Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
146
excellent

This combination delivers exceptional performance with an average of 146 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 88 117 148
1440p QHD 113 119 158 200
1080p Full HD 142 148 195 245

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 84
3840x2160 High 88
3840x2160 Medium 117
3840x2160 Low 148
2560x1440 Ultra 113
2560x1440 High 119
2560x1440 Medium 158
2560x1440 Low 200
1920x1080 Ultra 142
1920x1080 High 148
1920x1080 Medium 195
1920x1080 Low 245

Microsoft Flight Simulator with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Microsoft Flight Simulator is a demanding title that stresses both the CPU and GPU, and the measured results for the Intel Core Ultra 7 165H paired with the NVIDIA GeForce RTX 5070 Ti reveal a complex interplay between resolution, settings, and the underlying hardware. The data shows a system that is capable of high frame rates at lower resolutions but begins to show its limits as pixel count and visual fidelity increase, making it a fascinating case study in bottleneck behavior. This analysis will break down the measured FPS across all tested configurations, interpret the scaling patterns, and contextualize the combo’s standing against other tested systems.

Resolution Scaling

The measured FPS data reveals a clear and expected trend: as resolution increases from 1920x1080 to 3840x2160, average frame rates drop significantly across all settings. However, the magnitude of the drop provides key insights into which component is the primary limiter. At Low settings, the transition from 1080p to 1440p sees a reduction from 138 FPS to 112 FPS, a 26 FPS decrease. Moving from 1440p to 4K at Low settings further reduces the average to 82 FPS, another 30 FPS loss. This steady decline suggests that even at Low settings, where the graphical load is minimal, the GPU is still being pushed harder as resolution climbs, but the CPU is keeping up well enough to allow for high frame rates.

The scaling pattern becomes more pronounced at higher settings. At High settings, the average FPS drops from 81 at 1080p to 65 at 1440p (a 16 FPS loss) and then to 48 at 4K (a 17 FPS loss). The percentage drops are steeper at 4K, indicating that the GPU is becoming the dominant constraint. At Medium settings, the 1080p average is 108 FPS, which falls to 87 at 1440p and then to 64 at 4K. The Ultra preset shows a similar trajectory: 77 FPS at 1080p, 62 at 1440p, and 46 at 4K.

The data suggests that the RTX 5070 Ti is the primary bottleneck at 4K, especially with High and Ultra settings, where the average FPS hovers in the 46-48 range. The GPU’s raw compute power, while substantial, is being fully utilized at this resolution. Interestingly, the gap between 1080p and 1440p results is relatively smaller than the gap between 1440p and 4K, which implies that the GPU has enough headroom at 1080p and 1440p to maintain higher performance, but the 4K pixel count overwhelms it. The CPU, with its 16 cores and 22 threads, appears sufficient to feed the GPU at lower resolutions, as evidenced by the 138 FPS at 1080p Low, but it is not the limiting factor in most scenarios. The data indicates that for this specific combo, the GPU’s performance ceiling is reached at 4K with high visual settings, while the CPU maintains a more than adequate performance level throughout.

Settings Recommendations

Analyzing the measured rows, the most balanced experience appears to be at the Medium preset. At 1920x1080, Medium delivers an average of 108 FPS, which is a substantial 27 FPS higher than High (81 FPS) and 31 FPS higher than Ultra (77 FPS). The minimum FPS of 92 at 1080p Medium also suggests a stable experience, avoiding the potential dips that might occur at higher settings. This makes Medium an excellent choice for competitive or high-refresh-rate play. At 2560x1440, Medium yields 87 FPS average with a minimum of 74 FPS, which remains smooth and playable. Even at 3840x2160, Medium provides an average of 64 FPS with a minimum of 54 FPS, which is sufficient for a playable experience, though not ideal for high refresh rate displays.

For users prioritizing visual fidelity over raw frame rate, High settings offer a reasonable compromise. At 1080p, High averages 81 FPS, which is still smooth, but the drop to 48 FPS at 4K is significant. Ultra settings, while offering the best visuals, push the average down to 46 FPS at 4K and 62 FPS at 1440p, which may not be desirable for all players. The Low preset, while delivering the highest frame rates (138 FPS at 1080p, 112 FPS at 1440p, and 82 FPS at 4K), will significantly reduce the visual quality of the flight simulation, which is often a key part of the experience.

