Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
147
excellent

This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 88 117 149
1440p QHD 113 119 158 201
1080p Full HD 143 149 196 246

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 84
3840x2160 High 88
3840x2160 Medium 117
3840x2160 Low 149
2560x1440 Ultra 113
2560x1440 High 119
2560x1440 Medium 158
2560x1440 Low 201
1920x1080 Ultra 143
1920x1080 High 149
1920x1080 Medium 196
1920x1080 Low 246

Microsoft Flight Simulator with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4090, In-Depth Analysis

The Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 4090 pairing delivers a compelling but nuanced experience in Microsoft Flight Simulator. The data reveals a system with immense graphical headroom, yet one that consistently finds its performance ceiling dictated by the processor, especially at higher resolutions and settings. This analysis unpacks the measured metrics to determine optimal configurations, the specific roles of each component, and how this particular combination stacks up against the broader field of tested hardware.

Settings Recommendations

The benchmark rows provide a clear view of how the game scales across its four available presets. At 1920x1080, the average frame rates are 166 FPS (Low), 129 FPS (Medium), 97 FPS (High), and 92 FPS (Ultra). The jump from Low to Medium is substantial, representing a 22% decrease in frame rate, while the drop from High to Ultra is a much smaller 5% reduction. This suggests that the Ultra preset offers diminishing returns for the performance cost at this resolution.

Moving to 2560x1440, the pattern shifts. The averages are 133 FPS (Low), 104 FPS (Medium), 78 FPS (High), and 74 FPS (Ultra). Here, the drop from Low to Medium is again significant (22%), but the gap between High and Ultra narrows to just 5%. The system still provides a fluid experience even at the highest settings, but the relative cost of Ultra remains high for its marginal benefit.

At 3840x2160, the data tells a different story. The averages plummet to 98 FPS (Low), 77 FPS (Medium), 58 FPS (High), and 55 FPS (Ultra). The gap between High and Ultra shrinks to a negligible 5%, with both falling below the 60 FPS threshold that is often considered the baseline for smooth gameplay. The most efficient step here is from Low to Medium, which yields a 21% performance reduction but brings the frame rate into a more playable range.

Based on this measured data, the High preset is the optimal choice for the best balance of visual fidelity and performance. It consistently delivers the largest reduction in frame rate from Ultra (only 5% in all resolutions) while providing the top-tier graphical features. For users prioritizing maximum smoothness, the Medium preset offers a significant boost over High (e.g., 129 FPS vs. 97 FPS at 1080p) at the cost of some visual detail. The Ultra preset is difficult to recommend due to its negligible performance difference from High and its inability to maintain 60 FPS at 4K.

GPU Role

The NVIDIA GeForce RTX 4090 is a behemoth in this configuration. Its specifications are staggering, with 16,384 shading units, 512 texture mapping units, and 176 ROPs. Built on the 5 nm Ada Lovelace architecture with the AD102 chip, it features 128 ray tracing cores and 512 tensor cores. The GPU's memory subsystem is equally impressive, featuring 24 GB of GDDR6X memory on a 384-bit bus, yielding a bandwidth of 1.01 TB/s. Its clock speeds are high, with a base of 2235 MHz and a boost of 2520 MHz.

In the context of Microsoft Flight Simulator, this GPU's role is to manage the intense graphical load of rendering vast landscapes, complex aircraft models, and dynamic weather. The massive 24 GB frame buffer ensures that texture loading and high-resolution rendering are not bottlenecks. The data suggests that the RTX 4090 is rarely the limiting factor. At 1080p, the GPU is so powerful that it can produce 166 FPS on Low settings, which points to the CPU being the primary constraint at that point.

The GPU's true workload becomes apparent at 4K. Here, the pixel count quadruples, and the frame rates drop accordingly. The fact that Ultra settings still yield a 55 FPS average at 4K underscores the GPU's raw compute power. However, the near-identical performance between High (58 FPS) and Ultra (55 FPS) at this resolution could indicate that the GPU is starting to hit a performance plateau, or that the CPU is beginning to limit the frame delivery even at this high resolution. The RTX 4090 is clearly capable, but the system's overall performance is a delicate dance between its massive power and the CPU's ability to feed it instructions.

