Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
225
excellent

This combination delivers exceptional performance with an average of 225 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 100 130 161
1440p QHD 121 195 245 309
1080p Full HD 192 308 385 489

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 161
3840x2160 Medium 130
3840x2160 High 100
3840x2160 Ultra 63
2560x1440 Low 309
2560x1440 Medium 245
2560x1440 High 195
2560x1440 Ultra 121
1920x1080 Low 489
1920x1080 Medium 385
1920x1080 High 308
1920x1080 Ultra 192

Minecraft: Java Edition with AMD Ryzen 7 5700G + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 7 5700G and AMD Radeon RX 6750 XT combination delivers a compelling Minecraft: Java Edition experience, but the data reveals a clear hierarchy in how the system's components respond to different workloads. The measured frame rates across resolutions and settings tell a story of a CPU that can push massive frame counts at lower resolutions and a GPU that eventually becomes the limiting factor as the pixel count climbs. This analysis breaks down the measured performance, contextualizes it against the system's internal specs, and answers key questions about what this pairing means for players.

Resolution Scaling

The frame rate scaling from 1080p to 4K clearly illustrates the shifting bottleneck between the CPU and GPU. At 1920x1080 with Low settings, the system achieves an average of 489.4 FPS, which is an extraordinary figure that points directly to CPU limitation. Moving to 2560x1440 at the same Low settings drops the average to 308.8 FPS, a 36.9% decrease. Pushing further to 3840x2160 yields 160.5 FPS, another 48% drop from the 1440p figure. This pattern shows that while the GPU is working harder at higher resolutions, the CPU's capability to feed frames is the primary constraint at the lower end.

The scaling becomes even more telling when examining the Ultra preset. At 1080p Ultra, the average is 191.6 FPS. At 1440p Ultra, it falls to 120.6 FPS, and at 4K Ultra, it plummets to 62.9 FPS. The gap between Low and Ultra at 4K is substantial: 160.5 FPS versus 62.9 FPS, which represents a 60.8% reduction in performance. This indicates that at 4K, the GPU is unquestionably the limiting component, as its rendering load increases dramatically with the Ultra settings, which likely demand more shader work and geometry processing. The data suggests that for players targeting 4K, the RX 6750 XT's capabilities are the ceiling, while at 1080p, the Ryzen 7 5700G's eight cores and high clock speeds are what allow such extreme frame rates.

FAQ

Q: What is the highest average FPS recorded for this combo at 1080p?

A: The highest average FPS at 1920x1080 is 489.4 FPS, achieved with the Low preset. This is more than double the 4K Ultra result and nearly 2.5 times the 1080p Ultra result, showing that the system is heavily CPU-bound at this resolution.

Q: How does the 4K Ultra performance compare to the 1080p Low performance?

A: The 4K Ultra average of 62.9 FPS is just 12.9% of the 1080p Low average of 489.4 FPS. This massive difference underscores how much the GPU struggles with the combined load of 4K resolution and high graphical fidelity.

Q: Is the Ryzen 7 5700G a bottleneck for this GPU in Minecraft?

A: At lower resolutions and settings, yes. The 1080p Low and Medium results (489.4 and 385.1 FPS) suggest the CPU is the limiting factor, as the GPU cannot push frame rates higher despite having headroom. At 4K Ultra, the GPU becomes the clear bottleneck, with the CPU's high frame output no longer being the constraint.

Q: What is the average FPS difference between the Medium and High presets at 1440p?

A: At 2560x1440, the Medium preset averages 245 FPS, while the High preset averages 195.2 FPS. This is a 49.8 FPS difference, or a 20.3% reduction in performance when moving from Medium to High.

Q: Does the system maintain a playable frame rate at 4K with any preset?

A: Yes, all 4K presets produce averages above 60 FPS. The lowest is Ultra at 62.9 FPS, while Low reaches 160.5 FPS. This indicates the combo is capable of 4K gaming, though the Ultra preset is close to the 60 FPS threshold.

