117.6 FPS for Low, 92.4 FPS for Medium, 75.8 FPS for High, and 47.8 FPS for Ultra. The scaling from 1080p to 1440p is substantial: Low drops by 68.6 FPS, Medium by 56.6 FPS, High by 43.7 FPS, and Ultra by 27.3 FPS. The absolute reductions are smaller at Ultra because the GPU is already near its limit.

At 3840x2160, the results are 65.1 FPS for Low, 50.7 FPS for Medium, 41.3 FPS for High, and 22.6 FPS for Ultra. The 4K Low score is the only one in this resolution that exceeds the 60 FPS mark, and it is 42.5 FPS higher than 4K Ultra. Across all resolutions, the data shows a consistent pattern: Low settings at 1080p offer the highest absolute performance, while Ultra at 4K offers the lowest, with the gap between these two extremes being 163.6 FPS.

How This Combo Ranks

The Ryzen 7 7700 and RX 570 combination ranks 1624 out of 1727 tested combos in Minecraft: Java Edition, placing it in the bottom 6% of all configurations. This rank reflects the GPU’s age and memory limitations rather than the CPU’s capabilities. The CPU itself is a top-tier part, ranking in the 91st percentile, but the GPU’s 74th percentile average score drags the pair down significantly.

The rank of 1624 means that 103 other combinations outperform this one in this specific game, which is surprising given the CPU’s strength. The bottleneck is almost entirely the RX 570, as evidenced by the fact that the GPU’s nearest rivals — the RTX 5060 and RX 7700 XT — achieve nearly identical average scores (deltaPct 0.2) but would likely scale better at 4K due to their modern architectures. The data indicates that this pairing is best suited for 1080p gameplay, where the CPU’s single-thread performance can shine, and the GPU’s 224.0 GB/s bandwidth is sufficient for the pixel load.

For users considering this combination, the measured FPS at 1080p Medium (149) and High (119.5) show that it can handle the game comfortably at mainstream resolutions. However, the 4K results, particularly the 22.6 FPS at Ultra, demonstrate that this is not a high-resolution configuration. The rank of 1624 out of 1727, while low, is consistent with the GPU’s end-of-life production status and 4 GB memory frame buffer, which limits texture quality and render distance in Minecraft’s more demanding presets. The CPU’s 8 cores and 16 threads, along with its 32 MB shared L3 cache, provide ample headroom for future GPU upgrades, but as configured, this system is firmly a 1080p performer.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + AMD Radeon RX 570 in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 65.1
3840x2160 Medium 50.7
3840x2160 High 41.3
3840x2160 Ultra 22.6
2560x1440 Low 117.6
2560x1440 Medium 92.4
2560x1440 High 75.8
2560x1440 Ultra 47.8
1920x1080 Low 186.2
1920x1080 Medium 149.0
1920x1080 High 119.5
1920x1080 Ultra 75.1

Minecraft: Java Edition with Ryzen 7 7700 + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RX 570 + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + RX 570

Explore FPS benchmarks for other games using this same hardware combination.