Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
145
excellent

This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 83 87 116 146
1440p QHD 112 118 156 198
1080p Full HD 141 146 193 243

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 83
3840x2160 High 87
3840x2160 Medium 116
3840x2160 Low 146
2560x1440 Ultra 112
2560x1440 High 118
2560x1440 Medium 156
2560x1440 Low 198
1920x1080 Ultra 141
1920x1080 High 146
1920x1080 Medium 193
1920x1080 Low 243

Microsoft Flight Simulator with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4070, In-Depth Analysis

The Intel Core Ultra 7 265HX paired with the NVIDIA GeForce RTX 4070 delivers a solid, though not class-leading, experience in Microsoft Flight Simulator. The benchmark data reveals a consistent hierarchy across resolutions and presets, with the combination ranking in the 52nd percentile of all tested combos. This analysis breaks down the measured performance, explores the balance between CPU and GPU demands, and provides practical settings guidance based strictly on the provided facts.

Settings Recommendations

The measured FPS data points to Medium as the optimal preset for balancing visual quality and smoothness, particularly for users targeting higher refresh rates. At 1920x1080, the Medium preset achieves an average of 93 FPS, which is 23 FPS higher than High and 27 FPS higher than Ultra. This represents a substantial performance headroom that can be leveraged for smoother camera panning over dense scenery. While Low pushes the average to 119 FPS, the jump from Medium to Low yields only a 26 FPS gain, whereas the jump from High to Medium yields a 23 FPS gain, suggesting Medium offers the most efficient trade-off between fidelity and frame rate at this resolution.

At 2560x1440, the Medium preset delivers a 75 FPS average, which is still comfortably above the 60 FPS threshold for a fluid experience. The drop from 1080p Medium to 1440p Medium is 18 FPS, a significant but manageable cost for the increase in pixel density. High at 1440p falls to 56 FPS, which may introduce noticeable stutter in busy areas, while Ultra dips to 54 FPS. For 4K, the data indicates that Medium is the highest playable preset, with a 55 FPS average. High and Ultra at 3840x2160 produce 42 FPS and 40 FPS averages respectively, which are likely too inconsistent for a satisfying flight simulation experience. Low at 4K still manages a 71 FPS average, but the visual compromise is substantial.

The pattern across all resolutions is clear: Medium provides the most balanced experience. It maintains playable frame rates even at 4K, while at 1080p it leaves enough performance overhead to keep the simulation responsive. For users with high-refresh-rate displays, targeting 1080p Medium appears to be the sweet spot, as the 93 FPS average is far closer to the Low preset's 119 FPS than it is to High's 70 FPS.

GPU Role

The NVIDIA GeForce RTX 4070 is the primary driver of performance in this configuration, especially at higher resolutions. The GPU's 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, which is critical for streaming the vast texture and terrain data that Microsoft Flight Simulator demands. The benchmark results show that the GPU's capabilities are stretched as resolution increases, with the 4K Ultra preset yielding only 40 FPS, indicating that the GPU's 5888 shading units and 64 ROPs are heavily loaded.

The GPU's clock speeds, with a base of 1920 MHz and a boost of 2475 MHz, contribute to its raw compute throughput of 29.15 TFLOPS. This compute power is evident in the scaling from Low to Ultra settings. At 1080p, the FPS drops from 119 on Low to 66 on Ultra, a 45% reduction. At 4K, the same settings comparison shows a drop from 71 to 40 FPS, a 44% reduction. This consistent percentage drop suggests that the GPU is the bottleneck across all resolutions, as the relative cost of higher settings remains constant. The GPU's 16-pin power connector and 200 W TDP indicate a high-power part, but the data shows it performs admirably within its thermal envelope.

The GPU's memory bandwidth appears sufficient for 1080p and 1440p Medium settings, but the 4K High and Ultra results suggest it may be hitting a ceiling. The 42 FPS at 4K High and 40 FPS at 4K Ultra are very close, indicating that the GPU is struggling to keep up with the pixel throughput required at this resolution. The RTX 4070's position in the overall GPU hierarchy, with an 81st percentile ranking, reinforces that it is a capable mid-range to high-end part, but not a top-tier solution for this demanding title.

