Microsoft Flight Simulator
This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 80 | 83 | 111 | 141 |
| 1440p QHD | 107 | 113 | 150 | 191 |
| 1080p Full HD | 135 | 141 | 185 | 233 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 4060, In-Depth Analysis
The Intel Core Ultra X9 388H paired with the NVIDIA GeForce RTX 4060 delivers a playable but not spectacular experience in Microsoft Flight Simulator, with the data showing that this combo lands in the 1804th spot out of 2996 tested combinations. That places it in the lower-middle portion of the field, which makes sense given the GPU’s position at the 61st percentile among all graphics cards and the CPU’s stronger 88th percentile standing. The benchmark results paint a clear picture: this laptop-oriented pairing can handle the sim at 1080p and 1440p with reasonable settings, but 4K pushes the RTX 4060 to its limits, and the CPU never appears to be the primary constraint in any measured configuration.
Resolution Scaling
The measured FPS data shows a predictable and steep drop as resolution increases, which is the classic signature of a GPU-bound workload. At 1080p with Low settings, the combo produces 106 FPS average. Moving to 1440p Low drops that to 86 FPS, a reduction of 20 FPS, and then at 4K Low the average falls to 63 FPS, another 23 FPS lower. This scaling pattern—roughly a 20% loss from 1080p to 1440p and then a further 27% loss from 1440p to 4K—is consistent with a graphics card that has 8 GB of VRAM and a 128-bit memory bus, both of which are modest by modern standards.
The gap between Low and Ultra settings widens dramatically at higher resolutions, which further confirms the GPU bottleneck. At 1080p, the difference between Low (106 FPS) and Ultra (59 FPS) is 47 FPS, a 44% penalty for maxing out the visuals. At 1440p, that spread becomes 86 FPS Low versus 48 FPS Ultra, a 38 FPS gap. At 4K, the situation is more severe: Low hits 63 FPS, but Ultra collapses to 35 FPS, a 28 FPS difference. The fact that the 4K Ultra result (35 FPS) is barely half of the 1080p Low result (106 FPS) tells you that the RTX 4060 is working at its absolute ceiling when pushing 8.3 million pixels with the highest settings.
Looking at the Medium preset, which is the only setting with recorded minimum and maximum FPS values, the scaling is equally telling. At 1080p Medium, the average is 83 FPS with a minimum of 70 and a maximum of 95. At 1440p Medium, the average drops to 67 FPS with a minimum of 57 and a maximum of 77. At 4K Medium, the average falls to 49 FPS with a minimum of 42 and a maximum of 57. The minimum FPS values at each resolution are within 15 FPS of the averages, which suggests that the frame pacing is fairly stable, but the absolute numbers at 4K Medium (42 FPS minimum) are below the 60 FPS target most flight sim enthusiasts prefer.
The CPU’s role in this scaling is minimal. The Core Ultra X9 388H has a boost clock of 5.10 GHz and a single-thread Cinebench R23 score of 2200.5, which is strong, but the data shows that resolution scaling follows a pure GPU-load curve. If the CPU were the limiting factor, we would expect to see smaller FPS differences between 1080p and 1440p, but instead the drops are consistent and large. The conclusion from the measured rows is that this is a GPU-bound pairing at every resolution tested, and the RTX 4060’s 8 GB frame buffer is the likely culprit for the severe 4K Ultra result.
CPU Role
The Intel Core Ultra X9 388H is a 16-core, 16-thread processor based on the Panther Lake architecture, built on Intel’s 3 nm process. Its base clock is 2.10 GHz, but it boosts to 5.10 GHz, and the benchmark data shows that this CPU is more than adequate for Microsoft Flight Simulator. The Cinebench R23 multicore score is 18911, and the single-core score is 2200.5, which places it in the 88th percentile of all CPUs. In practical terms, the CPU has enough single-thread speed to feed the RTX 4060 in this sim, which is known to be sensitive to per-core performance.
The data from the measured FPS rows supports this interpretation. At 1080p Low, where the CPU would have the most relative influence because the GPU has less work to do, the combo reaches 106 FPS. That is a strong result, and it suggests that the CPU is not holding back the GPU even in the least demanding scenario. If the CPU were a bottleneck, we would expect to see the 1080p Low result plateau at a lower number, but 106 FPS is well above the refresh rate of most laptop displays.
Comparing the CPU to its nearest rivals in the benchmark database, the Core Ultra X9 388H’s average benchmark score of 44466 is nearly identical to the AMD Ryzen 5 7500X3D (44573, only 0.2% higher), the Intel Core i9-13950HX (44342, 0.3% lower), the AMD Ryzen AI Max 385 (44309, 0.4% lower), and the Intel Core i5-13600 (44240, 0.5% lower). This tells you that in raw CPU performance, the 388H is essentially tied with these other high-end chips, so any differences in game FPS would come from the GPU or platform, not the processor.
