Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
29
limited

This combination may struggle with this title, averaging 29 FPS. Consider upgrading hardware or significantly lowering settings.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 17 23 30
1440p QHD 22 23 31 40
1080p Full HD 28 29 39 50

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 23
3840x2160 High 17
3840x2160 Ultra 16
2560x1440 Low 40
2560x1440 Medium 31
2560x1440 High 23
2560x1440 Ultra 22
1920x1080 Low 50
1920x1080 Medium 39
1920x1080 High 29
1920x1080 Ultra 28

Microsoft Flight Simulator with Intel Core Ultra X7 368H + AMD Radeon 890M, In-Depth Analysis

Microsoft Flight Simulator is an exceptionally demanding title, and the combination of the Intel Core Ultra X7 368H and AMD Radeon 890M produces a very specific performance profile. The data indicates that this system is best suited for lower resolutions and settings, with playability at 1080p being the primary target. The measured results show a clear ceiling: this combo ranks 2829 out of 2996 tested combinations, placing it in the bottom 6% of all systems, which means expectations must be managed carefully.

Settings Recommendations

The benchmark data makes one thing clear: the Ultra preset is not viable at any resolution for this hardware pairing. At 1080p, Ultra yields an average of 28 FPS, while at 1440p it drops to 22 FPS, and at 4K it falls to just 16 FPS. These figures are below the threshold for a smooth flight simulation experience, where consistent frame pacing is critical for precise control. The High preset offers a marginal improvement, with 29 FPS at 1080p, 23 FPS at 1440p, and 17 FPS at 4K, but these numbers still indicate a compromised experience.

The Medium preset provides the best balance between visual fidelity and performance. At 1080p, it achieves 39 FPS with a minimum of 33 FPS and a maximum of 44 FPS, which is the only setting at this resolution that consistently stays above the 30 FPS playability line. The presence of min and max values for Medium settings across all resolutions suggests this is the most stable configuration tested. At 1440p, Medium delivers 31 FPS, with a minimum of 26 FPS, which is borderline but potentially acceptable for less demanding flight scenarios. At 4K, Medium drops to 23 FPS, which is not recommended.

For the best experience, the Low preset remains the only option that provides comfortable headroom. At 1080p, Low achieves 50 FPS, which is 28% faster than Medium and offers the smoothest gameplay of any tested configuration. At 1440p, Low still manages 40 FPS, making it the only setting at that resolution that clears the 30 FPS threshold by a significant margin. At 4K, Low produces 30 FPS, which is playable but represents the absolute floor. The recommendation is to start with Medium at 1080p for visual quality, but drop to Low if frame stability becomes a priority, as the data shows a clear 11 FPS gain from making that switch.

CPU Role

The Intel Core Ultra X7 368H is a 16-core, 16-thread processor based on the Panther Lake architecture, built on a 3 nm process. Its base clock is 2.00 GHz with a boost clock of 5.00 GHz, and it features a substantial L3 cache of 18 MB shared across the cores. In synthetic benchmarks, this CPU demonstrates strong multi-threaded capability, scoring 28,221 in Cinebench R23 multi-core and 3,984 in single-core. These scores place it in the 87th percentile of all CPUs, indicating that the processor itself is not the primary bottleneck in this system.

The CPU's nearest rivals, based on average benchmark scores, include the Intel Core 7 253PE with a delta of -0.1% and the AMD Ryzen 9 7940H with a delta of 0.2%. This means the Core Ultra X7 368H is statistically tied with these competitors, showing that it performs within a very tight band of comparable mobile processors. For Microsoft Flight Simulator, which is known to be heavily CPU-bound in scenarios with complex scenery and AI traffic, this processor's 16 cores provide ample headroom for the physics and simulation calculations that the game requires.

However, the measured frame rates suggest that the CPU's potential is not being fully realized in this pairing. At 1080p Low, where the GPU load is minimal, the system only achieves 50 FPS, which is far below what the CPU's Passmark multi-thread score of 32,956 would suggest is possible. This indicates that while the CPU is capable, the integrated GPU is limiting overall system throughput. The Passmark physics score of 2,857 and the data compression score of 312,927 show that the CPU handles complex calculations efficiently, but these strengths do not translate into high frame rates in this game due to the GPU constraint.

GPU Role

The AMD Radeon 890M is an integrated graphics processor based on the RDNA 3.5 architecture, manufactured on a 4 nm process. It features 1,024 shading units, 64 texture mapping units, and 32 render output units, with a boost clock of 2,900 MHz. The GPU's memory is system shared, meaning its bandwidth is system dependent, which is a critical limitation for a memory-intensive game like Microsoft Flight Simulator. The GPU's FP32 performance is 5.939 TFLOPS, which places it in the 45th percentile of all GPUs.

The 890M's nearest rivals include the AMD Radeon Vega 8 with a delta of -0.1% and the NVIDIA GeForce GTX 960 with a delta of -0.7%. This places the 890M in the same performance class as a mid-range discrete GPU from several generations ago, which is telling for its capabilities. In DirectX 12 benchmarks, the 890M scores 37 in Passmark, while in DirectX 11 it scores 73, and in DirectX 9 it scores 97. These scores reveal that the GPU performs better on older APIs, which is relevant because Microsoft Flight Simulator utilizes DirectX 12.

