Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 44 59 75
1440p QHD 57 60 79 102
1080p Full HD 70 74 98 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 75
3840x2160 Medium 59
3840x2160 High 44
3840x2160 Ultra 42
2560x1440 Low 102
2560x1440 Medium 79
2560x1440 High 60
2560x1440 Ultra 57
1920x1080 Low 126
1920x1080 Medium 98
1920x1080 High 74
1920x1080 Ultra 70

Microsoft Flight Simulator with Intel Core i7-14700K + AMD Radeon RX 7700, In-Depth Analysis

Microsoft Flight Simulator presents a unique challenge for the Intel Core i7-14700K and AMD Radeon RX 7700 combination, with the measured data revealing a clear hierarchy between visual fidelity and frame rate. Across all three tested resolutions, the scaling from Low to Ultra settings shows predictable performance dips, but the relative cost of each preset is not uniform. The benchmark results indicate that the Medium preset offers the most balanced experience, providing a significant improvement in visual quality over Low while maintaining frame rates that are substantially higher than High or Ultra, making it the recommended starting point for most users.

Settings Recommendations

The measured FPS data across the three resolutions and four settings presets tells a compelling story about where this hardware combination finds its sweet spot. At 1920x1080, the Low preset delivers an average of 126 FPS, which is exceptionally high for a flight simulator, but this comes at the cost of visual detail that is crucial for immersion in a game where scenery is the primary focus. Moving to Medium yields 98 FPS, a 28 FPS reduction, but the visual upgrade is substantial enough that this trade-off feels justified. High further drops to 74 FPS, and Ultra to 70 FPS, showing that the jump from Medium to High costs 24 FPS while the jump from High to Ultra costs only 4 FPS.

At 2560x1440, the pattern remains consistent. Low produces 102 FPS, Medium drops to 79 FPS, High to 60 FPS, and Ultra to 57 FPS. The Medium preset at 1440p is particularly attractive because it maintains an average above 60 FPS, which is often considered the threshold for smooth gameplay in a simulator where camera panning over detailed terrain can be demanding. The data suggests that the RX 7700's 16 GB of VRAM is sufficient for Medium settings at this resolution, as the frame time consistency, evidenced by the min/max values of 67 FPS and 91 FPS, remains stable.

At 3840x2160, the situation becomes more constrained. Low averages 75 FPS, Medium 59 FPS, High 44 FPS, and Ultra 42 FPS. Here, Medium is the only preset that keeps the average FPS above 55, making it the clear recommendation for 4K displays. The High and Ultra presets dip into the low 40s, which, while playable for a slower-paced flight sim, do not provide the fluidity that the lower resolutions offer. The measured min and max values for Medium at 4K (50 FPS and 67 FPS) show a wider variance, indicating that the GPU is working harder and frame pacing becomes less consistent.

Across all resolutions, the Medium preset provides the best experience per the measured rows. It offers a significant visual uplift from Low, while avoiding the steep performance penalties of High and Ultra. The data implies that this game is particularly sensitive to the specific shader and texture workloads that the Medium preset enables, making it the most efficient configuration for this CPU-GPU pairing.

CPU Role

The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. In Microsoft Flight Simulator, the CPU's role is predominantly to handle game logic, physics calculations, and the complex simulation of flight dynamics, weather, and AI traffic. The benchmark data shows that the CPU is likely not the primary bottleneck at lower resolutions, where the GPU is more stressed, but its high boost clock is crucial for maintaining frame rates in scenarios with dense scenery or complex aircraft systems.

The CPU's single-thread performance is particularly relevant here, as flight simulators often rely heavily on a single main thread for core simulation tasks. The Core i7-14700K achieves a Geekbench single-core score of 2569 and a Cinebench R23 single-core score of 2160, indicating strong per-core capability. This is reflected in the FPS data at 1080p, where the CPU must feed the GPU quickly; the fact that Low settings can reach 126 FPS suggests that the CPU can handle high instruction throughput without becoming a limiting factor. The multi-core performance, evidenced by a Cinebench R23 multi-core score of 33440.5, is also beneficial for background tasks like scenery loading and terrain streaming.

The data shows a clear relationship between CPU capability and the game's results. At 4K Ultra, the average FPS drops to 42, which is a 84 FPS difference from 1080p Low. This massive delta, however, is more attributable to the GPU's rendering load than the CPU. In contrast, at 1080p, the difference between Low and Ultra is 56 FPS (126 to 70), which suggests that the CPU is able to maintain a high frame rate ceiling even when the GPU is not fully saturated. The Core i7-14700K's percentile ranking of 94 versus all CPUs indicates it is a high-end processor, and the benchmark scores show it is capable of sustaining the simulation's demands without introducing CPU-bound stutters.

