Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
335
excellent

This combination delivers exceptional performance with an average of 335 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 97 158 197 248
1440p QHD 187 299 378 476
1080p Full HD 294 470 581 632

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 248
3840x2160 Medium 197
3840x2160 High 158
3840x2160 Ultra 97
2560x1440 Low 476
2560x1440 Medium 378
2560x1440 High 299
2560x1440 Ultra 187
1920x1080 Low 632
1920x1080 Medium 581
1920x1080 High 470
1920x1080 Ultra 294

Minecraft: Java Edition with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 5 5600GT paired with the NVIDIA GeForce RTX 4070 Ti SUPER achieves a rank of 228 out of 1,727 tested combos in Minecraft: Java Edition. This places the configuration in the top 13.2% of all tested combinations, indicating a strong overall position. The ranking reflects the synergy between a mid-range 5000-series processor and a high-end Ada Lovelace GPU, with the benchmark data showing that this pairing consistently delivers high frame rates across all tested resolutions and settings.

The combo's ranking is bolstered by the CPU's competitive standing in its own segment. The Ryzen 5 5600GT sits at the 78th percentile among all CPUs, with an average benchmark score of 20,740. Its nearest rivals show remarkably tight margins: the Intel Core i7-10700 scores 20,746 (a delta of 0%), the Intel Core i5-12490F scores 20,794 (a delta of -0.3%), and the AMD Ryzen 5 5600X scores 20,680 (a delta of 0.3%). This means the 5600GT is effectively performance-equivalent to these competitors, differing by less than half a percent in either direction. The data suggests that the CPU is not a bottleneck in this configuration, as its compute capabilities align closely with established mid-range performers.

The GPU component contributes significantly to the overall ranking. The RTX 4070 Ti SUPER sits at the 86th percentile among all GPUs, with an average benchmark score of 48,704. Its nearest rivals include the NVIDIA CMP 50HX at 49,071 (a delta of -0.7%), the NVIDIA RTX A2000 at 47,915 (a delta of 1.6%), and the Intel Arc A550M at 49,737 (a delta of -2.1%). The small deltas indicate that the GPU's performance is tightly clustered with these alternatives, yet the 4070 Ti SUPER's positioning in the 86th percentile ensures it delivers well above-average graphics throughput for demanding titles.

In the context of Minecraft: Java Edition, this ranking is particularly notable because the game is known to be sensitive to both CPU and GPU performance depending on the settings and resolution. The measured FPS data shows that the combination handles even the most demanding configurations with ease, which justifies its high position in the overall combo rankings.

GPU Role

The NVIDIA GeForce RTX 4070 Ti SUPER brings substantial resources to Minecraft: Java Edition. With 16 GB of GDDR6X memory on a 256-bit bus, the card provides 672.3 GB/s of memory bandwidth. This is a critical asset for the game, as high-resolution textures and render distances can consume significant memory capacity. The 16 GB frame buffer ensures that even at 4K resolution with high-quality textures, the GPU will not run into capacity limitations, allowing for consistent frame delivery without stuttering from memory swaps.

Clock speeds for the GPU are set at a base of 2340 MHz and a boost of 2610 MHz. The memory operates at 1313 MHz, translating to 21 Gbps effective. These clocks, combined with the 8,448 shading units, 264 texture mapping units, and 96 raster output units, provide a compute foundation of 44.10 TFLOPS for FP32 operations. In Minecraft: Java Edition, which relies heavily on fill rate and shader complexity, these specifications translate into the measured performance deltas between settings presets.

The GPU's architecture is Ada Lovelace, built on a 5 nm process at TSMC, with 45,900 million transistors on a 379 mm² die. The 66 RT cores and 264 tensor cores are present, though Minecraft: Java Edition does not typically leverage ray tracing or DLSS in its standard Java renderer. The pixel rate of 250.6 GPixel/s and texture rate of 689.0 GTexel/s are more relevant to the game's block-based rendering, which involves heavy texture sampling and geometry processing.

