Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
178
excellent

This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 79 104 127
1440p QHD 99 153 194 244
1080p Full HD 151 244 310 389

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 127
3840x2160 Medium 104
3840x2160 High 79
3840x2160 Ultra 48
2560x1440 Low 244
2560x1440 Medium 194
2560x1440 High 153
2560x1440 Ultra 99
1920x1080 Low 389
1920x1080 Medium 310
1920x1080 High 244
1920x1080 Ultra 151

Minecraft: Java Edition with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

Settings Recommendations

The measured data for Minecraft: Java Edition with the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 2060 SUPER shows that the Medium preset delivers the most balanced experience across all resolutions. At 1920x1080, Medium produces 310.2 FPS, which is 79.5% higher than High's 243.8 FPS, while dropping to Ultra costs a steep 51.4% performance (150.6 FPS) for marginal visual gains. The Medium preset at 2560x1440 yields 194.2 FPS, comfortably above the 144Hz refresh threshold that most competitive displays target. At 3840x2160, Medium still maintains 104.2 FPS, which is playable on standard 60Hz panels.

Low settings push frame rates dramatically higher—389 FPS at 1080p and 243.5 FPS at 1440p—but the jump from Low to Medium costs only 20.3% at 1080p (from 389 to 310.2 FPS) while providing substantially better visual fidelity. Ultra settings are punishing: at 4K, Ultra drops to 48.3 FPS, which is below the 60 FPS threshold and represents a 53.6% reduction compared to Medium's 104.2 FPS. For users prioritizing maximum smoothness on high-refresh displays, Medium at 1440p (194.2 FPS) is the sweet spot. For 4K users, Medium is the highest playable preset, as High at 78.8 FPS is borderline but workable on adaptive-sync monitors.

GPU Role

The NVIDIA GeForce RTX 2060 SUPER features 8 GB of GDDR6 memory across a 256-bit bus, delivering 448.0 GB/s of bandwidth. Its Turing architecture operates at a base clock of 1470 MHz with a boost clock of 1650 MHz, and the card ships with 2176 shading units, 136 texture mapping units, and 64 raster output units. The GPU's passmark G3D score of 16462 places it at the 63rd percentile among all GPUs, with nearest rivals including the NVIDIA GeForce GTX TITAN (delta 0.3%), RTX 2070 (delta 0.5%), and Quadro K5200 (delta 0.8%).

In Minecraft: Java Edition, the GPU's memory bandwidth proves sufficient at lower settings but becomes a bottleneck at Ultra. The data shows a consistent pattern: at 1080p, the gap between Low (389 FPS) and Ultra (150.6 FPS) is 61.3%, indicating that the GPU's shading capacity is taxed heavily by Ultra's rendering load. The 8 GB VRAM allocation is not the limiting factor here—the 48.3 FPS at 4K Ultra suggests the GPU's compute throughput (7.181 TFLOPS FP32) is the constraint. The RTX 2060 SUPER's 34 RT cores and 272 tensor cores do not meaningfully accelerate Minecraft's rasterization-heavy workload, as evidenced by the steep performance cliff between Medium and Ultra settings at every resolution.

FAQ

Q: What is the highest playable setting at 4K for this combo?

A: Medium is the highest playable preset at 3840x2160, producing 104.2 FPS. High drops to 78.8 FPS, while Ultra falls to 48.3 FPS, which is below the 60 FPS threshold for smooth gameplay.

Q: How much performance does Ultra cost compared to Low at 1080p?

A: At 1920x1080, Ultra delivers 150.6 FPS versus Low's 389 FPS, representing a 61.3% performance reduction. Medium sits between them at 310.2 FPS.

Q: Is the RTX 2060 SUPER or the Ryzen 7 5700 the limiting factor at 1440p?

A: The data suggests the GPU becomes the primary limiter at higher settings. At 2560x1440, the spread from Low (243.5 FPS) to Ultra (98.8 FPS) is 59.4%, while the CPU's multi-threaded capabilities (Cinebench R23 multi-core score of 20655) are more than sufficient for the game's physics and world-generation tasks.

Q: Can this setup drive a 240Hz monitor at 1080p?

A: Yes, but only at Low or Medium settings. Low produces 389 FPS and Medium produces 310.2 FPS, both exceeding 240Hz. High at 243.8 FPS barely clears the threshold, while Ultra at 150.6 FPS falls short.

Q: How does the RTX 2060 SUPER compare to the RTX 2070 in synthetic benchmarks?

A: The RTX 2060 SUPER's average benchmark score of 19774 is 0.5% higher than the RTX 2070's 19680, indicating near-identical raw performance in aggregate testing.

Q: What is the performance drop from 1080p to 4K at Medium settings?

A: At Medium, the frame rate falls from 310.2 FPS at 1920x1080 to 104.2 FPS at 3840x2160, a 66.4% reduction. This indicates the GPU is the scaling bottleneck as resolution increases.

Measured FPS Breakdown

At 1920x1080, the measured results show a wide performance envelope: Low averages 389 FPS, Medium averages 310.2 FPS, High averages 243.8 FPS, and Ultra averages 150.6 FPS. The step from Low to Medium costs 20.3% performance, while the step from Medium to High costs 21.4%, and the final step to Ultra costs 38.2%. This demonstrates that Ultra settings impose exponentially higher rendering costs in Minecraft's Java Edition engine.

