Microsoft Flight Simulator
This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 75 | 80 | 109 | 133 |
| 1440p QHD | 104 | 109 | 145 | 186 |
| 1080p Full HD | 131 | 140 | 182 | 235 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4090, In-Depth Analysis
Microsoft Flight Simulator on the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 4090 combination is a high-end pairing that delivers very strong frame rates across all tested settings, but the data reveals a clear shift in bottleneck behavior as resolution increases. The system transitions from a CPU-limited state at 1080p to a more balanced GPU-bound state at 4K, yet the RTX 4090's immense compute power ensures that even the most demanding preset remains playable. This analysis breaks down the measured performance, component roles, and ranking of this specific configuration.
Resolution Scaling
The frame rate scaling from 1080p to 4K demonstrates the expected inverse relationship between resolution and performance, but the magnitude of the drops varies significantly by preset. At the Low preset, the average frame rate falls from 235.1 FPS at 1920x1080 to 186.2 FPS at 2560x1440, a 20.8% reduction, and then further to 133 FPS at 3840x2160, representing a 28.6% drop from the 1440p figure. This steep decline at Low settings indicates that the GPU is not the primary constraint at lower resolutions, as the CPU's 20 cores and 20 threads are capable of feeding frames rapidly, leaving the graphics card to catch up as pixel count increases.
The Medium preset shows a similar pattern, with averages of 182.2 FPS at 1080p, 144.6 FPS at 1440p, and 109.2 FPS at 4K. The transition from 1440p to 4K here results in a 24.5% performance loss, which is slightly less severe than the Low preset's drop, suggesting that the additional graphical work is beginning to engage the RTX 4090's resources more effectively. Moving to the High preset, the system delivers 140.1 FPS at 1080p, 109.3 FPS at 1440p, and 80.4 FPS at 4K, with the 1440p-to-4K drop measuring 26.4%. The Ultra preset produces the lowest absolute numbers—131 FPS at 1080p, 104.1 FPS at 1440p, and 75 FPS at 4K—but the relative scaling is more moderate, with a 27.9% loss from 1440p to 4K.
The data indicates that at 1080p, the CPU is the limiting component, as evidenced by the relatively small difference between the Low and Ultra presets (235.1 FPS vs 131 FPS, a 44.3% spread). At 4K, however, the GPU's role becomes more pronounced, with the same preset comparison showing a narrower gap (133 FPS vs 75 FPS, a 43.6% spread). The RTX 4090's 24 GB of GDDR6X memory and 1.01 TB/s bandwidth are sufficient to handle the 4K texture loads without causing a memory bottleneck, allowing the GPU's 16,384 shading units to work at higher utilization. The scaling pattern suggests that users targeting 4K will see a more consistent performance curve across presets, while 1080p users may find diminishing returns from lowering settings.
GPU Role
The NVIDIA GeForce RTX 4090 serves as the graphical powerhouse in this configuration, and its specifications directly influence the measured results. With 24 GB of GDDR6X memory on a 384-bit bus, the GPU provides 1.01 TB/s of bandwidth, which is critical for Microsoft Flight Simulator's vast terrain streaming and high-resolution textures. The memory clock runs at 1313 MHz, translating to 21 Gbps effective, and this high throughput ensures that the 4K Ultra preset can maintain its 75 FPS average without stutter-inducing texture pop-in. The GPU's 128 RT cores and 512 tensor cores are available for advanced effects, though the benchmark data does not isolate their specific impact on these frame rates.
The RTX 4090's compute capabilities are substantial, with an FP32 throughput of 82.58 TFLOPS and a texture rate of 1,290.2 GTexel/s. These figures explain why the card can push over 100 FPS at 1440p on the High preset (109.3 FPS) and still deliver 80.4 FPS at 4K on the same settings. The pixel rate of 443.5 GPixel/s is also relevant, as it determines how quickly the GPU can fill the 3840x2160 frame buffer. The card's boost clock of 2520 MHz, up from a 2235 MHz base, provides the dynamic frequency headroom needed to sustain performance during demanding flight sequences.
In the context of this game, the GPU's 24 GB memory capacity is a decisive advantage. At 4K Ultra, the frame rate drops to 75 FPS, but this is a 6.7% reduction from the High preset's 80.4 FPS, indicating that the memory subsystem is not saturated. The RTX 4090's Passmark G3D score of 38194 and its 91st percentile ranking among all GPUs position it as a top-tier part, and the measured FPS data reflects that status. The GPU's 450 W TDP and triple-slot cooler are physical constraints, but they do not appear to cause thermal throttling in the reported averages, as the frame rates remain high across all resolutions.
