Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 34 45 56
1440p QHD 39 41 60 76
1080p Full HD 51 52 75 93

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 45
3840x2160 High 34
3840x2160 Ultra 29
2560x1440 Low 76
2560x1440 Medium 60
2560x1440 High 41
2560x1440 Ultra 39
1920x1080 Low 93
1920x1080 Medium 75
1920x1080 High 52
1920x1080 Ultra 51

Microsoft Flight Simulator with Intel Core i9-14900K + AMD Radeon RX 6600, In-Depth Analysis

The pairing of the Intel Core i9-14900K with the AMD Radeon RX 6600 presents a stark contrast in capabilities, and the measured FPS data in Microsoft Flight Simulator reflects this imbalance clearly. The CPU is a top-tier desktop processor, ranking in the 97th percentile against all CPUs, while the GPU sits in the 69th percentile against all GPUs. This configuration places the combo at rank 1431 out of 1795 tested combinations in this specific title, putting it in the lower half of the performance spectrum. The following analysis breaks down how this pairing behaves across resolutions and settings, using only the measured data provided.

Resolution Scaling

The FPS drop from 1080p to 4K is revealing about where the bottleneck lies. At Low settings, the transition from 1920x1080 to 3840x2160 sees average FPS fall from 93.2 to 55.9, a reduction of roughly 40%. Moving from 2560x1440 to 4K at Low settings shows a less steep decline, from 76.1 to 55.9. This scaling pattern indicates that at lower resolutions, the GPU is working harder relative to its capabilities, but the frame rates remain playable.

At Ultra settings, the resolution scaling becomes more punishing. The average FPS drops from 51.1 at 1080p to 38.6 at 1440p, and finally to 28.6 at 4K. The gap between 1080p and 4K at Ultra is a 44% loss in average FPS. This suggests that the RX 6600's 8 GB of GDDR6 memory and 128-bit bus are being saturated at higher resolutions, particularly with the increased texture and shading demands of the Ultra preset. The data implies that the GPU, not the CPU, is the limiting factor in this game, as the Core i9-14900K has ample headroom for simulation workloads.

Interestingly, the FPS difference between 1080p and 1440p at High settings is relatively small, with values of 52.1 and 40.7 respectively. This indicates that the game's engine is scaling reasonably well with resolution, but the GPU's compute resources are strained. The 224.0 GB/s memory bandwidth appears to be a constraint, as higher resolutions demand more data throughput. The pattern across all settings shows a consistent trend: doubling the pixel count does not halve the frame rate, but the losses are significant enough to make 4K a challenging target for this GPU.

Settings Recommendations

Based on the measured rows, the optimal balance between visual fidelity and performance appears to be the Medium preset. At 1920x1080, Medium delivers 74.5 average FPS, which is a substantial improvement over High's 52.1 and Ultra's 51.1, while still offering better graphical quality than Low's 93.2. The difference between High and Ultra at 1080p is negligible, with only a 1 FPS gap, suggesting that the Ultra preset provides no meaningful benefit at this resolution.

At 2560x1440, Medium produces 59.8 average FPS, which is smooth enough for a flight simulator where precise control matters more than twitch reflexes. High at 1440p drops to 40.7, and Ultra falls further to 38.6, both of which may feel sluggish during complex scenery loads. For users targeting 4K, even Low settings only achieve 55.9 average FPS, and Medium drops to 44.8. The data suggests that 4K gaming with this combo is only viable at Low settings, and even then, the frame rate is modest.

The recommendation is clear: Medium settings provide the best experience per the measured rows, as it offers a playable frame rate at both 1080p and 1440p without sacrificing too much visual detail. High settings are a viable alternative at 1080p, but the gains over Medium are minimal. Ultra should be avoided, as it delivers nearly identical performance to High while presumably increasing system load.

How This Combo Ranks

The combo's rank of 1431 out of 1795 tested combinations places it in the lower 20% of all pairings tested for Microsoft Flight Simulator. This is a surprising result given the CPU's strength, but it underscores the GPU's limitations in this simulation-heavy title. The Core i9-14900K has a multi-core score of 49872 in Cinebench R23, which is exceptional, but the RX 6600's average benchmark score of 25235 is modest compared to other GPUs.

The data indicates that this pairing is significantly underperforming relative to what the CPU alone could achieve. The nearest rivals to the CPU, such as the Intel Core i9-14900KF with a deltaPct of 0.7 and the Intel Core Ultra 7 265KF at 0.7, show that the processor is competitive, but the GPU's percentile rank of 69 means it is below average in the broader market. This rank suggests that users with this combo are likely to experience frame rates that are lower than what many other configurations deliver, especially in a game that is known for its demanding graphics.

The rank also implies that the overall system is not balanced for this workload. The CPU is capable of feeding the GPU with data, but the GPU cannot keep up with the rendering demands. This creates a situation where the system's potential is untapped, and the measured FPS reflects the GPU's ceiling rather than the CPU's capability.

