Minecraft: Java Edition
This combination delivers exceptional performance with an average of 271 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 94 | 148 | 188 | 232 |
| 1440p QHD | 179 | 281 | 333 | 358 |
| 1080p Full HD | 276 | 359 | 387 | 423 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
Minecraft: Java Edition with an AMD Ryzen 5 2600 and NVIDIA GeForce RTX 4070 SUPER produces a dataset that is heavily weighted toward CPU-bound performance at lower resolutions, with the GPU only becoming the primary constraint at 4K Ultra settings. The measured frame rates across 1080p, 1440p, and 4K reveal a system that can handle the game at extremely high refresh rates, yet the scaling pattern indicates that the six-core Zen+ processor from 2018 is the limiting factor in most scenarios, not the Ada Lovelace graphics card.
Resolution Scaling
The frame rate progression from 1920x1080 to 3840x2160 shows a clear and consistent drop in performance across all settings presets, but the magnitude of that drop is not uniform. At High settings, the average FPS falls from 358.5 at 1080p to 281.4 at 1440p, a reduction of 77.1 FPS, and then to 148.4 at 4K, which is a further reduction of 133.0 FPS. This pattern indicates that the transition from 1080p to 1440p is relatively modest, while the jump to 4K nearly halves the frame rate, suggesting the GPU begins to take on a more significant workload at that resolution.
Looking at the Low preset, the scaling is even more revealing. At 1080p, the system produces 422.7 FPS, dropping to 358.2 at 1440p and then to 232.0 at 4K. The fact that 4K Low still delivers over 230 FPS implies that the RTX 4070 SUPER is not being fully utilized even at the highest resolution when visual complexity is low. The gap between 1080p and 1440p at Low settings is only 64.5 FPS, which is a smaller absolute difference than the 126.2 FPS gap seen between 1440p and 4K, indicating that the CPU is likely capping performance at the two lower resolutions.
The Ultra preset tells a different story. Here, the average FPS drops from 275.6 at 1080p to 178.7 at 1440p, and then to 94.0 at 4K. The 4K Ultra result is the only data point in the entire measured set that falls below 100 FPS, and the scaling from 1440p to 4K shows a 47.4% reduction in performance. This steep decline suggests that at Ultra settings with 4K resolution, the game finally becomes GPU-bound, as the combination of high pixel count and demanding graphical features overwhelms the graphics card’s capabilities.
Benchmark results indicate that the limiting component shifts based on resolution and preset. At 1080p and 1440p across all presets, the frame rates are high enough that the Ryzen 5 2600’s single-thread performance, which scores 2239 in PassMark single-thread tests, is likely the bottleneck. The RTX 4070 SUPER, which sits at the 84th percentile among all GPUs, should be capable of much higher frame rates in a less CPU-constrained scenario. The data supports this interpretation: the difference between 1080p Low and 1080p Ultra is only 147.1 FPS, whereas a fully GPU-bound system would show a much larger spread.
GPU Role
The NVIDIA GeForce RTX 4070 SUPER features 12 GB of GDDR6X memory on a 192-bit bus, providing 504.2 GB/s of bandwidth. With a base clock of 1980 MHz and a boost clock of 2475 MHz, the card delivers 35.48 TFLOPS of FP32 performance. These specifications are more than sufficient for Minecraft: Java Edition, which is not traditionally a graphics-intensive title. The measured FPS data confirms this, as even at 4K High settings, the system achieves 148.4 FPS, which is far above the 60 FPS target most players would consider smooth.
The GPU’s role becomes more pronounced at 4K Ultra, where the average FPS drops to 94.0. This is the only configuration where the RTX 4070 SUPER’s limits are approached. The card’s 80 ROPs and 224 texture mapping units are being pushed harder when rendering at 3840x2160 with Ultra settings, which likely includes increased draw distance, higher mipmap levels, and more complex lighting effects. The 12 GB VRAM capacity is not a concern here, as Minecraft’s texture data is typically modest, but the sheer pixel count at 4K requires substantial fill rate.
Comparing the GPU to its nearest rivals, the RTX 4070 SUPER has an average benchmark score of 42576, which is 0.2% lower than the NVIDIA RTX A6000’s 42653 and 0.3% lower than the AMD Radeon RX 7650 GRE’s 42723. This places it in a tightly contested performance tier, yet its actual gaming performance in this title is clearly sufficient for high-refresh-rate monitors at 1080p and 1440p. The card’s 16-pin power connector and 220 W TDP are consistent with its performance class, but the data shows that in Minecraft, the GPU is often idle waiting for the CPU to provide draw calls.
The PassMark G3D score of 29995 for the RTX 4070 SUPER is notable, but the per-frame performance in Minecraft is more dependent on the CPU’s ability to process the game’s Java-based logic. The GPU’s 56 ray tracing cores and 224 tensor cores are largely irrelevant for this game, as Minecraft’s default rendering path does not utilize these features. The measured results show that the GPU’s raw rasterization power is what matters, and it delivers excellent frame rates at all but the most demanding settings.
Settings Recommendations
Based on the measured FPS rows, the optimal experience depends on the target resolution and refresh rate. At 1920x1080, the Ultra preset provides 275.6 FPS, which is still exceptionally high and suitable for a 240 Hz monitor. The High preset at 1080p yields 358.5 FPS, and the Medium preset sits between at 386.6 FPS, while Low reaches 422.7 FPS. The differences between these presets at 1080p are relatively small in absolute terms, suggesting that players can comfortably use Ultra without sacrificing meaningful frame rate.
