Minecraft: Java Edition
This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 63 | 79 | 101 |
| 1440p QHD | 75 | 118 | 151 | 190 |
| 1080p Full HD | 117 | 188 | 238 | 301 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
Minecraft: Java Edition presents an unusual scaling curve for the AMD Ryzen 7 5800X3D and NVIDIA GeForce GTX 1660 SUPER combination. The measured results show a system that is heavily CPU-bound at lower resolutions, with the GPU only becoming the primary limiter at 4K with the most demanding presets. The data indicates that this pairing delivers playable frame rates across the board, but the relationship between resolution and settings reveals where each component's headroom truly lies.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep but not uniform across settings, which tells a clear story about the bottleneck. At Low settings, the average FPS falls from 301.2 at 1920x1080 to 190 at 2560x1440, then to 101.3 at 3840x2160. That is a 66% reduction from 1080p to 4K, yet the 1440p result still exceeds 190 FPS, suggesting the CPU is still doing heavy lifting at that resolution. The scaling is more pronounced at Medium: 237.7 FPS at 1080p drops to 150.5 at 1440p (a 37% loss) and then to 78.8 at 4K (a 48% loss from 1440p). This pattern indicates that the GTX 1660 SUPER's 6 GB frame buffer and 192-bit memory bus begin to matter more as pixel count rises.
High settings show a similar trend: 187.7 FPS at 1080p, 117.5 at 1440p, and 62.7 at 4K. The most revealing data point is Ultra, where the 4K result of 37.2 FPS is less than a third of the 1080p figure of 116.5 FPS. That 4K Ultra result is the only measured row that falls below the 60 FPS threshold, indicating that at this extreme, the GPU is completely saturated. The gap between Low and Ultra at 4K is 64.1 FPS (from 101.3 down to 37.2), while at 1080p that same gap is 184.7 FPS (from 301.2 down to 116.5). The shrinking delta at higher resolutions confirms that the GTX 1660 SUPER becomes the limiting component long before the Ryzen 7 5800X3D's 8 cores and 16 threads are stressed.
GPU Role
The GTX 1660 SUPER operates with a base clock of 1530 MHz and a boost clock of 1785 MHz, paired with 6 GB of GDDR6 memory on a 192-bit bus. That memory configuration yields 336.0 GB/s of bandwidth, which is directly relevant to Minecraft's chunk loading and texture streaming. The benchmark data shows that the GPU's 1408 shading units and 48 ROPs are sufficient for 1080p and 1440p gaming, but the 4K Ultra result of 37.2 FPS suggests the card's 5.027 TFLOPS of FP32 performance is the hard ceiling. The card's PassMark G3D score of 12699 places it in the 55th percentile among all GPUs, and its nearest rivals include the AMD Radeon RX 5500 XT (which scores 14389, a 0.7% advantage) and the Intel Iris Xe MAX Graphics (14315, a 0.2% advantage). These are marginal differences, reinforcing that the GTX 1660 SUPER sits in a narrow performance band.
The absence of ray tracing cores and tensor cores means the card relies purely on rasterization, which aligns with Minecraft's block-based rendering. The 14 Gbps effective memory speed is a notable asset, as it helps maintain frame pacing when the game world loads new chunks. However, the 6 GB capacity is a potential constraint at 4K with High or Ultra settings, where the measured FPS drops to 62.7 and 37.2 respectively. The data suggests that the GPU's VRAM is sufficient for 1080p and 1440p across all presets, but 4K Ultra likely pushes against the 6 GB limit, contributing to the steep performance cliff.
FAQ
Q: What is the best resolution for this CPU-GPU combo in Minecraft?
A: The data shows 2560x1440 as the sweet spot, with High settings delivering 117.5 FPS and Ultra hitting 74.6 FPS. Both are well above the 60 FPS target, and the 1440p results are still strong enough to benefit from the CPU's 96 MB of L3 cache.
Q: Can this system handle 4K Minecraft?
A: Yes, but only with settings adjustments. At 4K Low, the average FPS is 101.3, and Medium yields 78.8 FPS. High drops to 62.7 FPS, while Ultra falls to 37.2 FPS, which is not smooth for most players.
Q: How does the GTX 1660 SUPER compare to its nearest rivals?
A: The PassMark G3D score of 12699 puts it 0.2% behind the Intel Iris Xe MAX Graphics (14315) and 0.7% behind the AMD Radeon RX 5500 XT (14389). It is effectively tied with the AMD Radeon RX Vega 11, which scores 14314.