FAQ

Q: What is the best graphics preset for this CPU-GPU combo at 1440p?

A: Based on the measured data, the Medium preset at 2560x1440 provides an average of 79 FPS, with a minimum of 67 FPS and a maximum of 91 FPS. This is the only preset at this resolution that comfortably exceeds the 60 FPS target while offering more visual detail than Low.

Q: How much performance is lost when moving from 1080p to 4K with the same settings?

A: The benchmark results show that at Medium settings, the average FPS drops from 98 at 1920x1080 to 79 at 2560x1440, and further to 59 at 3840x2160. This represents a 39.8% decrease in average FPS from 1080p to 4K.

Q: Is this GPU capable of handling Ultra settings in this game?

A: The data indicates that Ultra settings are playable but not ideal. At 1920x1080, Ultra averages 70 FPS, and at 2560x1440, it averages 57 FPS. At 3840x2160, Ultra drops to 42 FPS, which may feel less smooth for some users.

Q: Does the CPU bottleneck the GPU at any resolution or setting?

A: The data suggests that the CPU is not a major bottleneck at lower resolutions. At 1080p Low, the average FPS is 126, which is a high value that indicates the CPU can keep up with the GPU's output. At higher resolutions like 4K, the GPU becomes the limiting factor, as shown by the FPS dropping to 42 at Ultra.

Q: How does the RX 7700's performance compare to its nearest rivals in synthetic benchmarks?

A: In the GPU benchmark data, the RX 7700 has an average score of 15852 and ranks in the 58th percentile. Its nearest rival, the AMD Radeon R9 370X, has an average score of 15862, which is 0.1% higher. The NVIDIA GeForce RTX 3060 Ti has a score of 16129, which is 1.7% higher.

Q: What is the frame time consistency like at Medium settings?

A: The measured data for Medium settings shows a consistent frame pacing. At 1080p, the min and max FPS are 84 and 113, respectively, with an average of 98. At 1440p, the min and max are 67 and 91, with an average of 79. At 4K, the min and max are 50 and 67, with an average of 59.

How This Combo Ranks

The Intel Core i7-14700K and AMD Radeon RX 7700 combination holds a rank of 1324 out of 2996 tested combos in Microsoft Flight Simulator, placing it in the upper half of the database's tested configurations. This ranking is a holistic measure that considers the measured FPS across all resolutions and settings. The data shows that while the combo is not at the top tier, it outperforms a significant portion of the tested hardware pairings, likely due to the strong single-threaded performance of the CPU and the adequate VRAM capacity of the GPU.

The CPU's nearest rivals in synthetic benchmarks include the AMD Ryzen 9 7950X, which has an average score 0.2% higher, and the AMD Ryzen 9 7940HX, which is 0.7% higher. These rivals are within a narrow performance band, suggesting that the i7-14700K is competitive with top-tier CPUs in general compute tasks. The GPU's nearest rivals, such as the NVIDIA GeForce RTX 3060 Ti, show a 1.7% higher average score, but the RX 7700's performance in this specific game is more nuanced, given its 16 GB VRAM which can handle higher texture loads.

The combo rank of 1324 out of 2996 indicates that there is room for improvement, but the measured results are respectable. The data implies that the pairing is well-balanced for 1080p and 1440p gameplay, where the FPS is consistently above 70 on High settings. The ranking is likely dragged down by the 4K performance, where the GPU struggles to maintain playable frame rates on High and Ultra presets, but the combination still ranks in the 55.8th percentile of all tested combos.

Resolution Scaling

The measured FPS data reveals a clear trend in how this combo scales with resolution. Moving from 1920x1080 to 2560x1440 at Medium settings, the average FPS drops from 98 to 79, a 19.4% decrease. Moving from 1440p to 4K at the same settings, the average FPS drops from 79 to 59, a 25.3% decrease. The overall scaling from 1080p to 4K at Medium is a 39.8% reduction in average FPS. This non-linear scaling suggests that the GPU becomes increasingly stressed as pixel count grows, which is expected for a game with complex environmental rendering.

At Low settings, the scaling is more dramatic. The average FPS is 126 at 1080p, 102 at 1440p, and 75 at 4K. The drop from 1080p to 4K is 40.5%, which is similar to the Medium preset. At Ultra settings, the average FPS is 70 at 1080p, 57 at 1440p, and 42 at 4K, showing a 40% decrease. This consistent percentage drop across settings indicates that the limiting component is the GPU, as the CPU's workload does not scale with resolution in the same way. The data implies that the RX 7700's pixel throughput, with a pixel rate of 236.1 GPixel/s, is the primary constraint at higher resolutions.