Q: How does the single-thread performance benchmark score relate to the game's results?

A: The CPU's 3dmark single-thread score is 899, and its passmark single-thread score is 3283. Minecraft: Java Edition is known for being sensitive to single-thread performance, and these scores, combined with the very high frame rates at 1080p, support the idea that the CPU's strong single-core capability is a key driver of the high FPS numbers.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the AMD Ryzen 7 5700G and AMD Radeon RX 6750 XT ranks 823rd out of 1727 combos in Minecraft: Java Edition. This places it in the middle of the pack, which is a significant finding when considering the hardware's individual performance. The CPU has a percentile rank of 83 against all CPUs, and the GPU has a percentile rank of 79 against all GPUs, meaning both are in the top quarter of their respective categories. Despite this, the combined rank of 823 out of 1727 suggests that this game's performance is not solely determined by raw component strength. The rank implies that many other combinations, likely with different CPU-GPU pairings, achieve higher frame rates in this specific title.

The data suggests that while the individual components are strong, the pairing may not be optimal for maximizing Minecraft's frame rate. The CPU's nearest rivals, such as the AMD Ryzen 7 6800U, have a similar average benchmark score, but the actual in-game performance can vary. The GPU's nearest rival, the NVIDIA GeForce RTX 3080, has a higher average benchmark score, yet the measured FPS here shows the RX 6750 XT holding its own in this game. The mid-pack rank could indicate that the system is balanced in a way that doesn't push the extremes of Minecraft's engine, leaving performance on the table compared to more specialized or higher-end pairings.

Measured FPS Breakdown

The measured data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the system produces an average of 489.4 FPS on Low, 385.1 FPS on Medium, 308 FPS on High, and 191.6 FPS on Ultra. The progression from Low to Ultra shows a consistent, though not linear, drop in performance. The gap between Low and Medium is 104.3 FPS, while the gap between High and Ultra is 116.4 FPS, indicating that the Ultra preset is particularly demanding.

At 2560x1440, the averages are 308.8 FPS on Low, 245 FPS on Medium, 195.2 FPS on High, and 120.6 FPS on Ultra. The scaling from 1080p to 1440p shows a reduction of 36.9% for Low, 36.4% for Medium, 36.6% for High, and 37.0% for Ultra. This consistent percentage drop across all settings suggests that the resolution increase imposes a uniform load increase on the GPU, regardless of the graphical complexity.

At 3840x2160, the averages are 160.5 FPS on Low, 130.1 FPS on Medium, 99.9 FPS on High, and 62.9 FPS on Ultra. The scaling from 1440p to 4K is more severe, with reductions of 48.0% for Low, 46.9% for Medium, 48.8% for High, and 47.8% for Ultra. The 4K Ultra result is the only measured configuration that dips below the 100 FPS mark, and it is the only one close to the 60 FPS threshold. This breakdown shows a system that is exceptionally fast at lower resolutions but begins to show its limits as the rendering workload increases.

GPU Role

The AMD Radeon RX 6750 XT is a significant contributor to the system's performance, but its role changes dramatically with resolution. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 432.0 GB/s. This memory configuration is likely sufficient for Minecraft's texture and world data needs, even at 4K, as the frame rates at 4K Low (160.5 FPS) and Medium (130.1 FPS) are still very high. The GPU's 40 ray tracing cores and 2560 shading units are part of its RDNA 2.0 architecture, but Minecraft: Java Edition's rendering path does not heavily utilize these features, making the raw shading power the primary driver.

The GPU's clock speeds are notable, with a base clock of 2150 MHz and a boost clock of 2600 MHz. The game clock of 2495 MHz indicates the typical sustained frequency during gaming loads. The performance at 4K Ultra (62.9 FPS) suggests that the GPU is being pushed to its limits, as the Ultra preset likely introduces more complex shaders and effects that stress the GPU's compute units. The fact that the 4K Ultra result is less than half of the 4K High result (99.9 FPS) highlights a significant performance cliff, suggesting that the Ultra preset includes settings that are disproportionately taxing on the GPU. The GPU's percentile rank of 79 versus all GPUs indicates it is a strong performer, but the measured results show that it is not overpowered for the most demanding scenarios in this game.