Measured FPS Breakdown

At 1920x1080, the average FPS values are as follows: Low delivers 93.2, Medium delivers 74.5, High delivers 52.1, and Ultra delivers 51.1. The progression from Low to Medium shows a 20% drop, while the jump from Medium to High is a 30% reduction. The near-identical results for High and Ultra suggest that the Ultra preset does not add significant graphical complexity for this GPU at this resolution.

At 2560x1440, the average FPS values are: Low at 76.1, Medium at 59.8, High at 40.7, and Ultra at 38.6. The drop from Medium to High is 32%, which is steeper than at 1080p, indicating that the GPU is becoming more strained as resolution increases. The difference between High and Ultra remains small, at just over 2 FPS.

At 3840x2160, the average FPS values are: Low at 55.9, Medium at 44.8, High at 34.1, and Ultra at 28.6. The gap between Low and Medium narrows to 20%, but the drop from Medium to High is 24%. The Ultra preset falls below 30 FPS, which is generally considered the minimum for playable performance in most titles. The data shows a clear trend: as resolution increases, the GPU's performance degrades proportionally more with higher settings.

GPU Role

The AMD Radeon RX 6600 features 8 GB of GDDR6 memory on a 128-bit bus, with a memory bandwidth of 224.0 GB/s. The boost clock is 2491 MHz, and the game clock is 2044 MHz. These specifications are modest for a game like Microsoft Flight Simulator, which is known for its complex scenery and high-resolution textures. The 8 GB VRAM is likely a limiting factor at 4K, as the game may require more memory for detailed environments.

The GPU's benchmarks show a Passmark G3D score of 15096 and a 3DMark Steel Nomad DX12 score of 1492. These scores are in line with its percentile rank of 69, indicating that it is an average performer in the broader GPU market. The nearest rivals, such as the AMD Radeon 890M with a deltaPct of 0 and the AMD Radeon RX 580 2048SP with a deltaPct of -0.2, show that the RX 6600 is closely matched with other mid-range options.

The data suggests that the GPU's role in this pairing is to be the primary bottleneck. The CPU is not holding back the system, but the GPU's compute power and memory bandwidth are insufficient for the game's demands at higher settings. The RDNA 2.0 architecture and 7 nm process node are modern, but the 1792 shading units and 64 ROPs are limited. The FP32 performance of 8.928 TFLOPS is adequate for 1080p gaming but struggles at higher resolutions.

FAQ

Q: What is the average FPS at 1080p with Medium settings?

A: The measured average FPS at 1920x1080 with Medium settings is 74.5.

Q: How does the combo rank among all tested configurations in this game?

A: The combo ranks 1431 out of 1795 tested combinations.

Q: What is the FPS difference between High and Ultra at 1440p?

A: At 2560x1440, High delivers 40.7 average FPS, while Ultra delivers 38.6, a difference of 2.1 FPS.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data indicates the GPU is the limiting factor, as the CPU has a high percentile rank of 97, while the GPU's rank is 69.

Q: What is the best settings preset for a smooth experience at 4K?

A: At 3840x2160, Low settings achieve 55.9 average FPS, which is the highest measured at that resolution.

Q: How much memory bandwidth does the RX 6600 have?

A: The GPU has a memory bandwidth of 224.0 GB/s.

CPU Role

The Intel Core i9-14900K is a 24-core, 32-thread processor with a base clock of 3.20 GHz and a boost clock of 6.00 GHz. It has 36 MB of shared L3 cache and supports DDR4 and DDR5 memory. The CPU's benchmarks are impressive, with a Cinebench R23 multi-core score of 49872 and a single-core score of 7040. The Passmark multithread score of 58674 and single-thread score of 4697 further confirm its strength.

In Microsoft Flight Simulator, the CPU's role is to handle the simulation logic, AI, and physics calculations. The data shows that the CPU is not the bottleneck, as frame rates are primarily determined by the GPU's rendering capabilities. The CPU's high single-core performance is beneficial for this game, as flight simulators often rely on single-threaded performance for certain tasks. The 6.00 GHz boost clock is particularly advantageous for such workloads.

The CPU's percentile rank of 97 places it in the top tier of processors, and its nearest rivals show it is closely matched with the Intel Core i9-14900KF and Intel Core Ultra 7 265KF, both with a deltaPct of 0.7. This indicates that the CPU is performing as expected. However, the overall combo rank of 1431 out of 1795 suggests that the CPU's potential is not fully realized due to the GPU's limitations. The data implies that upgrading the GPU would yield significant performance gains, while the CPU would not need to be replaced for this game.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + AMD Radeon RX 6600 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 55.9
3840x2160 Medium 44.8
3840x2160 High 34.1
3840x2160 Ultra 28.6
2560x1440 Low 76.1
2560x1440 Medium 59.8
2560x1440 High 40.7
2560x1440 Ultra 38.6
1920x1080 Low 93.2
1920x1080 Medium 74.5
1920x1080 High 52.1
1920x1080 Ultra 51.1

Microsoft Flight Simulator with ii9-14900K + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 6600 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii9-14900K + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.