The GPU's limited memory bandwidth, being system dependent, is the primary reason for the performance ceiling observed. The measured FPS shows a steep drop as resolution increases: at 1080p Low, the system achieves 50 FPS, but this falls to 40 FPS at 1440p and 30 FPS at 4K. This pattern indicates that the GPU is the limiting component, as it cannot sustain the fill rate required at higher resolutions. The 3DMark Steel Nomad score of 590 and the Geekbench Vulkan score of 40,808 provide additional context, showing that while the GPU has some compute capability, its rendering throughput is insufficient for demanding titles at high resolutions.

FAQ

Q: Can this system run Microsoft Flight Simulator at 4K?

A: Yes, but only at Low settings, where it achieves an average of 30 FPS. At Medium settings, the average drops to 23 FPS, and at High and Ultra, it falls to 17 FPS and 16 FPS respectively. These higher settings at 4K are not recommended for a smooth experience.

Q: What is the best preset for 1080p gaming on this hardware?

A: The Medium preset offers the best balance, with an average of 39 FPS and a minimum of 33 FPS. This is the only preset at 1080p that maintains a playable minimum frame rate. The Low preset provides a safer 50 FPS average for those prioritizing smoothness.

Q: How does the CPU compare to its nearest competitors?

A: The Intel Core Ultra X7 368H is statistically tied with its nearest rivals. It is only 0.1% behind the Intel Core 7 253PE and 0.2% behind the Intel Core 5 223PE, while being 0.2% ahead of both the AMD Ryzen 9 7940H and the Intel Xeon 6507P.

Q: Is the GPU or CPU the limiting factor in this system?

A: The GPU is the limiting factor. The CPU ranks in the 87th percentile of all CPUs, while the GPU ranks in only the 45th percentile. The frame rates drop significantly with resolution increases, which is a classic sign of GPU limitation.

Q: What is the performance difference between Low and Medium settings at 1440p?

A: At 1440p, Low settings achieve an average of 40 FPS, while Medium settings achieve an average of 31 FPS. This is a 29% performance drop for the increased visual fidelity of Medium settings.

Q: How does this combo rank among all tested systems?

A: This combination ranks 2829 out of 2996 tested combos, placing it in the bottom 5.6% of all systems tested for Microsoft Flight Simulator. This indicates that it is a low-performance configuration for this specific game.

How This Combo Ranks

The Intel Core Ultra X7 368H and AMD Radeon 890M combination ranks 2829 out of 2996 tested combos for Microsoft Flight Simulator, placing it in the 5.6th percentile of all systems. This is a very low ranking that reflects the significant challenge this game poses to integrated graphics solutions. The data shows that this combo is not competitive with the majority of systems tested, and its performance is firmly in the entry-level tier.

The ranking is heavily influenced by the GPU's performance, as the CPU is relatively strong. The Intel Core Ultra X7 368H's 87th percentile ranking among all CPUs suggests that if paired with a more powerful discrete GPU, this processor could deliver much higher frame rates. However, the AMD Radeon 890M's 45th percentile ranking among all GPUs drags the overall combo down significantly. This mismatch between CPU and GPU capability is a key characteristic of this system.

In the context of the combo ranking, the system's performance at 1080p Low (50 FPS) is its best-case scenario. The fact that this is the only configuration that breaks the 50 FPS barrier highlights how constrained the system is. This ranking should be interpreted as a warning to users that this hardware is not suited for high-fidelity flight simulation, and that significant compromises in visual quality are necessary to achieve acceptable frame rates.

Resolution Scaling

The resolution scaling data reveals a clear pattern of GPU limitation. Starting from 1080p Low at 50 FPS, moving to 1440p Low reduces performance to 40 FPS, a 20% drop. Moving from 1440p to 4K Low further reduces performance to 30 FPS, another 25% drop. This linear degradation with pixel count is the hallmark of a GPU-bound scenario, where the rendering pipeline cannot keep up with the increasing pixel load.

For Medium settings, the pattern is similar but more severe. At 1080p, the system achieves 39 FPS. At 1440p, this falls to 31 FPS, a 21% drop. At 4K, it falls to 23 FPS, a further 26% drop. The minimum frame rates also scale poorly: 33 FPS at 1080p drops to 26 FPS at 1440p and 20 FPS at 4K. This indicates that not only is the average performance poor at higher resolutions, but the frame time consistency also degrades.

The scaling from 1080p to 4K at Low settings shows a 40% reduction in average FPS (from 50 to 30), while at Ultra settings, the reduction is 43% (from 28 to 16). This consistency across settings presets confirms that the GPU is the limiting component. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, but the data shows a steady decline, proving that the AMD Radeon 890M's rendering capabilities are exhausted as resolution increases. The system shared memory architecture of the GPU exacerbates this issue, as the bandwidth available to the GPU varies with system memory configuration, further limiting high-resolution performance.

Hardware Specifications

Intel Core Ultra X7 368H

Cores / Threads 16 / 16
Base Clock 2000 MHz
Boost Clock 5000 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

AMD Radeon 890M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X7 368H + AMD Radeon 890M in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 23.0
3840x2160 High 17.0
3840x2160 Ultra 16.0
2560x1440 Low 40.0
2560x1440 Medium 31.0
2560x1440 High 23.0
2560x1440 Ultra 22.0
1920x1080 Low 50.0
1920x1080 Medium 39.0
1920x1080 High 29.0
1920x1080 Ultra 28.0

Microsoft Flight Simulator with iUltra X7 368H + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Other Games with iUltra X7 368H + 890M

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