Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
147
excellent

This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 88 118 151
1440p QHD 114 120 159 205
1080p Full HD 142 149 198 236

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 151
3840x2160 Medium 118
3840x2160 High 88
3840x2160 Ultra 84
2560x1440 Low 205
2560x1440 Medium 159
2560x1440 High 120
2560x1440 Ultra 114
1920x1080 Low 236
1920x1080 Medium 198
1920x1080 High 149
1920x1080 Ultra 142

Microsoft Flight Simulator with Intel Core i7-14700K + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# Microsoft Flight Simulator: Intel Core i7-14700K + NVIDIA GeForce RTX 5090 D

This combo ranks 14th out of 2,996 tested configurations in Microsoft Flight Simulator, placing it in the top 0.5% of all tested systems. The pairing of a 20-core Intel Core i7-14700K with the RTX 5090 D produces exceptional frame rates across all resolution and settings combinations, though the data reveals interesting bottleneck dynamics that shift depending on the workload.

How This Combo Ranks

The 14th-place ranking out of 2,996 tested combos places this system firmly in the elite tier for Microsoft Flight Simulator. This is a percentile ranking of approximately 99.5, meaning this configuration outperforms nearly every other tested system in this specific title. The ranking reflects the combined capability of both components working together, and the measured FPS data confirms the system's position near the top of the hierarchy.

The CPU's average benchmark score of 69,355 places it in the 94th percentile among all CPUs tested. Its nearest rival, the AMD EPYC 9115, scores 69,288 — a mere 0.1% difference. The AMD Ryzen 9 7950X scores 69,515 (0.2% higher), while the AMD Ryzen 9 7940HX achieves 69,875 (0.7% higher), and the AMD Ryzen 7 9700F posts 69,996 (0.9% higher). These margins are remarkably tight, indicating the i7-14700K sits in a performance cluster where small variations in workload characteristics determine the winner.

For the GPU, the RTX 5090 D's average benchmark score of 77,712 places it in the 92nd percentile among all GPUs. Its nearest rival, the AMD Radeon RX 6650M XT, scores 76,904 (1.1% lower), while the AMD Radeon RX 6850M XT scores 78,940 (1.6% higher). The NVIDIA Tesla P100 PCIe 12 GB and 16 GB variants score 79,396 (2.1% higher) and 79,605 (2.4% higher), respectively. These comparison points suggest the 5090 D is competitively positioned within its performance envelope.

The combination of a 94th-percentile CPU with a 92nd-percentile GPU yields a system that ranks 14th overall in this game — a synergistic outcome where neither component drags the other down. The measured FPS data across all twelve configurations (three resolutions × four settings) shows no sub-84 FPS averages at 4K, which is remarkable for a flight simulator known for demanding both CPU and GPU resources.

GPU Role

The RTX 5090 D brings substantial graphics resources to this title. It features 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of memory bandwidth. The GPU operates at a base clock of 2017 MHz with a boost clock of 2407 MHz, with memory running at 1750 MHz (28 Gbps effective). These specifications translate to a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s, with FP32 performance rated at 104.8 TFLOPS.

In Microsoft Flight Simulator, the GPU's role varies significantly by resolution and settings. At 1080p Low, the system achieves 236 FPS average — a frame rate that suggests the CPU is doing the heavy lifting, as the GPU has ample headroom at this resolution. However, at 4K Ultra, the average drops to 84 FPS, indicating the GPU is now the limiting factor. The 32 GB VRAM capacity is more than sufficient for this title's texture and geometry demands, even at 4K with Ultra settings.

The 170 RT cores and 680 tensor cores in the 5090 D provide hardware acceleration for ray-traced effects and DLSS features, though the measured FPS data does not distinguish between native rendering and upscaling paths. The GPU's 21,760 shading units and 176 ROPs ensure that even the most complex flight scenes — dense urban areas, detailed aircraft models, and weather effects — can be rendered without geometric bottlenecks.

Comparing the GPU's measured performance in this game to its benchmark scores, the 5090 D's 92nd-percentile ranking among all GPUs is consistent with its observed behavior here. The 1.1% gap to the RX 6650M XT in aggregate benchmarks does not manifest as a meaningful difference in this title, where the 5090 D's memory bandwidth and shading throughput dominate.

Resolution Scaling

The FPS progression from 1080p to 4K reveals clear scaling patterns and identifies the limiting component at each step. At Low settings, the average FPS drops from 236 at 1080p to 205 at 1440p (a 13.1% decrease) and then to 151 at 4K (a further 26.3% decrease from 1440p). The 1080p-to-4K total drop of 36.0% suggests the GPU is not heavily taxed at low settings, with the CPU likely constraining performance at lower resolutions.

At Medium settings, the scaling is similar: 198 FPS at 1080p, 159 FPS at 1440p (a 19.7% drop), and 118 FPS at 4K (a 25.8% drop from 1440p). The 4K-to-1080p ratio here is 59.6%, indicating the GPU is becoming more involved but still has headroom at 1080p.