Benchmark results for the GPU show a Passmark G3D score of 31,811, which is a strong indicator of raw graphics performance. The 3DMark Steel Nomad DX12 score of 5,569 further confirms the card's capabilities, though these synthetic tests do not directly mirror Minecraft's workload. The data shows that at 1080p Low settings, the GPU achieves 632 FPS, which suggests that the card is not the limiting factor at lower resolutions and settings. Instead, the CPU's single-thread performance becomes more relevant, as the game's Java-based engine often bottlenecks on a single thread for world generation and entity updates.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings. At 1920x1080, the Low preset delivers 632 FPS, Medium yields 580.7 FPS, High produces 470.3 FPS, and Ultra drops to 294.3 FPS. The delta from Low to Ultra is a reduction of 53.4%, but even at Ultra, the frame rate remains far above the 144 Hz refresh rate of most gaming monitors. For competitive play or high-refresh displays, the Low or Medium presets are recommended, as they provide headroom for consistent frame times and minimal input lag.

At 2560x1440, the pattern continues with Low at 476 FPS, Medium at 377.5 FPS, High at 298.8 FPS, and Ultra at 186.9 FPS. The Ultra preset at this resolution still exceeds 144 Hz, making it a viable option for gamers who prioritize visual fidelity without sacrificing smoothness. The Medium preset offers a strong balance, delivering 377.5 FPS while likely enabling additional visual features over Low.

At 3840x2160, the data shows Low at 248.4 FPS, Medium at 196.8 FPS, High at 157.5 FPS, and Ultra at 97.2 FPS. Here, the Ultra preset falls below 100 FPS, which may be noticeable on high-refresh 4K displays. For 4K gaming, the High preset is the recommended choice, as it maintains 157.5 FPS while providing better visual quality than Medium. The Medium preset at 196.8 FPS offers an alternative for those who prioritize frame rate over maximum detail. Across all resolutions, the High preset appears to be the sweet spot, delivering frame rates that comfortably exceed 144 Hz at 1080p and 1440p, while remaining playable at 4K.

Measured FPS Breakdown

The dataset provides average FPS for each resolution and settings combination, with no minimum or maximum values reported. Starting at 1920x1080, the Low preset achieves 632 FPS, which is the highest measured value across the entire dataset. Medium follows at 580.7 FPS, High at 470.3 FPS, and Ultra at 294.3 FPS. The progression from Low to Ultra shows a steady decline, with the most significant drop occurring between High and Ultra, a reduction of 176 FPS or 37.4%.

At 2560x1440, the Low preset delivers 476 FPS, which represents a 24.7% decrease from the 1080p Low result. Medium produces 377.5 FPS, a 35% drop from its 1080p counterpart. High achieves 298.8 FPS, down 36.5% from 1080p High. Ultra at 1440p reaches 186.9 FPS, a 36.5% reduction from 1080p Ultra. The consistent percentage drops across settings indicate that the resolution scaling is uniform, with the GPU handling the increased pixel count without any anomalous behavior.

At 3840x2160, the Low preset yields 248.4 FPS, which is 47.9% lower than 1080p Low. Medium produces 196.8 FPS, a 66.1% reduction from 1080p Medium. High achieves 157.5 FPS, down 66.4% from 1080p High. Ultra reaches 97.2 FPS, a 67.1% decrease from 1080p Ultra. The larger percentage drops at 4K compared to 1440p suggest that the GPU is becoming more stressed at higher pixel counts, though the absolute values remain high. Notably, the 4K Ultra result of 97.2 FPS is the only measured value below 100 FPS, indicating that the combo maintains playable frame rates across all tested configurations.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 results in an average FPS decrease of approximately 35-37% across all settings, as detailed in the previous section. This scaling is relatively linear, suggesting that the GPU has sufficient headroom to absorb the 77% increase in pixel count (from 2.07 million to 3.69 million pixels) without disproportionate performance losses. The CPU's role at these resolutions remains significant, as the single-thread performance of the Ryzen 5 5600GT, evidenced by a Passmark single-thread score of 3,348 and a Geekbench single-core score of 2,035, is sufficient to keep up with the GPU's output.