Settings Recommendations
Based on the measured rows, the High preset at 2560x1440 offers the most balanced experience, delivering 109.3 FPS while maintaining visual quality. This combination provides a 5% improvement over the Ultra preset's 104.1 FPS at the same resolution, with a negligible visual trade-off for most users. For 4K displays, the High preset at 80.4 FPS is the recommended choice, as it stays above the 75 FPS threshold of the Ultra preset while offering a 7.2% performance headroom that can absorb complex scenery loads. The Medium preset at 4K (109.2 FPS) is also viable for competitive or smoothness-focused users, but it sacrifices the visual fidelity that the RTX 4090 is capable of delivering.
At 1080p, the data suggests that the High preset (140.1 FPS) is the sweet spot, as the CPU limits the frame rate at lower settings. The Low preset's 235.1 FPS is technically higher, but the difference between Low and Medium (182.2 FPS) is a 22.5% gap, while the jump from Medium to High (140.1 FPS) is a 23.1% reduction. This indicates that users should avoid the Low preset at 1080p, as the CPU's 20 cores and 5.50 GHz boost clock are the bottleneck, not the GPU. The Ultra preset at 1080p (131 FPS) is only 6.5% slower than High, making it a reasonable choice for users who prioritize visual quality over raw frame rate.
The measured data does not include min or max FPS values, so the recommendations rely solely on average frame rates. For a flight simulator, where smoothness and consistency are more important than peak FPS, the High preset at 1440p or 4K offers a better balance than Ultra, which presents a 4.8% reduction at 1440p and 6.7% at 4K relative to High. The Medium preset at 1440p (144.6 FPS) provides a 32.3% improvement over High, but the visual downgrade in terrain and lighting detail may not justify the increase for most users with this high-end GPU.
Measured FPS Breakdown
At 1920x1080, the configuration produces a wide range of results across settings. The Low preset achieves 235.1 FPS, which is the highest average in the entire dataset. The Medium preset follows at 182.2 FPS, representing a 22.5% decrease from Low. High drops further to 140.1 FPS, a 23.1% reduction from Medium, and Ultra bottoms out at 131 FPS, only 6.5% lower than High. This progression shows that the CPU's single-thread performance, evidenced by a Cinebench R23 single-core score of 7060, is sufficient to push frame rates above 200 FPS at the lowest settings, but the GPU becomes more involved as graphical complexity increases.
The 2560x1440 results show a similar pattern but with lower absolute numbers. Low delivers 186.2 FPS, Medium achieves 144.6 FPS (a 22.3% drop), High reaches 109.3 FPS (a 24.4% drop), and Ultra produces 104.1 FPS (a 4.8% drop from High). The relative gaps between settings are consistent with the 1080p data, but the overall reduction in FPS from 1080p to 1440p averages 20.8% across all presets. At 3840x2160, the frame rates compress further: Low runs at 133 FPS, Medium at 109.2 FPS (a 17.9% drop), High at 80.4 FPS (a 26.4% drop), and Ultra at 75 FPS (a 6.7% drop from High).
The most notable finding is the diminishing gap between High and Ultra presets as resolution increases. At 1080p, the difference is 6.5%; at 1440p, it is 4.8%; and at 4K, it is 6.7%. This suggests that the Ultra preset's additional graphical features, such as higher shadow quality and more detailed textures, are not disproportionately taxing the RTX 4090, which maintains over 75 FPS even at the highest settings. The Low preset's performance at 4K (133 FPS) underscores the GPU's capability, as it remains nearly 60% faster than the Ultra preset, but the CPU's influence is less pronounced at this resolution, where the GPU's pixel throughput becomes the primary factor.
How This Combo Ranks
This specific combination of the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 4090 ranks 17th out of 1,795 tested combos in Microsoft Flight Simulator, placing it in the top 0.9% of all configurations. This high ranking is expected given the individual component performance: the CPU sits in the 97th percentile among all processors, while the GPU is in the 91st percentile among all graphics cards. The combo's rank indicates that it outperforms the vast majority of systems, though there are 16 other combinations that achieve higher frame rates in this game.
The CPU's nearest rivals provide context for its contribution to this ranking. The Intel Core Ultra 7 265KF scores 79,240 on average, a mere 0.2% difference from the 265K's 79,102 average, indicating that the locked and unlocked versions perform nearly identically. The Intel Core i9-14900KF (79,245, -0.2% delta) and i9-14900K (79,824, -0.9% delta) are also close, suggesting that the 265K's 20 cores and 20 threads are competitive with Intel's previous flagship in synthetic benchmarks. The AMD EPYC 7413 (80,041, -1.2% delta) is slightly ahead, but its server-oriented design is less relevant to gaming workloads.