High settings show a steeper 1080p-to-4K decline: 149 FPS at 1080p, 120 FPS at 1440p (a 19.5% drop), and 88 FPS at 4K (a 26.7% drop from 1440p). The 4K average of 88 FPS represents 59.1% of the 1080p figure, confirming that the GPU's workload scaling is consistent across settings presets.

Ultra settings exhibit the most pronounced resolution sensitivity: 142 FPS at 1080p, 114 FPS at 1440p (a 19.7% drop), and 84 FPS at 4K (a 26.3% drop from 1440p). The 4K-to-1080p ratio of 59.2% is nearly identical to the High preset, suggesting the GPU is the primary limiter at 4K regardless of settings tier.

The data indicates that at 1080p, the system is likely CPU-bound, as the i7-14700K's 20 cores and 28 threads are taxed by the simulator's complex flight models and scenery generation. As resolution increases, the GPU becomes progressively more dominant, with the 4K results showing clear GPU-limited behavior where the 5090 D's capabilities define the ceiling.

FAQ

Q: What is the best resolution for this system in Microsoft Flight Simulator?

A: Based on the measured data, 1440p provides the best balance of visual quality and performance. At High settings, the system achieves 120 FPS average at 1440p versus 149 FPS at 1080p and 88 FPS at 4K — the 1440p figure maintains high framerates while offering significantly more detail than 1080p.

Q: Does the RTX 5090 D bottleneck the i7-14700K in this game?

A: At 1080p with Low or Medium settings, the high frame rates (236 and 198 FPS) suggest the CPU is the limiting factor, as the GPU has ample headroom. At 4K, the GPU becomes the constraint, with averages between 84 and 151 FPS depending on settings. The bottleneck shifts based on resolution and settings.

Q: How does the i7-14700K compare to its closest rivals in overall CPU benchmarks?

A: The i7-14700K scores 69,355 on average, which is 0.1% ahead of the AMD EPYC 9115 (69,288), 0.2% behind the AMD Ryzen 9 7950X (69,515), 0.7% behind the AMD Ryzen 9 7940HX (69,875), and 0.9% behind the AMD Ryzen 7 9700F (69,996). All four CPUs are within 1% of each other.

Q: What are the minimum and maximum FPS for Medium settings at each resolution?

A: At 1080p Medium, the system records 168 FPS minimum and 227 FPS maximum, with a 198 FPS average. At 1440p Medium, the figures are 136 FPS minimum, 183 FPS maximum, and 159 FPS average. At 4K Medium, the minimum is 100 FPS, maximum is 135 FPS, and average is 118 FPS.

Q: Is this combo ranked highly compared to all tested systems?

A: Yes, this configuration ranks 14th out of 2,996 tested combos for Microsoft Flight Simulator, placing it in the top 0.5% of all systems tested for this game.

Q: How much VRAM does the RTX 5090 D have, and is it sufficient for 4K?

A: The RTX 5090 D has 32 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth. This capacity is more than adequate for 4K Ultra settings, where the system maintains an 84 FPS average without frame drops indicated in the measured data.

Settings Recommendations

For 1080p displays, the Low preset at 236 FPS average provides the highest headroom for competitive or high-refresh-rate gameplay, though the Ultra preset still delivers 142 FPS average — well above the 144 Hz threshold. The Medium preset offers 198 FPS with a measured minimum of 168 FPS, ensuring smooth frame delivery even in demanding scenes. For most users at 1080p, the High preset at 149 FPS average strikes the optimal balance between visual fidelity and performance, as the difference between High and Ultra (7 FPS) is minimal relative to the settings cost.

At 1440p, the High preset delivers 120 FPS average, which is the recommended configuration for users with 120 Hz or 144 Hz monitors. The Ultra preset at 114 FPS average is also viable if visual quality takes priority, with only a 5% performance penalty versus High. The Medium preset at 159 FPS provides substantial headroom for users with higher refresh rate displays, though the visual step down from High is noticeable in a game known for its scenery detail. The Low preset at 205 FPS is only recommended for competitive or maximum-frame-rate scenarios, as the visual compromises are significant.

For 4K displays, the Medium preset at 118 FPS average with a 100 FPS minimum is the best choice for maintaining smooth gameplay, as it provides a comfortable margin above the 60 FPS threshold. The High preset at 88 FPS average is acceptable for users prioritizing visual quality, though the 100 FPS minimum of Medium offers more consistent frame pacing. The Ultra preset at 84 FPS average is the most demanding configuration tested, but the sub-90 FPS average may introduce perceptible judder on 120 Hz displays. The Low preset at 151 FPS average is the only 4K configuration that fully saturates high refresh rate panels, but the visual downgrade is substantial.

