Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 63 76 101
1440p QHD 75 117 149 191
1080p Full HD 119 191 237 297

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 101
3840x2160 Medium 76
3840x2160 High 63
3840x2160 Ultra 39
2560x1440 Low 191
2560x1440 Medium 149
2560x1440 High 117
2560x1440 Ultra 75
1920x1080 Low 297
1920x1080 Medium 237
1920x1080 High 191
1920x1080 Ultra 119

Minecraft: Java Edition with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

The AMD Ryzen 7 5700 and NVIDIA GeForce GTX 1660 SUPER pairing delivers a highly capable Minecraft: Java Edition experience, with performance scaling predictably from 1080p to 4K. The data shows this combo ranks 1525th out of 1727 tested combinations, placing it in the lower-middle tier of the database, yet its raw frame rates are more than sufficient for smooth gameplay at most settings. The CPU, a Zen 3-based 8-core/16-thread part, provides a strong foundation, while the Turing-based GPU becomes the primary bottleneck as resolution and graphical fidelity increase.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Minecraft?

A: At 1920x1080, the average frame rates range from 118.9 FPS at Ultra to 297.4 FPS at Low settings. This makes 1080p the most versatile resolution, as even the Ultra preset delivers a frame rate well above the 60 FPS threshold, ensuring a fluid experience.

Q: How does the Ultra preset compare to High at 1440p?

A: Dropping from Ultra to High at 2560x1440 results in a significant performance gain. The average FPS increases from 74.7 to 116.5, a difference of 41.8 frames per second. This indicates that the Ultra preset is particularly demanding, and High offers a much better balance for higher resolutions.

Q: Is the GTX 1660 SUPER a limiting factor at 4K?

A: Yes, the data strongly suggests the GPU is the primary constraint. At 3840x2160, the average FPS drops to 63.0 on High settings and 39.4 on Ultra. This steep decline from 1080p performance indicates the GPU's processing power is insufficient to maintain high frame rates at this pixel density.

Q: How does the Ryzen 7 5700 compare to its nearest rival?

A: The Ryzen 7 5700's average benchmark score is 27220, which is 0.7% higher than the Intel Core i9-9900K's score of 27043. It also leads the Intel Core i7-12700H by 0.8% and the AMD Ryzen AI 5 340 by 1.2%.

Q: What is the performance difference between Low and Medium settings at 1080p?

A: The jump from Low to Medium at 1920x1080 costs 60.7 frames per second on average, dropping from 297.4 FPS to 236.7 FPS. Despite this significant decrease, the Medium preset still provides an exceptionally high frame rate, making it a sensible choice for most users.

Q: What is the GPU's standing compared to its closest competitors?

A: The GTX 1660 SUPER has an average benchmark score of 14286. This puts it 0.2% behind the AMD Radeon RX Vega 11 and 0.5% behind the AMD Radeon Vega 11, while being 0.7% behind the AMD Radeon RX 5500 XT.

Settings Recommendations

For players prioritizing the highest possible frame rates, the Low preset at 1920x1080 is the clear winner, delivering an average of 297.4 FPS. This setting eliminates any potential for frame rate drops and is ideal for competitive play or high-refresh-rate monitors. However, the visual fidelity is significantly reduced.

The Medium preset at 1920x1080 offers the best overall experience for most users. It provides a substantial visual upgrade over Low while still maintaining an average of 236.7 FPS. This frame rate is far beyond what is necessary for smooth gameplay and leaves ample headroom for demanding scenes or mods. The performance cost of 60.7 FPS over Low is a worthwhile trade-off for the improved graphics.

For those with 1440p monitors, the High preset is the recommended choice. It achieves an average of 116.5 FPS, which is excellent for this resolution. While the Ultra preset is playable at 74.7 FPS, the High preset offers a smoother experience and a more consistent frame rate. The jump from High to Ultra at this resolution incurs a significant performance penalty of 41.8 FPS for what is often a marginal visual improvement in Minecraft's blocky aesthetic.

At 4K, the choices are more constrained. The High preset is the only setting that consistently hits the 60 FPS target, with an average of 63.0 FPS. The Medium preset, averaging 75.9 FPS, is also a viable option for those who prefer higher visual quality, though it is closer to the 60 FPS baseline. The Ultra preset, at 39.4 FPS, is not recommended for a playable experience on this hardware.