For the GPU, the nearest rivals in the benchmark database are not direct gaming competitors. The NVIDIA Tesla T4 (66,733, -0.4% delta) and Tesla P40 (66,127, +0.5% delta) are compute-focused cards, while the AMD Radeon Pro Vega 56 (67,097, -0.9% delta) and NVIDIA Quadro P6000 (67,320, -1.3% delta) are workstation parts. The RTX 4090's average benchmark score of 66,473 is right in line with these cards, but its gaming performance, as evidenced by the measured FPS, is far superior due to its architecture and driver optimizations. The combo rank of 17 out of 1,795 reflects the synergy between the CPU's strong single-thread performance and the GPU's raw compute power, which together excel in a simulation title that relies heavily on both components.
FAQ
Q: What is the best resolution for this combo in Microsoft Flight Simulator?
A: The data shows that 2560x1440 on the High preset delivers 109.3 FPS, which is the most balanced result. At 4K, the High preset still achieves 80.4 FPS, making it viable, but 1440p offers a 35.9% higher frame rate.
Q: How much performance is lost when moving from 1080p to 4K?
A: Across all presets, the average frame rate drops by 43.2% from 1920x1080 to 3840x2160. For example, the High preset falls from 140.1 FPS to 80.4 FPS, a 42.6% reduction.
Q: Is the Ultra preset worth the performance cost?
A: Compared to High, the Ultra preset is 6.5% slower at 1080p (131 vs 140.1 FPS), 4.8% slower at 1440p (104.1 vs 109.3 FPS), and 6.7% slower at 4K (75 vs 80.4 FPS). The visual improvements are subjective, but the frame rate penalties are modest.
Q: Does the CPU or GPU limit performance at 1080p?
A: The data indicates the CPU is the limiting factor at 1920x1080. The Low preset achieves 235.1 FPS, while the Ultra preset reaches 131 FPS, a 44.3% spread, suggesting the GPU is underutilized at lower settings.
Q: Can this combo handle 4K gaming?
A: Yes, the measured results show 75 FPS at 4K Ultra and 80.4 FPS at 4K High. The RTX 4090's 24 GB memory and 1.01 TB/s bandwidth are sufficient for the game's high-resolution textures.
Q: How does this combo rank compared to other tested systems?
A: It ranks 17th out of 1,795 combos in Microsoft Flight Simulator, placing it in the top 1% of all configurations tested in the database.
CPU Role
The Intel Core Ultra 7 265K plays a critical role in achieving the high frame rates observed at lower resolutions, where its 20 cores and 20 threads are fully utilized. With a base clock of 3.90 GHz and a boost clock of 5.50 GHz, the CPU delivers strong single-thread performance, as evidenced by its Cinebench R23 single-core score of 7060. This is essential for Microsoft Flight Simulator, which relies heavily on single-thread performance for flight physics and weather simulation. The CPU's Passmark single-thread score of 4904 and its 97th percentile ranking among all CPUs confirm its capability in this regard.
The CPU's multi-threaded performance is also relevant, particularly for background tasks like terrain loading and AI traffic. The Cinebench R23 multi-core score of 50,009 and Passmark multi-thread score of 58,838 indicate that the 265K can handle these workloads without bottlenecking the GPU. At 1080p, the CPU's influence is clear: the difference between Low and Ultra presets is 104.1 FPS, which represents a 44.3% variance that can only be attributed to CPU limitations, as the GPU is capable of much higher frame rates at lower settings. The CPU's 30 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s bandwidth provide the data throughput needed for the game's streaming world.
The 265K's architecture, Arrow Lake-S on a 3 nm process, includes 20 cores with no hyper-threading (20 threads), which is a departure from Intel's previous designs. The benchmark scores show that this configuration is competitive with the Core i9-14900K, which has a 0.9% higher average score, but the 265K's unlocked multiplier allows for overclocking potential. In this game, the CPU's role diminishes as resolution increases, as the GPU becomes the primary constraint. At 4K, the difference between Low and Ultra presets is 58 FPS (133 vs 75), a 43.6% spread, which is nearly identical to the 1080p figure, suggesting that the CPU still contributes to the upper bound of performance even at high resolutions. The 265K's launch MSRP is $394, positioning it as a mid-range high-end option that pairs well with the RTX 4090 for this simulation title.
Hardware Specifications
Intel Core Ultra 7 265K
NVIDIA GeForce RTX 4090
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4090 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.0 |
| 3840x2160 | Medium | 109.2 |
| 3840x2160 | High | 80.4 |
| 3840x2160 | Ultra | 75.0 |
| 2560x1440 | Low | 186.2 |
| 2560x1440 | Medium | 144.6 |
| 2560x1440 | High | 109.3 |
| 2560x1440 | Ultra | 104.1 |
| 1920x1080 | Low | 235.1 |
| 1920x1080 | Medium | 182.2 |
| 1920x1080 | High | 140.1 |
| 1920x1080 | Ultra | 131.0 |
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