At 2560x1440, the same pattern emerges with reduced absolute numbers: Low averages 243.5 FPS, Medium averages 194.2 FPS, High averages 152.8 FPS, and Ultra averages 98.8 FPS. The relative cost of Ultra versus Low is 59.4%, slightly less severe than at 1080p (61.3%), suggesting the GPU is becoming the dominant constraint. The High preset at 1440p (152.8 FPS) remains above the 144Hz threshold, making it viable for high-refresh gaming.

At 3840x2160, the scaling becomes more punishing: Low averages 126.6 FPS, Medium averages 104.2 FPS, High averages 78.8 FPS, and Ultra averages 48.3 FPS. The drop from Low to Medium is 17.7%, from Medium to High is 24.4%, and from High to Ultra is 38.7%. The 4K Ultra result of 48.3 FPS is the only measured configuration below 60 FPS, indicating that this combo cannot sustain smooth gameplay at maximum settings on 4K displays.

How This Combo Ranks

The AMD Ryzen 7 5700 with NVIDIA GeForce RTX 2060 SUPER combination ranks 1267 out of 1727 tested combos in Minecraft: Java Edition, placing it in the 26.7th percentile of all configurations. This ranking reflects the game's unique performance characteristics: Minecraft's Java Edition is heavily dependent on single-threaded CPU performance for world generation and entity updates, yet the measured frame rates show that the GPU still becomes a bottleneck at higher settings and resolutions.

The CPU's single-threaded performance is strong—its 3DMark single-thread score of 901 and Cinebench R23 single-core score of 2916 place it at the 84th percentile among all CPUs. However, the GPU's 63rd percentile ranking (passmark G3D score of 16462) drags the combo down in the overall standings. The data indicates that this combo's rank is constrained more by the GPU than the CPU, as evidenced by the frame rates at 4K Ultra (48.3 FPS) where the GPU is clearly saturated. The combination's position in the lower third of tested combos suggests that while it delivers excellent 1080p performance (150.6 FPS at Ultra), it lacks the headroom to compete with higher-tier GPU configurations at 4K.

CPU Role

The AMD Ryzen 7 5700 provides 8 cores and 16 threads based on the Zen 3 architecture (Cezanne codename), manufactured on TSMC's 7 nm process with 10,700 million transistors. Its base clock of 3.70 GHz boosts to 4.60 GHz, and it carries a 16 MB L3 cache with 512 KB L2 per core. The CPU's multi-threaded muscle is demonstrated by a Cinebench R23 multi-core score of 20655 and a PassMark multi-thread score of 24303, while its single-thread score of 3296 (PassMark) and 3DMark single-thread score of 901 underscore its strong per-core performance.

In Minecraft: Java Edition, the CPU's role is primarily in handling the game's simulation and world-generation threads. The measured frame rates at low settings and 1080p (389 FPS) approach the practical limits of the game engine's single-threaded tick rate, suggesting that the CPU's single-core performance (Cinebench R23 single-core score of 2916) is sufficient to feed the GPU at these settings. However, at 4K Ultra (48.3 FPS), the CPU is not the limiting factor—the GPU's compute capacity (7.181 TFLOPS FP32) is overwhelmed. The CPU's nearest rivals include the Intel Core i9-9900K (delta 0.7%), Intel Core i7-12700H (delta 0.8%), and Intel Core i7-1370P (delta 0.8%), indicating that the Ryzen 7 5700's aggregate performance is competitive with these alternatives.

Resolution Scaling

The measured data reveals a clear resolution scaling pattern: from 1920x1080 to 2560x1440, the average frame rate across all settings drops by 37.4% (from 273.4 FPS to 172.3 FPS). From 2560x1440 to 3840x2160, the drop is another 46.3% (from 172.3 FPS to 89.5 FPS). This means the total reduction from 1080p to 4K is 67.3% across all settings, which is consistent with the GPU becoming the dominant constraint as pixel count quadruples.

The setting-dependent scaling tells a more nuanced story. At Low settings, the drop from 1080p (389 FPS) to 4K (126.6 FPS) is 67.5%, indicating the GPU is still the primary limiter even at the lowest settings. At Ultra settings, the drop from 1080p (150.6 FPS) to 4K (48.3 FPS) is 67.9%, showing a similar relative decline. This uniformity across settings suggests that the RTX 2060 SUPER's memory bandwidth (448.0 GB/s) and fill rate (105.6 GPixel/s) scale predictably with resolution, and neither the CPU's 16 MB L3 cache nor its 8-core/16-thread configuration creates a resolution-dependent bottleneck.

The practical implication is that this combo is best suited for 1080p and 1440p gaming, where even Ultra settings maintain playable frame rates (150.6 FPS and 98.8 FPS respectively). At 4K, users must accept Medium settings (104.2 FPS) to stay above 60 FPS, as High (78.8 FPS) and Ultra (48.3 FPS) both fall short of smooth gameplay thresholds. The scaling data confirms that the GPU is the limiting component at 4K, while the CPU's strong single-threaded performance (PassMark single-thread score of 3296) ensures it does not constrain frame rates at any resolution or setting combination tested.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 2060 SUPER in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 126.6
3840x2160 Medium 104.2
3840x2160 High 78.8
3840x2160 Ultra 48.3
2560x1440 Low 243.5
2560x1440 Medium 194.2
2560x1440 High 152.8
2560x1440 Ultra 98.8
1920x1080 Low 389.0
1920x1080 Medium 310.2
1920x1080 High 243.8
1920x1080 Ultra 150.6

Minecraft: Java Edition with Ryzen 7 5700 + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RTX 2060 SUPER + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

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