Moving from 2560x1440 to 3840x2160 introduces a more substantial performance hit. The pixel count increases by 125% (from 3.69 million to 8.29 million pixels), yet the FPS drops by approximately 47-67% depending on settings. This nonlinear scaling indicates that the GPU is becoming the primary limiting factor at 4K, particularly at higher settings presets. The 4K Ultra result of 97.2 FPS, compared to 1440p Ultra at 186.9 FPS, represents a 48% reduction, which is closer to the pixel count increase. This suggests that at Ultra settings, the GPU's shading units and memory bandwidth are being fully utilized, and the CPU's influence diminishes.

The data reveals that the limiting component shifts with resolution. At 1080p and 1440p, the frame rates are high enough that the CPU's single-thread capability may become a constraint, especially at Low settings where the GPU has less work to do. At 4K, the GPU's raw throughput becomes the dominant factor, as evidenced by the larger FPS drops. This behavior is typical for Minecraft: Java Edition, where the Java-based engine and world generation can tax the CPU, while high resolutions and settings stress the GPU.

CPU Role

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It operates at a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU supports DDR4 memory in a dual-channel configuration, providing 51.2 GB/s of memory bandwidth. Its cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache. These specifications are relevant to Minecraft: Java Edition, which benefits from strong single-thread performance for world generation and entity processing.

The CPU's benchmark scores show a balanced profile. In Cinebench R23, it scores 17,272 in multi-core and 2,438 in single-core. The Geekbench scores are 7,986 for multi-core and 2,035 for single-core. Passmark results include a multi-thread score of 20,325 and a single-thread score of 3,348. The 3DMark results show a max-thread score of 5,554 and a single-thread score of 913. These numbers indicate that the CPU has competent single-thread capability, which is crucial for Minecraft's Java engine that often runs on a single thread for main game logic.

In the measured FPS data, the CPU's influence is most apparent at 1080p with Low settings, where the GPU is underutilized and the frame rate of 632 FPS is likely constrained by the CPU's ability to feed the render pipeline. The 470.3 FPS at 1080p High and 580.7 FPS at 1080p Medium also suggest that the CPU is keeping pace with the GPU's output. At 4K, the CPU's role diminishes, as the GPU's workload increases and the frame rates drop to levels where even a less capable CPU could maintain similar performance.

The Ryzen 5 5600GT's nearest rivals, including the Intel Core i7-10700 and AMD Ryzen 5 5600X, show that the CPU performs within 0.3% of these alternatives. This tight clustering indicates that the 5600GT is not a weak link in the combo. Its 6 cores and 12 threads provide sufficient parallel processing for the game's background tasks, while the high boost clock of 4.60 GHz ensures responsive single-thread performance. The 16 MB of L3 cache helps reduce memory latency, which can be beneficial for the game's chunk loading and rendering logic. Overall, the CPU's specifications and benchmarks align well with the measured FPS results, confirming that it complements the RTX 4070 Ti SUPER effectively across all tested scenarios.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4070 Ti SUPER in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 248.4
3840x2160 Medium 196.8
3840x2160 High 157.5
3840x2160 Ultra 97.2
2560x1440 Low 476.0
2560x1440 Medium 377.5
2560x1440 High 298.8
2560x1440 Ultra 186.9
1920x1080 Low 632.0
1920x1080 Medium 580.7
1920x1080 High 470.3
1920x1080 Ultra 294.3

Minecraft: Java Edition with Ryzen 5 5600GT + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RTX 4070 Ti SUPER + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.