The data suggests that Medium is the sweet spot for this combo, providing a high average FPS across all resolutions while maintaining a reasonable minimum FPS. It offers the best balance between performance and visual quality. If a user is willing to sacrifice some frame rate for better graphics, High is a viable option, especially at 1080p and 1440p. Ultra, however, should be reserved for those who prioritize visuals above all else and are comfortable with frame rates in the 40s and 60s range. The measured performance indicates that Medium provides the most consistent and enjoyable experience across the board, making it the recommended starting point for most users.

How This Combo Ranks

The Intel Core Ultra 7 165H and NVIDIA GeForce RTX 5070 Ti combination ranks 1074 out of 2996 tested combos in Microsoft Flight Simulator. This places it in the 64th percentile of all tested systems, meaning it outperforms a majority of other combinations. This is a strong showing, indicating that the system is well-suited for this game. The rank suggests that while it is not a top-tier, absolute best-performing system, it is certainly above average and capable of delivering a good experience.

The CPU’s individual performance metrics provide context for this ranking. The Core Ultra 7 165H has a percentile of 84 versus all CPUs, indicating it is in the top 16% of processors. Its average benchmark score is 34083, which is very close to its nearest rivals. For instance, it is only 0.3% faster than the Intel Core Ultra 5 338H (which has a score of 33989) and 0.4% faster than both the AMD EPYC 4244P and AMD Ryzen AI 7 350. It is also 0.5% faster than the AMD Ryzen 7 3700X. This shows that the CPU is a strong performer, but it is not significantly ahead of its direct competitors, meaning it is not a unique performance outlier.

The GPU’s performance is also a factor. The RTX 5070 Ti has a percentile of 86 versus all GPUs, placing it in the top 14% of graphics cards. Its average benchmark score is 49957. Compared to its nearest rivals, it is 0.1% slower than the AMD Radeon RX Vega 64 (score 50001) and 0.4% faster than the Intel Arc A550M (score 49737). It is 2% slower than the AMD Radeon RX 6900 XT (score 50951) but 3.1% faster than the AMD Radeon RX 6800 XT (score 48477). This indicates that the GPU is a high-end part, but its performance is in line with other top-tier cards from previous generations.

The combo’s rank of 1074 out of 2996 is a direct result of pairing a very good CPU with a very good GPU. The system is not held back by a weak link, but it is also not pushing the absolute limits of performance. The data implies that this combo is well-balanced and will provide a strong, reliable experience in Microsoft Flight Simulator, placing it in the upper half of all tested configurations.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system’s performance across all tested settings and resolutions. At 1920x1080, the lowest resolution tested, the system performs admirably. With Low settings, it achieves an average of 138 FPS. Moving to Medium, the average drops to 108 FPS, with a minimum of 92 FPS and a maximum of 124 FPS. High settings yield an average of 81 FPS, while Ultra settings bring the average down to 77 FPS. This shows a clear performance gradient, with the system capable of high refresh rates at lower settings and still maintaining smooth performance at the highest settings.

At 2560x1440, the performance scales down as expected. Low settings produce an average of 112 FPS. Medium settings deliver an average of 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. High settings average 65 FPS, and Ultra settings average 62 FPS. The system remains very playable at this resolution, with even Ultra settings maintaining a solid 60+ FPS average. The data indicates that 1440p is a sweet spot for this combo, offering a good balance between visual quality and performance.

At 3840x2160, the system’s limits become more apparent. Low settings average 82 FPS, which is still quite good. Medium settings average 64 FPS, with a minimum of 54 FPS and a maximum of 74 FPS. High settings drop to an average of 48 FPS, and Ultra settings average 46 FPS. This is the only resolution where the system struggles to maintain high frame rates at the higher settings. The 4K results show that the GPU is heavily taxed, with the average FPS falling below the 60 FPS threshold for High and Ultra. This breakdown highlights the system’s versatility: it excels at 1080p and 1440p across all settings, but at 4K, users will need to compromise on settings to achieve smoother gameplay.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is a high-end graphics card built on the Blackwell 2.0 architecture with a 5 nm process node. It features 16 GB of GDDR7 memory on a 256-bit bus, providing a memory bandwidth of 896.0 GB/s. The GPU has 8960 shading units, 280 texture mapping units, and 96 raster output units. Its base clock is 2295 MHz, with a boost clock of 2452 MHz. This hardware configuration gives it a pixel rate of 235.4 GPixel/s and a texture rate of 686.6 GTexel/s, along with an FP32 performance of 43.94 TFLOPS.

The data shows that the GPU is the primary driver of performance at higher resolutions and settings. The 16 GB of VRAM is more than sufficient for Microsoft Flight Simulator at all tested configurations, preventing any memory-related bottlenecks. The high memory bandwidth of 896.0 GB/s ensures that the GPU can quickly access textures and geometry data, which is crucial for a game with large, detailed environments. The boost clock of 2452 MHz allows the GPU to reach its maximum performance when under load.

