Archeage
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 9 | 15 | 22 | 22 |
| 1440p QHD | 19 | 25 | 40 | 44 |
| 1080p Full HD | 28 | 41 | 54 | 64 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 7700 + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 7 7700 paired with the AMD Radeon RX 570 in ArcheAge presents a stark example of GPU-limited performance at nearly every measurable setting. The 8-core, 16-thread Zen 4 processor, with a base clock of 3.80 GHz and a boost clock of 5.30 GHz, provides ample computational headroom for this 2014 MMORPG. However, the data shows that the RX 570 becomes the definitive bottleneck well before the CPU is challenged. This analysis interprets the measured frames per second (FPS) to show how this combination behaves across resolutions and presets.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 7 7700 is a modern desktop powerhouse built on the 5 nm process, featuring 8 cores and 16 threads. Its architecture, Zen 4 (Raphael), is designed for high throughput, and its benchmark results confirm this capability. In Cinebench R23, it scores 29,302 points in the multi-core test and 4,136 in the single-core test. This single-core strength is crucial for older MMORPGs like ArcheAge, which often rely heavily on a few threads for game logic and rendering calls. The CPU’s 32 MB of shared L3 cache and dual-channel DDR5 memory support further ensure that data can be fed to the cores without significant delays.
Despite this capability, the measured FPS in ArcheAge never approaches the limits of the 7700. Even at 1080p Low, where CPU overhead is typically highest, the average FPS is 63.8. This is not a result of the CPU being slow; rather, the RX 570 cannot generate frames fast enough to make the CPU the limiting factor. The CPU’s percentile rank of 91 versus all CPUs, with an average benchmark score of 40,468, places it far above the demands of this game. The nearest rivals, such as the AMD Ryzen 9 7940H and Intel Core i9-13905H, show nearly identical average scores (40,431 and 40,712, respectively), with delta percentages of just 0.1% and -0.6%. This indicates that the CPU is not a differentiating factor here; any modern chip in this performance class would yield similar results when paired with this GPU. The CPU is effectively idle, waiting for the graphics card to deliver the next frame.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides a clear hierarchy of settings, but the playability threshold depends on the user's tolerance for frame rates. At 1080p, the Low preset averages 63.8 FPS, which is the only configuration in the entire dataset that approaches a smooth 60 FPS experience. The Medium preset drops to 54.4 FPS, and High falls further to 40.9 FPS. The Ultra preset is nearly unplayable at 27.5 FPS. Given that the jump from Low to Medium yields a 9.4 FPS drop, and Low to High a 22.9 FPS drop, the performance cost of increased visual fidelity is substantial.
For a 1080p monitor, the Low preset is the only sensible choice if aiming for fluid gameplay. The Medium preset may be acceptable for players who prioritize visual quality over a rock-solid frame rate, but the data shows it is a compromise. At 1440p, the situation worsens. Low averages 44.1 FPS, which is still playable, but Medium drops to 39.6 FPS and High falls to 25.1 FPS. The Ultra preset at 1440p is a slideshow at 19.3 FPS. At 4K, all presets are below 22.2 FPS, making the game effectively unplayable regardless of settings. The recommendation is to use the Low preset at 1080p for the best balance; any higher setting sacrifices too much performance for the visual gains provided by this dated engine.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions confirms that the RX 570 is the primary bottleneck. At 1080p Low, the average is 63.8 FPS. Moving to 1440p Low, the average drops to 44.1 FPS, a reduction of 30.9%. At 4K Low, the average is 21.6 FPS, a further drop of 51.0% from the 1440p result. This pattern of performance degradation is characteristic of a GPU that is running out of pixel throughput and memory bandwidth.
Compare this to the High preset: 1080p High is 40.9 FPS, 1440p High is 25.1 FPS (a 38.6% drop), and 4K High is 15.3 FPS (a 39.0% drop). While the percentage drops are large, the absolute FPS values are already low at 1080p. The RX 570’s 4 GB of GDDR5 memory on a 256-bit bus, with a bandwidth of 224.0 GB/s, is insufficient for the higher resolution textures and fill-rate demands. The GPU’s pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s are simply overwhelmed. If the CPU were the limiting factor, we would expect the FPS to remain relatively flat across resolutions, as the CPU's workload would not change. Instead, the steep decline with every resolution increase points exclusively to the graphics card.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of the Ryzen 7 7700 and RX 570 ranks 1,617 out of 1,727 tested combos in ArcheAge. This places it in the bottom 6.4% of all systems benchmarked for this game. This is a very poor ranking, indicating that while the CPU is a top-tier performer, the GPU drags the entire system down to near the bottom of the pile. The data suggests that the CPU is doing very little to boost the experience.