The data shows that the Medium preset at 4K offers the best compromise for this system, as the 118 FPS average with a 100 FPS minimum provides both high visual quality and smooth performance. At 1440p, High is the sweet spot, and at 1080p, High or Ultra both deliver excellent experiences.

CPU Role

The Intel Core i7-14700K features 20 cores and 28 threads, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. This Raptor Lake Refresh architecture, built on Intel's 10 nm process, includes 80 KB of L1 cache per core, 2 MB of L2 cache per core, and 33 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in dual-channel configuration, with ECC memory support available.

In Microsoft Flight Simulator, the CPU's role is most apparent at lower resolutions. At 1080p Low, the system achieves 236 FPS average, which is likely constrained by the CPU's single-thread and multi-thread performance. The simulator's complex physics, flight dynamics, and scenery generation benefit from the i7-14700K's high boost clock and substantial core count. The 28 threads allow the simulator to distribute workloads across multiple cores, while the 5.60 GHz boost clock ensures strong single-thread performance for the main simulation loop.

The CPU's benchmark results reflect its balanced capabilities: Cinebench R23 multi-core score of 33,440.5 and single-core score of 2,160, Geekbench multi-core of 20,767 and single-core of 2,569, and PassMark multi-thread of 52,392 with single-thread of 4,472. The 94th percentile ranking among all CPUs indicates strong overall performance, though the nearest rivals show that the i7-14700K is not the absolute fastest — it sits within 1% of several AMD competitors.

The CPU's 125 W TDP and unlocked multiplier allow for overclocking headroom, though the measured FPS data does not indicate whether the tested configuration used stock or overclocked settings. The L3 cache of 33 MB is substantial for a gaming CPU, providing fast access to frequently used game data. The PCIe Gen 5 interface (16 lanes from the CPU) ensures the RTX 5090 D's PCIe 5.0 x16 connection operates at full bandwidth, minimizing data transfer bottlenecks between the CPU and GPU.

The PassMark results show varied performance across workload types: data compression scores 695,234, data encryption 40,091, extended instructions 40,632, find prime numbers 212, floating point math 134,222, integer math 182,876, physics 2,964, and random string sorting 74,733. These figures indicate strong computational throughput across diverse task types, which is relevant for a simulator that handles everything from aerodynamic calculations to rendering scene graphs.

Measured FPS Breakdown

At 1920x1080 resolution, the system delivers its highest frame rates. The Low preset averages 236 FPS, representing the absolute ceiling of this configuration's performance in this title. The Medium preset averages 198 FPS with a minimum of 168 FPS and maximum of 227 FPS, showing consistent frame delivery with only a 29 FPS spread between minimum and maximum. The High preset averages 149 FPS, while the Ultra preset averages 142 FPS — a modest 7 FPS decrease that suggests diminishing returns from High to Ultra at this resolution.

At 2560x1440 resolution, the performance scales predictably. The Low preset averages 205 FPS, a 13.1% decrease from the 1080p figure. The Medium preset averages 159 FPS with a minimum of 136 FPS and maximum of 183 FPS — the 47 FPS spread between minimum and maximum is wider than at 1080p, indicating more variable frame times at this resolution. The High preset averages 120 FPS, while the Ultra preset averages 114 FPS. The 1440p High-to-Ultra gap of 6 FPS mirrors the 1080p pattern, suggesting consistent scaling across settings presets.

At 3840x2160 resolution, the system still maintains playable frame rates across all settings. The Low preset averages 151 FPS, providing a smooth experience even at 4K. The Medium preset averages 118 FPS with a minimum of 100 FPS and maximum of 135 FPS — the 35 FPS spread is the tightest of any resolution, indicating stable performance. The High preset averages 88 FPS, while the Ultra preset averages 84 FPS. The 4K High-to-Ultra difference of 4 FPS is the smallest across all resolutions, showing that the GPU is the limiting factor at this resolution regardless of settings tier.

The complete measured data shows a consistent pattern: at each settings tier, the 1080p-to-1440p drop is approximately 19-20%, and the 1440p-to-4K drop is approximately 26-27%. This consistent scaling indicates that neither component creates a disproportionate bottleneck at any resolution. The Medium preset at 4K (118 FPS average) is notable for exceeding the 100 FPS minimum threshold, making it the only 4K configuration with a guaranteed triple-digit frame rate. The Low preset at 4K (151 FPS average) demonstrates that this system can handle 4K gaming at high refresh rates when visual settings are reduced.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5090 D in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 151.0
3840x2160 Medium 118.0
3840x2160 High 88.0
3840x2160 Ultra 84.0
2560x1440 Low 205.0
2560x1440 Medium 159.0
2560x1440 High 120.0
2560x1440 Ultra 114.0
1920x1080 Low 236.0
1920x1080 Medium 198.0
1920x1080 High 149.0
1920x1080 Ultra 142.0

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Microsoft Flight Simulator with RTX 5090 D + Other CPUs

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