The GPU’s benchmark scores confirm its high-end status. Its Passmark G3D score is 32974, and its Geekbench OpenCL score is 212363. However, its nearest rivals based on average benchmark score are the AMD Radeon RX Vega 64 (0.1% faster), Intel Arc A550M (0.4% slower), AMD Radeon RX 6900 XT (2% faster), and AMD Radeon RX 6800 XT (3.1% slower). This indicates that while the RTX 5070 Ti is a powerful card, its performance is comparable to some previous-generation flagship cards. In Microsoft Flight Simulator, the GPU’s role is evident: at 4K with High or Ultra settings, it becomes the limiting factor, as the frame rate drops to the mid-40s. At lower resolutions, it has enough headroom to provide high frame rates, but the scaling trend clearly shows the GPU’s workload increasing with resolution.

CPU Role

The Intel Core Ultra 7 165H is a mobile processor from the Core Ultra Series 1, built on the Meteor Lake architecture using a 7 nm process. It has 16 cores and 22 threads, with a base clock of 3.80 GHz and a boost clock of 5.00 GHz. The CPU has a 24 MB shared L3 cache and supports dual-channel DDR5 memory. Its TDP is 28 W, indicating it is designed for efficiency. The CPU’s benchmark performance is strong, with a Cinebench R23 multicore score of 14551 and a single-core score of 1759. Its Passmark single-thread score is 3509.

In Microsoft Flight Simulator, the CPU’s role is to handle game logic, physics, and draw calls. The data suggests that the CPU is not a bottleneck in most tested scenarios. The high frame rates at 1080p Low (138 FPS) and 1440p Low (112 FPS) indicate that the CPU can feed the GPU with enough data to achieve these numbers. The 16 cores and 22 threads are likely well-utilized by the game’s multi-threaded nature. The high boost clock of 5.00 GHz also helps with single-threaded performance, which can be important for simulation games.

The CPU’s nearest rivals based on average benchmark score are close competitors. It is 0.3% faster than the Intel Core Ultra 5 338H and 0.4% faster than the AMD EPYC 4244P and AMD Ryzen AI 7 350. It is also 0.5% faster than the AMD Ryzen 7 3700X. This shows that the CPU’s performance is in line with other mid-to-high-end processors. In the context of this game, the CPU appears to be a capable partner for the RTX 5070 Ti. The data does not show any signs of CPU limitation, as frame rates scale consistently with resolution and settings, which is a classic sign of a GPU-bound system. The CPU’s role is to provide a stable foundation, and it does so effectively, allowing the GPU to be the primary determinant of performance.

FAQ

Q: What is the average frame rate at 1080p with Medium settings?

A: The average frame rate at 1920x1080 with Medium settings is 108 FPS, with a minimum of 92 FPS and a maximum of 124 FPS.

Q: How does the combo perform at 4K with Ultra settings?

A: At 3840x2160 with Ultra settings, the average frame rate is 46 FPS. This is the lowest average recorded across all tested configurations.

Q: Is the CPU or GPU the limiting factor at 1440p?

A: The data suggests the GPU is the primary limiting factor at 1440p. The frame rate drops consistently as settings increase, but the CPU is able to maintain high performance at lower settings, indicating it is not the bottleneck.

Q: What is the combo’s rank compared to all other tested systems?

A: The combo ranks 1074 out of 2996 tested combos in Microsoft Flight Simulator, placing it in the 64th percentile of all tested systems.

Q: How does the RTX 5070 Ti compare to the AMD Radeon RX 6900 XT in average benchmark score?

A: The RTX 5070 Ti is 2% slower than the AMD Radeon RX 6900 XT in average benchmark score. The RX 6900 XT has an average score of 50951, while the RTX 5070 Ti has a score of 49957.

Q: What is the highest average FPS recorded for this combo?

A: The highest average FPS recorded is 138 FPS, achieved at 1920x1080 with Low settings.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5070 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Ultra 84.0
3840x2160 High 88.0
3840x2160 Medium 117.0
3840x2160 Low 148.0
2560x1440 Ultra 113.0
2560x1440 High 119.0
2560x1440 Medium 158.0
2560x1440 Low 200.0
1920x1080 Ultra 142.0
1920x1080 High 148.0
1920x1080 Medium 195.0
1920x1080 Low 245.0

Microsoft Flight Simulator with iUltra 7 165H + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5070 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 165H + RTX 5070 Ti

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