The CPU’s cache configuration includes 18 MB of shared L3 cache, which is not huge by modern standards, but the high boost clock compensates. The L1 cache is 192 KB per core, and L2 is 3 MB per core. For a flight simulator that streams terrain and aircraft data, the memory bandwidth of 153.6 GB/s from dual-channel LPDDR5X is sufficient, but it is not exceptional. That said, the measured results show that the CPU is never the limiting factor: the FPS drops from 1080p to 4K are uniform across all settings, which is the behavior of a GPU bottleneck.
The 16 threads are all physical cores, with no hyperthreading, but that is not a disadvantage for this game. Microsoft Flight Simulator is primarily single-threaded in its main rendering loop, and the 5.10 GHz boost clock handles that well. The multi-core performance (Cinebench R23 multicore 18911) would matter more for the sim’s background tasks like physics and AI traffic, but the data indicates that the GPU runs out of steam before the CPU does.
Settings Recommendations
Based on the measured FPS rows, the best experience for this combo depends heavily on your target resolution and frame rate preference. At 1080p, the Medium preset delivers 83 FPS average with a 70 FPS minimum, which is smooth and well above the 60 FPS threshold. High at 1080p gives 62 FPS, which is playable but leaves less headroom for busy airports or heavy cloud cover. Ultra at 1080p drops to 59 FPS, which is borderline for a game where smoothness matters for landing approaches. The data suggests that 1080p Medium is the sweet spot: it gives you a 70 FPS minimum, which is comfortable, and the visual jump from Medium to High is not worth the 21 FPS loss.
At 1440p, the Medium preset again looks like the best choice. It produces 67 FPS average with a 57 FPS minimum, which is acceptable for most players, though the minimum is getting close to the 50 FPS threshold where stutters become noticeable. High at 1440p drops to 50 FPS, and Ultra falls to 48 FPS, both of which are too low for a smooth experience. Low at 1440p gives 86 FPS, which is great for frame rate but visually sparse for a sim that is about immersion. If you have a 1440p display, Medium is the recommendation; the 57 FPS minimum is the lowest you should go.
At 4K, the situation is more challenging. The Medium preset yields 49 FPS average with a 42 FPS minimum, which is playable if you are not sensitive to frame drops, but it is not ideal. Low at 4K gives 63 FPS, which is smooth and the only 4K setting that stays above 60 FPS. High at 4K is 37 FPS, and Ultra is 35 FPS, both of which are too low for comfortable play. The data indicates that if you must run 4K, you should use Low settings to maintain playability, or drop to 1440p Medium for a better balance of visuals and performance.
The Medium preset is the only one with complete min/max data, and it consistently shows the most stable frame times: at 1080p the minimum is 70 FPS, at 1440p it’s 57 FPS, and at 4K it’s 42 FPS. That consistency suggests that Medium is the most predictable setting for this hardware. The Ultra preset at any resolution is not recommended based on the measured rows; the 59 FPS at 1080p Ultra is the only Ultra result above 50 FPS, and even that is marginal.
How This Combo Ranks
The combo rank of 1804 out of 2996 tested combinations places this pairing in the 60th percentile of all tested hardware combos for Microsoft Flight Simulator. That is a middle-of-the-road result, which is expected given that the RTX 4060 is an entry-level 40-series card. The GPU’s percentile versus all GPUs is 61, and the CPU’s percentile versus all CPUs is 88, so the combo’s overall rank is dragged down by the graphics card.
The RTX 4060’s nearest rivals in the GPU benchmark database are all significantly older or lower-tier parts: the AMD Radeon HD 7790 (avgScore 17666, only 0.2% higher), the AMD Radeon 780M (17588, 0.3% lower), the AMD Radeon Pro 560 (17551, 0.5% lower), and the AMD Radeon Pro 460 (17509, 0.7% lower). This is an unusual grouping because the RTX 4060 is a modern Ada Lovelace chip with 3072 shading units and 24 RT cores, but its average benchmark score of 17639 puts it in the same class as much older hardware. In practical terms, that means the RTX 4060’s raw compute is not the differentiator; its features like DLSS and ray tracing do not help in this sim if the FPS is already low.
The CPU’s rivals, by contrast, are all current-generation or recent high-end parts, with the AMD Ryzen 5 7500X3D being a particularly relevant comparison. The 388H’s average score is within 0.5% of all four nearest rivals, which means the CPU is not the reason this combo ranks at 1804. If you were to swap in a stronger GPU, the rank would improve substantially; the CPU would not hold it back.
The data also shows that this combo is more competitive at lower resolutions. At 1080p Medium, the 83 FPS average is a respectable result, and at 1080p Low, the 106 FPS is strong. But as resolution increases, the rank would likely fall further relative to combos with higher-end GPUs. The 4K Ultra result of 35 FPS is below the threshold for smooth play, and any combo ranked above this one would likely have a GPU with more VRAM or bandwidth.
FAQ
Q: Can this combo run Microsoft Flight Simulator at 60 FPS?