How This Combo Ranks

The Core Ultra 7 265HX and RTX 4070 combination ranks 1564 out of 2996 tested combos in Microsoft Flight Simulator. This places it in the 52nd percentile, meaning it outperforms just over half of all tested systems. This ranking is somewhat lower than what the individual component benchmarks might suggest, indicating that this specific game's engine places unique demands on the hardware that are not fully captured by synthetic tests.

The CPU itself has an average benchmark score of 63173, which places it in the 93rd percentile of all CPUs. The GPU has an average score of 37648, placing it in the 81st percentile of all GPUs. The fact that the combo ranks lower than the sum of its parts suggests that Microsoft Flight Simulator is not perfectly optimized for this pairing, or that the system is limited by another factor, such as memory bandwidth or thermal constraints. The combo's rank of 1564 is a mid-pack result, and while it is not a poor showing, it indicates that many other combinations of hardware, likely with more powerful GPUs, achieve better frame rates.

The nearest rival CPUs to the Ultra 7 265HX, based on average benchmark score, include the Intel Core i7-13790F with a delta of 0.1% and the AMD Ryzen AI 7 450G with a delta of -0.2%. These rivals are statistically identical in synthetic performance, yet their real-world performance in this game could vary. The data suggests that the CPU is not the primary bottleneck, as the ranking is more likely driven by the GPU's performance at higher resolutions.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across all settings and resolutions. At 1920x1080, the average frame rates are: Low 119 FPS, Medium 93 FPS (with a min of 79 and max of 107), High 70 FPS, and Ultra 66 FPS. The Medium preset shows the tightest variance between min and max FPS, suggesting a more stable experience than the others, which lack recorded min/max values.

At 2560x1440, the averages are: Low 96 FPS, Medium 75 FPS (min 64, max 86), High 56 FPS, and Ultra 54 FPS. The 1440p Medium results show a 22 FPS drop from 1080p Medium, which is a significant cost for the resolution increase. The gap between High and Ultra at 1440p is only 2 FPS, indicating that the Ultra preset's additional effects have a minimal impact on this hardware at this resolution, possibly due to a CPU or memory limit.

At 3840x2160, the averages are: Low 71 FPS, Medium 55 FPS (min 47, max 63), High 42 FPS, and Ultra 40 FPS. The 4K results show a clear degradation curve, with each settings tier costing roughly 14-16 FPS from the previous tier. The 4K Medium preset's min FPS of 47 is notably lower than its average of 55, suggesting that there are moments of significant frame drops, likely when rendering complex scenery or weather effects.

The data reveals that the Ultra preset is consistently the most demanding, with only a 1-2 FPS advantage over High at 1440p and 4K. This suggests that the Ultra preset's marginal visual improvements come at a high computational cost, and the High preset is often a more sensible choice for users who want better visuals without the performance penalty.

Resolution Scaling

The performance scaling from 1080p to 4K clearly identifies the GPU as the limiting component. At Medium settings, the FPS drops from 93 at 1080p to 75 at 1440p, a 19% reduction, and then to 55 at 4K, a further 27% reduction from 1440p. This non-linear scaling is typical of a GPU-bound scenario, where the pixel count quadruples from 1080p to 4K, but the frame rate does not drop proportionally, indicating that the GPU has some headroom at lower resolutions that is consumed as pixel count increases.

At Low settings, the scaling is similar: 119 FPS at 1080p, 96 FPS at 1440p (a 19% drop), and 71 FPS at 4K (a 26% drop from 1440p). The consistent ~20% drop from 1080p to 1440p across all settings suggests that the GPU is the primary constraint. However, the drop from 1440p to 4K is slightly steeper, indicating that the GPU's memory bandwidth or fill rate becomes more of a limiting factor at 4K.

The scaling pattern suggests that the CPU is not a significant bottleneck at any resolution. If the CPU were the limiting factor, we would expect to see smaller FPS differences between resolutions, as the CPU work would remain constant. Instead, the FPS drops consistently as resolution increases, which is a classic sign of GPU-bound performance. The Core Ultra 7 265HX, with its 20 cores and high boost clock, appears to be providing sufficient processing power to keep the GPU fed, even at lower resolutions where the CPU work is relatively higher.