At 2560x1440, the Ultra preset delivers 178.7 FPS, which remains above the threshold for high-refresh-rate gaming. High settings produce 281.4 FPS, and Medium provides 333.2 FPS. The 1440p data shows that even Ultra settings are not particularly demanding for this combination, so there is little reason to drop below High for visual fidelity. The 4K resolution presents a different trade-off. At 3840x2160, Ultra settings produce 94.0 FPS, which is playable but not ideal for competitive play. High settings at 4K deliver 148.4 FPS, which is a substantial improvement and likely the best balance for 4K users. Medium at 4K reaches 188.0 FPS, and Low achieves 232.0 FPS.
For the best experience per the measured rows, the High preset at 2560x1440 is the standout recommendation, offering 281.4 FPS with presumably better visual quality than Medium or Low. At 4K, the High preset is the sensible choice, as it keeps frame rates above 144 Hz while avoiding the significant performance hit of Ultra. Players with 1080p monitors can select Ultra without hesitation, as the 275.6 FPS result ensures a smooth experience even on the fastest displays. The data does not support using Low or Medium at any resolution for this hardware, as the frame rate gains are marginal compared to the visual compromise.
FAQ
Q: What is the highest average FPS recorded for this system in Minecraft?
A: The highest average FPS is 422.7, achieved at 1920x1080 resolution with Low settings.
Q: Does this system maintain above 100 FPS at 4K Ultra settings?
A: No, the measured average FPS at 3840x2160 with Ultra settings is 94.0, which falls below the 100 FPS threshold.
Q: How does the RTX 4070 SUPER compare to its closest rival in terms of benchmark scores?
A: The RTX 4070 SUPER has an average benchmark score of 42576, which is 0.2% lower than the NVIDIA RTX A6000 and 0.3% lower than the AMD Radeon RX 7650 GRE.
Q: What is the frame rate difference between 1080p and 4K at High settings?
A: At High settings, the average FPS drops from 358.5 at 1920x1080 to 148.4 at 3840x2160, a reduction of 210.1 FPS.
Q: Is the Ryzen 5 2600 likely the bottleneck at lower resolutions?
A: Yes, the data suggests the CPU is the limiting factor, as frame rates at 1080p and 1440p are very high and the GPU is likely not fully utilized, consistent with the CPU’s PassMark single-thread score of 2239.
Q: What is the best preset for 1440p gaming based on the data?
A: The High preset at 2560x1440 delivers 281.4 FPS, which is the best balance of visual quality and performance among the measured settings.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen+ architecture, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Its benchmark scores show a single-thread performance of 2239 in PassMark, which is modest by modern standards but still capable of driving Minecraft’s main thread. The CPU’s multi-threaded PassMark score is 13160, and its Cinebench R23 multi-core score is 11186, indicating that its 12 threads can handle background tasks, but the game’s primary workload is largely single-threaded.
The Ryzen 5 2600 sits at the 77th percentile among all CPUs, with an average benchmark score of 19616. Its nearest rivals include the Intel Core i5-1345U, which scores 19691 and is 0.4% higher, and the AMD Ryzen 5 7530U, which scores 19508 and is 0.6% lower. This places the 2600 in a competitive position for its age, but the data from Minecraft suggests that its single-thread performance is the primary constraint on frame rates.
At 1080p Low settings, the system achieves 422.7 FPS, which is likely near the CPU’s maximum frame output for this game. The fact that 4K Low still produces 232.0 FPS, while 4K Ultra drops to 94.0 FPS, indicates that the CPU can maintain high frame rates even at 4K when the GPU has less work to do. The Ryzen 5 2600’s 16 MB of shared L3 cache and dual-channel DDR4 memory support with 46.9 GB/s bandwidth are adequate for Minecraft, but the architecture’s lower IPC compared to newer processors is evident in the frame rate ceilings.
The CPU’s boost clock of 3.90 GHz is modest, and the data shows that pushing the frame rate beyond 400 FPS at 1080p is difficult. The measured FPS at 1080p Low is 422.7, but the scaling from Low to Ultra at that resolution is only 147.1 FPS, which is a smaller range than would be expected if the GPU were the limiting factor. This reinforces the conclusion that the Ryzen 5 2600 is the bottleneck, and the RTX 4070 SUPER’s potential is not fully realized at 1080p and 1440p. For players seeking higher frame rates, a CPU with better single-thread performance would be necessary, but the current configuration still delivers exceptional results in Minecraft.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4070 SUPER in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 232.0 |
| 3840x2160 | Medium | 188.0 |
| 3840x2160 | High | 148.4 |
| 3840x2160 | Ultra | 94.0 |
| 2560x1440 | Low | 358.2 |
| 2560x1440 | Medium | 333.2 |
| 2560x1440 | High | 281.4 |
| 2560x1440 | Ultra | 178.7 |
| 1920x1080 | Low | 422.7 |
| 1920x1080 | Medium | 386.6 |
| 1920x1080 | High | 358.5 |
| 1920x1080 | Ultra | 275.6 |
Minecraft: Java Edition with Ryzen 5 2600 + Other GPUs
See how Minecraft: Java Edition performs with the same CPU but different graphics cards.
Minecraft: Java Edition with RTX 4070 SUPER + Other CPUs
See how Minecraft: Java Edition performs with the same GPU but different processors.
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