A: Yes, but only at certain settings and resolutions. At 1080p Low, the average is 106 FPS, and at 1080p Medium it’s 83 FPS. At 1440p Low, the average is 86 FPS, and at 1440p Medium it’s 67 FPS. At 4K, only the Low preset reaches 63 FPS; all other 4K settings fall below 50 FPS.
Q: Is the CPU or GPU the bottleneck in this pairing?
A: The GPU is the bottleneck. The FPS drops consistently as resolution increases, from 106 FPS at 1080p Low to 63 FPS at 4K Low, which is the behavior of a GPU-bound system. The CPU’s single-core score of 2200.5 in Cinebench R23 is high enough to avoid limiting the RTX 4060 in this game.
Q: What is the best setting for 1440p gaming with this hardware?
A: Medium is the recommended setting at 1440p. The measured average is 67 FPS with a minimum of 57 FPS, which provides a playable experience. High at 1440p drops to 50 FPS average, and Ultra falls to 48 FPS, both of which are below the 60 FPS target.
Q: How does the RTX 4060 compare to its closest GPU rivals?
A: The RTX 4060’s average benchmark score is 17639, which is nearly identical to the AMD Radeon HD 7790 (17666, 0.2% higher), the AMD Radeon 780M (17588, 0.3% lower), the AMD Radeon Pro 560 (17551, 0.5% lower), and the AMD Radeon Pro 460 (17509, 0.7% lower). This means the 4060’s raw performance is in the same tier as those older cards.
Q: Does the CPU have enough cores for this game?
A: Yes. The Core Ultra X9 388H has 16 cores and 16 threads, and its multi-core score of 18911 in Cinebench R23 is well above what Microsoft Flight Simulator needs. The game is more dependent on single-thread performance, and the 5.10 GHz boost clock handles that adequately.
Q: Is 4K playable with this combo?
A: Only at Low settings, where the average is 63 FPS. Medium at 4K gives 49 FPS with a 42 FPS minimum, which is borderline. High and Ultra at 4K produce 37 FPS and 35 FPS respectively, which are not recommended for smooth gameplay.
Measured FPS Breakdown
At 1920x1080, the measured results are as follows. Low settings produce an average of 106 FPS. Medium settings yield an average of 83 FPS, with a minimum of 70 FPS and a maximum of 95 FPS. High settings drop to an average of 62 FPS. Ultra settings produce an average of 59 FPS. The spread from Low to Ultra is 47 FPS, which is the largest of any resolution, indicating that the CPU can still push high frame rates when the GPU load is low.
At 2560x1440, the numbers are more subdued. Low settings average 86 FPS. Medium settings average 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS. High settings average 50 FPS. Ultra settings average 48 FPS. The delta from Low to Ultra is 38 FPS, and the Medium preset’s minimum of 57 FPS is the floor for a playable experience at this resolution.
At 3840x2160, the GPU is clearly overwhelmed. Low settings average 63 FPS. Medium settings average 49 FPS, with a minimum of 42 FPS and a maximum of 57 FPS. High settings average 37 FPS. Ultra settings average 35 FPS. The difference between Low and Ultra is only 28 FPS, which shows that even at Low, the 4K pixel count is taxing the RTX 4060 heavily. The Medium preset’s 42 FPS minimum is the lowest recorded value across all resolutions and settings, and it indicates that this combo is not well-suited for 4K gaming beyond Low presets.
The only complete dataset with min/max values is the Medium preset across all three resolutions. At 1080p Medium, the range is 70 to 95 FPS, a 25 FPS spread. At 1440p Medium, the range is 57 to 77 FPS, a 20 FPS spread. At 4K Medium, the range is 42 to 57 FPS, a 15 FPS spread. The narrowing range as resolution increases suggests that the GPU’s frame time becomes more consistent under heavier load, but the absolute values are too low for a smooth experience at 4K.
The data shows a clear hierarchy: 1080p Medium is the most comfortable setting, 1440p Medium is acceptable, and 4K is only viable at Low. The RTX 4060’s 8 GB VRAM and 272.0 GB/s bandwidth are the likely limiting factors at higher resolutions, and the Core Ultra X9 388H’s strong single-thread performance (2200.5 in R23) ensures that the CPU is never the reason for low FPS. For anyone using this combo, the practical takeaway is to stay at 1080p or 1440p with Medium settings, and to avoid Ultra entirely if you want to keep frame rates above 50 FPS.
Hardware Specifications
Intel Core Ultra X9 388H
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 4060 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 80.0 |
| 3840x2160 | High | 83.0 |
| 3840x2160 | Medium | 111.0 |
| 3840x2160 | Low | 141.0 |
| 2560x1440 | Ultra | 107.0 |
| 2560x1440 | High | 113.0 |
| 2560x1440 | Medium | 150.0 |
| 2560x1440 | Low | 191.0 |
| 1920x1080 | Ultra | 135.0 |
| 1920x1080 | High | 141.0 |
| 1920x1080 | Medium | 185.0 |
| 1920x1080 | Low | 233.0 |
Microsoft Flight Simulator with RTX 4060 + Other CPUs
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