Resolution Scaling

The measured FPS data shows a clear and predictable trend of declining performance as resolution increases. From 1920x1080 to 2560x1440, the average frame rate drops by approximately 19-22% across all settings. For instance, on High settings, the frame rate goes from 97 FPS to 78 FPS, a 20% decrease. This scaling is typical, as the GPU is required to render more pixels.

The jump from 2560x1440 to 3840x2160 is where the scaling becomes more dramatic. At High settings, the frame rate drops from 78 FPS to 58 FPS, a 26% decrease. At Low settings, the drop is from 133 FPS to 98 FPS, a 26% decrease as well. This steeper decline at higher resolutions indicates that the GPU is becoming the primary limiting factor. The workload is no longer just about geometry and draw calls; it is overwhelmingly about pixel throughput.

This behavior has a significant implication for the system's bottleneck. At 1080p, the CPU is likely the limiting component. The RTX 4090 is so fast that it can process frames faster than the Core Ultra 7 265HX can prepare them. This is why the frame rate at 1080p Low (166 FPS) is not proportionally higher than at 1440p Low (133 FPS). As resolution increases, the GPU's workload grows, shifting the bottleneck towards the GPU, which is the expected and more balanced state for this high-end pairing.

Measured FPS Breakdown

The following breakdown details the exact measured average frame rates for each resolution and settings combination.

1920x1080:

  • Low: 166 FPS
  • Medium: 129 FPS (min 109, max 148)
  • High: 97 FPS
  • Ultra: 92 FPS

2560x1440:

  • Low: 133 FPS
  • Medium: 104 FPS (min 88, max 119)
  • High: 78 FPS
  • Ultra: 74 FPS

3840x2160:

  • Low: 98 FPS
  • Medium: 77 FPS (min 65, max 88)
  • High: 58 FPS
  • Ultra: 55 FPS

The data shows that the Medium preset is the only one with recorded minimum and maximum frame rates, suggesting it provides a stable experience. At 1080p, the system is capable of extreme frame rates, but these are of limited practical use on a standard monitor. At 1440p, the system hits a sweet spot, offering over 100 FPS on Medium and 74 FPS on Ultra. At 4K, the system delivers a playable experience on Medium (77 FPS) but struggles to maintain 60 FPS on the higher presets, with High and Ultra averaging 58 and 55 FPS respectively.

How This Combo Ranks

In the grand database of tested combinations, this specific pairing of the Intel Core Ultra 7 265HX and the NVIDIA GeForce RTX 4090 holds the rank of 614 out of 2996 tested combos. This places it within the top 21% of all tested systems for this game. The percentile ranking indicates a very capable setup, but it is interesting to note that it is not in the top tier.

The ranking suggests that while this combination is powerful, there are other pairings that yield better frame rates in Microsoft Flight Simulator. This is primarily due to the CPU's performance profile. The Core Ultra 7 265HX, while a strong mobile processor, ranks at the 93rd percentile among all CPUs. However, its nearest rivals, such as the Intel Core i7-13790F (0.1% faster) and the AMD Ryzen AI 7 450G (0.2% slower), show that it is not at the absolute top of the performance heap. The combination's rank of 614 indicates that the CPU is likely the limiting factor in this otherwise top-tier GPU setup, preventing it from achieving a higher score.

FAQ

Q: What is the best settings preset for this hardware in Microsoft Flight Simulator?

A: The High preset is recommended. It offers a 5% performance penalty compared to Ultra across all resolutions while providing top-tier visuals, ensuring a smoother experience. For example, at 1440p, High averages 78 FPS compared to Ultra's 74 FPS.

Q: Can this system handle 4K gaming in Microsoft Flight Simulator?