CPU Role

The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on the Arrow Lake architecture, with a base clock of 2.60 GHz and a boost clock of 5.30 GHz. Its substantial core count and high clock speeds are well-suited for Microsoft Flight Simulator, which is known to utilize multiple cores for physics, weather, and AI traffic simulation. The CPU's 30 MB of shared L3 cache and 102.4 GB/s memory bandwidth provide ample data throughput for the game's complex world streaming.

The benchmark data suggests that the CPU is not the primary bottleneck in this configuration. The FPS scaling with resolution is consistent with a GPU-bound scenario, as previously discussed. However, the CPU's performance is still critical for maintaining minimum frame rates. The Medium preset at 4K shows a min FPS of 47, which is significantly lower than the average of 55. This dip could be attributed to CPU-related tasks, such as loading new terrain tiles or processing complex flight dynamics, which can cause temporary stutters even when the GPU is not fully utilized.

The CPU's single-thread performance, as evidenced by a Cinebench R23 single-core score of 5737, is strong and likely contributes to the game's frame pacing. The multi-core score of 40642 in the same test indicates that the CPU can handle heavy multi-threaded workloads, which is beneficial for the game's background simulation. The CPU's 93rd percentile ranking among all CPUs underscores its capability, and it is unlikely to be the reason for the combo's mid-pack ranking in this specific game.

The nearest CPU rival, the Intel Core i7-13790F, has a nearly identical average benchmark score (63080 vs 63173), with a delta of just 0.1%. This suggests that the Ultra 7 265HX is on par with a previous-generation desktop part, which is impressive for a mobile processor. However, the game's performance is more dependent on the GPU, and the RTX 4070's mid-range positioning in the GPU hierarchy (81st percentile) is likely the primary factor limiting the combo's overall rank.

FAQ

Q: What is the best resolution to play Microsoft Flight Simulator with this hardware for a smooth experience?

A: The data shows that 1920x1080 with Medium settings provides a 93 FPS average, which is the best balance of smoothness and visual quality. At 2560x1440, Medium yields 75 FPS, which is also playable, but the 4K Medium preset's 55 FPS average and 47 FPS minimum may lead to noticeable stutters.

Q: How much performance is lost when moving from 1080p to 4K on Medium settings?

A: The average FPS drops from 93 at 1080p to 75 at 1440p (a 19% reduction) and then to 55 at 4K (a 27% reduction from 1440p). This indicates the GPU is the main limiting factor as resolution increases.

Q: Is the Ultra preset worth using with this RTX 4070?

A: The Ultra preset provides only a marginal improvement over High, with a 4 FPS difference at 1080p (66 vs 70) and a 2 FPS difference at 1440p (54 vs 56) and 4K (40 vs 42). The performance cost is high relative to the visual gain, making High a more efficient choice.

Q: Which component is more critical for this game's performance in this combo?

A: The GPU is clearly the primary bottleneck. The consistent FPS drops as resolution increases across all settings, combined with the GPU's 81st percentile ranking versus the CPU's 93rd percentile, indicates that the RTX 4070 limits performance more than the Core Ultra 7 265HX.

Q: How does this combo rank compared to other tested systems?

A: The combo ranks 1564 out of 2996 tested combos, placing it in the 52nd percentile. This is a mid-pack result, suggesting that while the hardware is capable, many other combinations, likely with more powerful GPUs, achieve higher frame rates.

Q: What are the minimum FPS figures for the Medium preset at different resolutions?

A: The Medium preset has recorded minimum FPS values of 79 at 1080p, 64 at 1440p, and 47 at 4K. These figures highlight that while average frame rates may be acceptable, there can be significant dips during complex scenes, particularly at 4K.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Ultra 83.0
3840x2160 High 87.0
3840x2160 Medium 116.0
3840x2160 Low 146.0
2560x1440 Ultra 112.0
2560x1440 High 118.0
2560x1440 Medium 156.0
2560x1440 Low 198.0
1920x1080 Ultra 141.0
1920x1080 High 146.0
1920x1080 Medium 193.0
1920x1080 Low 243.0

Microsoft Flight Simulator with iUltra 7 265HX + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 4070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.