This low rank is not a reflection of the CPU's capabilities but rather the extreme imbalance of this pairing. The CPU’s average benchmark score of 40,468 is within 0.6% of its nearest rivals, but none of that processing power translates into playable frame rates. The GPU’s average benchmark score of 30,158 places it at the 74th percentile of all GPUs. However, its performance in this game is far below what its general benchmark score would suggest. The combo rank shows that for ArcheAge specifically, this pairing is a poor choice. The system is effectively held back by a GPU that was end-of-life as of 2017, while the CPU is a 2023 release. The mismatch is severe, and the ranking reflects the wasted potential of the processor.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 570 is a Polaris 20 chip built on a 14 nm process, featuring 2,048 shading units, 128 TMUs, and 32 ROPs. Its base clock is 1168 MHz with a boost clock of 1244 MHz. It has 4 GB of GDDR5 memory running at an effective 7 Gbps on a 256-bit bus, yielding a bandwidth of 224.0 GB/s. These are modest specifications for a game like ArcheAge, which, despite its age, has areas with high draw distances and numerous player characters.
The GPU’s performance in the measured FPS is directly tied to its memory and compute limits. The 4 GB VRAM is likely a significant constraint at higher resolutions and settings, as the game tries to load more textures. The FP32 performance of 5.095 TFLOPS is the raw compute power available, and while it is enough for older titles, it struggles when the pixel load increases. The GPU’s percentile rank of 74 versus all GPUs is misleading in this context; its average benchmark score is 30,158, which is nearly identical to rivals like the NVIDIA GeForce RTX 5060 (30,109) and AMD Radeon RX 7700 XT (30,097). However, those rivals are far more modern and capable in newer titles, whereas the RX 570's dated architecture shows its age in this MMO. The 150 W TDP and dual-slot design are typical for this class, but the performance is clearly insufficient for anything beyond 1080p Low.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of this combo’s limitations. At 1920x1080, the frame rates are as follows: Low averages 63.8 FPS, Medium averages 54.4 FPS, High averages 40.9 FPS, and Ultra averages 27.5 FPS. The spread from Low to Ultra is 36.3 FPS, showing a steep cost for visual fidelity.
At 2560x1440, the averages are: Low at 44.1 FPS, Medium at 39.6 FPS, High at 25.1 FPS, and Ultra at 19.3 FPS. The gap between Low and Medium narrows to 4.5 FPS, but the drop to High is significant at 14.5 FPS. At 3840x2160, the averages are: Low at 21.6 FPS, Medium at 22.1 FPS, High at 15.3 FPS, and Ultra at 8.8 FPS. Interestingly, Medium is slightly faster than Low at 4K, which could be a driver or engine quirk, but both are unplayable. The Ultra preset at 4K is the worst result in the entire dataset at 8.8 FPS.
The data is clear: at 1080p, only Low is viable for smooth gameplay. At 1440p, Low is borderline playable, and at 4K, no setting is acceptable. The GPU’s memory bandwidth and compute power are exhausted at higher resolutions, and the CPU’s performance is irrelevant. The measured FPS shows a system that is severely unbalanced, where the CPU is a high-end component wasted by a low-end GPU.
Hardware Specifications
AMD Ryzen 7 7700
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + AMD Radeon RX 570 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Medium | 22.1 |
| 3840x2160 | Low | 21.6 |
| 3840x2160 | High | 15.3 |
| 3840x2160 | Ultra | 8.8 |
| 2560x1440 | Low | 44.1 |
| 2560x1440 | Medium | 39.6 |
| 2560x1440 | High | 25.1 |
| 2560x1440 | Ultra | 19.3 |
| 1920x1080 | Low | 63.8 |
| 1920x1080 | Medium | 54.4 |
| 1920x1080 | High | 40.9 |
| 1920x1080 | Ultra | 27.5 |
Archeage with Ryzen 7 7700 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 570 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + RX 570
Explore FPS benchmarks for other games using this same hardware combination.