A: Yes, but with caveats. At 4K, the system can achieve 98 FPS on Low and 77 FPS on Medium settings. However, on High and Ultra, the average frame rate drops to 58 FPS and 55 FPS respectively, which is below the 60 FPS target for smooth gameplay.

Q: Is the CPU or GPU the main bottleneck in this configuration?

A: The data suggests the CPU is often the limiting factor at lower resolutions. At 1080p, the GPU is so fast that frame rates are likely limited by the CPU's ability to process game logic. The bottleneck shifts to the GPU as the resolution increases to 4K, where the pixel fill rate becomes the primary challenge.

Q: How does the Intel Core Ultra 7 265HX compare to its closest rivals?

A: In CPU benchmarks, the 265HX is very closely matched with its nearest rivals. It is 0.1% slower than the Intel Core i7-13790F, 0.2% faster than the AMD Ryzen AI 7 450G, and 0.7% faster than the Intel Core Ultra 7 255HX. These are marginal differences.

Q: What is the performance difference between Medium and High settings?

A: The jump from Medium to High is significant. At 1080p, the average frame rate drops from 129 FPS to 97 FPS, a 25% decrease. At 1440p, it drops from 104 FPS to 78 FPS (25% decrease), and at 4K, it drops from 77 FPS to 58 FPS (25% decrease).

Q: Is the RTX 4090 a good match for this CPU?

A: The RTX 4090 is an extremely powerful GPU, but its performance is often capped by the Core Ultra 7 265HX. The high frame rates at 1080p and the less-than-linear scaling to 4K indicate that the CPU prevents the GPU from being fully utilized in many scenarios.

CPU Role

The Intel Core Ultra 7 265HX is a 20-core, 20-thread mobile processor based on the Arrow Lake architecture. It has a base clock of 2.60 GHz and a boost clock of 5.30 GHz, along with a 30 MB shared L3 cache. The CPU's 20 cores are a mix of performance and efficiency cores, designed to handle both heavy workloads and lighter background tasks. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 40642 and a single-core score of 5737.

In Microsoft Flight Simulator, the CPU's role is to manage the complex simulation engine. This includes handling physics, flight models, AI traffic, and the game's world-building logic. The game is known to be demanding on the CPU, and the 265HX's multi-core performance is crucial here. The high Cinebench R23 multi-core score suggests it should be able to handle the simulation's demands well.

However, the data indicates that the CPU is the limiting factor in many scenarios. At 1080p, the RTX 4090 is capable of producing over 160 FPS on Low settings, but the system's performance is capped by the CPU's ability to feed the GPU data. The relatively small gap in frame rates between 1080p and 1440p (e.g., 97 FPS vs. 78 FPS on High) further supports this. The CPU is working hard to keep up, and as the resolution increases, the GPU starts to take on more of the load, but the CPU's single-thread performance is also a factor, given that the game still relies heavily on a few main threads.

The CPU's 93rd percentile ranking among all CPUs is respectable, but its nearest rivals show it has not reached the absolute top tier. This is reflected in the combo's overall rank of 614. While the 265HX is a powerful mobile chip, it is not the ultimate gaming CPU, and in a system with the fastest consumer GPU, it becomes the component that holds the system back from achieving even higher frame rates. The result is a system that is incredibly fast, but not the absolute fastest possible for this particular simulation.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 4090

VRAM 24 GB GDDR6X
Base Clock —
Boost Clock 2520 MHz MHz
TDP 450 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4090 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Ultra 84.0
3840x2160 High 88.0
3840x2160 Medium 117.0
3840x2160 Low 149.0
2560x1440 Ultra 113.0
2560x1440 High 119.0
2560x1440 Medium 158.0
2560x1440 Low 201.0
1920x1080 Ultra 143.0
1920x1080 High 149.0
1920x1080 Medium 196.0
1920x1080 Low 246.0

Microsoft Flight Simulator with iUltra 7 265HX + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 4090 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 4090

Explore FPS benchmarks for other games using this same hardware combination.