Settings Recommendations

Based on the measured data, the optimal experience depends heavily on the target resolution. For players with a 1080p display, even the Ultra preset provides an average of 191.6 FPS, which is well above the refresh rate of most monitors. The High preset, at 308 FPS, is more than sufficient for any 1440p or 165Hz display, and the Low preset's 489.4 FPS is overkill for all but the most extreme esports scenarios. The data suggests that at 1080p, players can comfortably use the High or Ultra preset without any performance concerns.

For 1440p, the High preset at 195.2 FPS is the sweet spot, offering excellent visual quality while maintaining a frame rate that exceeds most high-refresh-rate displays. The Ultra preset at 120.6 FPS is still playable and would be a good choice for a 120Hz monitor. The Medium preset at 245 FPS is a safe choice for those prioritizing frame rate over fidelity, but the High preset's additional visual quality comes at a modest cost.

For 4K, the choice is more critical. The Ultra preset at 62.9 FPS is right at the edge of playability for a 60Hz display, but any frame rate drops could be noticeable. The High preset at 99.9 FPS provides a much more comfortable margin and is the recommended preset for 4K, as it maintains a high frame rate while still offering good visual quality. The Medium preset at 130.1 FPS is an excellent alternative for those who want extra performance headroom. The Low preset at 160.5 FPS is the best choice for maximizing frame rate, but it sacrifices visual fidelity. In summary, the High preset is the best all-around choice for 4K, while the Ultra preset is only viable if the user has a 60Hz monitor and prefers maximum visual quality.

CPU Role

The AMD Ryzen 7 5700G plays a critical role in this system's performance, particularly at lower resolutions where the GPU has more headroom. This CPU features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. Its Zen 3 architecture is built on a 7 nm process and has a 16 MB L3 cache. The high boost clock and strong single-thread performance, evidenced by a 3dmark single-thread score of 899 and a passmark single-thread score of 3283, are likely the key factors enabling the extraordinary frame rates at 1080p.

The CPU's 3dmark 16-thread score of 6629 and cinebench r23 multicore score of 20755 show that it is also a capable multi-threaded processor, but Minecraft: Java Edition is not known for heavily utilizing multiple cores. The data supports this, as the 1080p Low result of 489.4 FPS is far above what the GPU can likely render at 4K, indicating the CPU is feeding frames faster than the GPU can process them at lower resolutions. The 4K Ultra result of 62.9 FPS is more indicative of GPU limitation, but the CPU's high single-thread capability ensures it is not the bottleneck in that scenario either.

The CPU's 65W TDP and integrated Radeon Vega 8 graphics are not directly relevant to the measured results, as the discrete GPU handles all rendering. The CPU's nearest rival, the AMD Ryzen 7 6800U, has a similar average benchmark score, but the 5700G's performance here is what matters. The data suggests that the CPU is a strong partner for the RX 6750 XT, providing enough single-thread performance to avoid becoming a bottleneck in most situations, while the GPU's power is the primary factor in the most demanding 4K scenarios. The CPU's role is most evident in the 1080p and 1440p results, where its ability to process game logic and draw calls quickly allows the GPU to achieve its maximum output.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 6750 XT in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 160.5
3840x2160 Medium 130.1
3840x2160 High 99.9
3840x2160 Ultra 62.9
2560x1440 Low 308.8
2560x1440 Medium 245.0
2560x1440 High 195.2
2560x1440 Ultra 120.6
1920x1080 Low 489.4
1920x1080 Medium 385.1
1920x1080 High 308.0
1920x1080 Ultra 191.6

Minecraft: Java Edition with Ryzen 7 5700G + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RX 6750 XT + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.