Resolution Scaling

The benchmark data reveals a clear pattern of performance degradation as resolution increases, pointing to the GPU as the primary bottleneck. At 1920x1080, the combo is exceptionally fast, with even the High preset hitting 190.6 FPS. This suggests the CPU is capable of feeding the GPU with enough data to maintain high frame rates at this resolution.

Moving to 2560x1440, there is a noticeable drop in performance across all settings. The High preset falls from 190.6 FPS to 116.5 FPS, a 38.9% reduction. This scaling is expected as the GPU must render significantly more pixels. The fact that the CPU remains a 16-thread Zen 3 part with high single-thread performance suggests it is not the limiting factor here; the GTX 1660 SUPER is working harder to fill the larger frame buffer.

The jump to 3840x2160 confirms the GPU bottleneck. The High preset's average FPS plummets to 63.0, a further 45.9% drop from the 1440p result. The Ultra preset falls to 39.4 FPS, which is below the threshold for smooth gameplay. This dramatic scaling indicates that the GTX 1660 SUPER, with its 6 GB of VRAM and 192-bit memory bus, is simply overwhelmed by the pixel count at 4K. The CPU's performance headroom is evident in the 1080p results, but it cannot compensate for the GPU's lack of raw fill rate at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the performance is excellent across the board. The Low preset delivers an average of 297.4 FPS, Medium drops slightly to 236.7 FPS, and High maintains a strong 190.6 FPS. Even the most demanding Ultra preset achieves an average of 118.9 FPS, ensuring a highly playable experience.

At 2560x1440, the frame rates remain very good. The Low preset averages 191.3 FPS, Medium drops to 148.5 FPS, and High settles at 116.5 FPS. The Ultra preset is still playable at 74.7 FPS, but it shows a significant performance cost compared to High.

At 3840x2160, the GPU begins to struggle under the load. The Low preset averages 101.4 FPS, which is playable. Medium follows at 75.9 FPS, and High drops to 63.0 FPS. The Ultra preset is the only one that falls below the 60 FPS threshold, averaging just 39.4 FPS.

The scaling from 1080p to 4K is consistent: the High preset loses 127.6 FPS, and the Low preset loses 196.0 FPS. This consistent drop across settings reinforces the idea that the GPU is the primary constraint, as the relative performance gap between presets remains similar at each resolution.

GPU Role

The NVIDIA GeForce GTX 1660 SUPER is the decisive component in this combo's 4K performance. Its 6 GB of GDDR6 memory on a 192-bit bus provides 336.0 GB/s of bandwidth, which is adequate for 1080p and 1440p but becomes a limiting factor at 4K. The GPU's base clock of 1530 MHz and boost clock of 1785 MHz are standard for the Turing architecture, and its 1408 shading units are responsible for the pixel-pushing power.

The benchmark results show that the GTX 1660 SUPER's performance is closely matched with its nearest rivals. Its average benchmark score of 14286 is almost identical to the AMD Radeon RX Vega 11 (14314) and Intel Iris Xe MAX Graphics (14315), with a negligible deltaPct of -0.2%. It trails the AMD Radeon RX 5500 XT by just 0.7%. This places the GPU in the 55th percentile of all GPUs, indicating a mid-range part.

In Minecraft, the GPU's role becomes more pronounced as resolution increases. At 1080p, the CPU's strong single-thread performance can dominate, but the frame rate is still tied to the GPU's ability to render the scene. At 4K, the GPU's fill rate and memory bandwidth are insufficient to maintain the high frame rates seen at lower resolutions. The data clearly shows that while the Ryzen 7 5700 provides ample processing power, the GTX 1660 SUPER is the component that dictates the playable settings and resolutions for this game.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1660 SUPER in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 101.4
3840x2160 Medium 75.9
3840x2160 High 63.0
3840x2160 Ultra 39.4
2560x1440 Low 191.3
2560x1440 Medium 148.5
2560x1440 High 116.5
2560x1440 Ultra 74.7
1920x1080 Low 297.4
1920x1080 Medium 236.7
1920x1080 High 190.6
1920x1080 Ultra 118.9

Minecraft: Java Edition with Ryzen 7 5700 + Other GPUs

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Minecraft: Java Edition with GTX 1660 SUPER + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

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