Q: Is the Ryzen 7 5800X3D holding back the GPU at 1080p?
A: The data suggests yes. At 1080p Low, the combo reaches 301.2 FPS, which is likely CPU-limited given that the 5800X3D's PassMark single-thread score is 3234. The GPU's PassMark G3D score of 12699 is not the limiting factor at that resolution.
Q: What is the FPS difference between Low and Ultra at 1440p?
A: The gap is 115.4 FPS. Low runs at 190 FPS, while Ultra drops to 74.6 FPS. This shows that the GPU has substantial headroom at 1440p, but the Ultra preset introduces rendering loads that cut performance by more than half.
Q: Does the GTX 1660 SUPER's 6 GB VRAM cause issues at 4K?
A: The measured 4K Ultra result of 37.2 FPS indicates a hard performance ceiling, likely tied to both VRAM capacity and memory bandwidth. The 336.0 GB/s bandwidth is sufficient for 1440p, but 4K Ultra appears to exceed the card's comfortable operating range.
Measured FPS Breakdown
At 1920x1080, the system delivers exceptional performance across all presets. Low settings produce 301.2 FPS, Medium reaches 237.7 FPS, High hits 187.7 FPS, and Ultra still manages 116.5 FPS. Every 1080p result is above 100 FPS, and even the most demanding preset leaves ample headroom for a high-refresh-rate monitor. The scaling from Low to Ultra at this resolution is a 61% performance drop, but the absolute numbers remain strong.
Moving to 2560x1440, the frame rates remain impressive but show a clear step down. Low runs at 190 FPS, Medium at 150.5 FPS, High at 117.5 FPS, and Ultra at 74.6 FPS. The Ultra result is the first to dip below 100 FPS, but it is still comfortably above the 60 FPS playability threshold. The delta between Low and Ultra at 1440p is 115.4 FPS, a 61% reduction that mirrors the 1080p scaling.
At 3840x2160, the GTX 1660 SUPER's limitations become apparent. Low settings yield 101.3 FPS, which is still excellent, and Medium produces 78.8 FPS. High drops to 62.7 FPS, which is borderline but playable. Ultra, however, falls to 37.2 FPS, a figure that will cause noticeable stutter in fast-paced gameplay. The 4K results show a 64.1 FPS gap between Low and Ultra, and the Ultra preset is the only measured configuration across all resolutions that fails to hit 60 FPS.
Settings Recommendations
For 1080p gaming, the Ultra preset is the clear choice. At 116.5 FPS, it delivers a smooth experience with maximum visual fidelity, and the frame rate is high enough that no compromises are necessary. Players with 144 Hz monitors can also use High settings at 187.7 FPS for a more competitive edge, but Ultra is fully viable.
At 1440p, the Ultra preset at 74.6 FPS provides the best balance of visual quality and smoothness. It remains above 60 FPS, and the extra detail is noticeable on larger displays. Those who prefer higher frame rates for competitive play can drop to High at 117.5 FPS, which is still visually rich. Medium at 150.5 FPS is an option for esports-style play, but the visual trade-off is significant.
For 4K, the recommendation is to avoid Ultra entirely. The 37.2 FPS result is not playable for most users. High settings at 62.7 FPS are the highest preset that maintains 60 FPS, but Medium at 78.8 FPS offers a more comfortable margin. Low at 101.3 FPS is the best choice for maximum smoothness at 4K, though it sacrifices much of the visual detail that makes 4K worthwhile. The data suggests that 1440p High or Ultra is the optimal configuration for this hardware, as it provides both high frame rates and strong image quality without pushing the GPU past its limits.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1660 SUPER in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 101.3 |
| 3840x2160 | Medium | 78.8 |
| 3840x2160 | High | 62.7 |
| 3840x2160 | Ultra | 37.2 |
| 2560x1440 | Low | 190.0 |
| 2560x1440 | Medium | 150.5 |
| 2560x1440 | High | 117.5 |
| 2560x1440 | Ultra | 74.6 |
| 1920x1080 | Low | 301.2 |
| 1920x1080 | Medium | 237.7 |
| 1920x1080 | High | 187.7 |
| 1920x1080 | Ultra | 116.5 |
Minecraft: Java Edition with Ryzen 7 5800X3D + Other GPUs
See how Minecraft: Java Edition performs with the same CPU but different graphics cards.
Minecraft: Java Edition with GTX 1660 SUPER + Other CPUs
See how Minecraft: Java Edition performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.