The FPS drop from 1080p to 4K is not just a linear function of pixel count (which would be a 4x increase), but rather a more moderate 40% reduction, which indicates that the game's rendering pipeline is not purely pixel-bound. This suggests that other factors, such as draw calls and geometry complexity, also play a role. The benchmark results point to the GPU as the limiting component at 4K, as the CPU's high boost clock of 5.60 GHz and strong multi-core scores are unlikely to be the bottleneck when the FPS is in the low 40s.

Measured FPS Breakdown

At 1920x1080, the measured data shows a wide performance envelope across the four settings. The Low preset delivers an average FPS of 126, which is exceptionally fluid. The Medium preset averages 98 FPS, with a minimum of 84 FPS and a maximum of 113 FPS, indicating a stable experience. The High preset averages 74 FPS, and the Ultra preset averages 70 FPS. The difference between High and Ultra at this resolution is minimal, at only 4 FPS, suggesting that the Ultra preset's additional visual effects are not heavily taxing the GPU at this pixel count.

At 2560x1440, the performance scales down as expected. Low averages 102 FPS, which is still very smooth. Medium averages 79 FPS, with a minimum of 67 FPS and a maximum of 91 FPS, showing good consistency. High drops to 60 FPS, which is at the threshold for smooth gameplay, and Ultra averages 57 FPS. The data shows that the gap between Low and Medium is 23 FPS, while the gap between High and Ultra is only 3 FPS, mirroring the 1080p pattern and indicating diminishing returns at the highest settings.

At 3840x2160, the GPU is clearly under load. Low averages 75 FPS, which is still playable. Medium averages 59 FPS, with a minimum of 50 FPS and a maximum of 67 FPS, showing more variance than at lower resolutions. High drops to 44 FPS, and Ultra averages 42 FPS. The difference between High and Ultra is only 2 FPS, but the step from Medium to High is 15 FPS, which is significant. This data suggests that the 16 GB of VRAM is not the limiting factor, as even at 4K Ultra, the average FPS is not constrained by memory capacity but by the computational power of the GPU, which has an FP32 performance of 25.18 TFLOPS.

GPU Role

The AMD Radeon RX 7700 is built on the RDNA 3.0 architecture with a Navi 32 chip and features 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 624.1 GB/s. The GPU's base clock is 1900 MHz, with a game clock of 2041 MHz and a boost clock of 2459 MHz. In Microsoft Flight Simulator, the GPU is responsible for rendering the vast and detailed environments, including terrain textures, weather effects, and aircraft models. The 16 GB VRAM is a critical asset, as the game's high-resolution textures can consume significant memory, and the data shows that even at 4K Ultra, the GPU does not appear to be memory-limited.

The benchmark results indicate that the GPU is the primary bottleneck at higher resolutions and settings. At 4K Ultra, the average FPS is 42, which is a low value that points to the GPU's rendering limits rather than a lack of VRAM. The GPU's synthetic benchmark score of 20974 in Passmark G3D and its percentile rank of 58 versus all GPUs show it is a mid-to-upper-tier card, but not a top performer. Its closest rivals in the database, such as the NVIDIA GeForce RTX 3060 Ti, have similar average scores, but the RX 7700's advantage in VRAM capacity may provide better texture quality in this specific game.

The data shows that the GPU's clock speeds are not the sole determinant of performance. The boost clock of 2459 MHz is high, but the game's performance scaling from 1080p to 4K suggests that the GPU's overall compute throughput, including its 2560 shading units and 96 ROPs, is what matters. The texture rate of 393.4 GTexel/s and pixel rate of 236.1 GPixel/s are the metrics that correlate with the measured FPS drops. The GPU's role is clearly dominant in this pairing, as the CPU's strong scores do not prevent the FPS from dropping to 42 at 4K Ultra, confirming that the RX 7700 is the limiting component in the most demanding scenarios.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7700

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2459 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + AMD Radeon RX 7700 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 75.0
3840x2160 Medium 59.0
3840x2160 High 44.0
3840x2160 Ultra 42.0
2560x1440 Low 102.0
2560x1440 Medium 79.0
2560x1440 High 60.0
2560x1440 Ultra 57.0
1920x1080 Low 126.0
1920x1080 Medium 98.0
1920x1080 High 74.0
1920x1080 Ultra 70.0

Microsoft Flight Simulator with ii7-14700K + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 7700 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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